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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_TOUCH_TOUCH_SELECTION_MAGNIFIER_RUNNER_ASH_H_
#define ASH_TOUCH_TOUCH_SELECTION_MAGNIFIER_RUNNER_ASH_H_
#include "ash/ash_export.h"
#include "base/memory/raw_ptr.h"
#include "ui/gfx/geometry/rounded_corners_f.h"
#include "ui/gfx/geometry/size.h"
#include "ui/touch_selection/touch_selection_magnifier_runner.h"
namespace aura {
class Window;
} // namespace aura
namespace ui {
class Layer;
} // namespace ui
namespace ash {
// Ash implementation for TouchSelectionMagnifierRunner.
class ASH_EXPORT TouchSelectionMagnifierRunnerAsh
: public ui::TouchSelectionMagnifierRunner {
public:
TouchSelectionMagnifierRunnerAsh();
TouchSelectionMagnifierRunnerAsh(const TouchSelectionMagnifierRunnerAsh&) =
delete;
TouchSelectionMagnifierRunnerAsh& operator=(
const TouchSelectionMagnifierRunnerAsh&) = delete;
~TouchSelectionMagnifierRunnerAsh() override;
static constexpr float kMagnifierScale = 2.0f;
static constexpr gfx::Size kMagnifierLayerSize{100, 48};
static constexpr gfx::RoundedCornersF kMagnifierRoundedCorners{20};
// Offset to apply so that the magnifier is shown vertically above the point
// of interest. The offset specifies vertical displacement from the center of
// the text selection caret to the center of the magnifier bounds.
static constexpr int kMagnifierVerticalOffset = -32;
// ui::TouchSelectionMagnifierRunner:
void ShowMagnifier(aura::Window* context,
const gfx::PointF& position) override;
void CloseMagnifier() override;
bool IsRunning() const override;
const aura::Window* GetCurrentContextForTesting() const;
const ui::Layer* GetMagnifierLayerForTesting() const;
private:
void CreateMagnifierLayer(aura::Window* root_window,
const gfx::PointF& position_in_root);
// Current context window in which the magnifier is being shown, or `nullptr`
// if no magnifier is running.
raw_ptr<aura::Window> current_context_ = nullptr;
// The magnifier layer, which draws the background with a zoom filter applied.
std::unique_ptr<ui::Layer> magnifier_layer_;
};
} // namespace ash
#endif // ASH_TOUCH_TOUCH_SELECTION_MAGNIFIER_RUNNER_ASH_H_