| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/display/display_configuration_controller.h" |
| |
| #include "ash/display/display_configuration_controller_test_api.h" |
| #include "ash/rotator/screen_rotation_animator.h" |
| #include "ash/shell.h" |
| #include "ash/test/ash_test_base.h" |
| #include "ash/wallpaper/wallpaper_controller_impl.h" |
| #include "base/command_line.h" |
| #include "ui/display/manager/display_manager.h" |
| |
| namespace ash { |
| namespace { |
| |
| display::Display::Rotation GetDisplayRotation(int64_t display_id) { |
| return Shell::Get() |
| ->display_manager() |
| ->GetDisplayInfo(display_id) |
| .GetActiveRotation(); |
| } |
| |
| class DisplayConfigurationControllerSmoothRotationTest : public AshTestBase { |
| public: |
| DisplayConfigurationControllerSmoothRotationTest() = default; |
| |
| DisplayConfigurationControllerSmoothRotationTest( |
| const DisplayConfigurationControllerSmoothRotationTest&) = delete; |
| DisplayConfigurationControllerSmoothRotationTest& operator=( |
| const DisplayConfigurationControllerSmoothRotationTest&) = delete; |
| |
| ~DisplayConfigurationControllerSmoothRotationTest() override = default; |
| |
| void SetUp() override { |
| AshTestBase::SetUp(); |
| // ScreenRotionAnimator skips animation if the wallpaper isn't ready. |
| Shell::Get()->wallpaper_controller()->set_bypass_decode_for_testing(); |
| Shell::Get()->wallpaper_controller()->ShowDefaultWallpaperForTesting(); |
| } |
| }; |
| |
| } // namespace |
| |
| using DisplayConfigurationControllerTest = AshTestBase; |
| |
| TEST_F(DisplayConfigurationControllerTest, OnlyHasOneAnimator) { |
| display::Display display = display::Screen::GetScreen()->GetPrimaryDisplay(); |
| DisplayConfigurationControllerTestApi testapi( |
| Shell::Get()->display_configuration_controller()); |
| ScreenRotationAnimator* old_screen_rotation_animator = |
| testapi.GetScreenRotationAnimatorForDisplay(display.id()); |
| |
| Shell::Get()->display_manager()->SetDisplayRotation( |
| display.id(), display::Display::ROTATE_0, |
| display::Display::RotationSource::USER); |
| old_screen_rotation_animator->Rotate( |
| display::Display::ROTATE_90, display::Display::RotationSource::USER, |
| DisplayConfigurationController::ANIMATION_SYNC); |
| |
| ScreenRotationAnimator* new_screen_rotation_animator = |
| testapi.GetScreenRotationAnimatorForDisplay(display.id()); |
| new_screen_rotation_animator->Rotate( |
| display::Display::ROTATE_180, display::Display::RotationSource::USER, |
| DisplayConfigurationController::ANIMATION_SYNC); |
| EXPECT_EQ(old_screen_rotation_animator, new_screen_rotation_animator); |
| } |
| |
| TEST_F(DisplayConfigurationControllerTest, GetTargetRotationWithAnimation) { |
| display::Display display = display::Screen::GetScreen()->GetPrimaryDisplay(); |
| DisplayConfigurationController* controller = |
| Shell::Get()->display_configuration_controller(); |
| DisplayConfigurationControllerTestApi(controller).SetDisplayAnimator(true); |
| controller->SetDisplayRotation( |
| display.id(), display::Display::ROTATE_180, |
| display::Display::RotationSource::USER, |
| DisplayConfigurationController::ANIMATION_SYNC); |
| EXPECT_EQ(display::Display::ROTATE_180, |
| controller->GetTargetRotation(display.id())); |
| EXPECT_EQ(display::Display::ROTATE_180, GetDisplayRotation(display.id())); |
| } |
| |
| TEST_F(DisplayConfigurationControllerSmoothRotationTest, |
| GetTargetRotationWithAnimation) { |
| display::Display display = display::Screen::GetScreen()->GetPrimaryDisplay(); |
| DisplayConfigurationController* controller = |
| Shell::Get()->display_configuration_controller(); |
| DisplayConfigurationControllerTestApi(controller).SetDisplayAnimator(true); |
| controller->SetDisplayRotation( |
| display.id(), display::Display::ROTATE_180, |
| display::Display::RotationSource::USER, |
| DisplayConfigurationController::ANIMATION_ASYNC); |
| EXPECT_EQ(display::Display::ROTATE_180, |
| controller->GetTargetRotation(display.id())); |
| EXPECT_EQ(display::Display::ROTATE_0, GetDisplayRotation(display.id())); |
| } |
| |
| } // namespace ash |