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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_CA_RENDERER_LAYER_PARAMS_H_
#define UI_GL_CA_RENDERER_LAYER_PARAMS_H_
#include "base/memory/raw_ptr.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rrect_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/hdr_metadata.h"
#include "ui/gfx/mac/io_surface.h"
#include "ui/gfx/video_types.h"
#include "ui/gl/gl_export.h"
namespace ui {
// Mirrors core animation layer edge constants.
enum CALayerEdge : uint32_t {
kLayerEdgeLeft = 0x1,
kLayerEdgeRight = 0x2,
kLayerEdgeBottom = 0x4,
kLayerEdgeTop = 0x8,
};
struct GL_EXPORT CARendererLayerParams {
CARendererLayerParams(bool is_clipped,
const gfx::Rect clip_rect,
const gfx::RRectF rounded_corner_bounds,
unsigned sorting_context_id,
const gfx::Transform& transform,
gfx::ScopedIOSurface io_surface,
const gfx::ColorSpace& io_surface_color_space,
const gfx::RectF& contents_rect,
const gfx::Rect& rect,
SkColor4f background_color,
unsigned edge_aa_mask,
float opacity,
bool nearest_neighbor_filter,
gfx::HDRMode hdr_mode,
absl::optional<gfx::HDRMetadata> hdr_metadata,
gfx::ProtectedVideoType protected_video_type);
CARendererLayerParams(const CARendererLayerParams& other);
~CARendererLayerParams();
bool is_clipped;
const gfx::Rect clip_rect;
const gfx::RRectF rounded_corner_bounds;
unsigned sorting_context_id;
const gfx::Transform transform;
gfx::ScopedIOSurface io_surface;
gfx::ColorSpace io_surface_color_space;
const gfx::RectF contents_rect;
const gfx::Rect rect;
SkColor4f background_color;
unsigned edge_aa_mask;
float opacity;
bool nearest_neighbor_filter;
const gfx::HDRMode hdr_mode;
absl::optional<gfx::HDRMetadata> hdr_metadata;
gfx::ProtectedVideoType protected_video_type;
};
} // namespace ui
#endif // UI_GL_CA_RENDERER_LAYER_PARAMS_H_