blob: 94f3df213edca7a4adfe30cfa2e782ccd94b3136 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_
#define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_
#include <WinSock2.h>
#include <queue>
#include <string>
#include "base/memory/linked_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/threading/thread_checker.h"
#include "device/bluetooth/bluetooth_service_record_win.h"
#include "device/bluetooth/bluetooth_socket.h"
#include "net/base/net_log.h"
#include "net/socket/tcp_socket.h"
namespace net {
class IOBuffer;
class IOBufferWithSize;
} // namespace net
namespace device {
class BluetoothServiceRecord;
class BluetoothSocketThreadWin;
// This class is an implementation of BluetoothSocket class for the Windows
// platform. All public methods (including the factory method) must be called
// on the UI thread, while underlying socket operations are performed on a
// separated thread.
class BluetoothSocketWin : public BluetoothSocket {
public:
static scoped_refptr<BluetoothSocketWin> CreateBluetoothSocket(
const BluetoothServiceRecord& service_record,
scoped_refptr<base::SequencedTaskRunner> ui_task_runner,
scoped_refptr<BluetoothSocketThreadWin> socket_thread,
net::NetLog* net_log,
const net::NetLog::Source& source);
// Connect to the peer device and calls |success_callback| when the
// connection has been established successfully. If an error occurs, calls
// |error_callback| with a system error message.
void Connect(const base::Closure& success_callback,
const ErrorCompletionCallback& error_callback);
// Overriden from BluetoothSocket:
virtual void Close() OVERRIDE;
virtual void Disconnect(const base::Closure& callback) OVERRIDE;
virtual void Receive(int count,
const ReceiveCompletionCallback& success_callback,
const ReceiveErrorCompletionCallback& error_callback)
OVERRIDE;
virtual void Send(scoped_refptr<net::IOBuffer> buffer,
int buffer_size,
const SendCompletionCallback& success_callback,
const ErrorCompletionCallback& error_callback) OVERRIDE;
protected:
virtual ~BluetoothSocketWin();
private:
struct WriteRequest {
scoped_refptr<net::IOBuffer> buffer;
int buffer_size;
SendCompletionCallback success_callback;
ErrorCompletionCallback error_callback;
};
BluetoothSocketWin(scoped_refptr<base::SequencedTaskRunner> ui_task_runner,
scoped_refptr<BluetoothSocketThreadWin> socket_thread,
net::NetLog* net_log,
const net::NetLog::Source& source);
void DoClose();
void DoConnect(const base::Closure& success_callback,
const ErrorCompletionCallback& error_callback);
void DoDisconnect(const base::Closure& callback);
void DoReceive(int count,
const ReceiveCompletionCallback& success_callback,
const ReceiveErrorCompletionCallback& error_callback);
void DoSend(scoped_refptr<net::IOBuffer> buffer,
int buffer_size,
const SendCompletionCallback& success_callback,
const ErrorCompletionCallback& error_callback);
void PostSuccess(const base::Closure& callback);
void PostErrorCompletion(const ErrorCompletionCallback& callback,
const std::string& error);
void PostReceiveCompletion(const ReceiveCompletionCallback& callback,
int io_buffer_size,
scoped_refptr<net::IOBuffer> io_buffer);
void PostReceiveErrorCompletion(
const ReceiveErrorCompletionCallback& callback,
ErrorReason reason,
const std::string& error_message);
void PostSendCompletion(const SendCompletionCallback& callback,
int bytes_written);
void SendFrontWriteRequest();
void OnSocketWriteComplete(const SendCompletionCallback& success_callback,
const ErrorCompletionCallback& error_callback,
int net_status);
void OnSocketReadComplete(
const ReceiveCompletionCallback& success_callback,
const ReceiveErrorCompletionCallback& error_callback,
int send_result);
scoped_refptr<base::SequencedTaskRunner> ui_task_runner_;
scoped_refptr<BluetoothSocketThreadWin> socket_thread_;
net::NetLog* net_log_;
const net::NetLog::Source source_;
std::string device_address_;
bool supports_rfcomm_;
uint8 rfcomm_channel_;
BTH_ADDR bth_addr_;
scoped_ptr<net::TCPSocket> tcp_socket_;
// Queue of pending writes. The buffer at the front of the queue is the one
// being written.
std::queue<linked_ptr<WriteRequest> > write_queue_;
scoped_refptr<net::IOBufferWithSize> read_buffer_;
DISALLOW_COPY_AND_ASSIGN(BluetoothSocketWin);
};
} // namespace device
#endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_