| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ |
| #define BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ |
| |
| #include "base/base_export.h" |
| |
| namespace base { |
| |
| // OVERVIEW: |
| // |
| // MemoryCoordinatorClient is an interface which a component can implement to |
| // respond to memory state changes. Unlike MemoryPressureListener, this is a |
| // stateful mechanism and clients receive notifications only when memory states |
| // are changed. State transitions are throttled to avoid thrashing; the exact |
| // throttling period is platform dependent, but will be at least 5-10 seconds. |
| // Clients are expected to make changes in memory usage that persist for the |
| // duration of the memory state. |
| |
| // MemoryState is an indicator that processes can use to guide their memory |
| // allocation policies. For example, a process that receives the suspended |
| // state can use that as as signal to drop memory caches. |
| // NOTE: This enum is used to back an UMA histogram, and therefore should be |
| // treated as append-only. |
| enum class MemoryState : int { |
| // The state is unknown. |
| UNKNOWN = -1, |
| // No memory constraints. |
| NORMAL = 0, |
| // Running and interactive but allocation should be throttled. |
| // Clients should free up any memory that is used as an optimization but |
| // that is not necessary for the process to run (e.g. caches). |
| THROTTLED = 1, |
| // Still resident in memory but core processing logic has been suspended. |
| // Clients should free up any memory that is used as an optimization, or |
| // any memory whose contents can be reproduced when transitioning out of |
| // the suspended state (e.g. parsed resource that can be reloaded from disk). |
| SUSPENDED = 2, |
| }; |
| |
| const int kMemoryStateMax = static_cast<int>(MemoryState::SUSPENDED) + 1; |
| |
| // Returns a string representation of MemoryState. |
| BASE_EXPORT const char* MemoryStateToString(MemoryState state); |
| |
| // This is an interface for components which can respond to memory status |
| // changes. An initial state is NORMAL. See MemoryCoordinatorClientRegistry for |
| // threading guarantees and ownership management. |
| class BASE_EXPORT MemoryCoordinatorClient { |
| public: |
| // Called when memory state has changed. Any transition can occur except for |
| // UNKNOWN. General guidelines are: |
| // * NORMAL: Restore the default settings for memory allocation/usage if |
| // it has changed. |
| // * THROTTLED: Use smaller limits for memory allocations and caches. |
| // * SUSPENDED: Purge memory. |
| virtual void OnMemoryStateChange(MemoryState state) = 0; |
| |
| protected: |
| virtual ~MemoryCoordinatorClient() {} |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ |