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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_LASER_LASER_POINTER_VIEW_H_
#define ASH_LASER_LASER_POINTER_VIEW_H_
#include <memory>
#include "ash/laser/laser_pointer_points.h"
#include "base/macros.h"
#include "ui/views/view.h"
namespace aura {
class Window;
}
namespace gfx {
class Point;
}
namespace views {
class Widget;
}
namespace ash {
// LaserPointerView displays the palette tool laser pointer. It draws the laser,
// which consists of a point where the mouse cursor should be, as well as a
// trail of lines to help users track.
class LaserPointerView : public views::View {
public:
LaserPointerView(base::TimeDelta life_duration, aura::Window* root_window);
~LaserPointerView() override;
void AddNewPoint(const gfx::Point& new_point);
void UpdateTime();
void Stop();
private:
friend class LaserPointerControllerTestApi;
// view::View:
void OnPaint(gfx::Canvas* canvas) override;
void OnPointsUpdated();
LaserPointerPoints laser_points_;
std::unique_ptr<views::Widget> widget_;
DISALLOW_COPY_AND_ASSIGN(LaserPointerView);
};
} // namespace ash
#endif // ASH_LASER_LASER_POINTER_VIEW_H_