| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |
| #define CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |
| |
| #include "base/cancelable_callback.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/time/time.h" |
| #include "content/browser/memory/memory_coordinator_impl.h" |
| #include "content/common/content_export.h" |
| |
| namespace content { |
| |
| // MemoryStateUpdater is an internal implementation of MemoryCoordinator |
| // which uses a heuristic to determine a single global memory state. |
| // In the current implementation browser process and renderer processes share |
| // the global state; the memory coordinator will notify the global state to |
| // all background renderers if the state has changed. |
| // |
| // State calculation: |
| // MemoryStateUpdater uses followings to determine the global state: |
| // * Compute "number of renderers which can be created until the system will |
| // be in a critical state". Call this N. |
| // (See memory_monitor.h for the definition of "critical") |
| // * Covert N to a memory state using some thresholds/hysteresis for each state. |
| // Once a state is changed to a limited state, larger N will be needed to go |
| // back to a relaxed state. (e.g. THROTTLED -> NORMAL) |
| // * Once a state is changed, it remains the same for a certain period of time. |
| class CONTENT_EXPORT MemoryStateUpdater { |
| public: |
| // |coordinator| must outlive than this instance. |
| MemoryStateUpdater(MemoryCoordinatorImpl* coordinator, |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
| ~MemoryStateUpdater(); |
| |
| // Calculates the next global state from the amount of free memory using |
| // a heuristic. |
| base::MemoryState CalculateNextState(); |
| |
| // Schedules a task to update the global state. The task will be executed |
| // after |delay| has passed. |
| void ScheduleUpdateState(base::TimeDelta delay); |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, CalculateNextState); |
| FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, UpdateState); |
| FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, SetMemoryStateForTesting); |
| FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, ForceSetGlobalState); |
| |
| // Periodically called to update the global state. |
| void UpdateState(); |
| |
| MemoryCoordinatorImpl* coordinator_; |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| base::CancelableClosure update_state_closure_; |
| |
| // Sets up parameters for the heuristic. |
| void InitializeParameters(); |
| |
| // Validates parameters defined below. |
| bool ValidateParameters(); |
| |
| // Parameters to control the heuristic. |
| |
| // The median size of a renderer on the current platform. This is used to |
| // convert the amount of free memory to an expected number of new renderers |
| // that could be started before hitting critical memory pressure. |
| int expected_renderer_size_; |
| // When in a NORMAL state and the potential number of new renderers drops |
| // below this level, the coordinator will transition to a THROTTLED state. |
| int new_renderers_until_throttled_; |
| // When in a NORMAL/THROTTLED state and the potential number of new renderers |
| // drops below this level, the coordinator will transition to a SUSPENDED |
| // state. |
| int new_renderers_until_suspended_; |
| // When in a THROTTLED/SUSPENDED state and the potential number of new |
| // renderers rises above this level, the coordinator will transition to a |
| // NORMAL state. |
| int new_renderers_back_to_normal_; |
| // When in a SUSPENDED state and the potential number of new renderers rises |
| // above this level, the coordinator will transition to a SUSPENDED state. |
| int new_renderers_back_to_throttled_; |
| // The memory coordinator stays in the same state at least this duration even |
| // when there are considerable changes in the amount of free memory to prevent |
| // thrashing. |
| base::TimeDelta minimum_transition_period_; |
| // The interval of checking the amount of free memory. |
| base::TimeDelta monitoring_interval_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MemoryStateUpdater); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |