| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/shared/immersive_handler_factory.h" |
| |
| #include "base/logging.h" |
| |
| namespace ash { |
| |
| // static |
| ImmersiveHandlerFactory* ImmersiveHandlerFactory::instance_ = nullptr; |
| |
| ImmersiveHandlerFactory::ImmersiveHandlerFactory() { |
| DCHECK(!instance_); |
| instance_ = this; |
| } |
| |
| ImmersiveHandlerFactory::~ImmersiveHandlerFactory() { |
| DCHECK_EQ(instance_, this); |
| instance_ = nullptr; |
| } |
| |
| } // namespace ash |