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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WINDOW_PROPERTIES_H_
#define ASH_WM_WINDOW_PROPERTIES_H_
#include <stdint.h>
#include "ash/ash_export.h"
#include "ash/public/cpp/shelf_types.h"
#include "ui/base/class_property.h"
#include "ui/base/ui_base_types.h"
#include "ui/gfx/geometry/rect.h"
namespace aura {
template <typename T>
using WindowProperty = ui::ClassProperty<T>;
}
namespace ash {
namespace wm {
class WindowState;
} // namespace wm
// Used with kWidgetCreationType to indicate source of the widget creation.
enum class WidgetCreationType {
// The widget was created internally, and not at the request of a client.
// For example, overview mode creates a number of widgets. These widgets are
// created with a type of INTERNAL. This is the default.
INTERNAL,
// The widget was created for a client. In other words there is a client
// embedded in the aura::Window. For example, when Chrome creates a new
// browser window the window manager is asked to create the aura::Window.
// The window manager creates an aura::Window and a views::Widget to show
// the non-client frame decorations. In this case the creation type is
// FOR_CLIENT.
FOR_CLIENT,
};
// Shell-specific window property keys; some keys are exported for use in tests.
// Alphabetical sort.
// If this is set to true, the window stays in the same root window even if the
// bounds outside of its root window is set.
ASH_EXPORT extern const aura::WindowProperty<bool>* const kLockedToRootKey;
// A property key which stores the bounds to restore a window to. These take
// preference over the current bounds/state. This is used by e.g. the always
// maximized mode window manager.
ASH_EXPORT extern const aura::WindowProperty<gfx::Rect*>* const
kRestoreBoundsOverrideKey;
// A property key which stores the bounds to restore a window to. These take
// preference over the current bounds/state if |kRestoreBoundsOverrideKey| is
// set. This is used by e.g. the always maximized mode window manager.
ASH_EXPORT extern const aura::WindowProperty<ui::WindowShowState>* const
kRestoreShowStateOverrideKey;
// A property key to store the id for a window's shelf item.
ASH_EXPORT extern const aura::WindowProperty<ShelfID>* const kShelfIDKey;
// Containers with this property (true) are aligned with physical pixel
// boundary.
extern const aura::WindowProperty<bool>* const kSnapChildrenToPixelBoundary;
// Property to tell if the container uses the screen coordinates.
extern const aura::WindowProperty<bool>* const kUsesScreenCoordinatesKey;
ASH_EXPORT extern const aura::WindowProperty<WidgetCreationType>* const
kWidgetCreationTypeKey;
// A property key to store WindowState in the window. The window state
// is owned by the window.
extern const aura::WindowProperty<wm::WindowState*>* const kWindowStateKey;
// Alphabetical sort.
} // namespace ash
#endif // ASH_WM_WINDOW_PROPERTIES_H_