blob: 1eb280384a911471422f8c4c89eb083b1161bbbb [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/surfaces/surface.h"
#include "base/bind.h"
#include "cc/output/compositor_frame.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/surfaces/surface_manager.h"
#include "cc/test/begin_frame_args_test.h"
#include "cc/test/fake_external_begin_frame_source.h"
#include "components/exo/buffer.h"
#include "components/exo/surface.h"
#include "components/exo/test/exo_test_base.h"
#include "components/exo/test/exo_test_helper.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/aura/env.h"
#include "ui/compositor/layer_tree_owner.h"
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/wm/core/window_util.h"
namespace exo {
namespace {
using SurfaceTest = test::ExoTestBase;
void ReleaseBuffer(int* release_buffer_call_count) {
(*release_buffer_call_count)++;
}
TEST_F(SurfaceTest, Attach) {
gfx::Size buffer_size(256, 256);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
// Set the release callback that will be run when buffer is no longer in use.
int release_buffer_call_count = 0;
buffer->set_release_callback(
base::Bind(&ReleaseBuffer, base::Unretained(&release_buffer_call_count)));
std::unique_ptr<Surface> surface(new Surface);
// Attach the buffer to surface1.
surface->Attach(buffer.get());
surface->Commit();
// Commit without calling Attach() should have no effect.
surface->Commit();
EXPECT_EQ(0, release_buffer_call_count);
// Attach a null buffer to surface, this should release the previously
// attached buffer.
surface->Attach(nullptr);
surface->Commit();
// CompositorFrameSinkHolder::ReclaimResources() gets called via
// MojoCompositorFrameSinkClient interface. We need to wait here for the mojo
// call to finish so that the release callback finishes running before
// the assertion below.
RunAllPendingInMessageLoop();
ASSERT_EQ(1, release_buffer_call_count);
}
TEST_F(SurfaceTest, Damage) {
gfx::Size buffer_size(256, 256);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
// Attach the buffer to the surface. This will update the pending bounds of
// the surface to the buffer size.
surface->Attach(buffer.get());
// Mark areas inside the bounds of the surface as damaged. This should result
// in pending damage.
surface->Damage(gfx::Rect(0, 0, 10, 10));
surface->Damage(gfx::Rect(10, 10, 10, 10));
EXPECT_TRUE(surface->HasPendingDamageForTesting(gfx::Rect(0, 0, 10, 10)));
EXPECT_TRUE(surface->HasPendingDamageForTesting(gfx::Rect(10, 10, 10, 10)));
EXPECT_FALSE(surface->HasPendingDamageForTesting(gfx::Rect(5, 5, 10, 10)));
// Check that damage larger than contents is handled correctly at commit.
surface->Damage(gfx::Rect(gfx::ScaleToCeiledSize(buffer_size, 2.0f)));
surface->Commit();
}
void SetFrameTime(base::TimeTicks* result, base::TimeTicks frame_time) {
*result = frame_time;
}
TEST_F(SurfaceTest, RequestFrameCallback) {
std::unique_ptr<Surface> surface(new Surface);
base::TimeTicks frame_time;
surface->RequestFrameCallback(
base::Bind(&SetFrameTime, base::Unretained(&frame_time)));
surface->Commit();
// Callback should not run synchronously.
EXPECT_TRUE(frame_time.is_null());
}
const cc::CompositorFrame& GetFrameFromSurface(Surface* surface) {
cc::SurfaceId surface_id = surface->GetSurfaceId();
cc::SurfaceManager* surface_manager =
aura::Env::GetInstance()->context_factory_private()->GetSurfaceManager();
const cc::CompositorFrame& frame =
surface_manager->GetSurfaceForId(surface_id)->GetActiveFrame();
return frame;
}
TEST_F(SurfaceTest, SetOpaqueRegion) {
gfx::Size buffer_size(1, 1);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
// Attaching a buffer with alpha channel.
surface->Attach(buffer.get());
// Setting an opaque region that contains the buffer size doesn't require
// draw with blending.
surface->SetOpaqueRegion(SkRegion(SkIRect::MakeWH(256, 256)));
surface->Commit();
RunAllPendingInMessageLoop();
{
const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get());
ASSERT_EQ(1u, frame.render_pass_list.size());
ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size());
EXPECT_FALSE(frame.render_pass_list.back()
->quad_list.back()
->ShouldDrawWithBlending());
}
// Setting an empty opaque region requires draw with blending.
surface->SetOpaqueRegion(SkRegion(SkIRect::MakeEmpty()));
surface->Commit();
RunAllPendingInMessageLoop();
{
const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get());
ASSERT_EQ(1u, frame.render_pass_list.size());
ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size());
EXPECT_TRUE(frame.render_pass_list.back()
->quad_list.back()
->ShouldDrawWithBlending());
}
std::unique_ptr<Buffer> buffer_without_alpha(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(
buffer_size, gfx::BufferFormat::RGBX_8888)));
// Attaching a buffer without an alpha channel doesn't require draw with
// blending.
surface->Attach(buffer_without_alpha.get());
surface->Commit();
RunAllPendingInMessageLoop();
{
const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get());
ASSERT_EQ(1u, frame.render_pass_list.size());
ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size());
EXPECT_FALSE(frame.render_pass_list.back()
->quad_list.back()
->ShouldDrawWithBlending());
}
}
TEST_F(SurfaceTest, SetInputRegion) {
std::unique_ptr<Surface> surface(new Surface);
// Setting a non-empty input region should succeed.
surface->SetInputRegion(SkRegion(SkIRect::MakeWH(256, 256)));
// Setting an empty input region should succeed.
surface->SetInputRegion(SkRegion(SkIRect::MakeEmpty()));
}
TEST_F(SurfaceTest, SetBufferScale) {
gfx::Size buffer_size(512, 512);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
// This will update the bounds of the surface and take the buffer scale into
// account.
const float kBufferScale = 2.0f;
surface->Attach(buffer.get());
surface->SetBufferScale(kBufferScale);
surface->Commit();
EXPECT_EQ(
gfx::ScaleToFlooredSize(buffer_size, 1.0f / kBufferScale).ToString(),
surface->window()->bounds().size().ToString());
EXPECT_EQ(
gfx::ScaleToFlooredSize(buffer_size, 1.0f / kBufferScale).ToString(),
surface->content_size().ToString());
}
TEST_F(SurfaceTest, MirrorLayers) {
gfx::Size buffer_size(512, 512);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
surface->Attach(buffer.get());
surface->Commit();
EXPECT_EQ(buffer_size, surface->window()->bounds().size());
EXPECT_EQ(buffer_size, surface->window()->layer()->bounds().size());
std::unique_ptr<ui::LayerTreeOwner> old_layer_owner =
::wm::MirrorLayers(surface->window(), false /* sync_bounds */);
EXPECT_EQ(buffer_size, surface->window()->bounds().size());
EXPECT_EQ(buffer_size, surface->window()->layer()->bounds().size());
EXPECT_EQ(buffer_size, old_layer_owner->root()->bounds().size());
EXPECT_TRUE(surface->window()->layer()->has_external_content());
EXPECT_TRUE(old_layer_owner->root()->has_external_content());
}
TEST_F(SurfaceTest, SetViewport) {
gfx::Size buffer_size(1, 1);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
// This will update the bounds of the surface and take the viewport into
// account.
surface->Attach(buffer.get());
gfx::Size viewport(256, 256);
surface->SetViewport(viewport);
surface->Commit();
EXPECT_EQ(viewport.ToString(), surface->content_size().ToString());
// This will update the bounds of the surface and take the viewport2 into
// account.
gfx::Size viewport2(512, 512);
surface->SetViewport(viewport2);
surface->Commit();
EXPECT_EQ(viewport2.ToString(),
surface->window()->bounds().size().ToString());
EXPECT_EQ(viewport2.ToString(), surface->content_size().ToString());
}
TEST_F(SurfaceTest, SetCrop) {
gfx::Size buffer_size(16, 16);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
surface->Attach(buffer.get());
gfx::Size crop_size(12, 12);
surface->SetCrop(gfx::RectF(gfx::PointF(2.0, 2.0), gfx::SizeF(crop_size)));
surface->Commit();
EXPECT_EQ(crop_size.ToString(),
surface->window()->bounds().size().ToString());
EXPECT_EQ(crop_size.ToString(), surface->content_size().ToString());
}
TEST_F(SurfaceTest, SetBlendMode) {
gfx::Size buffer_size(1, 1);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
surface->Attach(buffer.get());
surface->SetBlendMode(SkBlendMode::kSrc);
surface->Commit();
RunAllPendingInMessageLoop();
const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get());
ASSERT_EQ(1u, frame.render_pass_list.size());
ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size());
EXPECT_FALSE(frame.render_pass_list.back()
->quad_list.back()
->ShouldDrawWithBlending());
}
TEST_F(SurfaceTest, OverlayCandidate) {
gfx::Size buffer_size(1, 1);
std::unique_ptr<Buffer> buffer(new Buffer(
exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), 0, 0, true, true));
std::unique_ptr<Surface> surface(new Surface);
surface->Attach(buffer.get());
surface->Commit();
RunAllPendingInMessageLoop();
const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get());
ASSERT_EQ(1u, frame.render_pass_list.size());
ASSERT_EQ(1u, frame.render_pass_list.back()->quad_list.size());
cc::DrawQuad* draw_quad = frame.render_pass_list.back()->quad_list.back();
ASSERT_EQ(cc::DrawQuad::TEXTURE_CONTENT, draw_quad->material);
const cc::TextureDrawQuad* texture_quad =
cc::TextureDrawQuad::MaterialCast(draw_quad);
EXPECT_FALSE(texture_quad->resource_size_in_pixels().IsEmpty());
}
TEST_F(SurfaceTest, SetAlpha) {
gfx::Size buffer_size(1, 1);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
surface->Attach(buffer.get());
surface->SetAlpha(0.5f);
surface->Commit();
}
TEST_F(SurfaceTest, Commit) {
std::unique_ptr<Surface> surface(new Surface);
// Calling commit without a buffer should succeed.
surface->Commit();
}
TEST_F(SurfaceTest, SendsBeginFrameAcks) {
cc::FakeExternalBeginFrameSource source(0.f, false);
gfx::Size buffer_size(1, 1);
std::unique_ptr<Buffer> buffer(
new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
std::unique_ptr<Surface> surface(new Surface);
surface->SetBeginFrameSource(&source);
surface->Attach(buffer.get());
// Request a frame callback so that Surface now needs BeginFrames.
base::TimeTicks frame_time;
surface->RequestFrameCallback(
base::Bind(&SetFrameTime, base::Unretained(&frame_time)));
surface->Commit(); // Move callback from pending callbacks to current ones.
RunAllPendingInMessageLoop();
// Surface should add itself as observer during
// DidReceiveCompositorFrameAck().
surface->DidReceiveCompositorFrameAck();
EXPECT_EQ(1u, source.num_observers());
cc::BeginFrameArgs args(source.CreateBeginFrameArgs(BEGINFRAME_FROM_HERE));
args.frame_time = base::TimeTicks::FromInternalValue(100);
source.TestOnBeginFrame(args); // Runs the frame callback.
EXPECT_EQ(args.frame_time, frame_time);
surface->Commit(); // Acknowledges the BeginFrame.
RunAllPendingInMessageLoop();
cc::BeginFrameAck expected_ack(args.source_id, args.sequence_number,
args.sequence_number, true);
EXPECT_EQ(expected_ack, source.LastAckForObserver(surface.get()));
const cc::CompositorFrame& frame = GetFrameFromSurface(surface.get());
EXPECT_EQ(expected_ack, frame.metadata.begin_frame_ack);
}
} // namespace
} // namespace exo