blob: 38e622114a90169d7b236faed5ccdc8a83c88456 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/profiling/memlog_receiver_pipe_win.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/string16.h"
#include "base/strings/utf_string_conversions.h"
#include "base/threading/thread.h"
#include "chrome/profiling/memlog_stream_receiver.h"
namespace profiling {
namespace {
// Use a large buffer for our pipe. We don't want the sender to block
// if at all possible since it will slow the app down quite a bit. Windows
// seems to max out a 64K per read so we use that (larger would be better if it
// worked).
const int kReadBufferSize = 1024 * 64;
} // namespace
MemlogReceiverPipe::CompletionThunk::CompletionThunk(HANDLE handle, Callback cb)
: handle_(handle), callback_(cb) {
base::MessageLoopForIO::current()->RegisterIOHandler(handle, this);
ZeroOverlapped();
}
MemlogReceiverPipe::CompletionThunk::~CompletionThunk() {
if (handle_ != INVALID_HANDLE_VALUE)
::CloseHandle(handle_);
}
void MemlogReceiverPipe::CompletionThunk::ZeroOverlapped() {
memset(overlapped(), 0, sizeof(OVERLAPPED));
}
void MemlogReceiverPipe::CompletionThunk::OnIOCompleted(
base::MessagePumpForIO::IOContext* context,
DWORD bytes_transfered,
DWORD error) {
// Note: any crashes with this on the stack are likely a result of destroying
// a relevant class while there is I/O pending.
callback_.Run(static_cast<size_t>(bytes_transfered), error);
}
MemlogReceiverPipe::MemlogReceiverPipe(std::unique_ptr<CompletionThunk> thunk)
: thunk_(std::move(thunk)), read_buffer_(new char[kReadBufferSize]) {
// Need Unretained to avoid a reference cycle.
thunk_->set_callback(base::BindRepeating(&MemlogReceiverPipe::OnIOCompleted,
base::Unretained(this)));
}
MemlogReceiverPipe::~MemlogReceiverPipe() {}
void MemlogReceiverPipe::StartReadingOnIOThread() {
ReadUntilBlocking();
}
int MemlogReceiverPipe::GetRemoteProcessID() {
ULONG id = 0;
::GetNamedPipeClientProcessId(thunk_->handle(), &id);
return static_cast<int>(id);
}
void MemlogReceiverPipe::SetReceiver(
scoped_refptr<base::TaskRunner> task_runner,
scoped_refptr<MemlogStreamReceiver> receiver) {
receiver_task_runner_ = task_runner;
receiver_ = receiver;
}
void MemlogReceiverPipe::OnIOCompleted(size_t bytes_transfered, DWORD error) {
DCHECK(read_outstanding_);
read_outstanding_ = false;
// This will get called both for async completion of ConnectNamedPipe as well
// as async read completions.
if (bytes_transfered && receiver_) {
receiver_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&MemlogStreamReceiver::OnStreamData, receiver_,
std::move(read_buffer_), bytes_transfered));
read_buffer_.reset(new char[kReadBufferSize]);
}
ReadUntilBlocking();
}
void MemlogReceiverPipe::ReadUntilBlocking() {
// TODO(brettw) note that the IO completion callback will always be issued,
// even for sync returns of ReadFile. If there is a lot of data ready to be
// read, it would be nice to process them all in this loop rather than having
// to go back to the message loop for each block, but that will require
// different IOContext structures for each one.
DWORD bytes_read = 0;
thunk_->ZeroOverlapped();
DCHECK(!read_outstanding_);
read_outstanding_ = true;
if (!::ReadFile(thunk_->handle(), read_buffer_.get(), kReadBufferSize,
&bytes_read, thunk_->overlapped())) {
if (GetLastError() == ERROR_IO_PENDING) {
return;
} else {
if (receiver_) {
receiver_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&MemlogStreamReceiver::OnStreamComplete, receiver_));
}
return;
}
}
}
} // namespace profiling