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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_EXO_CLIENT_CONTROLLED_SHELL_SURFACE_H_
#define COMPONENTS_EXO_CLIENT_CONTROLLED_SHELL_SURFACE_H_
#include <memory>
#include <string>
#include "ash/display/window_tree_host_manager.h"
#include "ash/wm/client_controlled_state.h"
#include "base/callback.h"
#include "base/macros.h"
#include "components/exo/shell_surface_base.h"
#include "ui/base/hit_test.h"
#include "ui/compositor/compositor_lock.h"
#include "ui/display/display_observer.h"
namespace ash {
namespace mojom {
enum class WindowPinType;
}
} // namespace ash
namespace exo {
class Surface;
enum class Orientation { PORTRAIT, LANDSCAPE };
// This class implements a ShellSurface whose window state and bounds are
// controlled by a remote shell client rather than the window manager. The
// position specified as part of the geometry is relative to the origin of
// the screen coordinate system.
class ClientControlledShellSurface
: public ShellSurfaceBase,
public display::DisplayObserver,
public ash::WindowTreeHostManager::Observer,
public ui::CompositorLockClient {
public:
using GeometryChangedCallback =
base::RepeatingCallback<void(const gfx::Rect& geometry)>;
ClientControlledShellSurface(Surface* surface,
bool can_minimize,
int container);
~ClientControlledShellSurface() override;
void set_geometry_changed_callback(const GeometryChangedCallback& callback) {
geometry_changed_callback_ = callback;
}
// Called when the client was maximized.
void SetMaximized();
// Called when the client was minimized.
void SetMinimized();
// Called when the client was restored.
void SetRestored();
// Called when the client chagned the fullscreen state.
void SetFullscreen(bool fullscreen);
// Set the callback to run when the surface state changed.
using StateChangedCallback =
base::RepeatingCallback<void(ash::mojom::WindowStateType old_state_type,
ash::mojom::WindowStateType new_state_type)>;
void set_state_changed_callback(
const StateChangedCallback& state_changed_callback) {
state_changed_callback_ = state_changed_callback;
}
// Pin/unpin the surface. Pinned surface cannot be switched to
// other windows unless its explicitly unpinned.
void SetPinned(ash::mojom::WindowPinType type);
// Sets the surface to be on top of all other windows.
void SetAlwaysOnTop(bool always_on_top);
// Controls the visibility of the system UI when this surface is active.
void SetSystemUiVisibility(bool autohide);
// Set orientation for surface.
void SetOrientation(Orientation orientation);
// Set shadow bounds in surface coordinates. Empty bounds disable the shadow.
void SetShadowBounds(const gfx::Rect& bounds);
void SetScale(double scale);
// Set top inset for surface.
void SetTopInset(int height);
// Set resize outset for surface.
void SetResizeOutset(int outset);
// Sends the window state change event to client.
void OnWindowStateChangeEvent(ash::mojom::WindowStateType old_state,
ash::mojom::WindowStateType next_state);
// Overridden from SurfaceDelegate:
void OnSurfaceCommit() override;
bool IsTouchEnabled(Surface* surface) const override;
// Overridden from views::WidgetDelegate:
bool CanResize() const override;
views::NonClientFrameView* CreateNonClientFrameView(
views::Widget* widget) override;
void SaveWindowPlacement(const gfx::Rect& bounds,
ui::WindowShowState show_state) override;
bool GetSavedWindowPlacement(const views::Widget* widget,
gfx::Rect* bounds,
ui::WindowShowState* show_state) const override;
// Overridden from aura::WindowObserver:
void OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds,
ui::PropertyChangeReason reason) override;
// Overridden from display::DisplayObserver:
void OnDisplayMetricsChanged(const display::Display& display,
uint32_t changed_metrics) override;
// Overridden from ash::WindowTreeHostManager::Observer:
void OnDisplayConfigurationChanged() override;
// Overridden from ui::CompositorLockClient:
void CompositorLockTimedOut() override;
// A factory callback to create ClientControlledState::Delegate.
using DelegateFactoryCallback = base::RepeatingCallback<
std::unique_ptr<ash::wm::ClientControlledState::Delegate>(void)>;
// Set the factory callback for unit test.
static void SetClientControlledStateDelegateFactoryForTest(
const DelegateFactoryCallback& callback);
private:
// Overridden from ShellSurface:
void SetWidgetBounds(const gfx::Rect& bounds) override;
gfx::Rect GetShadowBounds() const override;
void InitializeWindowState(ash::wm::WindowState* window_state) override;
float GetScale() const override;
aura::Window* GetDragWindow() override;
std::unique_ptr<ash::WindowResizer> CreateWindowResizer(
aura::Window* window,
int component) override;
bool OnMouseDragged(const ui::MouseEvent& event) override;
gfx::Point GetWidgetOrigin() const override;
gfx::Point GetSurfaceOrigin() const override;
void UpdateBackdrop();
// Lock the compositor if it's not already locked, or extends the
// lock timeout if it's already locked.
// TODO(reveman): Remove this when using configure callbacks for orientation.
// crbug.com/765954
void EnsureCompositorIsLockedForOrientationChange();
ash::wm::WindowState* GetWindowState();
GeometryChangedCallback geometry_changed_callback_;
int64_t primary_display_id_;
int top_inset_height_ = 0;
int pending_top_inset_height_ = 0;
double scale_ = 1.0;
double pending_scale_ = 1.0;
StateChangedCallback state_changed_callback_;
// TODO(reveman): Use configure callbacks for orientation. crbug.com/765954
Orientation pending_orientation_ = Orientation::LANDSCAPE;
Orientation orientation_ = Orientation::LANDSCAPE;
Orientation expected_orientation_ = Orientation::LANDSCAPE;
ash::wm::ClientControlledState* client_controlled_state_ = nullptr;
ui::WindowShowState pending_show_state_ = ui::SHOW_STATE_NORMAL;
std::unique_ptr<ui::CompositorLock> orientation_compositor_lock_;
DISALLOW_COPY_AND_ASSIGN(ClientControlledShellSurface);
};
} // namespace exo
#endif // COMPONENTS_EXO_CLIENT_CONTROLLED_SHELL_SURFACE_H_