| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
| #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
| |
| #include <stddef.h> |
| |
| #include "base/atomicops.h" |
| #include "base/strings/string16.h" |
| #include "ppapi/c/ppb_gamepad.h" |
| #include "ppapi/shared_impl/ppapi_shared_export.h" |
| |
| namespace device { |
| class Gamepads; |
| } |
| |
| namespace ppapi { |
| |
| // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this |
| // code should all move into the GamepadResource. |
| |
| #pragma pack(push, 4) |
| |
| struct WebKitGamepadButton { |
| bool pressed; |
| bool touched; |
| double value; |
| }; |
| |
| enum WebKitGamepadHapticActuatorType { |
| WEBKIT_GAMEPAD_HAPTIC_ACTUATOR_TYPE_VIBRATION = 0, |
| WEBKIT_GAMEPAD_HAPTIC_ACTUATOR_TYPE_DUAL_RUMBLE = 1 |
| }; |
| |
| struct WebKitGamepadHapticActuator { |
| bool notNull; |
| WebKitGamepadHapticActuatorType type; |
| }; |
| |
| struct WebKitGamepadVector { |
| bool notNull; |
| float x, y, z; |
| }; |
| |
| struct WebKitGamepadQuaternion { |
| bool notNull; |
| float x, y, z, w; |
| }; |
| |
| struct WebKitGamepadPose { |
| bool notNull; |
| |
| bool hasOrientation; |
| bool hasPosition; |
| |
| WebKitGamepadQuaternion orientation; |
| WebKitGamepadVector position; |
| WebKitGamepadVector angularVelocity; |
| WebKitGamepadVector linearVelocity; |
| WebKitGamepadVector angularAcceleration; |
| WebKitGamepadVector linearAcceleration; |
| }; |
| |
| enum WebKitGamepadHand { |
| WEBKIT_GAMEPAD_HAND_NONE = 0, |
| WEBKIT_GAMEPAD_HAND_LEFT = 1, |
| WEBKIT_GAMEPAD_HAND_RIGHT = 2 |
| }; |
| |
| // This must match the definition of blink::Gamepad. The GamepadHost unit test |
| // has some compile asserts to validate this. Some members are unused but must |
| // be present to ensure the struct layout is the same. |
| struct WebKitGamepad { |
| static const size_t kIdLengthCap = 128; |
| static const size_t kMappingLengthCap = 16; |
| static const size_t kAxesLengthCap = 16; |
| static const size_t kButtonsLengthCap = 32; |
| |
| // Is there a gamepad connected at this index? |
| bool connected; |
| |
| // Device identifier (based on manufacturer, model, etc.). |
| base::char16 id[kIdLengthCap]; |
| |
| // Monotonically increasing value referring to when the data were last |
| // updated. |
| unsigned long long timestamp; |
| |
| // Number of valid entries in the axes array. |
| unsigned axes_length; |
| |
| // Normalized values representing axes, in the range [-1..1]. |
| double axes[kAxesLengthCap]; |
| |
| // Number of valid entries in the buttons array. |
| unsigned buttons_length; |
| |
| // Normalized values representing buttons, in the range [0..1]. |
| WebKitGamepadButton buttons[kButtonsLengthCap]; |
| |
| // Gamepad Extensions member, unused by ppapi. |
| WebKitGamepadHapticActuator vibrationActuator; |
| |
| // Mapping type (for example "standard") |
| base::char16 mapping[kMappingLengthCap]; |
| |
| // Gamepad Extensions member, unused by ppapi. |
| WebKitGamepadPose pose; |
| |
| // Gamepad Extensions member, unused by ppapi. |
| WebKitGamepadHand hand; |
| |
| // ID of the VRDisplay this gamepad is associated with, if any. |
| unsigned display_id; |
| }; |
| |
| // This must match the definition of blink::Gamepads. The GamepadHost unit |
| // test has some compile asserts to validate this. |
| struct WebKitGamepads { |
| static const size_t kItemsLengthCap = 4; |
| |
| // Gamepad data for N separate gamepad devices. |
| WebKitGamepad items[kItemsLengthCap]; |
| }; |
| |
| // This is the structure store in shared memory. It must match |
| // device::GamepadHardwareBuffer. The GamepadHost unit test has |
| // some compile asserts to validate this. |
| struct ContentGamepadHardwareBuffer { |
| base::subtle::Atomic32 sequence; |
| WebKitGamepads buffer; |
| }; |
| |
| #pragma pack(pop) |
| |
| PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData( |
| const WebKitGamepads& webkit_data, |
| PP_GamepadsSampleData* output_data); |
| |
| PPAPI_SHARED_EXPORT void ConvertDeviceGamepadData( |
| const device::Gamepads& device_data, |
| PP_GamepadsSampleData* output_data); |
| |
| } // namespace ppapi |
| |
| #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |