| Name: Oculus SDK for Windows |
| Short Name: libovr |
| URL: https://developer.oculus.com/downloads/package/oculus-sdk-for-windows/ |
| Version: 1.16.0 |
| License: By exception only |
| License File: LICENSE |
| Security Critical: yes |
| License Android Compatible: no |
| |
| Description: |
| The Oculus Windows API supports VR headsets from Oculus running on Windows. |
| |
| Googler update instructions: |
| third_party\depot_tools\upload_to_google_storage.py path\to\file.h -b |
| chrome-oculus-sdk |
| Then, commit the modified sha1. Only Googlers have access to this bucket. Be |
| sure to get OWNER approval before adding new files. |
| |
| Local Modifications: |
| Only includes headers and a loader shim. |
| The directory structure of third_party/libovr/src mirrors the LibOVR folder in |
| the Oculus SDK for Windows. |
| Oculus-required attribution in LICENSE. |
| Removed WINCRYPT32API from OVR_CAPIShim.c in order to build with Clang. |
| Changed OVR_StereoProjection.h to #include "OVR_Math.h" to solve DEP issue. |
| Changed OVR_CAPI_Util.h to #include "../OVR_CAPI.h" to solve include issue. |