| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ |
| #define CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ |
| |
| #include <string> |
| |
| #include "base/macros.h" |
| #include "base/memory/ptr_util.h" |
| #include "cc/cc_export.h" |
| #include "cc/layers/layer_impl.h" |
| #include "cc/resources/ui_resource_client.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/size.h" |
| |
| namespace base { |
| class DictionaryValue; |
| } |
| |
| namespace viz { |
| class ClientResourceProvider; |
| } |
| |
| namespace cc { |
| |
| class CC_EXPORT UIResourceLayerImpl : public LayerImpl { |
| public: |
| static std::unique_ptr<UIResourceLayerImpl> Create(LayerTreeImpl* tree_impl, |
| int id) { |
| return base::WrapUnique(new UIResourceLayerImpl(tree_impl, id)); |
| } |
| ~UIResourceLayerImpl() override; |
| |
| void SetUIResourceId(UIResourceId uid); |
| |
| void SetImageBounds(const gfx::Size& image_bounds); |
| |
| // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). |
| void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); |
| |
| // Sets an opacity value per vertex. It will be multiplied by the layer |
| // opacity value. |
| void SetVertexOpacity(const float vertex_opacity[4]); |
| |
| std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; |
| void PushPropertiesTo(LayerImpl* layer) override; |
| |
| bool WillDraw(DrawMode draw_mode, |
| viz::ClientResourceProvider* resource_provider) override; |
| void AppendQuads(viz::RenderPass* render_pass, |
| AppendQuadsData* append_quads_data) override; |
| |
| std::unique_ptr<base::DictionaryValue> LayerAsJson() override; |
| |
| protected: |
| UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id); |
| |
| // The size of the resource bitmap in pixels. |
| gfx::Size image_bounds_; |
| |
| UIResourceId ui_resource_id_; |
| |
| gfx::PointF uv_top_left_; |
| gfx::PointF uv_bottom_right_; |
| float vertex_opacity_[4]; |
| |
| private: |
| const char* LayerTypeAsString() const override; |
| |
| DISALLOW_COPY_AND_ASSIGN(UIResourceLayerImpl); |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_ |