blob: a0f20dfc9d18ec902275ecbc0d8b4c13f4c851a1 [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/test/video_test_environment.h"
#include "base/command_line.h"
#include "base/strings/utf_string_conversions.h"
#include "base/test/scoped_task_environment.h"
#include "base/test/test_timeouts.h"
#include "build/build_config.h"
#include "media/gpu/buildflags.h"
#include "mojo/core/embedder/embedder.h"
#if BUILDFLAG(USE_VAAPI)
#include "media/gpu/vaapi/vaapi_wrapper.h"
#endif
#if defined(USE_OZONE)
#include "ui/ozone/public/ozone_gpu_test_helper.h"
#include "ui/ozone/public/ozone_platform.h"
#endif
namespace media {
namespace test {
VideoTestEnvironment::VideoTestEnvironment() = default;
VideoTestEnvironment::~VideoTestEnvironment() = default;
void VideoTestEnvironment::SetUp() {
// If using '--gtest_repeat' Setup/TearDown will be called multiple times on
// the same environment, however the setup here should only be performed once.
if (initialized_)
return;
// Using shared memory requires mojo to be initialized (crbug.com/849207).
mojo::core::Init();
// Needed to enable DVLOG through --vmodule.
logging::LoggingSettings settings;
settings.logging_dest =
logging::LOG_TO_SYSTEM_DEBUG_LOG | logging::LOG_TO_STDERR;
LOG_ASSERT(logging::InitLogging(settings));
// Setting up a task environment will create a task runner for the current
// thread and allow posting tasks to other threads. This is required for video
// tests to function correctly.
TestTimeouts::Initialize();
task_environment_ = std::make_unique<base::test::ScopedTaskEnvironment>(
base::test::ScopedTaskEnvironment::MainThreadType::UI);
// Perform all static initialization that is required when running video
// decoders in a test environment.
#if BUILDFLAG(USE_VAAPI)
media::VaapiWrapper::PreSandboxInitialization();
#endif
#if defined(USE_OZONE)
// Initialize Ozone. This is necessary to gain access to the GPU for hardware
// video decode acceleration.
LOG(WARNING) << "Initializing Ozone Platform...\n"
"If this hangs indefinitely please call 'stop ui' first!";
ui::OzonePlatform::InitParams params;
params.single_process = false;
ui::OzonePlatform::InitializeForUI(params);
ui::OzonePlatform::InitializeForGPU(params);
ui::OzonePlatform::GetInstance()->AfterSandboxEntry();
// Initialize the Ozone GPU helper. If this is not done an error will occur:
// "Check failed: drm. No devices available for buffer allocation."
// Note: If a task environment is not set up initialization will hang
// indefinitely here.
gpu_helper_.reset(new ui::OzoneGpuTestHelper());
gpu_helper_->Initialize(base::ThreadTaskRunnerHandle::Get());
#endif
initialized_ = true;
}
void VideoTestEnvironment::TearDown() {
}
base::FilePath::StringType VideoTestEnvironment::GetTestName() const {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
#if defined(OS_WIN)
// On Windows the default file path string type is UTF16. Since the test name
// is always returned in UTF8 we need to do a conversion here.
return base::UTF8ToUTF16(test_info->name());
#else
return test_info->name();
#endif
}
} // namespace test
} // namespace media