| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_AUTOCLICK_AUTOCLICK_SCROLL_POSITION_HANDLER_H_ |
| #define ASH_AUTOCLICK_AUTOCLICK_SCROLL_POSITION_HANDLER_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "ui/gfx/animation/linear_animation.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/views/widget/widget.h" |
| |
| namespace ash { |
| |
| class AutoclickScrollPositionView; |
| |
| // AutoclickScrollPositionHandler displays the position at which the next scroll |
| // event will occur, giving users a sense of which part of the screen will |
| // receive scroll events. It will display at full opacity for a short time, then |
| // partially fade out to keep from blocking content. |
| class AutoclickScrollPositionHandler : public gfx::LinearAnimation { |
| public: |
| AutoclickScrollPositionHandler(const gfx::Point& center_point_in_screen, |
| views::Widget* widget); |
| ~AutoclickScrollPositionHandler() override; |
| |
| void SetCenter(const gfx::Point& center_point_in_screen, |
| views::Widget* widget); |
| |
| private: |
| enum AnimationState { |
| kWait, |
| kFade, |
| kDone, |
| }; |
| |
| // Overridden from gfx::LinearAnimation. |
| void AnimateToState(double state) override; |
| void AnimationStopped() override; |
| |
| std::unique_ptr<AutoclickScrollPositionView> view_; |
| AnimationState animation_state_ = kDone; |
| |
| DISALLOW_COPY_AND_ASSIGN(AutoclickScrollPositionHandler); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_AUTOCLICK_AUTOCLICK_SCROLL_POSITION_HANDLER_H_ |