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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_
#define UI_GFX_IMAGE_IMAGE_UTIL_H_
#include <stddef.h>
#include <vector>
#include "ui/gfx/gfx_export.h"
namespace gfx {
class Image;
class ImageSkia;
}
namespace gfx {
// Creates an image from the given JPEG-encoded input. If there was an error
// creating the image, returns an IsEmpty() Image.
GFX_EXPORT Image ImageFrom1xJPEGEncodedData(const unsigned char* input,
size_t input_size);
// Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of
// the given image.
// Returns true if the image has a 1x representation and the 1x representation
// was encoded successfully.
// |quality| determines the compression level, 0 == lowest, 100 == highest.
// Returns true if the Image was encoded successfully.
GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image,
int quality,
std::vector<unsigned char>* dst);
bool JPEG1xEncodedDataFromSkiaRepresentation(const Image& image,
int quality,
std::vector<unsigned char>* dst);
// Computes the width of any nearly-transparent regions at the sides of the
// image and returns them in |left| and |right|. This checks each column of
// pixels from the outsides in, looking for anything with alpha above a
// reasonably small value. For a fully-opaque image, the margins will thus be
// (0, 0); for a fully-transparent image, the margins will be
// (width / 2, width / 2), with |left| getting the extra pixel for odd widths.
GFX_EXPORT void GetVisibleMargins(const ImageSkia& image,
int* left,
int* right);
// Downsizes the image if its area exceeds kSearchByImageMaxImageArea AND
// (either its width exceeds kSearchByImageMaxImageWidth OR its height exceeds
// kSearchByImageMaxImageHeight) in preparation for searching.
GFX_EXPORT Image ResizedImageForSearchByImage(const Image& image);
Image ResizedImageForSearchByImageSkiaRepresentation(const Image& image);
} // namespace gfx
#endif // UI_GFX_IMAGE_IMAGE_UTIL_H_