| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_IMAGE_FACTORY_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_IMAGE_FACTORY_H_ |
| |
| #include "base/memory/ref_counted.h" |
| #include "gpu/gpu_export.h" |
| #include "gpu/ipc/common/surface_handle.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/gpu_memory_buffer.h" |
| |
| namespace gl { |
| class GLImage; |
| } |
| |
| namespace gpu { |
| |
| class GPU_EXPORT ImageFactory { |
| public: |
| ImageFactory(); |
| |
| // Creates a GLImage instance for GPU memory buffer identified by |handle|. |
| // |client_id| should be set to the client requesting the creation of instance |
| // and can be used by factory implementation to verify access rights. |
| virtual scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
| gfx::GpuMemoryBufferHandle handle, |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| int client_id, |
| SurfaceHandle surface_handle) = 0; |
| |
| // Create an anonymous GLImage backed by a GpuMemoryBuffer that doesn't have a |
| // client_id. It can't be passed to other processes. |
| virtual bool SupportsCreateAnonymousImage() const; |
| virtual scoped_refptr<gl::GLImage> CreateAnonymousImage( |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| SurfaceHandle surface_handle, |
| bool* is_cleared); |
| |
| // An image can only be bound to a texture with the appropriate type. |
| virtual unsigned RequiredTextureType(); |
| |
| // Whether a created image can have format GL_RGB. |
| virtual bool SupportsFormatRGB(); |
| |
| protected: |
| virtual ~ImageFactory(); |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_IMAGE_FACTORY_H_ |