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// Copyright (c) 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_VULKAN_WIN32_VULKAN_IMPLEMENTATION_WIN32_H_
#define GPU_VULKAN_WIN32_VULKAN_IMPLEMENTATION_WIN32_H_
#include "base/component_export.h"
#include "gpu/vulkan/vulkan_implementation.h"
#include "gpu/vulkan/vulkan_instance.h"
namespace gpu {
class COMPONENT_EXPORT(VULKAN_WIN32) VulkanImplementationWin32
: public VulkanImplementation {
public:
explicit VulkanImplementationWin32(bool use_swiftshader);
~VulkanImplementationWin32() override;
// VulkanImplementation:
bool InitializeVulkanInstance(bool using_surface) override;
VulkanInstance* GetVulkanInstance() override;
std::unique_ptr<VulkanSurface> CreateViewSurface(
gfx::AcceleratedWidget window) override;
bool GetPhysicalDevicePresentationSupport(
VkPhysicalDevice device,
const std::vector<VkQueueFamilyProperties>& queue_family_properties,
uint32_t queue_family_index) override;
std::vector<const char*> GetRequiredDeviceExtensions() override;
std::vector<const char*> GetOptionalDeviceExtensions() override;
VkFence CreateVkFenceForGpuFence(VkDevice vk_device) override;
std::unique_ptr<gfx::GpuFence> ExportVkFenceToGpuFence(
VkDevice vk_device,
VkFence vk_fence) override;
VkSemaphore CreateExternalSemaphore(VkDevice vk_device) override;
VkSemaphore ImportSemaphoreHandle(VkDevice vk_device,
SemaphoreHandle handle) override;
SemaphoreHandle GetSemaphoreHandle(VkDevice vk_device,
VkSemaphore vk_semaphore) override;
VkExternalMemoryHandleTypeFlagBits GetExternalImageHandleType() override;
bool CanImportGpuMemoryBuffer(
gfx::GpuMemoryBufferType memory_buffer_type) override;
std::unique_ptr<VulkanImage> CreateImageFromGpuMemoryHandle(
VulkanDeviceQueue* device_queue,
gfx::GpuMemoryBufferHandle gmb_handle,
gfx::Size size,
VkFormat vk_formae) override;
private:
VulkanInstance vulkan_instance_;
DISALLOW_COPY_AND_ASSIGN(VulkanImplementationWin32);
};
} // namespace gpu
#endif // GPU_VULKAN_WIN32_VULKAN_IMPLEMENTATION_WIN32_H_