| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_IMMERSIVE_CONTEXT_ASH_H_ |
| #define ASH_WM_IMMERSIVE_CONTEXT_ASH_H_ |
| |
| #include "ash/ash_export.h" |
| #include "base/macros.h" |
| #include "chromeos/ui/frame/immersive/immersive_context.h" |
| |
| namespace ash { |
| |
| class ASH_EXPORT ImmersiveContextAsh : public chromeos::ImmersiveContext { |
| public: |
| ImmersiveContextAsh(); |
| |
| ImmersiveContextAsh(const ImmersiveContextAsh&) = delete; |
| ImmersiveContextAsh& operator=(const ImmersiveContextAsh&) = delete; |
| |
| ~ImmersiveContextAsh() override; |
| |
| // ImmersiveContext: |
| void OnEnteringOrExitingImmersive( |
| chromeos::ImmersiveFullscreenController* controller, |
| bool entering) override; |
| gfx::Rect GetDisplayBoundsInScreen(views::Widget* widget) override; |
| bool DoesAnyWindowHaveCapture() override; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_IMMERSIVE_CONTEXT_ASH_H_ |