blob: 8326b6789409ff0fe1a025d2dbb78769c63b0cef [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/screen_pinning_controller.h"
#include <vector>
#include "ash/accelerators/accelerator_controller_impl.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/client_controlled_state.h"
#include "ash/wm/screen_pinning_controller.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "ash/wm/wm_event.h"
#include "ui/aura/window.h"
namespace ash {
namespace {
int FindIndex(const std::vector<aura::Window*>& windows,
const aura::Window* target) {
auto iter = std::find(windows.begin(), windows.end(), target);
return iter != windows.end() ? iter - windows.begin() : -1;
}
class TestClientControlledStateDelegate
: public ClientControlledState::Delegate {
public:
~TestClientControlledStateDelegate() override = default;
void HandleWindowStateRequest(WindowState* state,
chromeos::WindowStateType type) override {}
void HandleBoundsRequest(WindowState* state,
chromeos::WindowStateType type,
const gfx::Rect& requested_bounds,
int64_t display_id) override {}
};
} // namespace
using ScreenPinningControllerTest = AshTestBase;
TEST_F(ScreenPinningControllerTest, IsPinned) {
aura::Window* w1 = CreateTestWindowInShellWithId(0);
wm::ActivateWindow(w1);
window_util::PinWindow(w1, /* trusted */ false);
EXPECT_TRUE(Shell::Get()->screen_pinning_controller()->IsPinned());
}
TEST_F(ScreenPinningControllerTest, OnlyOnePinnedWindow) {
aura::Window* w1 = CreateTestWindowInShellWithId(0);
aura::Window* w2 = CreateTestWindowInShellWithId(1);
wm::ActivateWindow(w1);
window_util::PinWindow(w1, /* trusted */ false);
EXPECT_TRUE(WindowState::Get(w1)->IsPinned());
EXPECT_FALSE(WindowState::Get(w2)->IsPinned());
// Prohibit to pin two (or more) windows.
window_util::PinWindow(w2, /* trusted */ false);
EXPECT_TRUE(WindowState::Get(w1)->IsPinned());
EXPECT_FALSE(WindowState::Get(w2)->IsPinned());
}
TEST_F(ScreenPinningControllerTest, FullscreenInPinnedMode) {
aura::Window* w1 = CreateTestWindowInShellWithId(0);
aura::Window* w2 = CreateTestWindowInShellWithId(1);
wm::ActivateWindow(w1);
window_util::PinWindow(w1, /* trusted */ false);
{
// Window w1 should be in front of w2.
std::vector<aura::Window*> siblings = w1->parent()->children();
int index1 = FindIndex(siblings, w1);
int index2 = FindIndex(siblings, w2);
EXPECT_NE(-1, index1);
EXPECT_NE(-1, index2);
EXPECT_GT(index1, index2);
}
// Set w2 to fullscreen.
{
wm::ActivateWindow(w2);
const WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
WindowState::Get(w2)->OnWMEvent(&event);
}
{
// Verify that w1 is still in front of w2.
std::vector<aura::Window*> siblings = w1->parent()->children();
int index1 = FindIndex(siblings, w1);
int index2 = FindIndex(siblings, w2);
EXPECT_NE(-1, index1);
EXPECT_NE(-1, index2);
EXPECT_GT(index1, index2);
}
// Unset w2's fullscreen.
{
wm::ActivateWindow(w2);
const WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
WindowState::Get(w2)->OnWMEvent(&event);
}
{
// Verify that w1 is still in front of w2.
std::vector<aura::Window*> siblings = w1->parent()->children();
int index1 = FindIndex(siblings, w1);
int index2 = FindIndex(siblings, w2);
EXPECT_NE(-1, index1);
EXPECT_NE(-1, index2);
EXPECT_GT(index1, index2);
}
// Maximize w2.
{
wm::ActivateWindow(w2);
const WMEvent event(WM_EVENT_TOGGLE_MAXIMIZE);
WindowState::Get(w2)->OnWMEvent(&event);
}
{
// Verify that w1 is still in front of w2.
std::vector<aura::Window*> siblings = w1->parent()->children();
int index1 = FindIndex(siblings, w1);
int index2 = FindIndex(siblings, w2);
EXPECT_NE(-1, index1);
EXPECT_NE(-1, index2);
EXPECT_GT(index1, index2);
}
// Unset w2's maximize.
{
wm::ActivateWindow(w2);
const WMEvent event(WM_EVENT_TOGGLE_MAXIMIZE);
WindowState::Get(w2)->OnWMEvent(&event);
}
{
// Verify that w1 is still in front of w2.
std::vector<aura::Window*> siblings = w1->parent()->children();
int index1 = FindIndex(siblings, w1);
int index2 = FindIndex(siblings, w2);
EXPECT_NE(-1, index1);
EXPECT_NE(-1, index2);
EXPECT_GT(index1, index2);
}
// Restore w1.
WindowState::Get(w1)->Restore();
// Now, fullscreen-ize w2 should put it in front of w1.
{
wm::ActivateWindow(w2);
const WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
WindowState::Get(w2)->OnWMEvent(&event);
}
{
// Verify that w1 is still in front of w2.
std::vector<aura::Window*> siblings = w1->parent()->children();
int index1 = FindIndex(siblings, w1);
int index2 = FindIndex(siblings, w2);
EXPECT_NE(-1, index1);
EXPECT_NE(-1, index2);
EXPECT_GT(index2, index1);
}
}
TEST_F(ScreenPinningControllerTest, TrustedPinnedWithAccelerator) {
aura::Window* w1 = CreateTestWindowInShellWithId(0);
wm::ActivateWindow(w1);
window_util::PinWindow(w1, /* trusted */ true);
EXPECT_TRUE(Shell::Get()->screen_pinning_controller()->IsPinned());
Shell::Get()->accelerator_controller()->PerformActionIfEnabled(UNPIN, {});
// The UNPIN accelerator key is disabled for trusted pinned and the window
// must be still pinned.
EXPECT_TRUE(Shell::Get()->screen_pinning_controller()->IsPinned());
}
TEST_F(ScreenPinningControllerTest, ExitUnifiedDisplay) {
display_manager()->SetUnifiedDesktopEnabled(true);
UpdateDisplay("400x300, 500x400");
aura::Window* w1 = CreateTestWindowInShellWithId(0);
wm::ActivateWindow(w1);
auto* window_state = WindowState::Get(w1);
window_util::PinWindow(w1, /*trusted=*/true);
EXPECT_TRUE(window_state->IsPinned());
EXPECT_TRUE(Shell::Get()->screen_pinning_controller()->IsPinned());
UpdateDisplay("300x200");
EXPECT_TRUE(window_state->IsPinned());
EXPECT_TRUE(Shell::Get()->screen_pinning_controller()->IsPinned());
}
TEST_F(ScreenPinningControllerTest, CleanUpObserversAndDimmer) {
// Create a window with ClientControlledState.
auto w = CreateAppWindow(gfx::Rect(), AppType::CHROME_APP, 0);
ash::WindowState* ws = ash::WindowState::Get(w.get());
auto delegate = std::make_unique<TestClientControlledStateDelegate>();
auto state = std::make_unique<ClientControlledState>(std::move(delegate));
ws->SetStateObject(std::move(state));
wm::ActivateWindow(w.get());
// Observer should be added to |w|, and |w->parent()|.
window_util::PinWindow(w.get(), /* truested */ false);
EXPECT_TRUE(WindowState::Get(w.get())->IsPinned());
const aura::Window* container = w->parent();
// Destroying |w| clears |pinned_window_|. The observers should be removed
// even if ClientControlledState doesn't call SetPinnedWindow when
// WindowState::Restore() is called.
w.reset();
// It should clear all child windows in |container| when the pinned window is
// destroyed.
EXPECT_EQ(container->children().size(), 0u);
// Add a sibling window. It should not crash.
CreateTestWindowInShellWithId(2);
}
} // namespace ash