blob: 980f68512b48fe53d1f3dc4bd65040855cc7552f [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/dns/serial_worker.h"
#include <memory>
#include <utility>
#include "base/bind.h"
#include "base/callback.h"
#include "base/check_op.h"
#include "base/location.h"
#include "base/notreached.h"
#include "base/task/post_task.h"
#include "base/task/thread_pool.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "base/threading/thread_task_runner_handle.h"
namespace net {
namespace {
std::unique_ptr<SerialWorker::WorkItem> DoWork(
std::unique_ptr<SerialWorker::WorkItem> work_item) {
DCHECK(work_item);
work_item->DoWork();
return work_item;
}
} // namespace
void SerialWorker::WorkItem::FollowupWork(base::OnceClosure closure) {
std::move(closure).Run();
}
SerialWorker::SerialWorker() : state_(State::kIdle) {}
SerialWorker::~SerialWorker() = default;
void SerialWorker::WorkNow() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
switch (state_) {
case State::kIdle:
// We are posting weak pointer to OnWorkJobFinished to avoid leak when
// PostTaskAndReply fails to post task back to the original
// task runner. In this case the callback is not destroyed, and the
// weak reference allows SerialWorker instance to be deleted.
base::ThreadPool::PostTaskAndReplyWithResult(
FROM_HERE,
{base::MayBlock(), base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN},
base::BindOnce(&DoWork, CreateWorkItem()),
base::BindOnce(&SerialWorker::OnDoWorkFinished, AsWeakPtr()));
state_ = State::kWorking;
return;
case State::kWorking:
// Remember to re-read after `DoWork()` finishes.
state_ = State::kPending;
return;
case State::kCancelled:
case State::kPending:
return;
}
}
void SerialWorker::Cancel() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
state_ = State::kCancelled;
}
void SerialWorker::OnDoWorkFinished(std::unique_ptr<WorkItem> work_item) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
switch (state_) {
case State::kCancelled:
return;
case State::kWorking: {
WorkItem* work_item_ptr = work_item.get();
work_item_ptr->FollowupWork(
base::BindOnce(&SerialWorker::OnFollowupWorkFinished,
weak_factory_.GetWeakPtr(), std::move(work_item)));
return;
}
case State::kPending: {
RerunWork(std::move(work_item));
return;
}
default:
NOTREACHED() << "Unexpected state " << static_cast<int>(state_);
}
}
void SerialWorker::OnFollowupWorkFinished(std::unique_ptr<WorkItem> work_item) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
switch (state_) {
case State::kCancelled:
return;
case State::kWorking:
state_ = State::kIdle;
OnWorkFinished(std::move(work_item));
return;
case State::kPending:
RerunWork(std::move(work_item));
return;
default:
NOTREACHED() << "Unexpected state " << static_cast<int>(state_);
}
}
void SerialWorker::RerunWork(std::unique_ptr<WorkItem> work_item) {
// `WorkNow()` was retriggered while working, so need to redo work
// immediately to ensure up-to-date results. Reuse `work_item` rather than
// returning it to the derived class (and letting it potentially act on a
// potential obsolete result).
DCHECK_EQ(state_, State::kPending);
state_ = State::kWorking;
base::ThreadPool::PostTaskAndReplyWithResult(
FROM_HERE,
{base::MayBlock(), base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN},
base::BindOnce(&DoWork, std::move(work_item)),
base::BindOnce(&SerialWorker::OnDoWorkFinished, AsWeakPtr()));
}
base::WeakPtr<SerialWorker> SerialWorker::AsWeakPtr() {
return weak_factory_.GetWeakPtr();
}
} // namespace net