| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_GL_IMAGE_D3D_H_ |
| #define UI_GL_GL_IMAGE_D3D_H_ |
| |
| #include <d3d11.h> |
| #include <dxgi1_2.h> |
| #include <windows.h> |
| #include <wrl/client.h> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "ui/gl/gl_export.h" |
| #include "ui/gl/gl_image.h" |
| |
| namespace gl { |
| |
| class GL_EXPORT GLImageD3D : public GLImage { |
| public: |
| // Creates a GLImage backed by a D3D11 |texture| with given |size| and GL |
| // unsized |internal_format|, optionally associated with |swap_chain|. The |
| // |internal_format| and |data_type| are passed to ANGLE and used for GL |
| // operations. |internal_format| may be different from the internal format |
| // associated with the DXGI_FORMAT of the texture (e.g. RGB instead of |
| // BGRA_EXT for DXGI_FORMAT_B8G8R8A8_UNORM). |data_type| should match the data |
| // type accociated with the DXGI_FORMAT of the texture. |array_slice| is used |
| // when the |texture| is a D3D11 texture array, and |plane_index| is used for |
| // specifying the plane to bind to for multi-planar YUV textures. |
| // See EGL_ANGLE_d3d_texture_client_buffer spec for format restrictions. |
| GLImageD3D(const gfx::Size& size, |
| unsigned internal_format, |
| unsigned data_type, |
| const gfx::ColorSpace& color_space, |
| Microsoft::WRL::ComPtr<ID3D11Texture2D> texture, |
| size_t array_slice = 0, |
| size_t plane_index = 0, |
| Microsoft::WRL::ComPtr<IDXGISwapChain1> swap_chain = nullptr); |
| |
| GLImageD3D(const GLImageD3D&) = delete; |
| GLImageD3D& operator=(const GLImageD3D&) = delete; |
| |
| // Safe downcast. Returns nullptr on failure. |
| static GLImageD3D* FromGLImage(GLImage* image); |
| |
| bool Initialize(); |
| |
| // GLImage implementation |
| Type GetType() const override; |
| BindOrCopy ShouldBindOrCopy() override; |
| gfx::Size GetSize() override; |
| unsigned GetInternalFormat() override; |
| unsigned GetDataType() override; |
| bool BindTexImage(unsigned target) override; |
| void ReleaseTexImage(unsigned target) override {} |
| bool CopyTexImage(unsigned target) override; |
| bool CopyTexSubImage(unsigned target, |
| const gfx::Point& offset, |
| const gfx::Rect& rect) override; |
| void Flush() override {} |
| void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, |
| uint64_t process_tracing_id, |
| const std::string& dump_name) override; |
| |
| const Microsoft::WRL::ComPtr<ID3D11Texture2D>& texture() const { |
| return texture_; |
| } |
| const Microsoft::WRL::ComPtr<IDXGISwapChain1>& swap_chain() const { |
| return swap_chain_; |
| } |
| size_t array_slice() const { return array_slice_; } |
| size_t plane_index() const { return plane_index_; } |
| |
| void* egl_image() const { return egl_image_; } |
| |
| protected: |
| const gfx::Size size_; |
| const unsigned internal_format_; // GLenum |
| const unsigned data_type_; // GLenum |
| |
| Microsoft::WRL::ComPtr<ID3D11Texture2D> texture_; |
| const size_t array_slice_; |
| const size_t plane_index_; |
| |
| Microsoft::WRL::ComPtr<IDXGISwapChain1> swap_chain_; |
| |
| private: |
| ~GLImageD3D() override; |
| |
| raw_ptr<void> egl_image_ = nullptr; // EGLImageKHR |
| }; |
| |
| } // namespace gl |
| |
| #endif // UI_GL_GL_IMAGE_D3D_H_ |