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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_
#define BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_
#include "base/base_export.h"
#if defined(__OBJC__)
@class NSAutoreleasePool;
#else // __OBJC__
class NSAutoreleasePool;
#endif // __OBJC__
namespace base::mac {
// ScopedNSAutoreleasePool allocates an NSAutoreleasePool when instantiated and
// sends it a -drain message when destroyed. This allows an autorelease pool to
// be maintained in ordinary C++ code without bringing in any direct Objective-C
// dependency.
//
// Use only in C++ code; use @autoreleasepool in Obj-C(++) code.
class BASE_EXPORT ScopedNSAutoreleasePool {
public:
ScopedNSAutoreleasePool();
ScopedNSAutoreleasePool(const ScopedNSAutoreleasePool&) = delete;
ScopedNSAutoreleasePool& operator=(const ScopedNSAutoreleasePool&) = delete;
~ScopedNSAutoreleasePool();
// Clear out the pool in case its position on the stack causes it to be
// alive for long periods of time (such as the entire length of the app).
// Only use then when you're certain the items currently in the pool are
// no longer needed.
void Recycle();
private:
NSAutoreleasePool* autorelease_pool_;
};
} // namespace base::mac
#endif // BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_