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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SANDBOX_WIN_SRC_SERVICE_RESOLVER_H_
#define SANDBOX_WIN_SRC_SERVICE_RESOLVER_H_
#include <stddef.h>
#include "base/win/windows_types.h"
#include "sandbox/win/src/resolver.h"
namespace sandbox {
// This is the concrete resolver used to perform service-call type functions
// inside ntdll.dll.
class [[clang::lto_visibility_public]] ServiceResolverThunk
: public ResolverThunk {
public:
// The service resolver needs a child process to write to.
ServiceResolverThunk(HANDLE process, bool relaxed)
: ntdll_base_(nullptr),
process_(process),
relaxed_(relaxed),
relative_jump_(0) {}
ServiceResolverThunk(const ServiceResolverThunk&) = delete;
ServiceResolverThunk& operator=(const ServiceResolverThunk&) = delete;
~ServiceResolverThunk() override {}
// Implementation of Resolver::Setup.
NTSTATUS Setup(const void* target_module,
const void* interceptor_module,
const char* target_name,
const char* interceptor_name,
const void* interceptor_entry_point,
void* thunk_storage,
size_t storage_bytes,
size_t* storage_used) override;
// Implementation of Resolver::ResolveInterceptor.
NTSTATUS ResolveInterceptor(const void* module,
const char* function_name,
const void** address) override;
// Implementation of Resolver::ResolveTarget.
NTSTATUS ResolveTarget(const void* module,
const char* function_name,
void** address) override;
// Implementation of Resolver::GetThunkSize.
size_t GetThunkSize() const override;
// Call this to set up ntdll_base_ which will allow for local patches.
void AllowLocalPatches();
// Verifies that the function specified by |target_name| in |target_module| is
// a service and copies the data from that function into |thunk_storage|. If
// |storage_bytes| is too small, then the method fails.
NTSTATUS CopyThunk(const void* target_module,
const char* target_name,
BYTE* thunk_storage,
size_t storage_bytes,
size_t* storage_used);
// Checks if a target was patched correctly for a jump. This is only for use
// in testing in 32-bit builds. Will always return true on 64-bit builds. Set
// |thunk_storage| to the same pointer passed to Setup().
bool VerifyJumpTargetForTesting(void* thunk_storage) const;
private:
// The unit test will use this member to allow local patch on a buffer.
HMODULE ntdll_base_;
// Handle of the child process.
HANDLE process_;
// Writes |length| bytes from the provided |buffer| into the address space of
// |child_process|, at the specified |address|, preserving the original write
// protection attributes. Returns true on success.
static bool WriteProtectedChildMemory(HANDLE child_process,
void* address,
const void* buffer,
size_t length);
// Returns true if the code pointer by target_ corresponds to the expected
// type of function. Saves that code on the first part of the thunk pointed
// by local_thunk (should be directly accessible from the parent).
bool IsFunctionAService(void* local_thunk) const;
// Performs the actual patch of target_.
// local_thunk must be already fully initialized, and the first part must
// contain the original code. The real type of this buffer is ServiceFullThunk
// (yes, private). remote_thunk (real type ServiceFullThunk), must be
// allocated on the child, and will contain the thunk data, after this call.
// Returns the appropriate status code.
NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk);
// Provides basically the same functionality as IsFunctionAService but it
// continues even if it does not recognize the function code. remote_thunk
// is the address of our memory on the child.
bool SaveOriginalFunction(void* local_thunk, void* remote_thunk);
// true if we are allowed to patch already-patched functions.
bool relaxed_;
ULONG relative_jump_;
};
} // namespace sandbox
#endif // SANDBOX_WIN_SRC_SERVICE_RESOLVER_H_