blob: d40ea6e8f403a30c5a4719f8826b3c2b0112b0a2 [file] [log] [blame]
#pragma once
#include "ui_shaderssourcewidget.h"
#include <QWidget>
class GLSLEdit;
class ShadersSourceWidget : public QWidget
{
Q_OBJECT
public:
ShadersSourceWidget(QWidget *parent=0);
public slots:
void setShaders(const QMap<QString, QString> &sources);
private slots:
void changeShader(const QString &key);
private:
Ui::ShadersSourceWidget m_ui;
QMap<QString, QString> m_sources;
GLSLEdit *m_edit;
};