| ########################################################################## |
| # |
| # Copyright 2012 Jose Fonseca |
| # All Rights Reserved. |
| # |
| # Permission is hereby granted, free of charge, to any person obtaining a copy |
| # of this software and associated documentation files (the "Software"), to deal |
| # in the Software without restriction, including without limitation the rights |
| # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| # copies of the Software, and to permit persons to whom the Software is |
| # furnished to do so, subject to the following conditions: |
| # |
| # The above copyright notice and this permission notice shall be included in |
| # all copies or substantial portions of the Software. |
| # |
| # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| # THE SOFTWARE. |
| # |
| ##########################################################################/ |
| |
| |
| from .dxgi import * |
| from .d3d11sdklayers import * |
| |
| |
| HRESULT = MAKE_HRESULT([ |
| "D3D11_ERROR_FILE_NOT_FOUND", |
| "D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS", |
| "D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS", |
| "D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD", |
| "D3DERR_INVALIDCALL", |
| "D3DERR_WASSTILLDRAWING", |
| ]) |
| |
| |
| ID3D11DepthStencilState = Interface("ID3D11DepthStencilState", ID3D11DeviceChild) |
| ID3D11BlendState = Interface("ID3D11BlendState", ID3D11DeviceChild) |
| ID3D11RasterizerState = Interface("ID3D11RasterizerState", ID3D11DeviceChild) |
| ID3D11Resource = Interface("ID3D11Resource", ID3D11DeviceChild) |
| ID3D11Buffer = Interface("ID3D11Buffer", ID3D11Resource) |
| ID3D11Texture1D = Interface("ID3D11Texture1D", ID3D11Resource) |
| ID3D11Texture2D = Interface("ID3D11Texture2D", ID3D11Resource) |
| ID3D11Texture3D = Interface("ID3D11Texture3D", ID3D11Resource) |
| ID3D11View = Interface("ID3D11View", ID3D11DeviceChild) |
| ID3D11ShaderResourceView = Interface("ID3D11ShaderResourceView", ID3D11View) |
| ID3D11RenderTargetView = Interface("ID3D11RenderTargetView", ID3D11View) |
| ID3D11DepthStencilView = Interface("ID3D11DepthStencilView", ID3D11View) |
| ID3D11UnorderedAccessView = Interface("ID3D11UnorderedAccessView", ID3D11View) |
| ID3D11VertexShader = Interface("ID3D11VertexShader", ID3D11DeviceChild) |
| ID3D11HullShader = Interface("ID3D11HullShader", ID3D11DeviceChild) |
| ID3D11DomainShader = Interface("ID3D11DomainShader", ID3D11DeviceChild) |
| ID3D11GeometryShader = Interface("ID3D11GeometryShader", ID3D11DeviceChild) |
| ID3D11PixelShader = Interface("ID3D11PixelShader", ID3D11DeviceChild) |
| ID3D11ComputeShader = Interface("ID3D11ComputeShader", ID3D11DeviceChild) |
| ID3D11InputLayout = Interface("ID3D11InputLayout", ID3D11DeviceChild) |
| ID3D11SamplerState = Interface("ID3D11SamplerState", ID3D11DeviceChild) |
| ID3D11Asynchronous = Interface("ID3D11Asynchronous", ID3D11DeviceChild) |
| ID3D11Query = Interface("ID3D11Query", ID3D11Asynchronous) |
| ID3D11Predicate = Interface("ID3D11Predicate", ID3D11Query) |
| ID3D11Counter = Interface("ID3D11Counter", ID3D11Asynchronous) |
| ID3D11ClassInstance = Interface("ID3D11ClassInstance", ID3D11DeviceChild) |
| ID3D11ClassLinkage = Interface("ID3D11ClassLinkage", ID3D11DeviceChild) |
| ID3D11CommandList = Interface("ID3D11CommandList", ID3D11DeviceChild) |
| ID3D11Device = Interface("ID3D11Device", IUnknown) |
| |
| |
| D3D11_PRIMITIVE_TOPOLOGY = Enum("D3D11_PRIMITIVE_TOPOLOGY", [ |
| "D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED", |
| "D3D11_PRIMITIVE_TOPOLOGY_POINTLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINELIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST", |
| ]) |
| |
| D3D11_INPUT_CLASSIFICATION = Enum("D3D11_INPUT_CLASSIFICATION", [ |
| "D3D11_INPUT_PER_VERTEX_DATA", |
| "D3D11_INPUT_PER_INSTANCE_DATA", |
| ]) |
| |
| D3D11_INPUT_ELEMENT_ALIGNED_BYTE_OFFSET = FakeEnum(UINT, [ |
| "D3D11_APPEND_ALIGNED_ELEMENT", |
| ]) |
| |
| D3D11_INPUT_ELEMENT_DESC = Struct("D3D11_INPUT_ELEMENT_DESC", [ |
| (LPCSTR, "SemanticName"), |
| (UINT, "SemanticIndex"), |
| (DXGI_FORMAT, "Format"), |
| (UINT, "InputSlot"), |
| (D3D11_INPUT_ELEMENT_ALIGNED_BYTE_OFFSET, "AlignedByteOffset"), |
| (D3D11_INPUT_CLASSIFICATION, "InputSlotClass"), |
| (UINT, "InstanceDataStepRate"), |
| ]) |
| |
| D3D11_FILL_MODE = Enum("D3D11_FILL_MODE", [ |
| "D3D11_FILL_WIREFRAME", |
| "D3D11_FILL_SOLID", |
| ]) |
| |
| D3D11_PRIMITIVE_TOPOLOGY = Enum("D3D11_PRIMITIVE_TOPOLOGY", [ |
| "D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED", |
| "D3D11_PRIMITIVE_TOPOLOGY_POINTLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINELIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ", |
| "D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST", |
| "D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST", |
| ]) |
| |
| D3D11_PRIMITIVE = Enum("D3D11_PRIMITIVE", [ |
| "D3D11_PRIMITIVE_UNDEFINED", |
| "D3D11_PRIMITIVE_POINT", |
| "D3D11_PRIMITIVE_LINE", |
| "D3D11_PRIMITIVE_TRIANGLE", |
| "D3D11_PRIMITIVE_LINE_ADJ", |
| "D3D11_PRIMITIVE_TRIANGLE_ADJ", |
| "D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH", |
| "D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH", |
| ]) |
| |
| D3D11_CULL_MODE = Enum("D3D11_CULL_MODE", [ |
| "D3D11_CULL_NONE", |
| "D3D11_CULL_FRONT", |
| "D3D11_CULL_BACK", |
| ]) |
| |
| D3D11_SO_DECLARATION_ENTRY = Struct("D3D11_SO_DECLARATION_ENTRY", [ |
| (UINT, "Stream"), |
| (LPCSTR, "SemanticName"), |
| (UINT, "SemanticIndex"), |
| (BYTE, "StartComponent"), |
| (BYTE, "ComponentCount"), |
| (BYTE, "OutputSlot"), |
| ]) |
| |
| D3D11_VIEWPORT = Struct("D3D11_VIEWPORT", [ |
| (FLOAT, "TopLeftX"), |
| (FLOAT, "TopLeftY"), |
| (FLOAT, "Width"), |
| (FLOAT, "Height"), |
| (FLOAT, "MinDepth"), |
| (FLOAT, "MaxDepth"), |
| ]) |
| |
| D3D11_RESOURCE_DIMENSION = Enum("D3D11_RESOURCE_DIMENSION", [ |
| "D3D11_RESOURCE_DIMENSION_UNKNOWN", |
| "D3D11_RESOURCE_DIMENSION_BUFFER", |
| "D3D11_RESOURCE_DIMENSION_TEXTURE1D", |
| "D3D11_RESOURCE_DIMENSION_TEXTURE2D", |
| "D3D11_RESOURCE_DIMENSION_TEXTURE3D", |
| ]) |
| |
| D3D11_SRV_DIMENSION = Enum("D3D11_SRV_DIMENSION", [ |
| "D3D11_SRV_DIMENSION_UNKNOWN", |
| "D3D11_SRV_DIMENSION_BUFFER", |
| "D3D11_SRV_DIMENSION_TEXTURE1D", |
| "D3D11_SRV_DIMENSION_TEXTURE1DARRAY", |
| "D3D11_SRV_DIMENSION_TEXTURE2D", |
| "D3D11_SRV_DIMENSION_TEXTURE2DARRAY", |
| "D3D11_SRV_DIMENSION_TEXTURE2DMS", |
| "D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY", |
| "D3D11_SRV_DIMENSION_TEXTURE3D", |
| "D3D11_SRV_DIMENSION_TEXTURECUBE", |
| "D3D11_SRV_DIMENSION_TEXTURECUBEARRAY", |
| "D3D11_SRV_DIMENSION_BUFFEREX", |
| ]) |
| |
| D3D11_DSV_DIMENSION = Enum("D3D11_DSV_DIMENSION", [ |
| "D3D11_DSV_DIMENSION_UNKNOWN", |
| "D3D11_DSV_DIMENSION_TEXTURE1D", |
| "D3D11_DSV_DIMENSION_TEXTURE1DARRAY", |
| "D3D11_DSV_DIMENSION_TEXTURE2D", |
| "D3D11_DSV_DIMENSION_TEXTURE2DARRAY", |
| "D3D11_DSV_DIMENSION_TEXTURE2DMS", |
| "D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY", |
| ]) |
| |
| D3D11_RTV_DIMENSION = Enum("D3D11_RTV_DIMENSION", [ |
| "D3D11_RTV_DIMENSION_UNKNOWN", |
| "D3D11_RTV_DIMENSION_BUFFER", |
| "D3D11_RTV_DIMENSION_TEXTURE1D", |
| "D3D11_RTV_DIMENSION_TEXTURE1DARRAY", |
| "D3D11_RTV_DIMENSION_TEXTURE2D", |
| "D3D11_RTV_DIMENSION_TEXTURE2DARRAY", |
| "D3D11_RTV_DIMENSION_TEXTURE2DMS", |
| "D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY", |
| "D3D11_RTV_DIMENSION_TEXTURE3D", |
| ]) |
| |
| D3D11_UAV_DIMENSION = Enum("D3D11_UAV_DIMENSION", [ |
| "D3D11_UAV_DIMENSION_UNKNOWN", |
| "D3D11_UAV_DIMENSION_BUFFER", |
| "D3D11_UAV_DIMENSION_TEXTURE1D", |
| "D3D11_UAV_DIMENSION_TEXTURE1DARRAY", |
| "D3D11_UAV_DIMENSION_TEXTURE2D", |
| "D3D11_UAV_DIMENSION_TEXTURE2DARRAY", |
| "D3D11_UAV_DIMENSION_TEXTURE3D", |
| ]) |
| |
| D3D11_USAGE = Enum("D3D11_USAGE", [ |
| "D3D11_USAGE_DEFAULT", |
| "D3D11_USAGE_IMMUTABLE", |
| "D3D11_USAGE_DYNAMIC", |
| "D3D11_USAGE_STAGING", |
| ]) |
| |
| D3D11_BIND_FLAG = Flags(UINT, [ |
| "D3D11_BIND_VERTEX_BUFFER", |
| "D3D11_BIND_INDEX_BUFFER", |
| "D3D11_BIND_CONSTANT_BUFFER", |
| "D3D11_BIND_SHADER_RESOURCE", |
| "D3D11_BIND_STREAM_OUTPUT", |
| "D3D11_BIND_RENDER_TARGET", |
| "D3D11_BIND_DEPTH_STENCIL", |
| "D3D11_BIND_UNORDERED_ACCESS", |
| "D3D11_BIND_DECODER", |
| "D3D11_BIND_VIDEO_ENCODER", |
| ]) |
| |
| D3D11_CPU_ACCESS_FLAG = Flags(UINT, [ |
| "D3D11_CPU_ACCESS_WRITE", |
| "D3D11_CPU_ACCESS_READ", |
| ]) |
| |
| D3D11_RESOURCE_MISC_FLAG = Flags(UINT, [ |
| "D3D11_RESOURCE_MISC_GENERATE_MIPS", |
| "D3D11_RESOURCE_MISC_SHARED", |
| "D3D11_RESOURCE_MISC_TEXTURECUBE", |
| "D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS", |
| "D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS", |
| "D3D11_RESOURCE_MISC_BUFFER_STRUCTURED", |
| "D3D11_RESOURCE_MISC_RESOURCE_CLAMP", |
| "D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX", |
| "D3D11_RESOURCE_MISC_GDI_COMPATIBLE", |
| "D3D11_RESOURCE_MISC_SHARED_NTHANDLE", |
| "D3D11_RESOURCE_MISC_RESTRICTED_CONTENT", |
| "D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE", |
| "D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER", |
| "D3D11_RESOURCE_MISC_GUARDED", |
| "D3D11_RESOURCE_MISC_TILE_POOL", |
| "D3D11_RESOURCE_MISC_TILED", |
| "D3D11_RESOURCE_MISC_HW_PROTECTED", |
| ]) |
| |
| D3D11_MAP = Enum("D3D11_MAP", [ |
| "D3D11_MAP_READ", |
| "D3D11_MAP_WRITE", |
| "D3D11_MAP_READ_WRITE", |
| "D3D11_MAP_WRITE_DISCARD", |
| "D3D11_MAP_WRITE_NO_OVERWRITE", |
| ]) |
| |
| D3D11_MAP_FLAG = Flags(UINT, [ |
| "D3D11_MAP_FLAG_DO_NOT_WAIT", |
| ]) |
| |
| D3D11_RAISE_FLAG = Flags(UINT, [ |
| "D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR", |
| ]) |
| |
| D3D11_CLEAR_FLAG = Flags(UINT, [ |
| "D3D11_CLEAR_DEPTH", |
| "D3D11_CLEAR_STENCIL", |
| ]) |
| |
| D3D11_RECT = Alias("D3D11_RECT", RECT) |
| D3D11_BOX = Struct("D3D11_BOX", [ |
| (UINT, "left"), |
| (UINT, "top"), |
| (UINT, "front"), |
| (UINT, "right"), |
| (UINT, "bottom"), |
| (UINT, "back"), |
| ]) |
| |
| ID3D11DeviceChild.methods += [ |
| StdMethod(Void, "GetDevice", [Out(Pointer(ObjPointer(ID3D11Device)), "ppDevice")]), |
| StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "guid"), InOut(Pointer(UINT), "pDataSize"), Out(OpaquePointer(Void), "pData")], sideeffects=False), |
| StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "guid"), (UINT, "DataSize"), (OpaqueBlob(Const(Void), "DataSize"), "pData")]), |
| StdMethod(HRESULT, "SetPrivateDataInterface", [(REFGUID, "guid"), (OpaquePointer(Const(IUnknown)), "pData")], sideeffects=False), |
| ] |
| |
| D3D11_COMPARISON_FUNC = Enum("D3D11_COMPARISON_FUNC", [ |
| "D3D11_COMPARISON_NEVER", |
| "D3D11_COMPARISON_LESS", |
| "D3D11_COMPARISON_EQUAL", |
| "D3D11_COMPARISON_LESS_EQUAL", |
| "D3D11_COMPARISON_GREATER", |
| "D3D11_COMPARISON_NOT_EQUAL", |
| "D3D11_COMPARISON_GREATER_EQUAL", |
| "D3D11_COMPARISON_ALWAYS", |
| ]) |
| |
| D3D11_DEPTH_WRITE_MASK = Enum("D3D11_DEPTH_WRITE_MASK", [ |
| "D3D11_DEPTH_WRITE_MASK_ZERO", |
| "D3D11_DEPTH_WRITE_MASK_ALL", |
| ]) |
| |
| D3D11_STENCIL_OP = Enum("D3D11_STENCIL_OP", [ |
| "D3D11_STENCIL_OP_KEEP", |
| "D3D11_STENCIL_OP_ZERO", |
| "D3D11_STENCIL_OP_REPLACE", |
| "D3D11_STENCIL_OP_INCR_SAT", |
| "D3D11_STENCIL_OP_DECR_SAT", |
| "D3D11_STENCIL_OP_INVERT", |
| "D3D11_STENCIL_OP_INCR", |
| "D3D11_STENCIL_OP_DECR", |
| ]) |
| |
| D3D11_DEPTH_STENCILOP_DESC = Struct("D3D11_DEPTH_STENCILOP_DESC", [ |
| (D3D11_STENCIL_OP, "StencilFailOp"), |
| (D3D11_STENCIL_OP, "StencilDepthFailOp"), |
| (D3D11_STENCIL_OP, "StencilPassOp"), |
| (D3D11_COMPARISON_FUNC, "StencilFunc"), |
| ]) |
| |
| D3D11_DEPTH_STENCIL_DESC = Struct("D3D11_DEPTH_STENCIL_DESC", [ |
| (BOOL, "DepthEnable"), |
| (D3D11_DEPTH_WRITE_MASK, "DepthWriteMask"), |
| (D3D11_COMPARISON_FUNC, "DepthFunc"), |
| (BOOL, "StencilEnable"), |
| (UINT8, "StencilReadMask"), |
| (UINT8, "StencilWriteMask"), |
| (D3D11_DEPTH_STENCILOP_DESC, "FrontFace"), |
| (D3D11_DEPTH_STENCILOP_DESC, "BackFace"), |
| ]) |
| |
| ID3D11DepthStencilState.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_DEPTH_STENCIL_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_BLEND = Enum("D3D11_BLEND", [ |
| "D3D11_BLEND_ZERO", |
| "D3D11_BLEND_ONE", |
| "D3D11_BLEND_SRC_COLOR", |
| "D3D11_BLEND_INV_SRC_COLOR", |
| "D3D11_BLEND_SRC_ALPHA", |
| "D3D11_BLEND_INV_SRC_ALPHA", |
| "D3D11_BLEND_DEST_ALPHA", |
| "D3D11_BLEND_INV_DEST_ALPHA", |
| "D3D11_BLEND_DEST_COLOR", |
| "D3D11_BLEND_INV_DEST_COLOR", |
| "D3D11_BLEND_SRC_ALPHA_SAT", |
| "D3D11_BLEND_BLEND_FACTOR", |
| "D3D11_BLEND_INV_BLEND_FACTOR", |
| "D3D11_BLEND_SRC1_COLOR", |
| "D3D11_BLEND_INV_SRC1_COLOR", |
| "D3D11_BLEND_SRC1_ALPHA", |
| "D3D11_BLEND_INV_SRC1_ALPHA", |
| ]) |
| |
| D3D11_BLEND_OP = Enum("D3D11_BLEND_OP", [ |
| "D3D11_BLEND_OP_ADD", |
| "D3D11_BLEND_OP_SUBTRACT", |
| "D3D11_BLEND_OP_REV_SUBTRACT", |
| "D3D11_BLEND_OP_MIN", |
| "D3D11_BLEND_OP_MAX", |
| ]) |
| |
| D3D11_COLOR_WRITE_ENABLE = Enum("D3D11_COLOR_WRITE_ENABLE", [ |
| "D3D11_COLOR_WRITE_ENABLE_ALL", |
| "D3D11_COLOR_WRITE_ENABLE_RED", |
| "D3D11_COLOR_WRITE_ENABLE_GREEN", |
| "D3D11_COLOR_WRITE_ENABLE_BLUE", |
| "D3D11_COLOR_WRITE_ENABLE_ALPHA", |
| ]) |
| |
| D3D11_RENDER_TARGET_BLEND_DESC = Struct("D3D11_RENDER_TARGET_BLEND_DESC", [ |
| (BOOL, "BlendEnable"), |
| (D3D11_BLEND, "SrcBlend"), |
| (D3D11_BLEND, "DestBlend"), |
| (D3D11_BLEND_OP, "BlendOp"), |
| (D3D11_BLEND, "SrcBlendAlpha"), |
| (D3D11_BLEND, "DestBlendAlpha"), |
| (D3D11_BLEND_OP, "BlendOpAlpha"), |
| (UINT8, "RenderTargetWriteMask"), |
| ]) |
| |
| D3D11_BLEND_DESC = Struct("D3D11_BLEND_DESC", [ |
| (BOOL, "AlphaToCoverageEnable"), |
| (BOOL, "IndependentBlendEnable"), |
| (Array(D3D11_RENDER_TARGET_BLEND_DESC, 8), "RenderTarget"), |
| ]) |
| |
| ID3D11BlendState.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_BLEND_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_RASTERIZER_DESC = Struct("D3D11_RASTERIZER_DESC", [ |
| (D3D11_FILL_MODE, "FillMode"), |
| (D3D11_CULL_MODE, "CullMode"), |
| (BOOL, "FrontCounterClockwise"), |
| (INT, "DepthBias"), |
| (FLOAT, "DepthBiasClamp"), |
| (FLOAT, "SlopeScaledDepthBias"), |
| (BOOL, "DepthClipEnable"), |
| (BOOL, "ScissorEnable"), |
| (BOOL, "MultisampleEnable"), |
| (BOOL, "AntialiasedLineEnable"), |
| ]) |
| |
| ID3D11RasterizerState.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_RASTERIZER_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_SUBRESOURCE_DATA = Struct("D3D11_SUBRESOURCE_DATA", [ |
| (Blob(Const(Void), "_calcSubresourceSize(pDesc, {i}, {self}.SysMemPitch, {self}.SysMemSlicePitch)"), "pSysMem"), |
| (UINT, "SysMemPitch"), |
| (UINT, "SysMemSlicePitch"), |
| ]) |
| |
| D3D11_MAPPED_SUBRESOURCE = Struct("D3D11_MAPPED_SUBRESOURCE", [ |
| (LinearPointer(Void, "_MappedSize"), "pData"), |
| (UINT, "RowPitch"), |
| (UINT, "DepthPitch"), |
| ]) |
| |
| ID3D11Resource.methods += [ |
| StdMethod(Void, "GetType", [Out(Pointer(D3D11_RESOURCE_DIMENSION), "pResourceDimension")], sideeffects=False), |
| StdMethod(Void, "SetEvictionPriority", [(UINT, "EvictionPriority")]), |
| StdMethod(UINT, "GetEvictionPriority", [], sideeffects=False), |
| ] |
| |
| D3D11_BUFFER_DESC = Struct("D3D11_BUFFER_DESC", [ |
| (UINT, "ByteWidth"), |
| (D3D11_USAGE, "Usage"), |
| (D3D11_BIND_FLAG, "BindFlags"), |
| (D3D11_CPU_ACCESS_FLAG, "CPUAccessFlags"), |
| (D3D11_RESOURCE_MISC_FLAG, "MiscFlags"), |
| (UINT, "StructureByteStride"), |
| ]) |
| |
| ID3D11Buffer.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_BUFFER_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_TEXTURE1D_DESC = Struct("D3D11_TEXTURE1D_DESC", [ |
| (UINT, "Width"), |
| (UINT, "MipLevels"), |
| (UINT, "ArraySize"), |
| (DXGI_FORMAT, "Format"), |
| (D3D11_USAGE, "Usage"), |
| (D3D11_BIND_FLAG, "BindFlags"), |
| (D3D11_CPU_ACCESS_FLAG, "CPUAccessFlags"), |
| (D3D11_RESOURCE_MISC_FLAG, "MiscFlags"), |
| ]) |
| |
| ID3D11Texture1D.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE1D_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_TEXTURE2D_DESC = Struct("D3D11_TEXTURE2D_DESC", [ |
| (UINT, "Width"), |
| (UINT, "Height"), |
| (UINT, "MipLevels"), |
| (UINT, "ArraySize"), |
| (DXGI_FORMAT, "Format"), |
| (DXGI_SAMPLE_DESC, "SampleDesc"), |
| (D3D11_USAGE, "Usage"), |
| (D3D11_BIND_FLAG, "BindFlags"), |
| (D3D11_CPU_ACCESS_FLAG, "CPUAccessFlags"), |
| (D3D11_RESOURCE_MISC_FLAG, "MiscFlags"), |
| ]) |
| |
| ID3D11Texture2D.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE2D_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_TEXTURE3D_DESC = Struct("D3D11_TEXTURE3D_DESC", [ |
| (UINT, "Width"), |
| (UINT, "Height"), |
| (UINT, "Depth"), |
| (UINT, "MipLevels"), |
| (DXGI_FORMAT, "Format"), |
| (D3D11_USAGE, "Usage"), |
| (D3D11_BIND_FLAG, "BindFlags"), |
| (D3D11_CPU_ACCESS_FLAG, "CPUAccessFlags"), |
| (D3D11_RESOURCE_MISC_FLAG, "MiscFlags"), |
| ]) |
| |
| ID3D11Texture3D.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE3D_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_TEXTURECUBE_FACE = Enum("D3D11_TEXTURECUBE_FACE", [ |
| "D3D11_TEXTURECUBE_FACE_POSITIVE_X", |
| "D3D11_TEXTURECUBE_FACE_NEGATIVE_X", |
| "D3D11_TEXTURECUBE_FACE_POSITIVE_Y", |
| "D3D11_TEXTURECUBE_FACE_NEGATIVE_Y", |
| "D3D11_TEXTURECUBE_FACE_POSITIVE_Z", |
| "D3D11_TEXTURECUBE_FACE_NEGATIVE_Z", |
| ]) |
| |
| ID3D11View.methods += [ |
| StdMethod(Void, "GetResource", [Out(Pointer(ObjPointer(ID3D11Resource)), "ppResource")]), |
| ] |
| |
| D3D11_BUFFER_SRV = Struct("D3D11_BUFFER_SRV", [ |
| (UINT, "FirstElement"), |
| (UINT, "NumElements"), |
| ]) |
| |
| D3D11_BUFFEREX_SRV_FLAG = Flags(UINT, [ |
| "D3D11_BUFFEREX_SRV_FLAG_RAW", |
| ]) |
| |
| D3D11_BUFFEREX_SRV = Struct("D3D11_BUFFEREX_SRV", [ |
| (UINT, "FirstElement"), |
| (UINT, "NumElements"), |
| (D3D11_BUFFEREX_SRV_FLAG, "Flags"), |
| ]) |
| |
| D3D11_TEX1D_SRV = Struct("D3D11_TEX1D_SRV", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| ]) |
| |
| D3D11_TEX1D_ARRAY_SRV = Struct("D3D11_TEX1D_ARRAY_SRV", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX2D_SRV = Struct("D3D11_TEX2D_SRV", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_SRV = Struct("D3D11_TEX2D_ARRAY_SRV", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX3D_SRV = Struct("D3D11_TEX3D_SRV", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| ]) |
| |
| D3D11_TEXCUBE_SRV = Struct("D3D11_TEXCUBE_SRV", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| ]) |
| |
| D3D11_TEXCUBE_ARRAY_SRV = Struct("D3D11_TEXCUBE_ARRAY_SRV", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| (UINT, "First2DArrayFace"), |
| (UINT, "NumCubes"), |
| ]) |
| |
| D3D11_TEX2DMS_SRV = Struct("D3D11_TEX2DMS_SRV", [ |
| (UINT, "UnusedField_NothingToDefine"), |
| ]) |
| |
| D3D11_TEX2DMS_ARRAY_SRV = Struct("D3D11_TEX2DMS_ARRAY_SRV", [ |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_SHADER_RESOURCE_VIEW_DESC = Struct("D3D11_SHADER_RESOURCE_VIEW_DESC", [ |
| (DXGI_FORMAT, "Format"), |
| (D3D11_SRV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_SRV_DIMENSION_BUFFER", D3D11_BUFFER_SRV, "Buffer"), |
| ("D3D11_SRV_DIMENSION_TEXTURE1D", D3D11_TEX1D_SRV, "Texture1D"), |
| ("D3D11_SRV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_SRV, "Texture1DArray"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2D", D3D11_TEX2D_SRV, "Texture2D"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_SRV, "Texture2DArray"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_SRV, "Texture2DMS"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"), |
| ("D3D11_SRV_DIMENSION_TEXTURE3D", D3D11_TEX3D_SRV, "Texture3D"), |
| ("D3D11_SRV_DIMENSION_TEXTURECUBE", D3D11_TEXCUBE_SRV, "TextureCube"), |
| ("D3D11_SRV_DIMENSION_TEXTURECUBEARRAY", D3D11_TEXCUBE_ARRAY_SRV, "TextureCubeArray"), |
| ("D3D11_SRV_DIMENSION_BUFFEREX", D3D11_BUFFEREX_SRV, "BufferEx"), |
| ]), None), |
| ]) |
| |
| ID3D11ShaderResourceView.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_SHADER_RESOURCE_VIEW_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_BUFFER_RTV = Struct("D3D11_BUFFER_RTV", [ |
| (UINT, "FirstElement"), |
| (UINT, "NumElements"), |
| ]) |
| |
| D3D11_TEX1D_RTV = Struct("D3D11_TEX1D_RTV", [ |
| (UINT, "MipSlice"), |
| ]) |
| |
| D3D11_TEX1D_ARRAY_RTV = Struct("D3D11_TEX1D_ARRAY_RTV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX2D_RTV = Struct("D3D11_TEX2D_RTV", [ |
| (UINT, "MipSlice"), |
| ]) |
| |
| D3D11_TEX2DMS_RTV = Struct("D3D11_TEX2DMS_RTV", [ |
| (UINT, "UnusedField_NothingToDefine"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_RTV = Struct("D3D11_TEX2D_ARRAY_RTV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX2DMS_ARRAY_RTV = Struct("D3D11_TEX2DMS_ARRAY_RTV", [ |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX3D_RTV = Struct("D3D11_TEX3D_RTV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstWSlice"), |
| (UINT, "WSize"), |
| ]) |
| |
| D3D11_RENDER_TARGET_VIEW_DESC = Struct("D3D11_RENDER_TARGET_VIEW_DESC", [ |
| (DXGI_FORMAT, "Format"), |
| (D3D11_RTV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_RTV_DIMENSION_BUFFER", D3D11_BUFFER_RTV, "Buffer"), |
| ("D3D11_RTV_DIMENSION_TEXTURE1D", D3D11_TEX1D_RTV, "Texture1D"), |
| ("D3D11_RTV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_RTV, "Texture1DArray"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2D", D3D11_TEX2D_RTV, "Texture2D"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_RTV, "Texture2DArray"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_RTV, "Texture2DMS"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"), |
| ("D3D11_RTV_DIMENSION_TEXTURE3D", D3D11_TEX3D_RTV, "Texture3D"), |
| ]), None), |
| ]) |
| |
| ID3D11RenderTargetView.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_RENDER_TARGET_VIEW_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_TEX1D_DSV = Struct("D3D11_TEX1D_DSV", [ |
| (UINT, "MipSlice"), |
| ]) |
| |
| D3D11_TEX1D_ARRAY_DSV = Struct("D3D11_TEX1D_ARRAY_DSV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX2D_DSV = Struct("D3D11_TEX2D_DSV", [ |
| (UINT, "MipSlice"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_DSV = Struct("D3D11_TEX2D_ARRAY_DSV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX2DMS_DSV = Struct("D3D11_TEX2DMS_DSV", [ |
| (UINT, "UnusedField_NothingToDefine"), |
| ]) |
| |
| D3D11_TEX2DMS_ARRAY_DSV = Struct("D3D11_TEX2DMS_ARRAY_DSV", [ |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_DSV_FLAG = Flags(UINT, [ |
| "D3D11_DSV_READ_ONLY_DEPTH", |
| "D3D11_DSV_READ_ONLY_STENCIL", |
| ]) |
| |
| D3D11_DEPTH_STENCIL_VIEW_DESC = Struct("D3D11_DEPTH_STENCIL_VIEW_DESC", [ |
| (DXGI_FORMAT, "Format"), |
| (D3D11_DSV_DIMENSION, "ViewDimension"), |
| (D3D11_DSV_FLAG, "Flags"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_DSV_DIMENSION_TEXTURE1D", D3D11_TEX1D_DSV, "Texture1D"), |
| ("D3D11_DSV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_DSV, "Texture1DArray"), |
| ("D3D11_DSV_DIMENSION_TEXTURE2D", D3D11_TEX2D_DSV, "Texture2D"), |
| ("D3D11_DSV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_DSV, "Texture2DArray"), |
| ("D3D11_DSV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_DSV, "Texture2DMS"), |
| ("D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"), |
| ]), None), |
| ]) |
| |
| ID3D11DepthStencilView.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_DEPTH_STENCIL_VIEW_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_BUFFER_UAV_FLAG = Flags(UINT, [ |
| "D3D11_BUFFER_UAV_FLAG_RAW", |
| "D3D11_BUFFER_UAV_FLAG_APPEND", |
| "D3D11_BUFFER_UAV_FLAG_COUNTER", |
| ]) |
| |
| D3D11_BUFFER_UAV = Struct("D3D11_BUFFER_UAV", [ |
| (UINT, "FirstElement"), |
| (UINT, "NumElements"), |
| (D3D11_BUFFER_UAV_FLAG, "Flags"), |
| ]) |
| |
| D3D11_TEX1D_UAV = Struct("D3D11_TEX1D_UAV", [ |
| (UINT, "MipSlice"), |
| ]) |
| |
| D3D11_TEX1D_ARRAY_UAV = Struct("D3D11_TEX1D_ARRAY_UAV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX2D_UAV = Struct("D3D11_TEX2D_UAV", [ |
| (UINT, "MipSlice"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_UAV = Struct("D3D11_TEX2D_ARRAY_UAV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_TEX3D_UAV = Struct("D3D11_TEX3D_UAV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstWSlice"), |
| (UINT, "WSize"), |
| ]) |
| |
| D3D11_UNORDERED_ACCESS_VIEW_DESC = Struct("D3D11_UNORDERED_ACCESS_VIEW_DESC", [ |
| (DXGI_FORMAT, "Format"), |
| (D3D11_UAV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_UAV_DIMENSION_BUFFER", D3D11_BUFFER_UAV, "Buffer"), |
| ("D3D11_UAV_DIMENSION_TEXTURE1D", D3D11_TEX1D_UAV, "Texture1D"), |
| ("D3D11_UAV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_UAV, "Texture1DArray"), |
| ("D3D11_UAV_DIMENSION_TEXTURE2D", D3D11_TEX2D_UAV, "Texture2D"), |
| ("D3D11_UAV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_UAV, "Texture2DArray"), |
| ("D3D11_UAV_DIMENSION_TEXTURE3D", D3D11_TEX3D_UAV, "Texture3D"), |
| ]), None), |
| ]) |
| |
| ID3D11UnorderedAccessView.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_UNORDERED_ACCESS_VIEW_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_FILTER = Enum("D3D11_FILTER", [ |
| "D3D11_FILTER_MIN_MAG_MIP_POINT", |
| "D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR", |
| "D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT", |
| "D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_MIN_MAG_MIP_LINEAR", |
| "D3D11_FILTER_ANISOTROPIC", |
| "D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT", |
| "D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR", |
| "D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT", |
| "D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR", |
| "D3D11_FILTER_COMPARISON_ANISOTROPIC", |
| "D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT", |
| "D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR", |
| "D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT", |
| "D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR", |
| "D3D11_FILTER_MINIMUM_ANISOTROPIC", |
| "D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT", |
| "D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR", |
| "D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT", |
| "D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR", |
| "D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT", |
| "D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR", |
| "D3D11_FILTER_MAXIMUM_ANISOTROPIC", |
| ]) |
| |
| D3D11_FILTER_TYPE = Enum("D3D11_FILTER_TYPE", [ |
| "D3D11_FILTER_TYPE_POINT", |
| "D3D11_FILTER_TYPE_LINEAR", |
| ]) |
| |
| D3D11_TEXTURE_ADDRESS_MODE = Enum("D3D11_TEXTURE_ADDRESS_MODE", [ |
| "D3D11_TEXTURE_ADDRESS_WRAP", |
| "D3D11_TEXTURE_ADDRESS_MIRROR", |
| "D3D11_TEXTURE_ADDRESS_CLAMP", |
| "D3D11_TEXTURE_ADDRESS_BORDER", |
| "D3D11_TEXTURE_ADDRESS_MIRROR_ONCE", |
| ]) |
| |
| D3D11_SAMPLER_DESC = Struct("D3D11_SAMPLER_DESC", [ |
| (D3D11_FILTER, "Filter"), |
| (D3D11_TEXTURE_ADDRESS_MODE, "AddressU"), |
| (D3D11_TEXTURE_ADDRESS_MODE, "AddressV"), |
| (D3D11_TEXTURE_ADDRESS_MODE, "AddressW"), |
| (FLOAT, "MipLODBias"), |
| (UINT, "MaxAnisotropy"), |
| (D3D11_COMPARISON_FUNC, "ComparisonFunc"), |
| (Array(FLOAT, 4), "BorderColor"), |
| (FLOAT, "MinLOD"), |
| (FLOAT, "MaxLOD"), |
| ]) |
| |
| ID3D11SamplerState.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_SAMPLER_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_FORMAT_SUPPORT = Flags(UINT, [ |
| "D3D11_FORMAT_SUPPORT_BUFFER", |
| "D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER", |
| "D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER", |
| "D3D11_FORMAT_SUPPORT_SO_BUFFER", |
| "D3D11_FORMAT_SUPPORT_TEXTURE1D", |
| "D3D11_FORMAT_SUPPORT_TEXTURE2D", |
| "D3D11_FORMAT_SUPPORT_TEXTURE3D", |
| "D3D11_FORMAT_SUPPORT_TEXTURECUBE", |
| "D3D11_FORMAT_SUPPORT_SHADER_LOAD", |
| "D3D11_FORMAT_SUPPORT_SHADER_SAMPLE", |
| "D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON", |
| "D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT", |
| "D3D11_FORMAT_SUPPORT_MIP", |
| "D3D11_FORMAT_SUPPORT_MIP_AUTOGEN", |
| "D3D11_FORMAT_SUPPORT_RENDER_TARGET", |
| "D3D11_FORMAT_SUPPORT_BLENDABLE", |
| "D3D11_FORMAT_SUPPORT_DEPTH_STENCIL", |
| "D3D11_FORMAT_SUPPORT_CPU_LOCKABLE", |
| "D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE", |
| "D3D11_FORMAT_SUPPORT_DISPLAY", |
| "D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT", |
| "D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET", |
| "D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD", |
| "D3D11_FORMAT_SUPPORT_SHADER_GATHER", |
| "D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST", |
| "D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW", |
| "D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON", |
| "D3D11_FORMAT_SUPPORT_DECODER_OUTPUT", |
| "D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT", |
| "D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT", |
| "D3D11_FORMAT_SUPPORT_VIDEO_ENCODER", |
| ]) |
| |
| D3D11_FORMAT_SUPPORT2 = Enum("D3D11_FORMAT_SUPPORT2", [ |
| "D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD", |
| "D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS", |
| "D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE", |
| "D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE", |
| "D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX", |
| "D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX", |
| "D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD", |
| "D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE", |
| "D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP", |
| "D3D11_FORMAT_SUPPORT2_TILED", |
| "D3D11_FORMAT_SUPPORT2_SHAREABLE", |
| ]) |
| |
| ID3D11Asynchronous.methods += [ |
| StdMethod(UINT, "GetDataSize", [], sideeffects=False), |
| ] |
| |
| D3D11_ASYNC_GETDATA_FLAG = Flags(UINT, [ |
| "D3D11_ASYNC_GETDATA_DONOTFLUSH", |
| ]) |
| |
| D3D11_QUERY = Enum("D3D11_QUERY", [ |
| "D3D11_QUERY_EVENT", |
| "D3D11_QUERY_OCCLUSION", |
| "D3D11_QUERY_TIMESTAMP", |
| "D3D11_QUERY_TIMESTAMP_DISJOINT", |
| "D3D11_QUERY_PIPELINE_STATISTICS", |
| "D3D11_QUERY_OCCLUSION_PREDICATE", |
| "D3D11_QUERY_SO_STATISTICS", |
| "D3D11_QUERY_SO_OVERFLOW_PREDICATE", |
| "D3D11_QUERY_SO_STATISTICS_STREAM0", |
| "D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0", |
| "D3D11_QUERY_SO_STATISTICS_STREAM1", |
| "D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1", |
| "D3D11_QUERY_SO_STATISTICS_STREAM2", |
| "D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2", |
| "D3D11_QUERY_SO_STATISTICS_STREAM3", |
| "D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3", |
| ]) |
| |
| D3D11_QUERY_MISC_FLAG = Flags(UINT, [ |
| "D3D11_QUERY_MISC_PREDICATEHINT", |
| ]) |
| |
| D3D11_QUERY_DESC = Struct("D3D11_QUERY_DESC", [ |
| (D3D11_QUERY, "Query"), |
| (D3D11_QUERY_MISC_FLAG, "MiscFlags"), |
| ]) |
| |
| ID3D11Query.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_QUERY_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_QUERY_DATA_TIMESTAMP_DISJOINT = Struct("D3D11_QUERY_DATA_TIMESTAMP_DISJOINT", [ |
| (UINT64, "Frequency"), |
| (BOOL, "Disjoint"), |
| ]) |
| |
| D3D11_QUERY_DATA_PIPELINE_STATISTICS = Struct("D3D11_QUERY_DATA_PIPELINE_STATISTICS", [ |
| (UINT64, "IAVertices"), |
| (UINT64, "IAPrimitives"), |
| (UINT64, "VSInvocations"), |
| (UINT64, "GSInvocations"), |
| (UINT64, "GSPrimitives"), |
| (UINT64, "CInvocations"), |
| (UINT64, "CPrimitives"), |
| (UINT64, "PSInvocations"), |
| (UINT64, "HSInvocations"), |
| (UINT64, "DSInvocations"), |
| (UINT64, "CSInvocations"), |
| ]) |
| |
| D3D11_QUERY_DATA_SO_STATISTICS = Struct("D3D11_QUERY_DATA_SO_STATISTICS", [ |
| (UINT64, "NumPrimitivesWritten"), |
| (UINT64, "PrimitivesStorageNeeded"), |
| ]) |
| |
| D3D11_QUERY_DATA = Polymorphic("_getQueryType(pAsync)", [ |
| ("D3D11_QUERY_EVENT", Pointer(BOOL)), |
| ("D3D11_QUERY_OCCLUSION", Pointer(UINT64)), |
| ("D3D11_QUERY_TIMESTAMP", Pointer(UINT64)), |
| ("D3D11_QUERY_TIMESTAMP_DISJOINT", Pointer(D3D11_QUERY_DATA_TIMESTAMP_DISJOINT)), |
| ("D3D11_QUERY_PIPELINE_STATISTICS", Pointer(D3D11_QUERY_DATA_PIPELINE_STATISTICS)), |
| ("D3D11_QUERY_OCCLUSION_PREDICATE", Pointer(BOOL)), |
| ("D3D11_QUERY_SO_STATISTICS", Pointer(D3D11_QUERY_DATA_SO_STATISTICS)), |
| ("D3D11_QUERY_SO_OVERFLOW_PREDICATE", Pointer(BOOL)), |
| ("D3D11_QUERY_SO_STATISTICS_STREAM0", Pointer(D3D11_QUERY_DATA_SO_STATISTICS)), |
| ("D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0", Pointer(BOOL)), |
| ("D3D11_QUERY_SO_STATISTICS_STREAM1", Pointer(D3D11_QUERY_DATA_SO_STATISTICS)), |
| ("D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1", Pointer(BOOL)), |
| ("D3D11_QUERY_SO_STATISTICS_STREAM2", Pointer(D3D11_QUERY_DATA_SO_STATISTICS)), |
| ("D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2", Pointer(BOOL)), |
| ("D3D11_QUERY_SO_STATISTICS_STREAM3", Pointer(D3D11_QUERY_DATA_SO_STATISTICS)), |
| ("D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3", Pointer(BOOL)), |
| ], Blob(Void, "DataSize"), contextLess=False) |
| |
| D3D11_COUNTER = Enum("D3D11_COUNTER", [ |
| "D3D11_COUNTER_DEVICE_DEPENDENT_0", |
| ]) |
| |
| D3D11_COUNTER_TYPE = Enum("D3D11_COUNTER_TYPE", [ |
| "D3D11_COUNTER_TYPE_FLOAT32", |
| "D3D11_COUNTER_TYPE_UINT16", |
| "D3D11_COUNTER_TYPE_UINT32", |
| "D3D11_COUNTER_TYPE_UINT64", |
| ]) |
| |
| D3D11_COUNTER_DESC = Struct("D3D11_COUNTER_DESC", [ |
| (D3D11_COUNTER, "Counter"), |
| (UINT, "MiscFlags"), |
| ]) |
| |
| D3D11_COUNTER_INFO = Struct("D3D11_COUNTER_INFO", [ |
| (D3D11_COUNTER, "LastDeviceDependentCounter"), |
| (UINT, "NumSimultaneousCounters"), |
| (UINT8, "NumDetectableParallelUnits"), |
| ]) |
| |
| ID3D11Counter.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_COUNTER_DESC), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_DEVICE_CONTEXT_TYPE = Enum("D3D11_DEVICE_CONTEXT_TYPE", [ |
| "D3D11_DEVICE_CONTEXT_IMMEDIATE", |
| "D3D11_DEVICE_CONTEXT_DEFERRED", |
| ]) |
| |
| D3D11_CLASS_INSTANCE_DESC = Struct("D3D11_CLASS_INSTANCE_DESC", [ |
| (UINT, "InstanceId"), |
| (UINT, "InstanceIndex"), |
| (UINT, "TypeId"), |
| (UINT, "ConstantBuffer"), |
| (UINT, "BaseConstantBufferOffset"), |
| (UINT, "BaseTexture"), |
| (UINT, "BaseSampler"), |
| (BOOL, "Created"), |
| ]) |
| |
| |
| ID3D11ClassInstance.methods += [ |
| StdMethod(Void, "GetClassLinkage", [Out(Pointer(ObjPointer(ID3D11ClassLinkage)), "ppLinkage")]), |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_CLASS_INSTANCE_DESC), "pDesc")], sideeffects=False), |
| StdMethod(Void, "GetInstanceName", [Out(LPSTR, "pInstanceName"), Out(Pointer(SIZE_T), "pBufferLength")], sideeffects=False), |
| StdMethod(Void, "GetTypeName", [Out(LPSTR, "pTypeName"), Out(Pointer(SIZE_T), "pBufferLength")], sideeffects=False), |
| ] |
| |
| ID3D11ClassLinkage.methods += [ |
| StdMethod(HRESULT, "GetClassInstance", [(LPCSTR, "pClassInstanceName"), (UINT, "InstanceIndex"), Out(Pointer(ObjPointer(ID3D11ClassInstance)), "ppInstance")]), |
| StdMethod(HRESULT, "CreateClassInstance", [(LPCSTR, "pClassTypeName"), (UINT, "ConstantBufferOffset"), (UINT, "ConstantVectorOffset"), (UINT, "TextureOffset"), (UINT, "SamplerOffset"), Out(Pointer(ObjPointer(ID3D11ClassInstance)), "ppInstance")]), |
| ] |
| |
| ID3D11CommandList.methods += [ |
| StdMethod(UINT, "GetContextFlags", [], sideeffects=False), |
| ] |
| |
| D3D11_FEATURE_DATA_THREADING = Struct("D3D11_FEATURE_DATA_THREADING", [ |
| (BOOL, "DriverConcurrentCreates"), |
| (BOOL, "DriverCommandLists"), |
| ]) |
| |
| D3D11_FEATURE_DATA_DOUBLES = Struct("D3D11_FEATURE_DATA_DOUBLES", [ |
| (BOOL, "DoublePrecisionFloatShaderOps"), |
| ]) |
| |
| D3D11_FEATURE_DATA_FORMAT_SUPPORT = Struct("D3D11_FEATURE_DATA_FORMAT_SUPPORT", [ |
| (DXGI_FORMAT, "InFormat"), |
| (D3D11_FORMAT_SUPPORT, "OutFormatSupport"), |
| ]) |
| |
| D3D11_FEATURE_DATA_FORMAT_SUPPORT2 = Struct("D3D11_FEATURE_DATA_FORMAT_SUPPORT2", [ |
| (DXGI_FORMAT, "InFormat"), |
| (D3D11_FORMAT_SUPPORT2, "OutFormatSupport2"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS = Struct("D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS", [ |
| (BOOL, "ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D11_OPTIONS = Struct("D3D11_FEATURE_DATA_D3D11_OPTIONS", [ |
| (BOOL, "OutputMergerLogicOp"), |
| (BOOL, "UAVOnlyRenderingForcedSampleCount"), |
| (BOOL, "DiscardAPIsSeenByDriver"), |
| (BOOL, "FlagsForUpdateAndCopySeenByDriver"), |
| (BOOL, "ClearView"), |
| (BOOL, "CopyWithOverlap"), |
| (BOOL, "ConstantBufferPartialUpdate"), |
| (BOOL, "ConstantBufferOffsetting"), |
| (BOOL, "MapNoOverwriteOnDynamicConstantBuffer"), |
| (BOOL, "MapNoOverwriteOnDynamicBufferSRV"), |
| (BOOL, "MultisampleRTVWithForcedSampleCountOne"), |
| (BOOL, "SAD4ShaderInstructions"), |
| (BOOL, "ExtendedDoublesShaderInstructions"), |
| (BOOL, "ExtendedResourceSharing"), |
| ]) |
| |
| D3D11_FEATURE_DATA_ARCHITECTURE_INFO = Struct("D3D11_FEATURE_DATA_ARCHITECTURE_INFO", [ |
| (BOOL, "TileBasedDeferredRenderer"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D9_OPTIONS = Struct("D3D11_FEATURE_DATA_D3D9_OPTIONS", [ |
| (BOOL, "FullNonPow2TextureSupport"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT = Struct("D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT", [ |
| (BOOL, "SupportsDepthAsTextureWithLessEqualComparisonFilter"), |
| ]) |
| |
| D3D11_SHADER_MIN_PRECISION_SUPPORT = Enum("D3D11_SHADER_MIN_PRECISION_SUPPORT", [ |
| "D3D11_SHADER_MIN_PRECISION_10_BIT", |
| "D3D11_SHADER_MIN_PRECISION_16_BIT", |
| ]) |
| |
| D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT = Struct("D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT", [ |
| (UINT, "PixelShaderMinPrecision"), |
| (UINT, "AllOtherShaderStagesMinPrecision"), |
| ]) |
| |
| D3D11_TILED_RESOURCES_TIER = Enum("D3D11_TILED_RESOURCES_TIER", [ |
| "D3D11_TILED_RESOURCES_NOT_SUPPORTED", |
| "D3D11_TILED_RESOURCES_TIER_1", |
| "D3D11_TILED_RESOURCES_TIER_2", |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D11_OPTIONS1 = Struct("D3D11_FEATURE_DATA_D3D11_OPTIONS1", [ |
| (D3D11_TILED_RESOURCES_TIER, "TiledResourcesTier"), |
| (BOOL, "MinMaxFiltering"), |
| (BOOL, "ClearViewAlsoSupportsDepthOnlyFormats"), |
| (BOOL, "MapOnDefaultBuffers"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT = Struct("D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT", [ |
| (BOOL, "SimpleInstancingSupported"), |
| ]) |
| |
| D3D11_FEATURE_DATA_MARKER_SUPPORT = Struct("D3D11_FEATURE_DATA_MARKER_SUPPORT", [ |
| (BOOL, "Profile"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D9_OPTIONS1 = Struct("D3D11_FEATURE_DATA_D3D9_OPTIONS1", [ |
| (BOOL, "FullNonPow2TextureSupported"), |
| (BOOL, "DepthAsTextureWithLessEqualComparisonFilterSupported"), |
| (BOOL, "SimpleInstancingSupported"), |
| (BOOL, "TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported"), |
| ]) |
| |
| D3D11_CONSERVATIVE_RASTERIZATION_TIER = Enum("D3D11_CONSERVATIVE_RASTERIZATION_TIER", [ |
| "D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED", |
| "D3D11_CONSERVATIVE_RASTERIZATION_TIER_1", |
| "D3D11_CONSERVATIVE_RASTERIZATION_TIER_2", |
| "D3D11_CONSERVATIVE_RASTERIZATION_TIER_3", |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D11_OPTIONS2 = Struct("D3D11_FEATURE_DATA_D3D11_OPTIONS2", [ |
| (BOOL, "PSSpecifiedStencilRefSupported"), |
| (BOOL, "TypedUAVLoadAdditionalFormats"), |
| (BOOL, "ROVsSupported"), |
| (D3D11_CONSERVATIVE_RASTERIZATION_TIER, "ConservativeRasterizationTier"), |
| (D3D11_TILED_RESOURCES_TIER, "TiledResourcesTier"), |
| (BOOL, "MapOnDefaultTextures"), |
| (BOOL, "StandardSwizzle"), |
| (BOOL, "UnifiedMemoryArchitecture"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D11_OPTIONS3 = Struct("D3D11_FEATURE_DATA_D3D11_OPTIONS3", [ |
| (BOOL, "VPAndRTArrayIndexFromAnyShaderFeedingRasterizer"), |
| ]) |
| |
| D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT = Struct("D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT", [ |
| (UINT, "MaxGPUVirtualAddressBitsPerResource"), |
| (UINT, "MaxGPUVirtualAddressBitsPerProcess"), |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D11_OPTIONS4 = Struct('D3D11_FEATURE_DATA_D3D11_OPTIONS4', [ |
| (BOOL, 'ExtendedNV12SharedTextureSupported'), |
| ]) |
| |
| D3D11_SHADER_CACHE_SUPPORT_FLAGS = FakeEnum(UINT, [ |
| "D3D11_SHADER_CACHE_SUPPORT_NONE", |
| "D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE", |
| "D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE", |
| ]) |
| |
| D3D11_FEATURE_DATA_SHADER_CACHE = Struct("D3D11_FEATURE_DATA_SHADER_CACHE", [ |
| (D3D11_SHADER_CACHE_SUPPORT_FLAGS, 'SupportFlags'), |
| ]) |
| |
| D3D11_SHARED_RESOURCE_TIER = Enum("D3D11_SHARED_RESOURCE_TIER", [ |
| "D3D11_SHARED_RESOURCE_TIER_0", |
| "D3D11_SHARED_RESOURCE_TIER_1", |
| "D3D11_SHARED_RESOURCE_TIER_2", |
| ]) |
| |
| D3D11_FEATURE_DATA_D3D11_OPTIONS5 = Struct("D3D11_FEATURE_DATA_D3D11_OPTIONS5", [ |
| (D3D11_SHARED_RESOURCE_TIER, "SharedResourceTier"), |
| ]) |
| |
| |
| D3D11_FEATURE, D3D11_FEATURE_DATA = EnumPolymorphic("D3D11_FEATURE", "Feature", [ |
| ("D3D11_FEATURE_THREADING", Pointer(D3D11_FEATURE_DATA_THREADING)), |
| ("D3D11_FEATURE_DOUBLES", Pointer(D3D11_FEATURE_DATA_DOUBLES)), |
| ("D3D11_FEATURE_FORMAT_SUPPORT", Pointer(D3D11_FEATURE_DATA_FORMAT_SUPPORT)), |
| ("D3D11_FEATURE_FORMAT_SUPPORT2", Pointer(D3D11_FEATURE_DATA_FORMAT_SUPPORT2)), |
| ("D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS", Pointer(D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS)), |
| ("D3D11_FEATURE_D3D11_OPTIONS", Pointer(D3D11_FEATURE_DATA_D3D11_OPTIONS)), |
| ("D3D11_FEATURE_ARCHITECTURE_INFO", Pointer(D3D11_FEATURE_DATA_ARCHITECTURE_INFO)), |
| ("D3D11_FEATURE_D3D9_OPTIONS", Pointer(D3D11_FEATURE_DATA_D3D9_OPTIONS)), |
| ("D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT", Pointer(D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT)), |
| ("D3D11_FEATURE_D3D9_SHADOW_SUPPORT", Pointer(D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT)), |
| ("D3D11_FEATURE_D3D11_OPTIONS1", Pointer(D3D11_FEATURE_DATA_D3D11_OPTIONS1)), |
| ("D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT", Pointer(D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT)), |
| ("D3D11_FEATURE_MARKER_SUPPORT", Pointer(D3D11_FEATURE_DATA_MARKER_SUPPORT)), |
| ("D3D11_FEATURE_D3D9_OPTIONS1", Pointer(D3D11_FEATURE_DATA_D3D9_OPTIONS1)), |
| ("D3D11_FEATURE_D3D11_OPTIONS2", Pointer(D3D11_FEATURE_DATA_D3D11_OPTIONS2)), |
| ("D3D11_FEATURE_D3D11_OPTIONS3", Pointer(D3D11_FEATURE_DATA_D3D11_OPTIONS3)), |
| ("D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT", Pointer(D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT)), |
| ("D3D11_FEATURE_D3D11_OPTIONS4", Pointer(D3D11_FEATURE_DATA_D3D11_OPTIONS4)), |
| ("D3D11_FEATURE_SHADER_CACHE", Pointer(D3D11_FEATURE_DATA_SHADER_CACHE)), |
| ("D3D11_FEATURE_D3D11_OPTIONS5", Pointer(D3D11_FEATURE_DATA_D3D11_OPTIONS5)), |
| ], Blob(Void, "FeatureSupportDataSize"), False) |
| |
| D3D11_NUM_RTVS = FakeEnum(UINT, [ |
| "D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL", |
| ]) |
| |
| D3D11_NUM_UAVS = FakeEnum(UINT, [ |
| "D3D11_KEEP_UNORDERED_ACCESS_VIEWS", |
| ]) |
| |
| D3D11_SAMPLE_MASK = FakeEnum(UINT, [ |
| "D3D11_DEFAULT_SAMPLE_MASK" |
| ]) |
| |
| ID3D11DeviceContext.methods += [ |
| StdMethod(Void, "VSSetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "PSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "PSSetShader", [(ObjPointer(ID3D11PixelShader), "pPixelShader"), (Array(Const(ObjPointer(ID3D11ClassInstance)), "NumClassInstances"), "ppClassInstances"), (UINT, "NumClassInstances")]), |
| StdMethod(Void, "PSSetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(Const(ObjPointer(ID3D11SamplerState)), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "VSSetShader", [(ObjPointer(ID3D11VertexShader), "pVertexShader"), (Array(Const(ObjPointer(ID3D11ClassInstance)), "NumClassInstances"), "ppClassInstances"), (UINT, "NumClassInstances")]), |
| StdMethod(Void, "DrawIndexed", [(UINT, "IndexCount"), (UINT, "StartIndexLocation"), (INT, "BaseVertexLocation")]), |
| StdMethod(Void, "Draw", [(UINT, "VertexCount"), (UINT, "StartVertexLocation")]), |
| StdMethod(HRESULT, "Map", [(ObjPointer(ID3D11Resource), "pResource"), (UINT, "Subresource"), (D3D11_MAP, "MapType"), (D3D11_MAP_FLAG, "MapFlags"), Out(Pointer(D3D11_MAPPED_SUBRESOURCE), "pMappedResource")]), |
| StdMethod(Void, "Unmap", [(ObjPointer(ID3D11Resource), "pResource"), (UINT, "Subresource")]), |
| StdMethod(Void, "PSSetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "IASetInputLayout", [(ObjPointer(ID3D11InputLayout), "pInputLayout")]), |
| StdMethod(Void, "IASetVertexBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppVertexBuffers"), (Array(Const(UINT), "NumBuffers"), "pStrides"), (Array(Const(UINT), "NumBuffers"), "pOffsets")]), |
| StdMethod(Void, "IASetIndexBuffer", [(ObjPointer(ID3D11Buffer), "pIndexBuffer"), (DXGI_FORMAT, "Format"), (UINT, "Offset")]), |
| StdMethod(Void, "DrawIndexedInstanced", [(UINT, "IndexCountPerInstance"), (UINT, "InstanceCount"), (UINT, "StartIndexLocation"), (INT, "BaseVertexLocation"), (UINT, "StartInstanceLocation")]), |
| StdMethod(Void, "DrawInstanced", [(UINT, "VertexCountPerInstance"), (UINT, "InstanceCount"), (UINT, "StartVertexLocation"), (UINT, "StartInstanceLocation")]), |
| StdMethod(Void, "GSSetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "GSSetShader", [(ObjPointer(ID3D11GeometryShader), "pShader"), (Array(Const(ObjPointer(ID3D11ClassInstance)), "NumClassInstances"), "ppClassInstances"), (UINT, "NumClassInstances")]), |
| StdMethod(Void, "IASetPrimitiveTopology", [(D3D11_PRIMITIVE_TOPOLOGY, "Topology")]), |
| StdMethod(Void, "VSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "VSSetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(Const(ObjPointer(ID3D11SamplerState)), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "Begin", [(ObjPointer(ID3D11Asynchronous), "pAsync")]), |
| StdMethod(Void, "End", [(ObjPointer(ID3D11Asynchronous), "pAsync")]), |
| StdMethod(HRESULT, "GetData", [(ObjPointer(ID3D11Asynchronous), "pAsync"), Out(D3D11_QUERY_DATA, "pData"), (UINT, "DataSize"), (D3D11_ASYNC_GETDATA_FLAG, "GetDataFlags")]), |
| StdMethod(Void, "SetPredication", [(ObjPointer(ID3D11Predicate), "pPredicate"), (BOOL, "PredicateValue")]), |
| StdMethod(Void, "GSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "GSSetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(Const(ObjPointer(ID3D11SamplerState)), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "OMSetRenderTargets", [(UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11RenderTargetView)), "NumViews"), "ppRenderTargetViews"), (ObjPointer(ID3D11DepthStencilView), "pDepthStencilView")]), |
| StdMethod(Void, "OMSetRenderTargetsAndUnorderedAccessViews", [(UINT, "NumRTVs"), (Array(Const(ObjPointer(ID3D11RenderTargetView)), "NumRTVs == D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL ? 0 : NumRTVs"), "ppRenderTargetViews"), (ObjPointer(ID3D11DepthStencilView), "pDepthStencilView"), (UINT, "UAVStartSlot"), (UINT, "NumUAVs"), (Array(Const(ObjPointer(ID3D11UnorderedAccessView)), "NumUAVs == D3D11_KEEP_UNORDERED_ACCESS_VIEWS ? 0 : NumUAVs"), "ppUnorderedAccessViews"), (Array(Const(UINT), "NumUAVs"), "pUAVInitialCounts")]), |
| StdMethod(Void, "OMSetBlendState", [(ObjPointer(ID3D11BlendState), "pBlendState"), (Array(Const(FLOAT), 4), "BlendFactor"), (D3D11_SAMPLE_MASK, "SampleMask")]), |
| StdMethod(Void, "OMSetDepthStencilState", [(ObjPointer(ID3D11DepthStencilState), "pDepthStencilState"), (UINT, "StencilRef")]), |
| StdMethod(Void, "SOSetTargets", [(UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppSOTargets"), (Array(Const(UINT), "NumBuffers"), "pOffsets")]), |
| StdMethod(Void, "DrawAuto", []), |
| StdMethod(Void, "DrawIndexedInstancedIndirect", [(ObjPointer(ID3D11Buffer), "pBufferForArgs"), (UINT, "AlignedByteOffsetForArgs")]), |
| StdMethod(Void, "DrawInstancedIndirect", [(ObjPointer(ID3D11Buffer), "pBufferForArgs"), (UINT, "AlignedByteOffsetForArgs")]), |
| StdMethod(Void, "Dispatch", [(UINT, "ThreadGroupCountX"), (UINT, "ThreadGroupCountY"), (UINT, "ThreadGroupCountZ")]), |
| StdMethod(Void, "DispatchIndirect", [(ObjPointer(ID3D11Buffer), "pBufferForArgs"), (UINT, "AlignedByteOffsetForArgs")]), |
| StdMethod(Void, "RSSetState", [(ObjPointer(ID3D11RasterizerState), "pRasterizerState")]), |
| StdMethod(Void, "RSSetViewports", [(UINT, "NumViewports"), (Array(Const(D3D11_VIEWPORT), "NumViewports"), "pViewports")]), |
| StdMethod(Void, "RSSetScissorRects", [(UINT, "NumRects"), (Array(Const(D3D11_RECT), "NumRects"), "pRects")]), |
| StdMethod(Void, "CopySubresourceRegion", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (UINT, "DstX"), (UINT, "DstY"), (UINT, "DstZ"), (ObjPointer(ID3D11Resource), "pSrcResource"), (UINT, "SrcSubresource"), (Pointer(Const(D3D11_BOX)), "pSrcBox")]), |
| StdMethod(Void, "CopyResource", [(ObjPointer(ID3D11Resource), "pDstResource"), (ObjPointer(ID3D11Resource), "pSrcResource")]), |
| StdMethod(Void, "UpdateSubresource", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(Const(D3D11_BOX)), "pDstBox"), (Blob(Const(Void), "_calcSubresourceSize(pDstResource, DstSubresource, pDstBox, SrcRowPitch, SrcDepthPitch)"), "pSrcData"), (UINT, "SrcRowPitch"), (UINT, "SrcDepthPitch")]), |
| StdMethod(Void, "CopyStructureCount", [(ObjPointer(ID3D11Buffer), "pDstBuffer"), (UINT, "DstAlignedByteOffset"), (ObjPointer(ID3D11UnorderedAccessView), "pSrcView")]), |
| StdMethod(Void, "ClearRenderTargetView", [(ObjPointer(ID3D11RenderTargetView), "pRenderTargetView"), (Array(Const(FLOAT), 4), "ColorRGBA")]), |
| StdMethod(Void, "ClearUnorderedAccessViewUint", [(ObjPointer(ID3D11UnorderedAccessView), "pUnorderedAccessView"), (Array(Const(UINT), 4), "Values")]), |
| StdMethod(Void, "ClearUnorderedAccessViewFloat", [(ObjPointer(ID3D11UnorderedAccessView), "pUnorderedAccessView"), (Array(Const(FLOAT), 4), "Values")]), |
| StdMethod(Void, "ClearDepthStencilView", [(ObjPointer(ID3D11DepthStencilView), "pDepthStencilView"), (D3D11_CLEAR_FLAG, "ClearFlags"), (FLOAT, "Depth"), (UINT8, "Stencil")]), |
| StdMethod(Void, "GenerateMips", [(ObjPointer(ID3D11ShaderResourceView), "pShaderResourceView")]), |
| StdMethod(Void, "SetResourceMinLOD", [(ObjPointer(ID3D11Resource), "pResource"), (FLOAT, "MinLOD")]), |
| StdMethod(FLOAT, "GetResourceMinLOD", [(ObjPointer(ID3D11Resource), "pResource")], sideeffects=False), |
| StdMethod(Void, "ResolveSubresource", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (ObjPointer(ID3D11Resource), "pSrcResource"), (UINT, "SrcSubresource"), (DXGI_FORMAT, "Format")]), |
| StdMethod(Void, "ExecuteCommandList", [(ObjPointer(ID3D11CommandList), "pCommandList"), (BOOL, "RestoreContextState")]), |
| StdMethod(Void, "HSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "HSSetShader", [(ObjPointer(ID3D11HullShader), "pHullShader"), (Array(Const(ObjPointer(ID3D11ClassInstance)), "NumClassInstances"), "ppClassInstances"), (UINT, "NumClassInstances")]), |
| StdMethod(Void, "HSSetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(Const(ObjPointer(ID3D11SamplerState)), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "HSSetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "DSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "DSSetShader", [(ObjPointer(ID3D11DomainShader), "pDomainShader"), (Array(Const(ObjPointer(ID3D11ClassInstance)), "NumClassInstances"), "ppClassInstances"), (UINT, "NumClassInstances")]), |
| StdMethod(Void, "DSSetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(Const(ObjPointer(ID3D11SamplerState)), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "DSSetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "CSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "CSSetUnorderedAccessViews", [(UINT, "StartSlot"), (UINT, "NumUAVs"), (Array(Const(ObjPointer(ID3D11UnorderedAccessView)), "NumUAVs"), "ppUnorderedAccessViews"), (Array(Const(UINT), "NumUAVs"), "pUAVInitialCounts")]), |
| StdMethod(Void, "CSSetShader", [(ObjPointer(ID3D11ComputeShader), "pComputeShader"), (Array(Const(ObjPointer(ID3D11ClassInstance)), "NumClassInstances"), "ppClassInstances"), (UINT, "NumClassInstances")]), |
| StdMethod(Void, "CSSetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(Const(ObjPointer(ID3D11SamplerState)), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "CSSetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "VSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "PSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), Out(Array(ObjPointer(ID3D11ShaderResourceView), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "PSGetShader", [Out(Pointer(ObjPointer(ID3D11PixelShader)), "ppPixelShader"), Out(Array(ObjPointer(ID3D11ClassInstance), "*pNumClassInstances"), "ppClassInstances"), InOut(Pointer(UINT), "pNumClassInstances")]), |
| StdMethod(Void, "PSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), Out(Array(ObjPointer(ID3D11SamplerState), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "VSGetShader", [Out(Pointer(ObjPointer(ID3D11VertexShader)), "ppVertexShader"), Out(Array(ObjPointer(ID3D11ClassInstance), "*pNumClassInstances"), "ppClassInstances"), InOut(Pointer(UINT), "pNumClassInstances")]), |
| StdMethod(Void, "PSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "IAGetInputLayout", [Out(Pointer(ObjPointer(ID3D11InputLayout)), "ppInputLayout")]), |
| StdMethod(Void, "IAGetVertexBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppVertexBuffers"), Out(Array(UINT, "NumBuffers"), "pStrides"), Out(Array(UINT, "NumBuffers"), "pOffsets")]), |
| StdMethod(Void, "IAGetIndexBuffer", [Out(Pointer(ObjPointer(ID3D11Buffer)), "pIndexBuffer"), Out(Pointer(DXGI_FORMAT), "Format"), Out(Pointer(UINT), "Offset")]), |
| StdMethod(Void, "GSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "GSGetShader", [Out(Pointer(ObjPointer(ID3D11GeometryShader)), "ppGeometryShader"), Out(Array(ObjPointer(ID3D11ClassInstance), "*pNumClassInstances"), "ppClassInstances"), InOut(Pointer(UINT), "pNumClassInstances")]), |
| StdMethod(Void, "IAGetPrimitiveTopology", [Out(Pointer(D3D11_PRIMITIVE_TOPOLOGY), "pTopology")], sideeffects=False), |
| StdMethod(Void, "VSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), Out(Array(ObjPointer(ID3D11ShaderResourceView), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "VSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), Out(Array(ObjPointer(ID3D11SamplerState), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "GetPredication", [Out(Pointer(ObjPointer(ID3D11Predicate)), "ppPredicate"), Out(Pointer(BOOL), "pPredicateValue")]), |
| StdMethod(Void, "GSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), Out(Array(ObjPointer(ID3D11ShaderResourceView), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "GSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), Out(Array(ObjPointer(ID3D11SamplerState), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "OMGetRenderTargets", [(UINT, "NumViews"), Out(Array(ObjPointer(ID3D11RenderTargetView), "NumViews"), "ppRenderTargetViews"), Out(Pointer(ObjPointer(ID3D11DepthStencilView)), "ppDepthStencilView")]), |
| StdMethod(Void, "OMGetRenderTargetsAndUnorderedAccessViews", [(D3D11_NUM_RTVS, "NumRTVs"), Out(Array(ObjPointer(ID3D11RenderTargetView), "NumRTVs"), "ppRenderTargetViews"), Out(Pointer(ObjPointer(ID3D11DepthStencilView)), "ppDepthStencilView"), (UINT, "UAVStartSlot"), (D3D11_NUM_UAVS, "NumUAVs"), Out(Array(ObjPointer(ID3D11UnorderedAccessView), "NumUAVs"), "ppUnorderedAccessViews")]), |
| StdMethod(Void, "OMGetBlendState", [Out(Pointer(ObjPointer(ID3D11BlendState)), "ppBlendState"), Out(Array(FLOAT, 4), "BlendFactor"), Out(Pointer(D3D11_SAMPLE_MASK), "pSampleMask")]), |
| StdMethod(Void, "OMGetDepthStencilState", [Out(Pointer(ObjPointer(ID3D11DepthStencilState)), "ppDepthStencilState"), Out(Pointer(UINT), "pStencilRef")]), |
| StdMethod(Void, "SOGetTargets", [(UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppSOTargets")]), |
| StdMethod(Void, "RSGetState", [Out(Pointer(ObjPointer(ID3D11RasterizerState)), "ppRasterizerState")]), |
| StdMethod(Void, "RSGetViewports", [InOut(Pointer(UINT), "pNumViewports"), Out(Array(D3D11_VIEWPORT, "*pNumViewports"), "pViewports")], sideeffects=False), |
| StdMethod(Void, "RSGetScissorRects", [InOut(Pointer(UINT), "pNumRects"), Out(Array(D3D11_RECT, "*pNumRects"), "pRects")], sideeffects=False), |
| StdMethod(Void, "HSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), Out(Array(ObjPointer(ID3D11ShaderResourceView), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "HSGetShader", [Out(Pointer(ObjPointer(ID3D11HullShader)), "ppHullShader"), Out(Array(ObjPointer(ID3D11ClassInstance), "*pNumClassInstances"), "ppClassInstances"), InOut(Pointer(UINT), "pNumClassInstances")]), |
| StdMethod(Void, "HSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), Out(Array(ObjPointer(ID3D11SamplerState), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "HSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "DSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), Out(Array(ObjPointer(ID3D11ShaderResourceView), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "DSGetShader", [Out(Pointer(ObjPointer(ID3D11DomainShader)), "ppDomainShader"), Out(Array(ObjPointer(ID3D11ClassInstance), "*pNumClassInstances"), "ppClassInstances"), InOut(Pointer(UINT), "pNumClassInstances")]), |
| StdMethod(Void, "DSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), Out(Array(ObjPointer(ID3D11SamplerState), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "DSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "CSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), Out(Array(ObjPointer(ID3D11ShaderResourceView), "NumViews"), "ppShaderResourceViews")]), |
| StdMethod(Void, "CSGetUnorderedAccessViews", [(UINT, "StartSlot"), (UINT, "NumUAVs"), Out(Array(ObjPointer(ID3D11UnorderedAccessView), "NumUAVs"), "ppUnorderedAccessViews")]), |
| StdMethod(Void, "CSGetShader", [Out(Pointer(ObjPointer(ID3D11ComputeShader)), "ppComputeShader"), Out(Array(ObjPointer(ID3D11ClassInstance), "*pNumClassInstances"), "ppClassInstances"), InOut(Pointer(UINT), "pNumClassInstances")]), |
| StdMethod(Void, "CSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), Out(Array(ObjPointer(ID3D11SamplerState), "NumSamplers"), "ppSamplers")]), |
| StdMethod(Void, "CSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), |
| StdMethod(Void, "ClearState", []), |
| StdMethod(Void, "Flush", []), |
| StdMethod(D3D11_DEVICE_CONTEXT_TYPE, "GetType", [], sideeffects=False), |
| StdMethod(UINT, "GetContextFlags", [], sideeffects=False), |
| StdMethod(HRESULT, "FinishCommandList", [(BOOL, "RestoreDeferredContextState"), Out(Pointer(ObjPointer(ID3D11CommandList)), "ppCommandList")]), |
| ] |
| |
| D3D11_CREATE_DEVICE_FLAG = Flags(UINT, [ |
| "D3D11_CREATE_DEVICE_SINGLETHREADED", |
| "D3D11_CREATE_DEVICE_DEBUG", |
| "D3D11_CREATE_DEVICE_SWITCH_TO_REF", |
| "D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS", |
| "D3D11_CREATE_DEVICE_BGRA_SUPPORT", |
| "D3D11_CREATE_DEVICE_DEBUGGABLE", |
| "D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY", |
| "D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT", |
| "D3D11_CREATE_DEVICE_VIDEO_SUPPORT", |
| ]) |
| |
| D3D_FEATURE_LEVEL = Enum("D3D_FEATURE_LEVEL", [ |
| "D3D_FEATURE_LEVEL_9_1", |
| "D3D_FEATURE_LEVEL_9_2", |
| "D3D_FEATURE_LEVEL_9_3", |
| "D3D_FEATURE_LEVEL_10_0", |
| "D3D_FEATURE_LEVEL_10_1", |
| "D3D_FEATURE_LEVEL_11_0", |
| "D3D_FEATURE_LEVEL_11_1", |
| "D3D_FEATURE_LEVEL_12_0", |
| "D3D_FEATURE_LEVEL_12_1", |
| ]) |
| |
| D3D11_RASTERIZED_STREAM = FakeEnum(UINT, [ |
| "D3D11_SO_NO_RASTERIZED_STREAM", |
| ]) |
| |
| ID3D11Device.methods += [ |
| StdMethod(HRESULT, "CreateBuffer", [(Pointer(Const(D3D11_BUFFER_DESC)), "pDesc"), (Array(Const(D3D11_SUBRESOURCE_DATA), 1), "pInitialData"), Out(Pointer(ObjPointer(ID3D11Buffer)), "ppBuffer")]), |
| StdMethod(HRESULT, "CreateTexture1D", [(Pointer(Const(D3D11_TEXTURE1D_DESC)), "pDesc"), (Array(Const(D3D11_SUBRESOURCE_DATA), "_getNumSubResources(pDesc)"), "pInitialData"), Out(Pointer(ObjPointer(ID3D11Texture1D)), "ppTexture1D")]), |
| StdMethod(HRESULT, "CreateTexture2D", [(Pointer(Const(D3D11_TEXTURE2D_DESC)), "pDesc"), (Array(Const(D3D11_SUBRESOURCE_DATA), "_getNumSubResources(pDesc)"), "pInitialData"), Out(Pointer(ObjPointer(ID3D11Texture2D)), "ppTexture2D")]), |
| StdMethod(HRESULT, "CreateTexture3D", [(Pointer(Const(D3D11_TEXTURE3D_DESC)), "pDesc"), (Array(Const(D3D11_SUBRESOURCE_DATA), "_getNumSubResources(pDesc)"), "pInitialData"), Out(Pointer(ObjPointer(ID3D11Texture3D)), "ppTexture3D")]), |
| StdMethod(HRESULT, "CreateShaderResourceView", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_SHADER_RESOURCE_VIEW_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11ShaderResourceView)), "ppSRView")]), |
| StdMethod(HRESULT, "CreateUnorderedAccessView", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_UNORDERED_ACCESS_VIEW_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11UnorderedAccessView)), "ppUAView")]), |
| StdMethod(HRESULT, "CreateRenderTargetView", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_RENDER_TARGET_VIEW_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11RenderTargetView)), "ppRTView")]), |
| StdMethod(HRESULT, "CreateDepthStencilView", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_DEPTH_STENCIL_VIEW_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11DepthStencilView)), "ppDepthStencilView")]), |
| StdMethod(HRESULT, "CreateInputLayout", [(Array(Const(D3D11_INPUT_ELEMENT_DESC), "NumElements"), "pInputElementDescs"), (UINT, "NumElements"), (Blob(Const(Void), "BytecodeLength"), "pShaderBytecodeWithInputSignature"), (SIZE_T, "BytecodeLength"), Out(Pointer(ObjPointer(ID3D11InputLayout)), "ppInputLayout")]), |
| StdMethod(HRESULT, "CreateVertexShader", [(Blob(Const(Void), "BytecodeLength"), "pShaderBytecode"), (SIZE_T, "BytecodeLength"), (ObjPointer(ID3D11ClassLinkage), "pClassLinkage"), Out(Pointer(ObjPointer(ID3D11VertexShader)), "ppVertexShader")]), |
| StdMethod(HRESULT, "CreateGeometryShader", [(Blob(Const(Void), "BytecodeLength"), "pShaderBytecode"), (SIZE_T, "BytecodeLength"), (ObjPointer(ID3D11ClassLinkage), "pClassLinkage"), Out(Pointer(ObjPointer(ID3D11GeometryShader)), "ppGeometryShader")]), |
| StdMethod(HRESULT, "CreateGeometryShaderWithStreamOutput", [(Blob(Const(Void), "BytecodeLength"), "pShaderBytecode"), (SIZE_T, "BytecodeLength"), (Array(Const(D3D11_SO_DECLARATION_ENTRY), "NumEntries"), "pSODeclaration"), (UINT, "NumEntries"), (Array(Const(UINT), "NumStrides"), "pBufferStrides"), (UINT, "NumStrides"), (D3D11_RASTERIZED_STREAM, "RasterizedStream"), (ObjPointer(ID3D11ClassLinkage), "pClassLinkage"), Out(Pointer(ObjPointer(ID3D11GeometryShader)), "ppGeometryShader")]), |
| StdMethod(HRESULT, "CreatePixelShader", [(Blob(Const(Void), "BytecodeLength"), "pShaderBytecode"), (SIZE_T, "BytecodeLength"), (ObjPointer(ID3D11ClassLinkage), "pClassLinkage"), Out(Pointer(ObjPointer(ID3D11PixelShader)), "ppPixelShader")]), |
| StdMethod(HRESULT, "CreateHullShader", [(Blob(Const(Void), "BytecodeLength"), "pShaderBytecode"), (SIZE_T, "BytecodeLength"), (ObjPointer(ID3D11ClassLinkage), "pClassLinkage"), Out(Pointer(ObjPointer(ID3D11HullShader)), "ppHullShader")]), |
| StdMethod(HRESULT, "CreateDomainShader", [(Blob(Const(Void), "BytecodeLength"), "pShaderBytecode"), (SIZE_T, "BytecodeLength"), (ObjPointer(ID3D11ClassLinkage), "pClassLinkage"), Out(Pointer(ObjPointer(ID3D11DomainShader)), "ppDomainShader")]), |
| StdMethod(HRESULT, "CreateComputeShader", [(Blob(Const(Void), "BytecodeLength"), "pShaderBytecode"), (SIZE_T, "BytecodeLength"), (ObjPointer(ID3D11ClassLinkage), "pClassLinkage"), Out(Pointer(ObjPointer(ID3D11ComputeShader)), "ppComputeShader")]), |
| StdMethod(HRESULT, "CreateClassLinkage", [Out(Pointer(ObjPointer(ID3D11ClassLinkage)), "ppLinkage")]), |
| StdMethod(HRESULT, "CreateBlendState", [(Pointer(Const(D3D11_BLEND_DESC)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D11BlendState)), "ppBlendState")]), |
| StdMethod(HRESULT, "CreateDepthStencilState", [(Pointer(Const(D3D11_DEPTH_STENCIL_DESC)), "pDepthStencilDesc"), Out(Pointer(ObjPointer(ID3D11DepthStencilState)), "ppDepthStencilState")]), |
| StdMethod(HRESULT, "CreateRasterizerState", [(Pointer(Const(D3D11_RASTERIZER_DESC)), "pRasterizerDesc"), Out(Pointer(ObjPointer(ID3D11RasterizerState)), "ppRasterizerState")]), |
| StdMethod(HRESULT, "CreateSamplerState", [(Pointer(Const(D3D11_SAMPLER_DESC)), "pSamplerDesc"), Out(Pointer(ObjPointer(ID3D11SamplerState)), "ppSamplerState")]), |
| StdMethod(HRESULT, "CreateQuery", [(Pointer(Const(D3D11_QUERY_DESC)), "pQueryDesc"), Out(Pointer(ObjPointer(ID3D11Query)), "ppQuery")]), |
| StdMethod(HRESULT, "CreatePredicate", [(Pointer(Const(D3D11_QUERY_DESC)), "pPredicateDesc"), Out(Pointer(ObjPointer(ID3D11Predicate)), "ppPredicate")]), |
| StdMethod(HRESULT, "CreateCounter", [(Pointer(Const(D3D11_COUNTER_DESC)), "pCounterDesc"), Out(Pointer(ObjPointer(ID3D11Counter)), "ppCounter")]), |
| StdMethod(HRESULT, "CreateDeferredContext", [(UINT, "ContextFlags"), Out(Pointer(ObjPointer(ID3D11DeviceContext)), "ppDeferredContext")]), |
| StdMethod(HRESULT, "OpenSharedResource", [(RAW_HANDLE, "hResource"), (REFIID, "ReturnedInterface"), Out(Pointer(ObjPointer(Void)), "ppResource")]), |
| StdMethod(HRESULT, "CheckFormatSupport", [(DXGI_FORMAT, "Format"), Out(Pointer(D3D11_FORMAT_SUPPORT), "pFormatSupport")], sideeffects=False), |
| StdMethod(HRESULT, "CheckMultisampleQualityLevels", [(DXGI_FORMAT, "Format"), (UINT, "SampleCount"), Out(Pointer(UINT), "pNumQualityLevels")], sideeffects=False), |
| StdMethod(Void, "CheckCounterInfo", [Out(Pointer(D3D11_COUNTER_INFO), "pCounterInfo")], sideeffects=False), |
| StdMethod(HRESULT, "CheckCounter", [(Pointer(Const(D3D11_COUNTER_DESC)), "pDesc"), Out(Pointer(D3D11_COUNTER_TYPE), "pType"), Out(Pointer(UINT), "pActiveCounters"), Out(LPSTR, "szName"), Out(Pointer(UINT), "pNameLength"), Out(LPSTR, "szUnits"), Out(Pointer(UINT), "pUnitsLength"), Out(LPSTR, "szDescription"), Out(Pointer(UINT), "pDescriptionLength")], sideeffects=False), |
| StdMethod(HRESULT, "CheckFeatureSupport", [(D3D11_FEATURE, "Feature"), Out(D3D11_FEATURE_DATA, "pFeatureSupportData"), (UINT, "FeatureSupportDataSize")], sideeffects=False), |
| StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "guid"), InOut(Pointer(UINT), "pDataSize"), Out(OpaquePointer(Void), "pData")], sideeffects=False), |
| StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "guid"), (UINT, "DataSize"), (OpaqueBlob(Const(Void), "DataSize"), "pData")]), |
| StdMethod(HRESULT, "SetPrivateDataInterface", [(REFGUID, "guid"), (OpaquePointer(Const(IUnknown)), "pData")], sideeffects=False), |
| StdMethod(D3D_FEATURE_LEVEL, "GetFeatureLevel", [], sideeffects=False), |
| StdMethod(D3D11_CREATE_DEVICE_FLAG, "GetCreationFlags", [], sideeffects=False), |
| StdMethod(HRESULT, "GetDeviceRemovedReason", [], sideeffects=False), |
| StdMethod(Void, "GetImmediateContext", [Out(Pointer(ObjPointer(ID3D11DeviceContext)), "ppImmediateContext")]), |
| StdMethod(HRESULT, "SetExceptionMode", [(D3D11_RAISE_FLAG, "RaiseFlags")]), |
| StdMethod(D3D11_RAISE_FLAG, "GetExceptionMode", [], sideeffects=False), |
| ] |
| |
| |
| D3D_DRIVER_TYPE = Enum("D3D_DRIVER_TYPE", [ |
| "D3D_DRIVER_TYPE_UNKNOWN", |
| "D3D_DRIVER_TYPE_HARDWARE", |
| "D3D_DRIVER_TYPE_REFERENCE", |
| "D3D_DRIVER_TYPE_NULL", |
| "D3D_DRIVER_TYPE_SOFTWARE", |
| "D3D_DRIVER_TYPE_WARP", |
| ]) |
| |
| |
| d3d11 = Module("d3d11") |
| |
| d3d11.addFunctions([ |
| StdFunction(HRESULT, "D3D11CreateDevice", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D11_CREATE_DEVICE_FLAG, "Flags"), (Array(Const(D3D_FEATURE_LEVEL), "FeatureLevels"), "pFeatureLevels"), (UINT, "FeatureLevels"), (UINT, "SDKVersion"), Out(Pointer(ObjPointer(ID3D11Device)), "ppDevice"), Out(Pointer(D3D_FEATURE_LEVEL), "pFeatureLevel"), Out(Pointer(ObjPointer(ID3D11DeviceContext)), "ppImmediateContext")]), |
| StdFunction(HRESULT, "D3D11CreateDeviceAndSwapChain", [(ObjPointer(IDXGIAdapter), "pAdapter"), (D3D_DRIVER_TYPE, "DriverType"), (HMODULE, "Software"), (D3D11_CREATE_DEVICE_FLAG, "Flags"), (Array(Const(D3D_FEATURE_LEVEL), "FeatureLevels"), "pFeatureLevels"), (UINT, "FeatureLevels"), (UINT, "SDKVersion"), (Pointer(Const(DXGI_SWAP_CHAIN_DESC)), "pSwapChainDesc"), Out(Pointer(ObjPointer(IDXGISwapChain)), "ppSwapChain"), Out(Pointer(ObjPointer(ID3D11Device)), "ppDevice"), Out(Pointer(D3D_FEATURE_LEVEL), "pFeatureLevel"), Out(Pointer(ObjPointer(ID3D11DeviceContext)), "ppImmediateContext")]), |
| ]) |
| |
| d3d11.addInterfaces([ |
| ID3D11Debug, |
| ID3D11InfoQueue, |
| ID3D11SwitchToRef, |
| ]) |
| |
| |
| # |
| # D3D11 Video |
| # |
| |
| D3D11_VIDEO_DECODER_DESC = Struct("D3D11_VIDEO_DECODER_DESC", [ |
| (GUID, "Guid"), |
| (UINT, "SampleWidth"), |
| (UINT, "SampleHeight"), |
| (DXGI_FORMAT, "OutputFormat"), |
| ]) |
| |
| D3D11_VIDEO_DECODER_CONFIG = Struct("D3D11_VIDEO_DECODER_CONFIG", [ |
| (GUID, "guidConfigBitstreamEncryption"), |
| (GUID, "guidConfigMBcontrolEncryption"), |
| (GUID, "guidConfigResidDiffEncryption"), |
| (UINT, "ConfigBitstreamRaw"), |
| (UINT, "ConfigMBcontrolRasterOrder"), |
| (UINT, "ConfigResidDiffHost"), |
| (UINT, "ConfigSpatialResid8"), |
| (UINT, "ConfigResid8Subtraction"), |
| (UINT, "ConfigSpatialHost8or9Clipping"), |
| (UINT, "ConfigSpatialResidInterleaved"), |
| (UINT, "ConfigIntraResidUnsigned"), |
| (UINT, "ConfigResidDiffAccelerator"), |
| (UINT, "ConfigHostInverseScan"), |
| (UINT, "ConfigSpecificIDCT"), |
| (UINT, "Config4GroupedCoefs"), |
| (USHORT, "ConfigMinRenderTargetBuffCount"), |
| (USHORT, "ConfigDecoderSpecific"), |
| ]) |
| |
| D3D11_VIDEO_DECODER_BUFFER_TYPE = Enum("D3D11_VIDEO_DECODER_BUFFER_TYPE", [ |
| "D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS", |
| "D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL", |
| "D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE", |
| "D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL", |
| "D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX", |
| "D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL", |
| "D3D11_VIDEO_DECODER_BUFFER_BITSTREAM", |
| "D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR", |
| "D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN", |
| ]) |
| |
| D3D11_AES_CTR_IV = Struct("D3D11_AES_CTR_IV", [ |
| (UINT64, "IV"), |
| (UINT64, "Count"), |
| ]) |
| |
| D3D11_ENCRYPTED_BLOCK_INFO = Struct("D3D11_ENCRYPTED_BLOCK_INFO", [ |
| (UINT, "NumEncryptedBytesAtBeginning"), |
| (UINT, "NumBytesInSkipPattern"), |
| (UINT, "NumBytesInEncryptPattern"), |
| ]) |
| |
| D3D11_VIDEO_DECODER_BUFFER_DESC = Struct("D3D11_VIDEO_DECODER_BUFFER_DESC", [ |
| (D3D11_VIDEO_DECODER_BUFFER_TYPE, "BufferType"), |
| (UINT, "BufferIndex"), |
| (UINT, "DataOffset"), |
| (UINT, "DataSize"), |
| (UINT, "FirstMBaddress"), |
| (UINT, "NumMBsInBuffer"), |
| (UINT, "Width"), |
| (UINT, "Height"), |
| (UINT, "Stride"), |
| (UINT, "ReservedBits"), |
| (Blob(Void, "{self}.IVSize"), "pIV"), |
| (UINT, "IVSize"), |
| (BOOL, "PartialEncryption"), |
| (D3D11_ENCRYPTED_BLOCK_INFO, "EncryptedBlockInfo"), |
| ]) |
| |
| D3D11_VIDEO_DECODER_EXTENSION = Struct("D3D11_VIDEO_DECODER_EXTENSION", [ |
| (UINT, "Function"), |
| (Blob(Void, "{self}.PrivateInputDataSize"), "pPrivateInputData"), |
| (UINT, "PrivateInputDataSize"), |
| (Blob(Void, "{self}.PrivateOutputDataSize"), "pPrivateOutputData"), |
| (UINT, "PrivateOutputDataSize"), |
| (UINT, "ResourceCount"), |
| (Array(ObjPointer(ID3D11Resource), "{self}.ResourceCount"), "ppResourceList"), |
| ]) |
| |
| ID3D11VideoDecoder = Interface("ID3D11VideoDecoder", ID3D11DeviceChild) |
| ID3D11VideoDecoder.methods += [ |
| StdMethod(HRESULT, "GetCreationParameters", [Out(Pointer(D3D11_VIDEO_DECODER_DESC), "pVideoDesc"), Out(Pointer(D3D11_VIDEO_DECODER_CONFIG), "pConfig")], sideeffects=False), |
| StdMethod(HRESULT, "GetDriverHandle", [Out(Pointer(HANDLE), "pDriverHandle")]), |
| ] |
| |
| D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT", |
| "D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_DEVICE_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE", |
| "D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC", |
| "D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION", |
| "D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION", |
| "D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR", |
| "D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_FORMAT_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED", |
| "D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP", |
| "D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY", |
| "D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE", |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING", |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT", |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION", |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING", |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION", |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION", |
| "D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET", |
| "D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED", |
| "D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED", |
| "D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD", |
| "D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_CAPS = Struct("D3D11_VIDEO_PROCESSOR_CAPS", [ |
| (D3D11_VIDEO_PROCESSOR_DEVICE_CAPS, "DeviceCaps"), |
| (D3D11_VIDEO_PROCESSOR_FEATURE_CAPS, "FeatureCaps"), |
| (D3D11_VIDEO_PROCESSOR_FILTER_CAPS, "FilterCaps"), |
| (D3D11_VIDEO_PROCESSOR_FORMAT_CAPS, "InputFormatCaps"), |
| (D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS, "AutoStreamCaps"), |
| (D3D11_VIDEO_PROCESSOR_STEREO_CAPS, "StereoCaps"), |
| (UINT, "RateConversionCapsCount"), |
| (UINT, "MaxInputStreams"), |
| (UINT, "MaxStreamStates"), |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND", |
| "D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB", |
| "D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE", |
| "D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION", |
| "D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE", |
| "D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS = Flags(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223", |
| "D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS = Struct("D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS", [ |
| (UINT, "PastFrames"), |
| (UINT, "FutureFrames"), |
| (D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS, "ProcessorCaps"), |
| (D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS, "ITelecineCaps"), |
| (UINT, "CustomRateCount"), |
| ]) |
| |
| D3D11_CONTENT_PROTECTION_CAPS = Flags(UINT, [ |
| "D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE", |
| "D3D11_CONTENT_PROTECTION_CAPS_HARDWARE", |
| "D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON", |
| "D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION", |
| "D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY", |
| "D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY", |
| "D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK", |
| "D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY", |
| "D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV", |
| "D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY", |
| "D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT", |
| "D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED", |
| "D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE", |
| "D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN", |
| "D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION", |
| ]) |
| |
| D3D11_VIDEO_CONTENT_PROTECTION_CAPS = Struct("D3D11_VIDEO_CONTENT_PROTECTION_CAPS", [ |
| (D3D11_CONTENT_PROTECTION_CAPS, "Caps"), |
| (UINT, "KeyExchangeTypeCount"), |
| (UINT, "BlockAlignmentSize"), |
| (ULONGLONG, "ProtectedMemorySize"), |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_CUSTOM_RATE = Struct("D3D11_VIDEO_PROCESSOR_CUSTOM_RATE", [ |
| (DXGI_RATIONAL, "CustomRate"), |
| (UINT, "OutputFrames"), |
| (BOOL, "InputInterlaced"), |
| (UINT, "InputFramesOrFields"), |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_FILTER = Enum("D3D11_VIDEO_PROCESSOR_FILTER", [ |
| "D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS", |
| "D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST", |
| "D3D11_VIDEO_PROCESSOR_FILTER_HUE", |
| "D3D11_VIDEO_PROCESSOR_FILTER_SATURATION", |
| "D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION", |
| "D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT", |
| "D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING", |
| "D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_FILTER_RANGE = Struct("D3D11_VIDEO_PROCESSOR_FILTER_RANGE", [ |
| (Int, "Minimum"), |
| (Int, "Maximum"), |
| (Int, "Default"), |
| (Float, "Multiplier"), |
| ]) |
| |
| D3D11_VIDEO_FRAME_FORMAT = Enum("D3D11_VIDEO_FRAME_FORMAT", [ |
| "D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE", |
| "D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST", |
| "D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST", |
| ]) |
| |
| D3D11_VIDEO_USAGE = Enum("D3D11_VIDEO_USAGE", [ |
| "D3D11_VIDEO_USAGE_PLAYBACK_NORMAL", |
| "D3D11_VIDEO_USAGE_OPTIMAL_SPEED", |
| "D3D11_VIDEO_USAGE_OPTIMAL_QUALITY", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_CONTENT_DESC = Struct("D3D11_VIDEO_PROCESSOR_CONTENT_DESC", [ |
| (D3D11_VIDEO_FRAME_FORMAT, "InputFrameFormat"), |
| (DXGI_RATIONAL, "InputFrameRate"), |
| (UINT, "InputWidth"), |
| (UINT, "InputHeight"), |
| (DXGI_RATIONAL, "OutputFrameRate"), |
| (UINT, "OutputWidth"), |
| (UINT, "OutputHeight"), |
| (D3D11_VIDEO_USAGE, "Usage"), |
| ]) |
| |
| ID3D11VideoProcessorEnumerator = Interface("ID3D11VideoProcessorEnumerator", ID3D11DeviceChild) |
| ID3D11VideoProcessorEnumerator.methods += [ |
| StdMethod(HRESULT, "GetVideoProcessorContentDesc", [Out(Pointer(D3D11_VIDEO_PROCESSOR_CONTENT_DESC), "pContentDesc")], sideeffects=False), |
| StdMethod(HRESULT, "CheckVideoProcessorFormat", [(DXGI_FORMAT, "Format"), Out(Pointer(D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT), "pFlags")], sideeffects=False), |
| StdMethod(HRESULT, "GetVideoProcessorCaps", [Out(Pointer(D3D11_VIDEO_PROCESSOR_CAPS), "pCaps")], sideeffects=False), |
| StdMethod(HRESULT, "GetVideoProcessorRateConversionCaps", [(UINT, "TypeIndex"), Out(Pointer(D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS), "pCaps")], sideeffects=False), |
| StdMethod(HRESULT, "GetVideoProcessorCustomRate", [(UINT, "TypeIndex"), (UINT, "CustomRateIndex"), Out(Pointer(D3D11_VIDEO_PROCESSOR_CUSTOM_RATE), "pRate")], sideeffects=False), |
| StdMethod(HRESULT, "GetVideoProcessorFilterRange", [(D3D11_VIDEO_PROCESSOR_FILTER, "Filter"), Out(Pointer(D3D11_VIDEO_PROCESSOR_FILTER_RANGE), "pRange")], sideeffects=False), |
| ] |
| |
| D3D11_VIDEO_COLOR_RGBA = Struct("D3D11_VIDEO_COLOR_RGBA", [ |
| (Float, "R"), |
| (Float, "G"), |
| (Float, "B"), |
| (Float, "A"), |
| ]) |
| |
| D3D11_VIDEO_COLOR_YCbCrA = Struct("D3D11_VIDEO_COLOR_YCbCrA", [ |
| (Float, "Y"), |
| (Float, "Cb"), |
| (Float, "Cr"), |
| (Float, "A"), |
| ]) |
| |
| D3D11_VIDEO_COLOR = Struct("D3D11_VIDEO_COLOR", [ |
| (D3D11_VIDEO_COLOR_YCbCrA, "YCbCr"), |
| #(D3D11_VIDEO_COLOR_RGBA, "RGBA"), |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE = FakeEnum(UINT, [ |
| "D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED", |
| "D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235", |
| "D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_COLOR_SPACE = Struct("D3D11_VIDEO_PROCESSOR_COLOR_SPACE", [ |
| (UINT, "Usage"), |
| (UINT, "RGB_Range"), |
| (UINT, "YCbCr_Matrix"), |
| (UINT, "YCbCr_xvYCC"), |
| (D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE, "Nominal_Range"), |
| (UINT, "Reserved"), |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE = Enum("D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE", [ |
| "D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE", |
| "D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND", |
| "D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION", |
| "D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_OUTPUT_RATE = Enum("D3D11_VIDEO_PROCESSOR_OUTPUT_RATE", [ |
| "D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL", |
| "D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF", |
| "D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT = Enum("D3D11_VIDEO_PROCESSOR_STEREO_FORMAT", [ |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE = Enum("D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE", [ |
| "D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0", |
| "D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1", |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_ROTATION = Enum("D3D11_VIDEO_PROCESSOR_ROTATION", [ |
| "D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY", |
| "D3D11_VIDEO_PROCESSOR_ROTATION_90", |
| "D3D11_VIDEO_PROCESSOR_ROTATION_180", |
| "D3D11_VIDEO_PROCESSOR_ROTATION_270", |
| ]) |
| |
| ID3D11VideoProcessorInputView = Interface("ID3D11VideoProcessorInputView", ID3D11View) |
| |
| D3D11_VIDEO_PROCESSOR_STREAM = Struct("D3D11_VIDEO_PROCESSOR_STREAM", [ |
| (BOOL, "Enable"), |
| (UINT, "OutputIndex"), |
| (UINT, "InputFrameOrField"), |
| (UINT, "PastFrames"), |
| (UINT, "FutureFrames"), |
| (Array(ObjPointer(ID3D11VideoProcessorInputView), "{self}.PastFrames"), "ppPastSurfaces"), |
| (ObjPointer(ID3D11VideoProcessorInputView), "pInputSurface"), |
| (Array(ObjPointer(ID3D11VideoProcessorInputView), "{self}.FutureFrames"), "ppFutureSurfaces"), |
| (Array(ObjPointer(ID3D11VideoProcessorInputView), "{self}.PastFrames"), "ppPastSurfacesRight"), |
| (ObjPointer(ID3D11VideoProcessorInputView), "pInputSurfaceRight"), |
| (Array(ObjPointer(ID3D11VideoProcessorInputView), "{self}.FutureFrames"), "ppFutureSurfacesRight"), |
| ]) |
| |
| ID3D11VideoProcessor = Interface("ID3D11VideoProcessor", ID3D11DeviceChild) |
| ID3D11VideoProcessor.methods += [ |
| StdMethod(Void, "GetContentDesc", [Out(Pointer(D3D11_VIDEO_PROCESSOR_CONTENT_DESC), "pDesc")], sideeffects=False), |
| StdMethod(Void, "GetRateConversionCaps", [Out(Pointer(D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS), "pCaps")], sideeffects=False), |
| ] |
| |
| D3D11_OMAC = Struct("D3D11_OMAC", [ |
| (Array(BYTE, 16), "Omac"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CHANNEL_TYPE = Enum("D3D11_AUTHENTICATED_CHANNEL_TYPE", [ |
| "D3D11_AUTHENTICATED_CHANNEL_D3D11", |
| "D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE", |
| "D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE", |
| ]) |
| |
| ID3D11AuthenticatedChannel = Interface("ID3D11AuthenticatedChannel", ID3D11DeviceChild) |
| ID3D11AuthenticatedChannel.methods += [ |
| StdMethod(HRESULT, "GetCertificateSize", [Out(Pointer(UINT), "pCertificateSize")], sideeffects=False), |
| StdMethod(HRESULT, "GetCertificate", [(UINT, "CertificateSize"), Out(Array(BYTE, "CertificateSize"), "pCertificate")], sideeffects=False), |
| StdMethod(Void, "GetChannelHandle", [Out(Pointer(HANDLE), "pChannelHandle")]), |
| ] |
| |
| D3D11_AUTHENTICATED_QUERY_INPUT = Struct("D3D11_AUTHENTICATED_QUERY_INPUT", [ |
| (GUID, "QueryType"), |
| (HANDLE, "hChannel"), |
| (UINT, "SequenceNumber"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_OUTPUT", [ |
| (D3D11_OMAC, "omac"), |
| (GUID, "QueryType"), |
| (HANDLE, "hChannel"), |
| (UINT, "SequenceNumber"), |
| (HRESULT, "ReturnCode"), |
| ]) |
| |
| D3D11_AUTHENTICATED_PROTECTION_FLAGS = Struct("D3D11_AUTHENTICATED_PROTECTION_FLAGS", [ |
| (UINT, "ProtectionEnabled"), |
| (UINT, "OverlayOrFullscreenRequired"), |
| (UINT, "Reserved"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (D3D11_AUTHENTICATED_PROTECTION_FLAGS, "ProtectionFlags"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (D3D11_AUTHENTICATED_CHANNEL_TYPE, "ChannelType"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (HANDLE, "DeviceHandle"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT = Struct("D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_INPUT, "Input"), |
| (HANDLE, "DecoderHandle"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (HANDLE, "DecoderHandle"), |
| (HANDLE, "CryptoSessionHandle"), |
| (HANDLE, "DeviceHandle"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (UINT, "RestrictedSharedResourceProcessCount"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT = Struct("D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_INPUT, "Input"), |
| (UINT, "ProcessIndex"), |
| ]) |
| |
| D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE = Enum("D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE", [ |
| "D3D11_PROCESSIDTYPE_UNKNOWN", |
| "D3D11_PROCESSIDTYPE_DWM", |
| "D3D11_PROCESSIDTYPE_HANDLE", |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (UINT, "ProcessIndex"), |
| (D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE, "ProcessIdentifier"), |
| (HANDLE, "ProcessHandle"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (UINT, "UnrestrictedProtectedSharedResourceCount"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT = Struct("D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_INPUT, "Input"), |
| (HANDLE, "DeviceHandle"), |
| (HANDLE, "CryptoSessionHandle"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (HANDLE, "DeviceHandle"), |
| (HANDLE, "CryptoSessionHandle"), |
| (UINT, "OutputIDCount"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT = Struct("D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_INPUT, "Input"), |
| (HANDLE, "DeviceHandle"), |
| (HANDLE, "CryptoSessionHandle"), |
| (UINT, "OutputIDIndex"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (HANDLE, "DeviceHandle"), |
| (HANDLE, "CryptoSessionHandle"), |
| (UINT, "OutputIDIndex"), |
| (UINT64, "OutputID"), |
| ]) |
| |
| D3D11_BUS_TYPE = Enum("D3D11_BUS_TYPE", [ |
| "D3D11_BUS_TYPE_OTHER", |
| "D3D11_BUS_TYPE_PCI", |
| "D3D11_BUS_TYPE_PCIX", |
| "D3D11_BUS_TYPE_AGP", |
| "D3D11_BUS_TYPE_PCIEXPRESS", |
| # XXX: Flags |
| "D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET", |
| "D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP", |
| "D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET", |
| "D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR", |
| "D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE", |
| "D3D11_BUS_IMPL_MODIFIER_NON_STANDARD", |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (D3D11_BUS_TYPE, "BusType"), |
| (BOOL, "AccessibleInContiguousBlocks"), |
| (BOOL, "AccessibleInNonContiguousBlocks"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (UINT, "EncryptionGuidCount"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT = Struct("D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_INPUT, "Input"), |
| (UINT, "EncryptionGuidIndex"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (UINT, "EncryptionGuidIndex"), |
| (GUID, "EncryptionGuid"), |
| ]) |
| |
| D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT = Struct("D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT", [ |
| (D3D11_AUTHENTICATED_QUERY_OUTPUT, "Output"), |
| (GUID, "EncryptionGuid"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CONFIGURE_INPUT = Struct("D3D11_AUTHENTICATED_CONFIGURE_INPUT", [ |
| (D3D11_OMAC, "omac"), |
| (GUID, "ConfigureType"), |
| (HANDLE, "hChannel"), |
| (UINT, "SequenceNumber"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CONFIGURE_OUTPUT = Struct("D3D11_AUTHENTICATED_CONFIGURE_OUTPUT", [ |
| (D3D11_OMAC, "omac"), |
| (GUID, "ConfigureType"), |
| (HANDLE, "hChannel"), |
| (UINT, "SequenceNumber"), |
| (HRESULT, "ReturnCode"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT = Struct("D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT", [ |
| (D3D11_AUTHENTICATED_CONFIGURE_INPUT, "Parameters"), |
| (UINT, "StartSequenceQuery"), |
| (UINT, "StartSequenceConfigure"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT = Struct("D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT", [ |
| (D3D11_AUTHENTICATED_CONFIGURE_INPUT, "Parameters"), |
| (D3D11_AUTHENTICATED_PROTECTION_FLAGS, "Protections"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT = Struct("D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT", [ |
| (D3D11_AUTHENTICATED_CONFIGURE_INPUT, "Parameters"), |
| (HANDLE, "DecoderHandle"), |
| (HANDLE, "CryptoSessionHandle"), |
| (HANDLE, "DeviceHandle"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT = Struct("D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT", [ |
| (D3D11_AUTHENTICATED_CONFIGURE_INPUT, "Parameters"), |
| (D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE, "ProcessType"), |
| (HANDLE, "ProcessHandle"), |
| (BOOL, "AllowAccess"), |
| ]) |
| |
| D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT = Struct("D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT", [ |
| (D3D11_AUTHENTICATED_CONFIGURE_INPUT, "Parameters"), |
| (GUID, "EncryptionGuid"), |
| ]) |
| |
| ID3D11CryptoSession = Interface("ID3D11CryptoSession", ID3D11DeviceChild) |
| ID3D11CryptoSession.methods += [ |
| StdMethod(Void, "GetCryptoType", [Out(Pointer(GUID), "pCryptoType")], sideeffects=False), |
| StdMethod(Void, "GetDecoderProfile", [Out(Pointer(GUID), "pDecoderProfile")], sideeffects=False), |
| StdMethod(HRESULT, "GetCertificateSize", [Out(Pointer(UINT), "pCertificateSize")], sideeffects=False), |
| StdMethod(HRESULT, "GetCertificate", [(UINT, "CertificateSize"), Out(Pointer(BYTE), "pCertificate")], sideeffects=False), |
| StdMethod(Void, "GetCryptoSessionHandle", [Out(Pointer(HANDLE), "pCryptoSessionHandle")]), |
| ] |
| |
| D3D11_VDOV_DIMENSION = Enum("D3D11_VDOV_DIMENSION", [ |
| "D3D11_VDOV_DIMENSION_UNKNOWN", |
| "D3D11_VDOV_DIMENSION_TEXTURE2D", |
| ]) |
| |
| D3D11_TEX2D_VDOV = Struct("D3D11_TEX2D_VDOV", [ |
| (UINT, "ArraySlice"), |
| ]) |
| |
| D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC = Struct("D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC", [ |
| (GUID, "DecodeProfile"), |
| (D3D11_VDOV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_VDOV_DIMENSION_TEXTURE2D", D3D11_TEX2D_VDOV, "Texture2D"), |
| ]), None), |
| ]) |
| |
| ID3D11VideoDecoderOutputView = Interface("ID3D11VideoDecoderOutputView", ID3D11View) |
| ID3D11VideoDecoderOutputView.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC), "pDesc")], sideeffects=None), |
| ] |
| |
| D3D11_VPIV_DIMENSION = Enum("D3D11_VPIV_DIMENSION", [ |
| "D3D11_VPIV_DIMENSION_UNKNOWN", |
| "D3D11_VPIV_DIMENSION_TEXTURE2D", |
| ]) |
| |
| D3D11_TEX2D_VPIV = Struct("D3D11_TEX2D_VPIV", [ |
| (UINT, "MipSlice"), |
| (UINT, "ArraySlice"), |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC = Struct("D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC", [ |
| (UINT, "FourCC"), |
| (D3D11_VPIV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_VPIV_DIMENSION_TEXTURE2D", D3D11_TEX2D_VPIV, "Texture2D"), |
| ]), None), |
| ]) |
| |
| ID3D11VideoProcessorInputView.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC), "pDesc")], sideeffects=None), |
| ] |
| |
| D3D11_VPOV_DIMENSION = Enum("D3D11_VPOV_DIMENSION", [ |
| "D3D11_VPOV_DIMENSION_UNKNOWN", |
| "D3D11_VPOV_DIMENSION_TEXTURE2D", |
| "D3D11_VPOV_DIMENSION_TEXTURE2DARRAY", |
| ]) |
| |
| D3D11_TEX2D_VPOV = Struct("D3D11_TEX2D_VPOV", [ |
| (UINT, "MipSlice"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_VPOV = Struct("D3D11_TEX2D_ARRAY_VPOV", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC = Struct("D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC", [ |
| (D3D11_VPOV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_VPOV_DIMENSION_TEXTURE2D", D3D11_TEX2D_VPOV, "Texture2D"), |
| ("D3D11_VPOV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_VPOV, "Texture2DArray"), |
| ]), None), |
| ]) |
| |
| ID3D11VideoProcessorOutputView = Interface("ID3D11VideoProcessorOutputView", ID3D11View) |
| ID3D11VideoProcessorOutputView.methods += [ |
| StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC), "pDesc")], sideeffects=None), |
| ] |
| |
| ID3D11VideoContext = Interface("ID3D11VideoContext", ID3D11DeviceChild) |
| ID3D11VideoContext.methods += [ |
| StdMethod(HRESULT, "GetDecoderBuffer", [(ObjPointer(ID3D11VideoDecoder), "pDecoder"), (D3D11_VIDEO_DECODER_BUFFER_TYPE, "Type"), Out(Pointer(UINT), "pBufferSize"), Out(Pointer(LinearPointer(Void, "*pBufferSize")), "ppBuffer")]), |
| StdMethod(HRESULT, "ReleaseDecoderBuffer", [(ObjPointer(ID3D11VideoDecoder), "pDecoder"), (D3D11_VIDEO_DECODER_BUFFER_TYPE, "Type")]), |
| StdMethod(HRESULT, "DecoderBeginFrame", [(ObjPointer(ID3D11VideoDecoder), "pDecoder"), (ObjPointer(ID3D11VideoDecoderOutputView), "pView"), (UINT, "ContentKeySize"), (Blob(Const(Void), "ContentKeySize"), "pContentKey")]), |
| StdMethod(HRESULT, "DecoderEndFrame", [(ObjPointer(ID3D11VideoDecoder), "pDecoder")]), |
| StdMethod(HRESULT, "SubmitDecoderBuffers", [(ObjPointer(ID3D11VideoDecoder), "pDecoder"), (UINT, "NumBuffers"), (Array(Const(D3D11_VIDEO_DECODER_BUFFER_DESC), "NumBuffers"), "pBufferDesc")]), |
| StdMethod(HRESULT, "DecoderExtension", [(ObjPointer(ID3D11VideoDecoder), "pDecoder"), (Pointer(Const(D3D11_VIDEO_DECODER_EXTENSION)), "pExtensionData")]), |
| StdMethod(Void, "VideoProcessorSetOutputTargetRect", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (BOOL, "Enable"), (Pointer(Const(RECT)), "pRect")]), |
| StdMethod(Void, "VideoProcessorSetOutputBackgroundColor", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (BOOL, "YCbCr"), (Pointer(Const(D3D11_VIDEO_COLOR)), "pColor")]), |
| StdMethod(Void, "VideoProcessorSetOutputColorSpace", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (Pointer(Const(D3D11_VIDEO_PROCESSOR_COLOR_SPACE)), "pColorSpace")]), |
| StdMethod(Void, "VideoProcessorSetOutputAlphaFillMode", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE, "AlphaFillMode"), (UINT, "StreamIndex")]), |
| StdMethod(Void, "VideoProcessorSetOutputConstriction", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (BOOL, "Enable"), (SIZE, "Size")]), |
| StdMethod(Void, "VideoProcessorSetOutputStereoMode", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (BOOL, "Enable")]), |
| StdMethod(HRESULT, "VideoProcessorSetOutputExtension", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (Pointer(Const(GUID)), "pExtensionGuid"), (UINT, "DataSize"), (Blob(Void, "DataSize"), "pData")]), |
| StdMethod(Void, "VideoProcessorGetOutputTargetRect", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), Out(Pointer(BOOL), "Enabled"), Out(Pointer(RECT), "pRect")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetOutputBackgroundColor", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), Out(Pointer(BOOL), "pYCbCr"), Out(Pointer(D3D11_VIDEO_COLOR), "pColor")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetOutputColorSpace", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), Out(Pointer(D3D11_VIDEO_PROCESSOR_COLOR_SPACE), "pColorSpace")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetOutputAlphaFillMode", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), Out(Pointer(D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE), "pAlphaFillMode"), Out(Pointer(UINT), "pStreamIndex")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetOutputConstriction", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), Out(Pointer(BOOL), "pEnabled"), Out(Pointer(SIZE), "pSize")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetOutputStereoMode", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), Out(Pointer(BOOL), "pEnabled")], sideeffects=False), |
| StdMethod(HRESULT, "VideoProcessorGetOutputExtension", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (Pointer(Const(GUID)), "pExtensionGuid"), (UINT, "DataSize"), Out(OpaqueBlob(Void, "DataSize"), "pData")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorSetStreamFrameFormat", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (D3D11_VIDEO_FRAME_FORMAT, "FrameFormat")]), |
| StdMethod(Void, "VideoProcessorSetStreamColorSpace", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (Pointer(Const(D3D11_VIDEO_PROCESSOR_COLOR_SPACE)), "pColorSpace")]), |
| StdMethod(Void, "VideoProcessorSetStreamOutputRate", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (D3D11_VIDEO_PROCESSOR_OUTPUT_RATE, "OutputRate"), (BOOL, "RepeatFrame"), (Pointer(Const(DXGI_RATIONAL)), "pCustomRate")]), |
| StdMethod(Void, "VideoProcessorSetStreamSourceRect", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable"), (Pointer(Const(RECT)), "pRect")]), |
| StdMethod(Void, "VideoProcessorSetStreamDestRect", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable"), (Pointer(Const(RECT)), "pRect")]), |
| StdMethod(Void, "VideoProcessorSetStreamAlpha", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable"), (FLOAT, "Alpha")]), |
| StdMethod(Void, "VideoProcessorSetStreamPalette", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (UINT, "Count"), (Pointer(Const(UINT)), "pEntries")]), |
| StdMethod(Void, "VideoProcessorSetStreamPixelAspectRatio", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable"), (Pointer(Const(DXGI_RATIONAL)), "pSourceAspectRatio"), (Pointer(Const(DXGI_RATIONAL)), "pDestinationAspectRatio")]), |
| StdMethod(Void, "VideoProcessorSetStreamLumaKey", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable"), (FLOAT, "Lower"), (FLOAT, "Upper")]), |
| StdMethod(Void, "VideoProcessorSetStreamStereoFormat", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable"), (D3D11_VIDEO_PROCESSOR_STEREO_FORMAT, "Format"), (BOOL, "LeftViewFrame0"), (BOOL, "BaseViewFrame0"), (D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE, "FlipMode"), (Int, "MonoOffset")]), |
| StdMethod(Void, "VideoProcessorSetStreamAutoProcessingMode", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable")]), |
| StdMethod(Void, "VideoProcessorSetStreamFilter", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (D3D11_VIDEO_PROCESSOR_FILTER, "Filter"), (BOOL, "Enable"), (Int, "Level")]), |
| StdMethod(HRESULT, "VideoProcessorSetStreamExtension", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (Pointer(Const(GUID)), "pExtensionGuid"), (UINT, "DataSize"), (Blob(Void, "DataSize"), "pData")]), |
| StdMethod(Void, "VideoProcessorGetStreamFrameFormat", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(D3D11_VIDEO_FRAME_FORMAT), "pFrameFormat")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamColorSpace", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(D3D11_VIDEO_PROCESSOR_COLOR_SPACE), "pColorSpace")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamOutputRate", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(D3D11_VIDEO_PROCESSOR_OUTPUT_RATE), "pOutputRate"), Out(Pointer(BOOL), "pRepeatFrame"), Out(Pointer(DXGI_RATIONAL), "pCustomRate")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamSourceRect", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnabled"), Out(Pointer(RECT), "pRect")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamDestRect", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnabled"), Out(Pointer(RECT), "pRect")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamAlpha", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnabled"), Out(Pointer(FLOAT), "pAlpha")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamPalette", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (UINT, "Count"), Out(Array(UINT, "Count"), "pEntries")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamPixelAspectRatio", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnabled"), Out(Pointer(DXGI_RATIONAL), "pSourceAspectRatio"), Out(Pointer(DXGI_RATIONAL), "pDestinationAspectRatio")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamLumaKey", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnabled"), Out(Pointer(FLOAT), "pLower"), Out(Pointer(FLOAT), "pUpper")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamStereoFormat", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnable"), Out(Pointer(D3D11_VIDEO_PROCESSOR_STEREO_FORMAT), "pFormat"), Out(Pointer(BOOL), "pLeftViewFrame0"), Out(Pointer(BOOL), "pBaseViewFrame0"), Out(Pointer(D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE), "pFlipMode"), Out(Pointer(Int), "MonoOffset")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamAutoProcessingMode", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnabled")], sideeffects=False), |
| StdMethod(Void, "VideoProcessorGetStreamFilter", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (D3D11_VIDEO_PROCESSOR_FILTER, "Filter"), Out(Pointer(BOOL), "pEnabled"), Out(Pointer(Int), "pLevel")], sideeffects=False), |
| StdMethod(HRESULT, "VideoProcessorGetStreamExtension", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (Pointer(Const(GUID)), "pExtensionGuid"), (UINT, "DataSize"), Out(OpaqueBlob(Void, "DataSize"), "pData")], sideeffects=False), # FIXME |
| StdMethod(HRESULT, "VideoProcessorBlt", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (ObjPointer(ID3D11VideoProcessorOutputView), "pView"), (UINT, "OutputFrame"), (UINT, "StreamCount"), (Array(Const(D3D11_VIDEO_PROCESSOR_STREAM), "StreamCount"), "pStreams")]), |
| StdMethod(HRESULT, "NegotiateCryptoSessionKeyExchange", [(ObjPointer(ID3D11CryptoSession), "pCryptoSession"), (UINT, "DataSize"), Out(OpaqueBlob(Void, "DataSize"), "pData")], sideeffects=False), # FIXME |
| StdMethod(Void, "EncryptionBlt", [(ObjPointer(ID3D11CryptoSession), "pCryptoSession"), (ObjPointer(ID3D11Texture2D), "pSrcSurface"), (ObjPointer(ID3D11Texture2D), "pDstSurface"), (UINT, "IVSize"), Out(OpaqueBlob(Void, "IVSize"), "pIV")], sideeffects=False), # FIXME |
| StdMethod(Void, "DecryptionBlt", [(ObjPointer(ID3D11CryptoSession), "pCryptoSession"), (ObjPointer(ID3D11Texture2D), "pSrcSurface"), (ObjPointer(ID3D11Texture2D), "pDstSurface"), (Pointer(D3D11_ENCRYPTED_BLOCK_INFO), "pEncryptedBlockInfo"), (UINT, "ContentKeySize"), (Blob(Const(Void), "ContentKeySize"), "pContentKey"), (UINT, "IVSize"), Out(OpaqueBlob(Void, "IVSize"), "pIV")], sideeffects=False), # FIXME |
| StdMethod(Void, "StartSessionKeyRefresh", [(ObjPointer(ID3D11CryptoSession), "pCryptoSession"), (UINT, "RandomNumberSize"), Out(OpaqueBlob(Void, "RandomNumberSize"), "pRandomNumber")], sideeffects=False), # FIXME |
| StdMethod(Void, "FinishSessionKeyRefresh", [(ObjPointer(ID3D11CryptoSession), "pCryptoSession")]), |
| StdMethod(HRESULT, "GetEncryptionBltKey", [(ObjPointer(ID3D11CryptoSession), "pCryptoSession"), (UINT, "KeySize"), Out(OpaqueBlob(Void, "KeySize"), "pReadbackKey")], sideeffects=False), # FIXME |
| StdMethod(HRESULT, "NegotiateAuthenticatedChannelKeyExchange", [(ObjPointer(ID3D11AuthenticatedChannel), "pChannel"), (UINT, "DataSize"), Out(OpaqueBlob(Void, "DataSize"), "pData")], sideeffects=False), # FIXME |
| StdMethod(HRESULT, "QueryAuthenticatedChannel", [(ObjPointer(ID3D11AuthenticatedChannel), "pChannel"), (UINT, "InputSize"), (Blob(Const(Void), "InputSize"), "pInput"), (UINT, "OutputSize"), Out(OpaqueBlob(Void, "OutputSize"), "pOutput")], sideeffects=False), # FIXME |
| StdMethod(HRESULT, "ConfigureAuthenticatedChannel", [(ObjPointer(ID3D11AuthenticatedChannel), "pChannel"), (UINT, "InputSize"), (Blob(Const(Void), "InputSize"), "pInput"), Out(Pointer(D3D11_AUTHENTICATED_CONFIGURE_OUTPUT), "pOutput")]), |
| StdMethod(Void, "VideoProcessorSetStreamRotation", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), (BOOL, "Enable"), (D3D11_VIDEO_PROCESSOR_ROTATION, "Rotation")]), |
| StdMethod(Void, "VideoProcessorGetStreamRotation", [(ObjPointer(ID3D11VideoProcessor), "pVideoProcessor"), (UINT, "StreamIndex"), Out(Pointer(BOOL), "pEnable"), Out(Pointer(D3D11_VIDEO_PROCESSOR_ROTATION), "pRotation")], sideeffects=False), |
| ] |
| |
| ID3D11VideoDevice = Interface("ID3D11VideoDevice", IUnknown) |
| ID3D11VideoDevice.methods += [ |
| StdMethod(HRESULT, "CreateVideoDecoder", [(Pointer(Const(D3D11_VIDEO_DECODER_DESC)), "pVideoDesc"), (Pointer(Const(D3D11_VIDEO_DECODER_CONFIG)), "pConfig"), Out(Pointer(ObjPointer(ID3D11VideoDecoder)), "ppDecoder")]), |
| StdMethod(HRESULT, "CreateVideoProcessor", [(ObjPointer(ID3D11VideoProcessorEnumerator), "pEnum"), (UINT, "RateConversionIndex"), Out(Pointer(ObjPointer(ID3D11VideoProcessor)), "ppVideoProcessor")]), |
| StdMethod(HRESULT, "CreateAuthenticatedChannel", [(D3D11_AUTHENTICATED_CHANNEL_TYPE, "ChannelType"), Out(Pointer(ObjPointer(ID3D11AuthenticatedChannel)), "ppAuthenticatedChannel")]), |
| StdMethod(HRESULT, "CreateCryptoSession", [(Pointer(Const(GUID)), "pCryptoType"), (Pointer(Const(GUID)), "pDecoderProfile"), (Pointer(Const(GUID)), "pKeyExchangeType"), Out(Pointer(ObjPointer(ID3D11CryptoSession)), "ppCryptoSession")]), |
| StdMethod(HRESULT, "CreateVideoDecoderOutputView", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11VideoDecoderOutputView)), "ppVDOVView")]), |
| StdMethod(HRESULT, "CreateVideoProcessorInputView", [(ObjPointer(ID3D11Resource), "pResource"), (ObjPointer(ID3D11VideoProcessorEnumerator), "pEnum"), (Pointer(Const(D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11VideoProcessorInputView)), "ppVPIView")]), |
| StdMethod(HRESULT, "CreateVideoProcessorOutputView", [(ObjPointer(ID3D11Resource), "pResource"), (ObjPointer(ID3D11VideoProcessorEnumerator), "pEnum"), (Pointer(Const(D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11VideoProcessorOutputView)), "ppVPOView")]), |
| StdMethod(HRESULT, "CreateVideoProcessorEnumerator", [(Pointer(Const(D3D11_VIDEO_PROCESSOR_CONTENT_DESC)), "pDesc"), Out(Pointer(ObjPointer(ID3D11VideoProcessorEnumerator)), "ppEnum")]), |
| StdMethod(UINT, "GetVideoDecoderProfileCount", [], sideeffects=False), |
| StdMethod(HRESULT, "GetVideoDecoderProfile", [(UINT, "Index"), Out(Pointer(GUID), "pDecoderProfile")], sideeffects=False), |
| StdMethod(HRESULT, "CheckVideoDecoderFormat", [(Pointer(Const(GUID)), "pDecoderProfile"), (DXGI_FORMAT, "Format"), Out(Pointer(BOOL), "pSupported")], sideeffects=False), |
| StdMethod(HRESULT, "GetVideoDecoderConfigCount", [(Pointer(Const(D3D11_VIDEO_DECODER_DESC)), "pDesc"), Out(Pointer(UINT), "pCount")]), |
| StdMethod(HRESULT, "GetVideoDecoderConfig", [(Pointer(Const(D3D11_VIDEO_DECODER_DESC)), "pDesc"), (UINT, "Index"), Out(Pointer(D3D11_VIDEO_DECODER_CONFIG), "pConfig")], sideeffects=False), |
| StdMethod(HRESULT, "GetContentProtectionCaps", [(Pointer(Const(GUID)), "pCryptoType"), (Pointer(Const(GUID)), "pDecoderProfile"), Out(Pointer(D3D11_VIDEO_CONTENT_PROTECTION_CAPS), "pCaps")], sideeffects=False), |
| StdMethod(HRESULT, "CheckCryptoKeyExchange", [(Pointer(Const(GUID)), "pCryptoType"), (Pointer(Const(GUID)), "pDecoderProfile"), (UINT, "Index"), Out(Pointer(GUID), "pKeyExchangeType")]), |
| StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "guid"), (UINT, "DataSize"), (OpaqueBlob(Const(Void), "DataSize"), "pData")]), |
| StdMethod(HRESULT, "SetPrivateDataInterface", [(REFGUID, "guid"), (OpaquePointer(Const(IUnknown)), "pData")], sideeffects=False), |
| ] |
| |
| d3d11.addInterfaces([ |
| ID3D11VideoContext, |
| ID3D11VideoDevice, |
| ]) |
| |
| |
| |
| # |
| # D3D11.1 |
| # |
| |
| D3D_MIN_PRECISION = Enum("D3D_MIN_PRECISION", [ |
| "D3D_MIN_PRECISION_DEFAULT", |
| "D3D_MIN_PRECISION_FLOAT_16", |
| "D3D_MIN_PRECISION_FLOAT_2_8", |
| "D3D_MIN_PRECISION_RESERVED", |
| "D3D_MIN_PRECISION_SINT_16", |
| "D3D_MIN_PRECISION_UINT_16", |
| "D3D_MIN_PRECISION_ANY_16", |
| "D3D_MIN_PRECISION_ANY_10", |
| ]) |
| |
| D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK = Struct('D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK', [ |
| (UINT, 'ClearSize'), |
| (UINT, 'EncryptedSize'), |
| ]) |
| |
| D3D11_VIDEO_DECODER_BUFFER_DESC1 = Struct('D3D11_VIDEO_DECODER_BUFFER_DESC1', [ |
| (D3D11_VIDEO_DECODER_BUFFER_TYPE, 'BufferType'), |
| (UINT, 'DataOffset'), |
| (UINT, 'DataSize'), |
| (Blob(Void, "{self}.IVSize"), "pIV"), |
| (UINT, 'IVSize'), |
| (Pointer(D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK), 'pSubSampleMappingBlock'), |
| (UINT, 'SubSampleMappingCount'), |
| ]) |
| |
| D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION = Struct('D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION', [ |
| (Pointer(ID3D11CryptoSession), 'pCryptoSession'), |
| (UINT, 'BlobSize'), |
| (Blob(Void, '{self}.BlobSize'), 'pBlob'), |
| (Pointer(GUID), 'pKeyInfoId'), |
| (UINT, 'PrivateDataSize'), |
| (Blob(Void, '{self}.PrivateDataSize'), 'pPrivateData'), |
| ]) |
| |
| D3D11_VIDEO_DECODER_CAPS = Enum('D3D11_VIDEO_DECODER_CAPS', [ |
| 'D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE', |
| 'D3D11_VIDEO_DECODER_CAPS_NON_REAL_TIME', |
| 'D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_DYNAMIC', |
| 'D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_REQUIRED', |
| 'D3D11_VIDEO_DECODER_CAPS_UNSUPPORTED', |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS = Enum('D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS', [ |
| 'D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_ROTATION', |
| 'D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_RESIZE', |
| 'D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_COLOR_SPACE_CONVERSION', |
| 'D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_TRIPLE_BUFFER_OUTPUT', |
| ]) |
| |
| D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT = Struct('D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT', [ |
| (BOOL, 'Enable'), |
| (UINT, 'Width'), |
| (UINT, 'Height'), |
| (DXGI_FORMAT, 'Format'), |
| ]) |
| |
| D3D11_CRYPTO_SESSION_STATUS = Enum('D3D11_CRYPTO_SESSION_STATUS', [ |
| 'D3D11_CRYPTO_SESSION_STATUS_OK', |
| 'D3D11_CRYPTO_SESSION_STATUS_KEY_LOST', |
| 'D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST', |
| ]) |
| |
| D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA = Struct('D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA', [ |
| (UINT, 'PrivateDataSize'), |
| (UINT, 'HWProtectionDataSize'), |
| (Array(BYTE, 4), 'pbInput'), |
| ]) |
| |
| D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA = Struct('D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA', [ |
| (UINT, 'PrivateDataSize'), |
| (UINT, 'MaxHWProtectionDataSize'), |
| (UINT, 'HWProtectionDataSize'), |
| (UINT64, 'TransportTime'), |
| (UINT64, 'ExecutionTime'), |
| (Array(BYTE, 4), 'pbOutput'), |
| ]) |
| |
| D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA = Struct('D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA', [ |
| (UINT, 'HWProtectionFunctionID'), |
| (Pointer(D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA), 'pInputData'), |
| (Pointer(D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA), 'pOutputData'), |
| (HRESULT, 'Status'), |
| ]) |
| |
| D3D11_VIDEO_SAMPLE_DESC = Struct('D3D11_VIDEO_SAMPLE_DESC', [ |
| (UINT, 'Width'), |
| (UINT, 'Height'), |
| (DXGI_FORMAT, 'Format'), |
| (DXGI_COLOR_SPACE_TYPE, 'ColorSpace'), |
| ]) |
| |
| ID3D11BlendState1 = Interface("ID3D11BlendState1", ID3D11BlendState) |
| ID3D11RasterizerState1 = Interface("ID3D11RasterizerState1", ID3D11RasterizerState) |
| ID3DDeviceContextState = Interface("ID3DDeviceContextState", ID3D11DeviceChild) |
| ID3D11DeviceContext1 = Interface("ID3D11DeviceContext1", ID3D11DeviceContext) |
| ID3D11VideoContext1 = Interface('ID3D11VideoContext1', ID3D11VideoContext) |
| ID3D11VideoDevice1 = Interface('ID3D11VideoDevice1', ID3D11VideoDevice) |
| ID3D11VideoProcessorEnumerator1 = Interface('ID3D11VideoProcessorEnumerator1', ID3D11VideoProcessorEnumerator) |
| ID3D11Device1 = Interface("ID3D11Device1", ID3D11Device) |
| ID3DUserDefinedAnnotation = Interface("ID3DUserDefinedAnnotation", IUnknown) |
| |
| D3D11_COPY_FLAGS = Flags(UINT, [ |
| "D3D11_COPY_NO_OVERWRITE", |
| "D3D11_COPY_DISCARD", |
| ]) |
| |
| D3D11_LOGIC_OP = Enum("D3D11_LOGIC_OP", [ |
| "D3D11_LOGIC_OP_CLEAR", |
| "D3D11_LOGIC_OP_SET", |
| "D3D11_LOGIC_OP_COPY", |
| "D3D11_LOGIC_OP_COPY_INVERTED", |
| "D3D11_LOGIC_OP_NOOP", |
| "D3D11_LOGIC_OP_INVERT", |
| "D3D11_LOGIC_OP_AND", |
| "D3D11_LOGIC_OP_NAND", |
| "D3D11_LOGIC_OP_OR", |
| "D3D11_LOGIC_OP_NOR", |
| "D3D11_LOGIC_OP_XOR", |
| "D3D11_LOGIC_OP_EQUIV", |
| "D3D11_LOGIC_OP_AND_REVERSE", |
| "D3D11_LOGIC_OP_AND_INVERTED", |
| "D3D11_LOGIC_OP_OR_REVERSE", |
| "D3D11_LOGIC_OP_OR_INVERTED", |
| ]) |
| |
| D3D11_RENDER_TARGET_BLEND_DESC1 = Struct("D3D11_RENDER_TARGET_BLEND_DESC1", [ |
| (BOOL, "BlendEnable"), |
| (BOOL, "LogicOpEnable"), |
| (D3D11_BLEND, "SrcBlend"), |
| (D3D11_BLEND, "DestBlend"), |
| (D3D11_BLEND_OP, "BlendOp"), |
| (D3D11_BLEND, "SrcBlendAlpha"), |
| (D3D11_BLEND, "DestBlendAlpha"), |
| (D3D11_BLEND_OP, "BlendOpAlpha"), |
| (D3D11_LOGIC_OP, "LogicOp"), |
| (UINT8, "RenderTargetWriteMask"), |
| ]) |
| |
| D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT = 8 |
| |
| D3D11_BLEND_DESC1 = Struct("D3D11_BLEND_DESC1", [ |
| (BOOL, "AlphaToCoverageEnable"), |
| (BOOL, "IndependentBlendEnable"), |
| (Array(D3D11_RENDER_TARGET_BLEND_DESC1, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT), "RenderTarget"), |
| ]) |
| |
| ID3D11BlendState1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_BLEND_DESC1), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_RASTERIZER_DESC1 = Struct("D3D11_RASTERIZER_DESC1", [ |
| (D3D11_FILL_MODE, "FillMode"), |
| (D3D11_CULL_MODE, "CullMode"), |
| (BOOL, "FrontCounterClockwise"), |
| (INT, "DepthBias"), |
| (FLOAT, "DepthBiasClamp"), |
| (FLOAT, "SlopeScaledDepthBias"), |
| (BOOL, "DepthClipEnable"), |
| (BOOL, "ScissorEnable"), |
| (BOOL, "MultisampleEnable"), |
| (BOOL, "AntialiasedLineEnable"), |
| (UINT, "ForcedSampleCount"), |
| ]) |
| |
| ID3D11RasterizerState1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_RASTERIZER_DESC1), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG = Flags(UINT, [ |
| "D3D11_1_CREATE_DEVICE_CONTEXT_STATE_SINGLETHREADED", |
| ]) |
| |
| ID3D11DeviceContext1.methods += [ |
| StdMethod(Void, "CopySubresourceRegion1", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (UINT, "DstX"), (UINT, "DstY"), (UINT, "DstZ"), (ObjPointer(ID3D11Resource), "pSrcResource"), (UINT, "SrcSubresource"), (Pointer(Const(D3D11_BOX)), "pSrcBox"), (D3D11_COPY_FLAGS, "CopyFlags")]), |
| StdMethod(Void, "UpdateSubresource1", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(Const(D3D11_BOX)), "pDstBox"), (Blob(Const(Void), "_calcSubresourceSize(pDstResource, DstSubresource, pDstBox, SrcRowPitch, SrcDepthPitch)"), "pSrcData"), (UINT, "SrcRowPitch"), (UINT, "SrcDepthPitch"), (D3D11_COPY_FLAGS, "CopyFlags")]), |
| StdMethod(Void, "DiscardResource", [(ObjPointer(ID3D11Resource), "pResource")]), |
| StdMethod(Void, "DiscardView", [(ObjPointer(ID3D11View), "pResourceView")]), |
| StdMethod(Void, "DiscardView1", [(ObjPointer(ID3D11View), "pResourceView"), (Array(Const(D3D11_RECT), "NumRects"), "pRect"), (UINT, "NumRects")]), |
| StdMethod(Void, "VSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "HSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "DSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "GSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "PSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "CSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "VSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "HSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "DSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "GSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "PSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "CSGetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), Out(Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers"), Out(Array(UINT, "NumBuffers"), "pFirstConstant"), Out(Array(UINT, "NumBuffers"), "pNumConstants")]), |
| StdMethod(Void, "SwapDeviceContextState", [(ObjPointer(ID3DDeviceContextState), "pState"), Out(Pointer(ObjPointer(ID3DDeviceContextState)), "ppPreviousState")]), |
| StdMethod(Void, "ClearView", [(ObjPointer(ID3D11View), "pView"), (Array(Const(FLOAT), 4), "Color"), (Array(Const(D3D11_RECT), "NumRects"), "pRect"), (UINT, "NumRects")]), |
| ] |
| |
| ID3D11VideoContext1.methods += [ |
| StdMethod(HRESULT, 'SubmitDecoderBuffers1', [(ObjPointer(ID3D11VideoDecoder), 'pDecoder'), (UINT, 'NumBuffers'), (Array(Const(D3D11_VIDEO_DECODER_BUFFER_DESC1), 'NumBuffers'), 'pBufferDesc')]), |
| StdMethod(HRESULT, 'GetDataForNewHardwareKey', [(ObjPointer(ID3D11CryptoSession), 'pCryptoSession'), (UINT, 'PrivateInputSize'), (Blob(Const(Void), 'PrivateInputSize'), 'pPrivatInputData'), Out(Pointer(UINT64), 'pPrivateOutputData')]), |
| StdMethod(HRESULT, 'CheckCryptoSessionStatus', [(ObjPointer(ID3D11CryptoSession), 'pCryptoSession'), Out(Pointer(D3D11_CRYPTO_SESSION_STATUS), 'pStatus')]), |
| StdMethod(HRESULT, 'DecoderEnableDownsampling', [(ObjPointer(ID3D11VideoDecoder), 'pDecoder'), (DXGI_COLOR_SPACE_TYPE, 'InputColorSpace'), (Pointer(Const(D3D11_VIDEO_SAMPLE_DESC)), 'pOutputDesc'), (UINT, 'ReferenceFrameCount')]), |
| StdMethod(HRESULT, 'DecoderUpdateDownsampling', [(ObjPointer(ID3D11VideoDecoder), 'pDecoder'), (Pointer(Const(D3D11_VIDEO_SAMPLE_DESC)), 'pOutputDesc')]), |
| StdMethod(Void, 'VideoProcessorSetOutputColorSpace1', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (DXGI_COLOR_SPACE_TYPE, 'ColorSpace')]), |
| StdMethod(Void, 'VideoProcessorSetOutputShaderUsage', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (BOOL, 'ShaderUsage')]), |
| StdMethod(Void, 'VideoProcessorGetOutputColorSpace1', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), Out(Pointer(DXGI_COLOR_SPACE_TYPE), 'pColorSpace')], sideeffects=False), |
| StdMethod(Void, 'VideoProcessorGetOutputShaderUsage', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), Out(Pointer(BOOL), 'pShaderUsage')], sideeffects=False), |
| StdMethod(Void, 'VideoProcessorSetStreamColorSpace1', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (UINT, 'StreamIndex'), (DXGI_COLOR_SPACE_TYPE, 'ColorSpace')]), |
| StdMethod(Void, 'VideoProcessorSetStreamMirror', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (UINT, 'StreamIndex'), (BOOL, 'Enable'), (BOOL, 'FlipHorizontal'), (BOOL, 'FlipVertical')]), |
| StdMethod(Void, 'VideoProcessorGetStreamColorSpace1', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (UINT, 'StreamIndex'), Out(Pointer(DXGI_COLOR_SPACE_TYPE), 'pColorSpace')], sideeffects=False), |
| StdMethod(Void, 'VideoProcessorGetStreamMirror', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (UINT, 'StreamIndex'), Out(Pointer(BOOL), 'pEnable'), Out(Pointer(BOOL), 'pFlipHorizontal'), Out(Pointer(BOOL), 'pFlipVertical')]), |
| StdMethod(HRESULT, 'VideoProcessorGetBehaviorHints', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (UINT, 'OutputWidth'), (UINT, 'OutputHeight'), (DXGI_FORMAT, 'OutputFormat'), (UINT, 'StreamCount'), (Pointer(Const(D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT)), 'pStreams'), Out(Pointer(UINT), 'pBehaviorHints')], sideeffects=False), |
| ] |
| |
| ID3D11VideoDevice1.methods += [ |
| StdMethod(HRESULT, 'GetCryptoSessionPrivateDataSize', [(Pointer(Const(GUID)), 'pCryptoType'), (Pointer(Const(GUID)), 'pDecoderProfile'), (Pointer(Const(GUID)), 'pKeyExchangeType'), Out(Pointer(UINT), 'pPrivateInputSize'), Out(Pointer(UINT), 'pPrivateOutputSize')], sideeffects=False), |
| StdMethod(HRESULT, 'GetVideoDecoderCaps', [(Pointer(Const(GUID)), 'pDecoderProfile'), (UINT, 'SampleWidth'), (UINT, 'SampleHeight'), (Pointer(Const(DXGI_RATIONAL)), 'pFrameRate'), (UINT, 'BitRate'), (Pointer(Const(GUID)), 'pCryptoType'), Out(Pointer(UINT), 'pDecoderCaps')], sideeffects=False), |
| StdMethod(HRESULT, 'CheckVideoDecoderDownsampling', [(Pointer(Const(D3D11_VIDEO_DECODER_DESC)), 'pInputDesc'), (DXGI_COLOR_SPACE_TYPE, 'InputColorSpace'), (Pointer(Const(D3D11_VIDEO_DECODER_CONFIG)), 'pInputConfig'), (Pointer(Const(DXGI_RATIONAL)), 'pFrameRate'), (Pointer(Const(D3D11_VIDEO_SAMPLE_DESC)), 'pOutputDesc'), Out(Pointer(BOOL), 'pSupported'), Out(Pointer(BOOL), 'pRealTimeHint')], sideeffects=False), |
| StdMethod(HRESULT, 'RecommendVideoDecoderDownsampleParameters', [(Pointer(Const(D3D11_VIDEO_DECODER_DESC)), 'pInputDesc'), (DXGI_COLOR_SPACE_TYPE, 'InputColorSpace'), (Pointer(Const(D3D11_VIDEO_DECODER_CONFIG)), 'pInputConfig'), (Pointer(Const(DXGI_RATIONAL)), 'pFrameRate'), Out(Pointer(D3D11_VIDEO_SAMPLE_DESC), 'pRecommendedOutputDesc')], sideeffects=False), |
| ] |
| |
| ID3D11VideoProcessorEnumerator1.methods += [ |
| StdMethod(HRESULT, 'CheckVideoProcessorFormatConversion', [(DXGI_FORMAT, 'InputFormat'), (DXGI_COLOR_SPACE_TYPE, 'InputColorSpace'), (DXGI_FORMAT, 'OutputFormat'), (DXGI_COLOR_SPACE_TYPE, 'OutputColorSpace'), Out(Pointer(BOOL), 'pSupported')], sideeffects=False), |
| ] |
| |
| ID3D11Device1.methods += [ |
| StdMethod(Void, "GetImmediateContext1", [Out(Pointer(ObjPointer(ID3D11DeviceContext1)), "ppImmediateContext")]), |
| StdMethod(HRESULT, "CreateDeferredContext1", [(UINT, "ContextFlags"), Out(Pointer(ObjPointer(ID3D11DeviceContext1)), "ppDeferredContext")]), |
| StdMethod(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D11_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D11BlendState1)), "ppBlendState")]), |
| StdMethod(HRESULT, "CreateRasterizerState1", [(Pointer(Const(D3D11_RASTERIZER_DESC1)), "pRasterizerDesc"), Out(Pointer(ObjPointer(ID3D11RasterizerState1)), "ppRasterizerState")]), |
| StdMethod(HRESULT, "CreateDeviceContextState", [(D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG, "Flags"), (Array(Const(D3D_FEATURE_LEVEL), "FeatureLevels"), "pFeatureLevels"), (UINT, "FeatureLevels"), (UINT, "SDKVersion"), (REFIID, "EmulatedInterface"), Out(Pointer(D3D_FEATURE_LEVEL), "pChosenFeatureLevel"), Out(Pointer(ObjPointer(ID3DDeviceContextState)), "ppContextState")]), |
| StdMethod(HRESULT, "OpenSharedResource1", [(HANDLE, "hResource"), (REFIID, "ReturnedInterface"), Out(Pointer(ObjPointer(Void)), "ppResource")]), |
| StdMethod(HRESULT, "OpenSharedResourceByName", [(LPCWSTR, "lpName"), (DXGI_SHARED_RESOURCE_FLAG, "dwDesiredAccess"), (REFIID, "ReturnedInterface"), Out(Pointer(ObjPointer(Void)), "ppResource")]), |
| ] |
| |
| ID3DUserDefinedAnnotation.methods += [ |
| StdMethod(INT, "BeginEvent", [(LPCWSTR, "Name")], sideeffects=False), |
| StdMethod(INT, "EndEvent", [], sideeffects=False), |
| StdMethod(Void, "SetMarker", [(LPCWSTR, "Name")], sideeffects=False), |
| StdMethod(BOOL, "GetStatus", [], sideeffects=False), |
| ] |
| |
| ID3D11DebugTest = Interface('ID3D11DebugTest', IUnknown) |
| ID3D11DebugTest.methods += [ |
| StdMethod(Void, 'PreventFurtherExecutionOnError', [(BOOL, 'Enable')]), |
| StdMethod(Void, 'VSSetConstantBuffer14', [(ObjPointer(ID3D11Buffer), 'pCB14')]), |
| StdMethod(Void, 'HSSetConstantBuffer14', [(ObjPointer(ID3D11Buffer), 'pCB14')]), |
| StdMethod(Void, 'DSSetConstantBuffer14', [(ObjPointer(ID3D11Buffer), 'pCB14')]), |
| StdMethod(Void, 'GSSetConstantBuffer14', [(ObjPointer(ID3D11Buffer), 'pCB14')]), |
| StdMethod(Void, 'PSSetConstantBuffer14', [(ObjPointer(ID3D11Buffer), 'pCB14')]), |
| StdMethod(Void, 'CSSetConstantBuffer14', [(ObjPointer(ID3D11Buffer), 'pCB14')]), |
| ] |
| |
| d3d11.addInterfaces([ |
| ID3D11Device1, |
| ID3DUserDefinedAnnotation, |
| ID3D11DebugTest, |
| ]) |
| |
| |
| |
| # |
| # D3D11.2 |
| # |
| |
| D3D11_TILED_RESOURCE_COORDINATE = Struct("D3D11_TILED_RESOURCE_COORDINATE", [ |
| (UINT, "X"), |
| (UINT, "Y"), |
| (UINT, "Z"), |
| (UINT, "Subresource"), |
| ]) |
| |
| D3D11_TILE_REGION_SIZE = Struct("D3D11_TILE_REGION_SIZE", [ |
| (UINT, "NumTiles"), |
| (BOOL, "bUseBox"), |
| (UINT, "Width"), |
| (UINT16, "Height"), |
| (UINT16, "Depth"), |
| ]) |
| |
| D3D11_TILE_MAPPING_FLAG = Flags(UINT, [ |
| "D3D11_TILE_MAPPING_NO_OVERWRITE", |
| ]) |
| |
| D3D11_TILE_RANGE_FLAG = Flags(UINT, [ |
| "D3D11_TILE_RANGE_NULL", |
| "D3D11_TILE_RANGE_SKIP", |
| "D3D11_TILE_RANGE_REUSE_SINGLE_TILE", |
| ]) |
| |
| D3D11_SUBRESOURCE_TILING = Struct("D3D11_SUBRESOURCE_TILING", [ |
| (UINT, "WidthInTiles"), |
| (UINT16, "HeightInTiles"), |
| (UINT16, "DepthInTiles"), |
| (FakeEnum(UINT, ["D3D11_PACKED_TILE"]), "StartTileIndexInOverallResource"), |
| ]) |
| |
| D3D11_TILE_SHAPE = Struct("D3D11_TILE_SHAPE", [ |
| (UINT, "WidthInTexels"), |
| (UINT, "HeightInTexels"), |
| (UINT, "DepthInTexels"), |
| ]) |
| |
| D3D11_PACKED_MIP_DESC = Struct("D3D11_PACKED_MIP_DESC", [ |
| (UINT8, "NumStandardMips"), |
| (UINT8, "NumPackedMips"), |
| (UINT, "NumTilesForPackedMips"), |
| (UINT, "StartTileIndexInOverallResource"), |
| ]) |
| |
| D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG = Flags(UINT, [ |
| "D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE", |
| ]) |
| |
| D3D11_TILE_COPY_FLAG = Flags(UINT, [ |
| "D3D11_TILE_COPY_NO_OVERWRITE", |
| "D3D11_TILE_COPY_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE", |
| "D3D11_TILE_COPY_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER", |
| ]) |
| |
| ID3D11DeviceContext2 = Interface("ID3D11DeviceContext2", ID3D11DeviceContext1) |
| ID3D11DeviceContext2.methods += [ |
| StdMethod(HRESULT, "UpdateTileMappings", [(ObjPointer(ID3D11Resource), "pTiledResource"), (UINT, "NumTiledResourceRegions"), (Array(Const(D3D11_TILED_RESOURCE_COORDINATE), "NumTiledResourceRegions"), "pTiledResourceRegionStartCoordinates"), (Array(Const(D3D11_TILE_REGION_SIZE), "NumTiledResourceRegions"), "pTiledResourceRegionSizes"), (ObjPointer(ID3D11Buffer), "pTilePool"), (UINT, "NumRanges"), (Array(Const(D3D11_TILE_RANGE_FLAG), "NumRanges"), "pRangeFlags"), (Array(Const(UINT), "NumRanges"), "pTilePoolStartOffsets"), (Array(Const(UINT), "NumRanges"), "pRangeTileCounts"), (D3D11_TILE_MAPPING_FLAG, "Flags")]), |
| StdMethod(HRESULT, "CopyTileMappings", [(ObjPointer(ID3D11Resource), "pDestTiledResource"), (Pointer(Const(D3D11_TILED_RESOURCE_COORDINATE)), "pDestRegionStartCoordinate"), (ObjPointer(ID3D11Resource), "pSourceTiledResource"), (Pointer(Const(D3D11_TILED_RESOURCE_COORDINATE)), "pSourceRegionStartCoordinate"), (Pointer(Const(D3D11_TILE_REGION_SIZE)), "pTileRegionSize"), (D3D11_TILE_MAPPING_FLAG, "Flags")]), |
| StdMethod(Void, "CopyTiles", [(ObjPointer(ID3D11Resource), "pTiledResource"), (Pointer(Const(D3D11_TILED_RESOURCE_COORDINATE)), "pTileRegionStartCoordinate"), (Pointer(Const(D3D11_TILE_REGION_SIZE)), "pTileRegionSize"), (ObjPointer(ID3D11Buffer), "pBuffer"), (UINT64, "BufferStartOffsetInBytes"), (D3D11_TILE_COPY_FLAG, "Flags")]), |
| StdMethod(Void, "UpdateTiles", [(ObjPointer(ID3D11Resource), "pDestTiledResource"), (Pointer(Const(D3D11_TILED_RESOURCE_COORDINATE)), "pDestTileRegionStartCoordinate"), (Pointer(Const(D3D11_TILE_REGION_SIZE)), "pDestTileRegionSize"), (OpaquePointer(Const(Void)), "pSourceTileData"), (D3D11_TILE_COPY_FLAG, "Flags")]), # FIXME |
| StdMethod(HRESULT, "ResizeTilePool", [(ObjPointer(ID3D11Buffer), "pTilePool"), (UINT64, "NewSizeInBytes")]), |
| StdMethod(Void, "TiledResourceBarrier", [(ObjPointer(ID3D11DeviceChild), "pTiledResourceOrViewAccessBeforeBarrier"), (ObjPointer(ID3D11DeviceChild), "pTiledResourceOrViewAccessAfterBarrier")]), |
| StdMethod(BOOL, "IsAnnotationEnabled", [], sideeffects=False), |
| StdMethod(Void, "SetMarkerInt", [(LPCWSTR, "pLabel"), (INT, "Data")]), |
| StdMethod(Void, "BeginEventInt", [(LPCWSTR, "pLabel"), (INT, "Data")]), |
| StdMethod(Void, "EndEvent", []), |
| ] |
| |
| ID3D11Device2 = Interface("ID3D11Device2", ID3D11Device1) |
| ID3D11Device2.methods += [ |
| StdMethod(Void, "GetImmediateContext2", [Out(Pointer(ObjPointer(ID3D11DeviceContext2)), "ppImmediateContext")]), |
| StdMethod(HRESULT, "CreateDeferredContext2", [(UINT, "ContextFlags"), Out(Pointer(ObjPointer(ID3D11DeviceContext2)), "ppDeferredContext")]), |
| StdMethod(Void, "GetResourceTiling", [(ObjPointer(ID3D11Resource), "pTiledResource"), Out(Pointer(UINT), "pNumTilesForEntireResource"), Out(Pointer(D3D11_PACKED_MIP_DESC), "pPackedMipDesc"), Out(Pointer(D3D11_TILE_SHAPE), "pStandardTileShapeForNonPackedMips"), Out(Pointer(UINT), "pNumSubresourceTilings"), (UINT, "FirstSubresourceTilingToGet"), Out(Pointer(D3D11_SUBRESOURCE_TILING), "pSubresourceTilingsForNonPackedMips")]), |
| StdMethod(HRESULT, "CheckMultisampleQualityLevels1", [(DXGI_FORMAT, "Format"), (UINT, "SampleCount"), (D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG, "Flags"), Out(Pointer(UINT), "pNumQualityLevels")], sideeffects=False), |
| ] |
| |
| d3d11.addInterfaces([ |
| ID3D11Device2, |
| ID3D11DeviceContext2, |
| ]) |
| |
| |
| |
| # |
| # D3D11.3 |
| # |
| |
| D3D11_CONTEXT_TYPE = Enum("D3D11_CONTEXT_TYPE", [ |
| "D3D11_CONTEXT_TYPE_ALL", |
| "D3D11_CONTEXT_TYPE_3D", |
| "D3D11_CONTEXT_TYPE_COMPUTE", |
| "D3D11_CONTEXT_TYPE_COPY", |
| "D3D11_CONTEXT_TYPE_VIDEO", |
| ]) |
| |
| D3D11_TEXTURE_LAYOUT = Enum("D3D11_TEXTURE_LAYOUT", [ |
| "D3D11_TEXTURE_LAYOUT_UNDEFINED", |
| "D3D11_TEXTURE_LAYOUT_ROW_MAJOR", |
| "D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE", |
| ]) |
| |
| D3D11_TEXTURE2D_DESC1 = Struct("D3D11_TEXTURE2D_DESC1", [ |
| (UINT, "Width"), |
| (UINT, "Height"), |
| (UINT, "MipLevels"), |
| (UINT, "ArraySize"), |
| (DXGI_FORMAT, "Format"), |
| (DXGI_SAMPLE_DESC, "SampleDesc"), |
| (D3D11_USAGE, "Usage"), |
| (UINT, "BindFlags"), |
| (UINT, "CPUAccessFlags"), |
| (UINT, "MiscFlags"), |
| (D3D11_TEXTURE_LAYOUT, "TextureLayout"), |
| ]) |
| |
| ID3D11Texture2D1 = Interface("ID3D11Texture2D1", ID3D11Texture2D) |
| ID3D11Texture2D1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_TEXTURE2D_DESC1), "pDesc")], sideeffects=False), |
| ] |
| D3D11_TEXTURE3D_DESC1 = Struct("D3D11_TEXTURE3D_DESC1", [ |
| (UINT, "Width"), |
| (UINT, "Height"), |
| (UINT, "Depth"), |
| (UINT, "MipLevels"), |
| (DXGI_FORMAT, "Format"), |
| (D3D11_USAGE, "Usage"), |
| (UINT, "BindFlags"), |
| (UINT, "CPUAccessFlags"), |
| (UINT, "MiscFlags"), |
| (D3D11_TEXTURE_LAYOUT, "TextureLayout"), |
| ]) |
| |
| ID3D11Texture3D1 = Interface("ID3D11Texture3D1", ID3D11Texture3D) |
| ID3D11Texture3D1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_TEXTURE3D_DESC1), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_CONSERVATIVE_RASTERIZATION_MODE = Enum("D3D11_CONSERVATIVE_RASTERIZATION_MODE", [ |
| "D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF", |
| "D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON", |
| ]) |
| |
| D3D11_RASTERIZER_DESC2 = Struct("D3D11_RASTERIZER_DESC2", [ |
| (D3D11_FILL_MODE, "FillMode"), |
| (D3D11_CULL_MODE, "CullMode"), |
| (BOOL, "FrontCounterClockwise"), |
| (INT, "DepthBias"), |
| (FLOAT, "DepthBiasClamp"), |
| (FLOAT, "SlopeScaledDepthBias"), |
| (BOOL, "DepthClipEnable"), |
| (BOOL, "ScissorEnable"), |
| (BOOL, "MultisampleEnable"), |
| (BOOL, "AntialiasedLineEnable"), |
| (UINT, "ForcedSampleCount"), |
| (D3D11_CONSERVATIVE_RASTERIZATION_MODE, "ConservativeRaster"), |
| ]) |
| |
| ID3D11RasterizerState2 = Interface("ID3D11RasterizerState2", ID3D11RasterizerState1) |
| ID3D11RasterizerState2.methods += [ |
| StdMethod(Void, "GetDesc2", [Out(Pointer(D3D11_RASTERIZER_DESC2), "pDesc")], sideeffects=False), |
| ] |
| |
| D3D11_TEX2D_SRV1 = Struct("D3D11_TEX2D_SRV1", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| (UINT, "PlaneSlice"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_SRV1 = Struct("D3D11_TEX2D_ARRAY_SRV1", [ |
| (UINT, "MostDetailedMip"), |
| (UINT, "MipLevels"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| (UINT, "PlaneSlice"), |
| ]) |
| |
| D3D11_SHADER_RESOURCE_VIEW_DESC1 = Struct("D3D11_SHADER_RESOURCE_VIEW_DESC1", [ |
| (DXGI_FORMAT, "Format"), |
| (D3D11_SRV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_SRV_DIMENSION_BUFFER", D3D11_BUFFER_SRV, "Buffer"), |
| ("D3D11_SRV_DIMENSION_TEXTURE1D", D3D11_TEX1D_SRV, "Texture1D"), |
| ("D3D11_SRV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_SRV, "Texture1DArray"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2D", D3D11_TEX2D_SRV1, "Texture2D"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_SRV1, "Texture2DArray"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_SRV, "Texture2DMS"), |
| ("D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"), |
| ("D3D11_SRV_DIMENSION_TEXTURE3D", D3D11_TEX3D_SRV, "Texture3D"), |
| ("D3D11_SRV_DIMENSION_TEXTURECUBE", D3D11_TEXCUBE_SRV, "TextureCube"), |
| ("D3D11_SRV_DIMENSION_TEXTURECUBEARRAY", D3D11_TEXCUBE_ARRAY_SRV, "TextureCubeArray"), |
| ("D3D11_SRV_DIMENSION_BUFFEREX", D3D11_BUFFEREX_SRV, "BufferEx"), |
| ]), None), |
| ]) |
| |
| |
| ID3D11ShaderResourceView1 = Interface("ID3D11ShaderResourceView1", ID3D11ShaderResourceView) |
| ID3D11ShaderResourceView1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_SHADER_RESOURCE_VIEW_DESC1), "pDesc1")], sideeffects=False), |
| ] |
| |
| D3D11_TEX2D_RTV1 = Struct("D3D11_TEX2D_RTV1", [ |
| (UINT, "MipSlice"), |
| (UINT, "PlaneSlice"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_RTV1 = Struct("D3D11_TEX2D_ARRAY_RTV1", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| (UINT, "PlaneSlice"), |
| ]) |
| |
| D3D11_RENDER_TARGET_VIEW_DESC1 = Struct("D3D11_RENDER_TARGET_VIEW_DESC1", [ |
| (DXGI_FORMAT, "Format"), |
| (D3D11_RTV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_RTV_DIMENSION_BUFFER", D3D11_BUFFER_RTV, "Buffer"), |
| ("D3D11_RTV_DIMENSION_TEXTURE1D", D3D11_TEX1D_RTV, "Texture1D"), |
| ("D3D11_RTV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_RTV, "Texture1DArray"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2D", D3D11_TEX2D_RTV1, "Texture2D"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_RTV1, "Texture2DArray"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_RTV, "Texture2DMS"), |
| ("D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"), |
| ("D3D11_RTV_DIMENSION_TEXTURE3D", D3D11_TEX3D_RTV, "Texture3D"), |
| ]), None), |
| ]) |
| |
| ID3D11RenderTargetView1 = Interface("ID3D11RenderTargetView1", ID3D11RenderTargetView) |
| ID3D11RenderTargetView1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_RENDER_TARGET_VIEW_DESC1), "pDesc1")], sideeffects=False), |
| ] |
| |
| D3D11_TEX2D_UAV1 = Struct("D3D11_TEX2D_UAV1", [ |
| (UINT, "MipSlice"), |
| (UINT, "PlaneSlice"), |
| ]) |
| |
| D3D11_TEX2D_ARRAY_UAV1 = Struct("D3D11_TEX2D_ARRAY_UAV1", [ |
| (UINT, "MipSlice"), |
| (UINT, "FirstArraySlice"), |
| (UINT, "ArraySize"), |
| (UINT, "PlaneSlice"), |
| ]) |
| |
| D3D11_UNORDERED_ACCESS_VIEW_DESC1 = Struct("D3D11_UNORDERED_ACCESS_VIEW_DESC1", [ |
| (DXGI_FORMAT, "Format"), |
| (D3D11_UAV_DIMENSION, "ViewDimension"), |
| (Union("{self}.ViewDimension", [ |
| ("D3D11_UAV_DIMENSION_BUFFER", D3D11_BUFFER_UAV, "Buffer"), |
| ("D3D11_UAV_DIMENSION_TEXTURE1D", D3D11_TEX1D_UAV, "Texture1D"), |
| ("D3D11_UAV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_UAV, "Texture1DArray"), |
| ("D3D11_UAV_DIMENSION_TEXTURE2D", D3D11_TEX2D_UAV1, "Texture2D"), |
| ("D3D11_UAV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_UAV1, "Texture2DArray"), |
| ("D3D11_UAV_DIMENSION_TEXTURE3D", D3D11_TEX3D_UAV, "Texture3D"), |
| ]), None), |
| ]) |
| |
| ID3D11UnorderedAccessView1 = Interface("ID3D11UnorderedAccessView1", ID3D11UnorderedAccessView) |
| ID3D11UnorderedAccessView1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_UNORDERED_ACCESS_VIEW_DESC1), "pDesc1")], sideeffects=False), |
| ] |
| |
| D3D11_QUERY_DESC1 = Struct("D3D11_QUERY_DESC1", [ |
| (D3D11_QUERY, "Query"), |
| (D3D11_QUERY_MISC_FLAG, "MiscFlags"), |
| (D3D11_CONTEXT_TYPE, "ContextType"), |
| ]) |
| |
| ID3D11Query1 = Interface("ID3D11Query1", ID3D11Query) |
| ID3D11Query1.methods += [ |
| StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_QUERY_DESC1), "pDesc1")], sideeffects=False), |
| ] |
| |
| ID3D11DeviceContext3 = Interface("ID3D11DeviceContext3", ID3D11DeviceContext2) |
| ID3D11DeviceContext3.methods += [ |
| StdMethod(Void, "Flush1", [(D3D11_CONTEXT_TYPE, "ContextType"), (HANDLE, "hEvent")]), |
| StdMethod(Void, "SetHardwareProtectionState", [(BOOL, "HwProtectionEnable")]), |
| StdMethod(Void, "GetHardwareProtectionState", [Out(Pointer(BOOL), "pHwProtectionEnable")], sideeffects=False), |
| ] |
| |
| ID3D11Fence = Interface('ID3D11Fence', ID3D11DeviceChild) |
| ID3D11Fence.methods += [ |
| StdMethod(HRESULT, 'CreateSharedHandle', [(Pointer(Const(SECURITY_ATTRIBUTES)), 'pAttributes'), (DWORD, 'dwAccess'), (LPCWSTR, 'lpName'), Out(Pointer(HANDLE), 'pHandle')]), |
| StdMethod(UINT64, 'GetCompletedValue', []), |
| StdMethod(HRESULT, 'SetEventOnCompletion', [(UINT64, 'Value'), (HANDLE, 'hEvent')]), |
| ] |
| |
| ID3D11DeviceContext4 = Interface('ID3D11DeviceContext4', ID3D11DeviceContext3) |
| ID3D11DeviceContext4.methods += [ |
| StdMethod(HRESULT, 'Signal', [(ObjPointer(ID3D11Fence), 'pFence'), (UINT64, 'Value')]), |
| StdMethod(HRESULT, 'Wait', [(ObjPointer(ID3D11Fence), 'pFence'), (UINT64, 'Value')]), |
| ] |
| |
| ID3D11Device3 = Interface("ID3D11Device3", ID3D11Device2) |
| ID3D11Device3.methods += [ |
| StdMethod(HRESULT, "CreateTexture2D1", [(Pointer(Const(D3D11_TEXTURE2D_DESC1)), "pDesc1"), (Array(Const(D3D11_SUBRESOURCE_DATA), "_getNumSubResources(pDesc1)"), "pInitialData"), Out(Pointer(ObjPointer(ID3D11Texture2D1)), "ppTexture2D")]), |
| StdMethod(HRESULT, "CreateTexture3D1", [(Pointer(Const(D3D11_TEXTURE3D_DESC1)), "pDesc1"), (Array(Const(D3D11_SUBRESOURCE_DATA), "_getNumSubResources(pDesc1)"), "pInitialData"), Out(Pointer(ObjPointer(ID3D11Texture3D1)), "ppTexture3D")]), |
| StdMethod(HRESULT, "CreateRasterizerState2", [(Pointer(Const(D3D11_RASTERIZER_DESC2)), "pRasterizerDesc"), Out(Pointer(ObjPointer(ID3D11RasterizerState2)), "ppRasterizerState")]), |
| StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_SHADER_RESOURCE_VIEW_DESC1)), "pDesc1"), Out(Pointer(ObjPointer(ID3D11ShaderResourceView1)), "ppSRView1")]), |
| StdMethod(HRESULT, "CreateUnorderedAccessView1", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_UNORDERED_ACCESS_VIEW_DESC1)), "pDesc1"), Out(Pointer(ObjPointer(ID3D11UnorderedAccessView1)), "ppUAView1")]), |
| StdMethod(HRESULT, "CreateRenderTargetView1", [(ObjPointer(ID3D11Resource), "pResource"), (Pointer(Const(D3D11_RENDER_TARGET_VIEW_DESC1)), "pDesc1"), Out(Pointer(ObjPointer(ID3D11RenderTargetView1)), "ppRTView1")]), |
| StdMethod(HRESULT, "CreateQuery1", [(Pointer(Const(D3D11_QUERY_DESC1)), "pQueryDesc1"), Out(Pointer(ObjPointer(ID3D11Query1)), "ppQuery1")]), |
| StdMethod(Void, "GetImmediateContext3", [Out(Pointer(ObjPointer(ID3D11DeviceContext3)), "ppImmediateContext")]), |
| StdMethod(HRESULT, "CreateDeferredContext3", [(UINT, "ContextFlags"), Out(Pointer(ObjPointer(ID3D11DeviceContext3)), "ppDeferredContext")]), |
| StdMethod(Void, "WriteToSubresource", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(Const(D3D11_BOX)), "pDstBox"), (Blob(Const(Void), '_calcSubresourceSize(pDstResource, DstSubresource, pDstBox, SrcRowPitch, SrcDepthPitch)'), "pSrcData"), (UINT, "SrcRowPitch"), (UINT, "SrcDepthPitch")]), |
| StdMethod(Void, "ReadFromSubresource", [Out(OpaquePointer(Void), "pDstData"), (UINT, "DstRowPitch"), (UINT, "DstDepthPitch"), (ObjPointer(ID3D11Resource), "pSrcResource"), (UINT, "SrcSubresource"), (Pointer(Const(D3D11_BOX)), "pSrcBox")], sideeffects=False), # FIXME |
| ] |
| |
| d3d11.addInterfaces([ |
| ID3D11Device3, |
| ID3D11DeviceContext3, |
| ID3D11DeviceContext4, # Requires Windows 10.0.15021 SDK |
| ]) |
| |
| |
| # |
| # D3D11.4 |
| # |
| |
| D3D11_FENCE_FLAG = Enum('D3D11_FENCE_FLAG', [ |
| 'D3D11_FENCE_FLAG_NONE', |
| 'D3D11_FENCE_FLAG_SHARED', |
| 'D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER', |
| 'D3D11_FENCE_FLAG_NON_MONITORED', |
| ]) |
| |
| ID3D11Device4 = Interface('ID3D11Device4', ID3D11Device3) |
| ID3D11Device5 = Interface('ID3D11Device5', ID3D11Device4) |
| ID3D11Multithread = Interface('ID3D11Multithread', IUnknown) |
| ID3D11VideoContext2 = Interface('ID3D11VideoContext2', ID3D11VideoContext1) |
| |
| ID3D11Device4.methods += [ |
| StdMethod(HRESULT, 'RegisterDeviceRemovedEvent', [(HANDLE, 'hEvent'), Out(Pointer(DWORD), 'pdwCookie')]), |
| StdMethod(Void, 'UnregisterDeviceRemoved', [(DWORD, 'dwCookie')]), |
| ] |
| |
| ID3D11Device5.methods += [ |
| StdMethod(HRESULT, 'OpenSharedFence', [(HANDLE, 'hFence'), (REFIID, 'ReturnedInterface'), Out(Pointer(ObjPointer(Void)), 'ppFence')]), |
| StdMethod(HRESULT, 'CreateFence', [(UINT64, 'InitialValue'), (D3D11_FENCE_FLAG, 'Flags'), (REFIID, 'ReturnedInterface'), Out(Pointer(ObjPointer(Void)), 'ppFence')]), |
| ] |
| |
| ID3D11Multithread.methods += [ |
| StdMethod(Void, 'Enter', []), |
| StdMethod(Void, 'Leave', []), |
| StdMethod(BOOL, 'SetMultithreadProtected', [(BOOL, 'bMTProtect')]), |
| StdMethod(BOOL, 'GetMultithreadProtected', [], sideeffects=False), |
| ] |
| |
| ID3D11VideoContext2.methods += [ |
| StdMethod(Void, 'VideoProcessorSetOutputHDRMetaData', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (DXGI_HDR_METADATA_TYPE, 'Type'), (UINT, 'Size'), (Blob(Const(Void), 'Size'), 'pHDRMetaData')]), |
| StdMethod(Void, 'VideoProcessorGetOutputHDRMetaData', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), Out(Pointer(DXGI_HDR_METADATA_TYPE), 'pType'), (UINT, 'Size'), Out(OpaqueBlob(Void, 'Size'), 'pMetaData')], sideeffects=False), |
| StdMethod(Void, 'VideoProcessorSetStreamHDRMetaData', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (UINT, 'StreamIndex'), (DXGI_HDR_METADATA_TYPE, 'Type'), (UINT, 'Size'), (Blob(Const(Void), 'Size'), 'pHDRMetaData')]), |
| StdMethod(Void, 'VideoProcessorGetStreamHDRMetaData', [(ObjPointer(ID3D11VideoProcessor), 'pVideoProcessor'), (UINT, 'StreamIndex'), Out(Pointer(DXGI_HDR_METADATA_TYPE), 'pType'), (UINT, 'Size'), Out(Blob(Void, 'Size'), 'pMetaData')], sideeffects=False), |
| ] |
| |
| PFN_DESTRUCTION_CALLBACK = Opaque("PFN_DESTRUCTION_CALLBACK") |
| |
| ID3DDestructionNotifier = Interface('ID3DDestructionNotifier', IUnknown) |
| |
| ID3DDestructionNotifier.methods += [ |
| StdMethod(HRESULT, 'RegisterDestructionCallback', [(PFN_DESTRUCTION_CALLBACK, 'callbackFn'), (OpaquePointer(Void), 'pData'), Out(Pointer(UINT), 'pCallbackID')], sideeffects=False), |
| StdMethod(HRESULT, 'UnregisterDestructionCallback', [(UINT, 'callbackID')], sideeffects=False), |
| ] |
| |
| IUseCounted = Interface('IUseCounted', IUnknown) |
| IUseCounted.methods += [ |
| StdMethod(ULONG, 'UCAddUse', []), |
| StdMethod(ULONG, 'UCReleaseUse', []), |
| StdMethod(Void, 'UCBreakCyclicReferences', []), |
| StdMethod(Void, 'UCEstablishCyclicReferences', []), |
| StdMethod(Void, 'UCDestroy', []), |
| ] |
| |
| ILayeredUseCounted = Interface('ILayeredUseCounted', IUseCounted) |
| |
| ID3D11LayeredUseCounted = Interface('ID3D11LayeredUseCounted', ILayeredUseCounted) |
| |
| IUseCounted2 = Interface('IUseCounted2', IUseCounted) |
| IUseCounted2.methods += [ |
| StdMethod(HRESULT, 'UCQueryInterface', [(UINT, 'flags'), (REFIID, 'riid'), Out(Pointer(ObjPointer(Void)), 'ppvObj')]), |
| ] |
| |
| d3d11.addInterfaces([ |
| ID3D11Device4, |
| ID3D11Device5, # Requires Windows 10.0.15021 SDK |
| ID3D11Multithread, |
| ID3D11VideoContext2, |
| ID3DDestructionNotifier, |
| ID3D11LayeredUseCounted, |
| IUseCounted2, |
| ]) |