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##########################################################################
#
# Copyright 2008-2009 VMware, Inc.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
##########################################################################/
"""d3d8caps.h"""
from .winapi import *
from .d3d8types import *
D3DCAPS = Flags(DWORD, [
"D3DCAPS_READ_SCANLINE",
])
D3DCAPS2 = Flags(DWORD, [
"D3DCAPS2_NO2DDURING3DSCENE",
"D3DCAPS2_FULLSCREENGAMMA",
"D3DCAPS2_CANRENDERWINDOWED",
"D3DCAPS2_CANCALIBRATEGAMMA",
"D3DCAPS2_RESERVED",
"D3DCAPS2_CANMANAGERESOURCE",
"D3DCAPS2_DYNAMICTEXTURES",
])
D3DCAPS3 = Flags(DWORD, [
"D3DCAPS3_RESERVED",
"D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD",
])
D3DCURSORCAPS = Flags(DWORD, [
"D3DCURSORCAPS_COLOR",
"D3DCURSORCAPS_LOWRES",
])
D3DDEVCAPS = Flags(DWORD, [
"D3DDEVCAPS_EXECUTESYSTEMMEMORY",
"D3DDEVCAPS_EXECUTEVIDEOMEMORY",
"D3DDEVCAPS_TLVERTEXSYSTEMMEMORY",
"D3DDEVCAPS_TLVERTEXVIDEOMEMORY",
"D3DDEVCAPS_TEXTURESYSTEMMEMORY",
"D3DDEVCAPS_TEXTUREVIDEOMEMORY",
"D3DDEVCAPS_DRAWPRIMTLVERTEX",
"D3DDEVCAPS_CANRENDERAFTERFLIP",
"D3DDEVCAPS_TEXTURENONLOCALVIDMEM",
"D3DDEVCAPS_DRAWPRIMITIVES2",
"D3DDEVCAPS_SEPARATETEXTUREMEMORIES",
"D3DDEVCAPS_DRAWPRIMITIVES2EX",
"D3DDEVCAPS_HWTRANSFORMANDLIGHT",
"D3DDEVCAPS_CANBLTSYSTONONLOCAL",
"D3DDEVCAPS_HWRASTERIZATION",
"D3DDEVCAPS_PUREDEVICE",
"D3DDEVCAPS_QUINTICRTPATCHES",
"D3DDEVCAPS_RTPATCHES",
"D3DDEVCAPS_RTPATCHHANDLEZERO",
"D3DDEVCAPS_NPATCHES",
])
D3DPMISCCAPS = Flags(DWORD, [
"D3DPMISCCAPS_MASKZ",
"D3DPMISCCAPS_LINEPATTERNREP",
"D3DPMISCCAPS_CULLNONE",
"D3DPMISCCAPS_CULLCW",
"D3DPMISCCAPS_CULLCCW",
"D3DPMISCCAPS_COLORWRITEENABLE",
"D3DPMISCCAPS_CLIPPLANESCALEDPOINTS",
"D3DPMISCCAPS_CLIPTLVERTS",
"D3DPMISCCAPS_TSSARGTEMP",
"D3DPMISCCAPS_BLENDOP",
"D3DPMISCCAPS_NULLREFERENCE",
])
D3DLINECAPS = Flags(DWORD, [
"D3DLINECAPS_TEXTURE",
"D3DLINECAPS_ZTEST",
"D3DLINECAPS_BLEND",
"D3DLINECAPS_ALPHACMP",
"D3DLINECAPS_FOG",
])
D3DPRASTERCAPS = Flags(DWORD, [
"D3DPRASTERCAPS_DITHER",
"D3DPRASTERCAPS_PAT",
"D3DPRASTERCAPS_ZTEST",
"D3DPRASTERCAPS_FOGVERTEX",
"D3DPRASTERCAPS_FOGTABLE",
"D3DPRASTERCAPS_ANTIALIASEDGES",
"D3DPRASTERCAPS_MIPMAPLODBIAS",
"D3DPRASTERCAPS_ZBIAS",
"D3DPRASTERCAPS_ZBUFFERLESSHSR",
"D3DPRASTERCAPS_FOGRANGE",
"D3DPRASTERCAPS_ANISOTROPY",
"D3DPRASTERCAPS_WBUFFER",
"D3DPRASTERCAPS_WFOG",
"D3DPRASTERCAPS_ZFOG",
"D3DPRASTERCAPS_COLORPERSPECTIVE",
"D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE",
])
D3DPCMPCAPS = Flags(DWORD, [
"D3DPCMPCAPS_NEVER",
"D3DPCMPCAPS_LESS",
"D3DPCMPCAPS_EQUAL",
"D3DPCMPCAPS_LESSEQUAL",
"D3DPCMPCAPS_GREATER",
"D3DPCMPCAPS_NOTEQUAL",
"D3DPCMPCAPS_GREATEREQUAL",
"D3DPCMPCAPS_ALWAYS",
])
D3DPBLENDCAPS = Flags(DWORD, [
"D3DPBLENDCAPS_ZERO",
"D3DPBLENDCAPS_ONE",
"D3DPBLENDCAPS_SRCCOLOR",
"D3DPBLENDCAPS_INVSRCCOLOR",
"D3DPBLENDCAPS_SRCALPHA",
"D3DPBLENDCAPS_INVSRCALPHA",
"D3DPBLENDCAPS_DESTALPHA",
"D3DPBLENDCAPS_INVDESTALPHA",
"D3DPBLENDCAPS_DESTCOLOR",
"D3DPBLENDCAPS_INVDESTCOLOR",
"D3DPBLENDCAPS_SRCALPHASAT",
"D3DPBLENDCAPS_BOTHSRCALPHA",
"D3DPBLENDCAPS_BOTHINVSRCALPHA",
])
D3DPSHADECAPS = Flags(DWORD, [
"D3DPSHADECAPS_COLORGOURAUDRGB",
"D3DPSHADECAPS_SPECULARGOURAUDRGB",
"D3DPSHADECAPS_ALPHAGOURAUDBLEND",
"D3DPSHADECAPS_FOGGOURAUD",
])
D3DPTEXTURECAPS = Flags(DWORD, [
"D3DPTEXTURECAPS_PERSPECTIVE",
"D3DPTEXTURECAPS_POW2",
"D3DPTEXTURECAPS_ALPHA",
"D3DPTEXTURECAPS_SQUAREONLY",
"D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE",
"D3DPTEXTURECAPS_ALPHAPALETTE",
"D3DPTEXTURECAPS_NONPOW2CONDITIONAL",
"D3DPTEXTURECAPS_PROJECTED",
"D3DPTEXTURECAPS_CUBEMAP",
"D3DPTEXTURECAPS_VOLUMEMAP",
"D3DPTEXTURECAPS_MIPMAP",
"D3DPTEXTURECAPS_MIPVOLUMEMAP",
"D3DPTEXTURECAPS_MIPCUBEMAP",
"D3DPTEXTURECAPS_CUBEMAP_POW2",
"D3DPTEXTURECAPS_VOLUMEMAP_POW2",
])
D3DPTFILTERCAPS = Flags(DWORD, [
"D3DPTFILTERCAPS_MINFPOINT",
"D3DPTFILTERCAPS_MINFLINEAR",
"D3DPTFILTERCAPS_MINFANISOTROPIC",
"D3DPTFILTERCAPS_MIPFPOINT",
"D3DPTFILTERCAPS_MIPFLINEAR",
"D3DPTFILTERCAPS_MAGFPOINT",
"D3DPTFILTERCAPS_MAGFLINEAR",
"D3DPTFILTERCAPS_MAGFANISOTROPIC",
"D3DPTFILTERCAPS_MAGFAFLATCUBIC",
"D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC",
])
D3DPTADDRESSCAPS = Flags(DWORD, [
"D3DPTADDRESSCAPS_WRAP",
"D3DPTADDRESSCAPS_MIRROR",
"D3DPTADDRESSCAPS_CLAMP",
"D3DPTADDRESSCAPS_BORDER",
"D3DPTADDRESSCAPS_INDEPENDENTUV",
"D3DPTADDRESSCAPS_MIRRORONCE",
])
D3DSTENCILCAPS = Flags(DWORD, [
"D3DSTENCILCAPS_KEEP",
"D3DSTENCILCAPS_ZERO",
"D3DSTENCILCAPS_REPLACE",
"D3DSTENCILCAPS_INCRSAT",
"D3DSTENCILCAPS_DECRSAT",
"D3DSTENCILCAPS_INVERT",
"D3DSTENCILCAPS_INCR",
"D3DSTENCILCAPS_DECR",
])
D3DTEXOPCAPS = Flags(DWORD, [
"D3DTEXOPCAPS_DISABLE",
"D3DTEXOPCAPS_SELECTARG1",
"D3DTEXOPCAPS_SELECTARG2",
"D3DTEXOPCAPS_MODULATE",
"D3DTEXOPCAPS_MODULATE2X",
"D3DTEXOPCAPS_MODULATE4X",
"D3DTEXOPCAPS_ADD",
"D3DTEXOPCAPS_ADDSIGNED",
"D3DTEXOPCAPS_ADDSIGNED2X",
"D3DTEXOPCAPS_SUBTRACT",
"D3DTEXOPCAPS_ADDSMOOTH",
"D3DTEXOPCAPS_BLENDDIFFUSEALPHA",
"D3DTEXOPCAPS_BLENDTEXTUREALPHA",
"D3DTEXOPCAPS_BLENDFACTORALPHA",
"D3DTEXOPCAPS_BLENDTEXTUREALPHAPM",
"D3DTEXOPCAPS_BLENDCURRENTALPHA",
"D3DTEXOPCAPS_PREMODULATE",
"D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR",
"D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA",
"D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR",
"D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA",
"D3DTEXOPCAPS_BUMPENVMAP",
"D3DTEXOPCAPS_BUMPENVMAPLUMINANCE",
"D3DTEXOPCAPS_DOTPRODUCT3",
"D3DTEXOPCAPS_MULTIPLYADD",
"D3DTEXOPCAPS_LERP",
])
D3DFVFCAPS = Flags(DWORD, [
"D3DFVFCAPS_TEXCOORDCOUNTMASK",
"D3DFVFCAPS_DONOTSTRIPELEMENTS",
"D3DFVFCAPS_PSIZE",
])
D3DVTXPCAPS = Flags(DWORD, [
"D3DVTXPCAPS_TEXGEN",
"D3DVTXPCAPS_MATERIALSOURCE7",
"D3DVTXPCAPS_DIRECTIONALLIGHTS",
"D3DVTXPCAPS_POSITIONALLIGHTS",
"D3DVTXPCAPS_LOCALVIEWER",
"D3DVTXPCAPS_TWEENING",
"D3DVTXPCAPS_NO_VSDT_UBYTE4",
])
#D3DPS_VERSION = Enum("DWORD", [
# "D3DPS_VERSION(0,0)",
# "D3DPS_VERSION(1,0)",
# "D3DPS_VERSION(1,1)",
# "D3DPS_VERSION(1,2)",
# "D3DPS_VERSION(1,3)",
# "D3DPS_VERSION(1,4)",
# "D3DPS_VERSION(2,0)",
# "D3DPS_VERSION(3,0)",
#])
D3DPS_VERSION = DWORD
#D3DVS_VERSION = Enum("DWORD", [
# "D3DVS_VERSION(0,0)",
# "D3DVS_VERSION(1,0)",
# "D3DVS_VERSION(1,1)",
# "D3DVS_VERSION(2,0)",
# "D3DVS_VERSION(3,0)",
#])
D3DVS_VERSION = DWORD
D3DCAPS8 = Struct("D3DCAPS8", [
(D3DDEVTYPE, "DeviceType"),
(UINT, "AdapterOrdinal"),
(D3DCAPS, "Caps"),
(D3DCAPS2, "Caps2"),
(D3DCAPS3, "Caps3"),
(D3DPRESENT_INTERVAL, "PresentationIntervals"),
(D3DCURSORCAPS, "CursorCaps"),
(D3DDEVCAPS, "DevCaps"),
(D3DPMISCCAPS, "PrimitiveMiscCaps"),
(D3DPRASTERCAPS, "RasterCaps"),
(D3DPCMPCAPS, "ZCmpCaps"),
(D3DPBLENDCAPS, "SrcBlendCaps"),
(D3DPBLENDCAPS, "DestBlendCaps"),
(D3DPCMPCAPS, "AlphaCmpCaps"),
(D3DPSHADECAPS, "ShadeCaps"),
(D3DPTEXTURECAPS, "TextureCaps"),
(D3DPTFILTERCAPS, "TextureFilterCaps"),
(D3DPTFILTERCAPS, "CubeTextureFilterCaps"),
(D3DPTFILTERCAPS, "VolumeTextureFilterCaps"),
(D3DPTADDRESSCAPS, "TextureAddressCaps"),
(D3DPTADDRESSCAPS, "VolumeTextureAddressCaps"),
(D3DLINECAPS, "LineCaps"),
(DWORD, "MaxTextureWidth"),
(DWORD, "MaxTextureHeight"),
(DWORD, "MaxVolumeExtent"),
(DWORD, "MaxTextureRepeat"),
(DWORD, "MaxTextureAspectRatio"),
(DWORD, "MaxAnisotropy"),
(Float, "MaxVertexW"),
(Float, "GuardBandLeft"),
(Float, "GuardBandTop"),
(Float, "GuardBandRight"),
(Float, "GuardBandBottom"),
(Float, "ExtentsAdjust"),
(D3DSTENCILCAPS, "StencilCaps"),
(D3DFVFCAPS, "FVFCaps"),
(D3DTEXOPCAPS, "TextureOpCaps"),
(DWORD, "MaxTextureBlendStages"),
(DWORD, "MaxSimultaneousTextures"),
(D3DVTXPCAPS, "VertexProcessingCaps"),
(DWORD, "MaxActiveLights"),
(DWORD, "MaxUserClipPlanes"),
(DWORD, "MaxVertexBlendMatrices"),
(DWORD, "MaxVertexBlendMatrixIndex"),
(Float, "MaxPointSize"),
(DWORD, "MaxPrimitiveCount"),
(DWORD, "MaxVertexIndex"),
(DWORD, "MaxStreams"),
(DWORD, "MaxStreamStride"),
(D3DVS_VERSION, "VertexShaderVersion"),
(DWORD, "MaxVertexShaderConst"),
(D3DPS_VERSION, "PixelShaderVersion"),
(Float, "MaxPixelShaderValue"),
])