| /************************************************************************** |
| * |
| * Copyright 2014 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| /* |
| * Helper functions for C++ code generated by dxgitrace.py. |
| * |
| */ |
| |
| #pragma once |
| |
| |
| #include <assert.h> |
| |
| #include "d3dcommonshader.hpp" |
| |
| #include "d3d10imports.hpp" |
| #include "d3d10size.hpp" |
| #include "d3d11imports.hpp" |
| #include "d3d11size.hpp" |
| #include "dcompimports.hpp" |
| #include "d2dimports.hpp" // WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT |
| #include "d3d9imports.hpp" // D3DPERF_* |
| #include "memtrace.hpp" |
| |
| |
| /* |
| * Overloaded function to determine whether a given resource be have maps |
| * shadowed or not. |
| */ |
| |
| inline bool |
| _shouldShadowMap(IDXGISurface *pSurface) |
| { |
| return false; |
| } |
| |
| inline bool |
| _shouldShadowMap(ID3D10Resource *pResource) |
| { |
| D3D10_RESOURCE_DIMENSION Type = D3D10_RESOURCE_DIMENSION_UNKNOWN; |
| pResource->GetType(&Type); |
| return Type == D3D10_RESOURCE_DIMENSION_BUFFER; |
| } |
| |
| inline bool |
| _shouldShadowMap(ID3D11Resource *pResource) |
| { |
| D3D11_RESOURCE_DIMENSION Type = D3D11_RESOURCE_DIMENSION_UNKNOWN; |
| pResource->GetType(&Type); |
| return Type == D3D11_RESOURCE_DIMENSION_BUFFER; |
| } |
| |
| |
| /* |
| * Overloaded function to initialize buffer resources upon creation time. |
| */ |
| |
| inline void |
| _initialBufferAlloc(const D3D10_BUFFER_DESC *pDesc, D3D10_SUBRESOURCE_DATA *pInitialData) |
| { |
| void *data = malloc(pDesc->ByteWidth); |
| assert(data); |
| MemoryShadow::zero(data, pDesc->ByteWidth); |
| |
| pInitialData->SysMemPitch = 0; |
| pInitialData->SysMemSlicePitch = 0; |
| pInitialData->pSysMem = data; |
| } |
| |
| inline void |
| _initialBufferFree(D3D10_SUBRESOURCE_DATA *pInitialData) |
| { |
| free(const_cast<void*>(pInitialData->pSysMem)); |
| } |
| |
| inline void |
| _initialBufferAlloc(const D3D11_BUFFER_DESC *pDesc, D3D11_SUBRESOURCE_DATA *pInitialData) |
| { |
| void *data = malloc(pDesc->ByteWidth); |
| assert(data); |
| MemoryShadow::zero(data, pDesc->ByteWidth); |
| |
| pInitialData->SysMemPitch = 0; |
| pInitialData->SysMemSlicePitch = 0; |
| pInitialData->pSysMem = data; |
| } |
| |
| inline void |
| _initialBufferFree(D3D11_SUBRESOURCE_DATA *pInitialData) |
| { |
| free(const_cast<void*>(pInitialData->pSysMem)); |
| } |