blob: 9b476f1915150346ba8828d20d9abdaa9e2fd159 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2010-2016 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
**************************************************************************/
#pragma once
#include "glproc.hpp"
#include "glsize.hpp"
namespace gltrace {
class Context;
};
/*
* TODO: Unify all draw params structure into a single structure.
*/
struct DrawArraysParams
{
GLuint first = 0;
GLuint count = 0;
GLsizei instancecount = 1;
GLuint baseinstance = 0;
};
struct DrawElementsParams
{
GLuint start = 0;
GLuint end = ~0U;
GLuint count = 0;
GLenum type = GL_NONE;
const void *indices = nullptr;
GLint basevertex = 0;
GLsizei instancecount = 1;
GLuint baseinstance = 0;
};
struct MultiDrawArraysParams
{
const GLint *first = nullptr;
const GLsizei *count = nullptr;
GLsizei drawcount = 0;
GLsizei instancecount = 1;
GLuint baseinstance = 0;
};
struct MultiDrawElementsParams
{
const GLsizei *count = nullptr;
GLenum type = GL_NONE;
const void * const *indices = nullptr;
const GLint *basevertex = nullptr;
GLsizei drawcount = 0;
GLsizei instancecount = 1;
GLuint baseinstance = 0;
};
GLuint
_glDraw_count(gltrace::Context *ctx, const DrawArraysParams &params);
GLuint
_glDraw_count(gltrace::Context *ctx, const DrawElementsParams &params);
GLuint
_glDraw_count(gltrace::Context *ctx, const MultiDrawArraysParams &params);
GLuint
_glDraw_count(gltrace::Context *ctx, const MultiDrawElementsParams &params);