| /************************************************************************** |
| * |
| * Copyright 2011 Jose Fonseca |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #pragma once |
| |
| |
| #include <iostream> |
| |
| #include <windows.h> |
| |
| #ifdef HAVE_DXGI |
| #include <dxgiformat.h> |
| #endif |
| |
| |
| struct IDirect3DDevice7; |
| struct IDirect3DDevice8; |
| struct IDirect3DDevice9; |
| struct IDirect3DSwapChain9; |
| struct IDXGISwapChain; |
| struct ID3D10Device; |
| struct ID3D10Resource; |
| struct ID3D11DeviceContext; |
| struct ID3D11Resource; |
| |
| |
| class StateWriter; |
| |
| namespace image { |
| class Image; |
| } |
| |
| |
| namespace d3dstate { |
| |
| |
| extern const GUID GUID_D3DSTATE; |
| |
| |
| /* |
| * D3D7 |
| */ |
| |
| image::Image * |
| getRenderTargetImage(IDirect3DDevice7 *pDevice); |
| |
| void |
| dumpFramebuffer(StateWriter &writer, IDirect3DDevice7 *pDevice); |
| |
| void |
| dumpDevice(StateWriter &writer, IDirect3DDevice7 *pDevice); |
| |
| |
| /* |
| * D3D8 |
| */ |
| |
| image::Image * |
| getRenderTargetImage(IDirect3DDevice8 *pDevice); |
| |
| void |
| dumpFramebuffer(StateWriter &writer, IDirect3DDevice8 *pDevice); |
| |
| void |
| dumpDevice(StateWriter &writer, IDirect3DDevice8 *pDevice); |
| |
| |
| /* |
| * D3D9 |
| */ |
| |
| image::Image * |
| getRenderTargetImage(IDirect3DSwapChain9 *pSwapChain); |
| |
| void |
| dumpTextures(StateWriter &writer, IDirect3DDevice9 *pDevice); |
| |
| void |
| dumpFramebuffer(StateWriter &writer, IDirect3DDevice9 *pDevice); |
| |
| void |
| dumpDevice(StateWriter &writer, IDirect3DDevice9 *pDevice); |
| |
| image::Image * |
| getRenderTargetImage(IDirect3DDevice9 *pDevice); |
| |
| void |
| dumpDevice(StateWriter &writer, IDirect3DSwapChain9 *pSwapChain); |
| |
| |
| #ifdef HAVE_DXGI |
| |
| |
| /* |
| * DXGI |
| */ |
| |
| image::Image * |
| getRenderTargetImage(IDXGISwapChain *pSwapChain); |
| |
| void |
| dumpDevice(StateWriter &writer, IDXGISwapChain *pSwapChain); |
| |
| |
| /* |
| * D3D10 |
| */ |
| |
| image::Image * |
| getRenderTargetImage(ID3D10Device *pDevice, |
| DXGI_FORMAT *dxgiFormat = 0); |
| |
| void |
| dumpTextures(StateWriter &writer, ID3D10Device *pDevice); |
| |
| void |
| dumpFramebuffer(StateWriter &writer, ID3D10Device *pDevice); |
| |
| void |
| dumpDevice(StateWriter &writer, ID3D10Device *pDevice); |
| |
| |
| /* |
| * D3D11 |
| */ |
| |
| image::Image * |
| getRenderTargetImage(ID3D11DeviceContext *pDeviceContext, |
| DXGI_FORMAT *dxgiFormat = 0); |
| |
| void |
| dumpTextures(StateWriter &writer, ID3D11DeviceContext *pDeviceContext); |
| |
| void |
| dumpFramebuffer(StateWriter &writer, ID3D11DeviceContext *pDeviceContext); |
| |
| void |
| dumpDevice(StateWriter &writer, ID3D11DeviceContext *pDeviceContext); |
| |
| |
| #endif /* HAVE_DXGI */ |
| |
| |
| } /* namespace d3dstate */ |
| |
| |