blob: d834a230ec08509a83e0149ef4349323483342cd [file] [log] [blame]
/**************************************************************************
*
* Copyright 2012 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
**************************************************************************/
/*
* Central place for all D3D11 includes, and respective OS dependent headers.
*/
#pragma once
#include <windows.h>
#include "winsdk_compat.h"
#include <d3d11_4.h>
/*
* Windows 10.0.15063.0 SDK definitions, so we can build with 10.0.14393.0 a
* bit longer, until AppVeyor includes something newer.
*/
#ifndef __ID3D11Fence_INTERFACE_DEFINED__
#define __ID3D11Fence_INTERFACE_DEFINED__
EXTERN_C const IID IID_ID3D11Fence;
struct ID3D11Fence: public ID3D11DeviceChild {
virtual HRESULT STDMETHODCALLTYPE CreateSharedHandle(const SECURITY_ATTRIBUTES *, DWORD, LPCWSTR, HANDLE *) = 0;
virtual UINT64 STDMETHODCALLTYPE GetCompletedValue(void) = 0;
virtual HRESULT STDMETHODCALLTYPE SetEventOnCompletion(UINT64, HANDLE) = 0;
};
#endif
#ifndef __ID3D11DeviceContext4_INTERFACE_DEFINED__
#define __ID3D11DeviceContext4_INTERFACE_DEFINED__
EXTERN_C const IID IID_ID3D11DeviceContext4;
struct ID3D11DeviceContext4: public ID3D11DeviceContext3 {
virtual HRESULT STDMETHODCALLTYPE Signal(ID3D11Fence *, UINT64) = 0;
virtual HRESULT STDMETHODCALLTYPE Wait(ID3D11Fence *, UINT64) = 0;
};
#endif
#ifndef __ID3D11Device5_INTERFACE_DEFINED__
#define __ID3D11Device5_INTERFACE_DEFINED__
typedef enum D3D11_FENCE_FLAG {
D3D11_FENCE_FLAG_NONE = 0x1,
D3D11_FENCE_FLAG_SHARED = 0x2,
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4
} D3D11_FENCE_FLAG;
EXTERN_C const IID IID_ID3D11Device5;
struct ID3D11Device5: public ID3D11Device4 {
virtual HRESULT STDMETHODCALLTYPE OpenSharedFence(HANDLE, REFIID, void **) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateFence(UINT64, D3D11_FENCE_FLAG, REFIID, void **) = 0;
};
#endif
#include "dxgiint.h"