| /************************************************************************** |
| * |
| * Copyright 2015 VMware Inc |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "d3dretrace_dxgi.hpp" |
| |
| #include "d3d10imports.hpp" |
| #include "d3d11imports.hpp" |
| #include "d3dretrace.hpp" |
| |
| #include "com_ptr.hpp" |
| |
| |
| namespace d3dretrace { |
| |
| |
| HRESULT |
| createAdapter(IDXGIFactory *pFactory, REFIID riid, void **ppvAdapter) |
| { |
| assert(retrace::driver != retrace::DRIVER_DEFAULT); |
| assert(pFactory != nullptr); |
| assert(ppvAdapter != nullptr); |
| |
| DXGI_GPU_PREFERENCE GpuPreference = DXGI_GPU_PREFERENCE_UNSPECIFIED; |
| const char *szSoftware = nullptr; |
| switch (retrace::driver) { |
| case retrace::DRIVER_INTEGRATED: |
| GpuPreference = DXGI_GPU_PREFERENCE_MINIMUM_POWER; |
| break; |
| case retrace::DRIVER_DISCRETE: |
| GpuPreference = DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE; |
| break; |
| case retrace::DRIVER_REFERENCE: |
| szSoftware = "d3d11ref.dll"; |
| break; |
| case retrace::DRIVER_SOFTWARE: |
| szSoftware = "d3d10warp.dll"; |
| break; |
| case retrace::DRIVER_MODULE: |
| szSoftware = retrace::driverModule; |
| break; |
| case retrace::DRIVER_DEFAULT: |
| default: |
| break; |
| } |
| |
| IDXGIAdapter *pAdapter = nullptr; |
| HRESULT hr; |
| |
| if (szSoftware) { |
| HMODULE hSoftware = nullptr; |
| hSoftware = LoadLibraryA(szSoftware); |
| if (!hSoftware) { |
| std::cerr << "error: failed to load " << szSoftware << "\n"; |
| _exit(EXIT_FAILURE); |
| } |
| hr = pFactory->CreateSoftwareAdapter(hSoftware, &pAdapter); |
| } else if (GpuPreference != DXGI_GPU_PREFERENCE_UNSPECIFIED) { |
| com_ptr<IDXGIFactory6> pFactory6; |
| if (SUCCEEDED(pFactory->QueryInterface(IID_IDXGIFactory6, (void **)&pFactory6))) { |
| hr = pFactory6->EnumAdapterByGpuPreference(0, GpuPreference, IID_IDXGIAdapter1, (void **)&pAdapter); |
| } else { |
| hr = DXGI_ERROR_NOT_FOUND; |
| } |
| } else { |
| hr = pFactory->EnumAdapters(0, reinterpret_cast<IDXGIAdapter **>(ppvAdapter)); |
| } |
| |
| if (SUCCEEDED(hr)) { |
| DXGI_ADAPTER_DESC AdapterDesc; |
| if (SUCCEEDED(pAdapter->GetDesc(&AdapterDesc))) { |
| std::wcerr << L"info: using " << AdapterDesc.Description << std::endl; |
| } |
| } |
| |
| *ppvAdapter = pAdapter; |
| |
| return hr; |
| } |
| |
| |
| static const DWORD |
| Checker[8][8] = { |
| { 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U }, |
| { ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U }, |
| { 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U }, |
| { ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U }, |
| { 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U }, |
| { ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U }, |
| { 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U }, |
| { ~0U, 0U, ~0U, 0U, ~0U, 0U, ~0U, 0U } |
| }; |
| |
| |
| HRESULT |
| createSharedResource(ID3D10Device *pDevice, REFIID ReturnedInterface, void **ppResource) |
| { |
| D3D10_TEXTURE2D_DESC Desc; |
| memset(&Desc, 0, sizeof Desc); |
| Desc.Width = 8; |
| Desc.Height = 8; |
| Desc.MipLevels = 1; |
| Desc.ArraySize = 1; |
| Desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; |
| Desc.SampleDesc.Count = 1; |
| Desc.SampleDesc.Quality = 0; |
| Desc.Usage = D3D10_USAGE_DEFAULT; |
| Desc.BindFlags = D3D10_BIND_SHADER_RESOURCE | D3D10_BIND_RENDER_TARGET; |
| Desc.CPUAccessFlags = 0x0; |
| Desc.MiscFlags = 0 /* D3D10_RESOURCE_MISC_SHARED */; |
| |
| static const D3D10_SUBRESOURCE_DATA InitialData = { |
| Checker, sizeof Checker[0], sizeof Checker |
| }; |
| |
| com_ptr<ID3D10Texture2D> pResource; |
| HRESULT hr = pDevice->CreateTexture2D(&Desc, &InitialData, &pResource); |
| if (SUCCEEDED(hr)) { |
| hr = pResource->QueryInterface(ReturnedInterface, ppResource); |
| } |
| |
| return hr; |
| } |
| |
| |
| HRESULT |
| createSharedResource(ID3D11Device *pDevice, REFIID ReturnedInterface, void **ppResource) |
| { |
| D3D11_TEXTURE2D_DESC Desc; |
| memset(&Desc, 0, sizeof Desc); |
| Desc.Width = 8; |
| Desc.Height = 8; |
| Desc.MipLevels = 1; |
| Desc.ArraySize = 1; |
| Desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; |
| Desc.SampleDesc.Count = 1; |
| Desc.SampleDesc.Quality = 0; |
| Desc.Usage = D3D11_USAGE_DEFAULT; |
| Desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; |
| Desc.CPUAccessFlags = 0x0; |
| Desc.MiscFlags = 0 /* D3D11_RESOURCE_MISC_SHARED */; |
| //Desc.MiscFlags |= D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX; |
| |
| static const D3D11_SUBRESOURCE_DATA InitialData = { |
| Checker, sizeof Checker[0], sizeof Checker |
| }; |
| |
| com_ptr<ID3D11Texture2D> pResource; |
| HRESULT hr = pDevice->CreateTexture2D(&Desc, &InitialData, &pResource); |
| if (SUCCEEDED(hr)) { |
| hr = pResource->QueryInterface(ReturnedInterface, ppResource); |
| } |
| |
| return hr; |
| } |
| |
| |
| } /* namespace d3dretrace */ |