| /** |
| * \file teximage.h |
| * Texture images manipulation functions. |
| */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef TEXIMAGE_H |
| #define TEXIMAGE_H |
| |
| |
| #include "mtypes.h" |
| #include "formats.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** Is the given value one of the 6 cube faces? */ |
| static inline GLboolean |
| _mesa_is_cube_face(GLenum target) |
| { |
| return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && |
| target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); |
| } |
| |
| |
| /** |
| * Return number of faces for a texture target. This will be 6 for |
| * cube maps and 1 otherwise. |
| * NOTE: this function is not used for cube map arrays which operate |
| * more like 2D arrays than cube maps. |
| */ |
| static inline GLuint |
| _mesa_num_tex_faces(GLenum target) |
| { |
| switch (target) { |
| case GL_TEXTURE_CUBE_MAP: |
| case GL_PROXY_TEXTURE_CUBE_MAP: |
| return 6; |
| default: |
| return 1; |
| } |
| } |
| |
| |
| /** |
| * If the target is GL_TEXTURE_CUBE_MAP, return one of the |
| * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z targets corresponding to |
| * the face parameter. |
| * Else, return target as-is. |
| */ |
| static inline GLenum |
| _mesa_cube_face_target(GLenum target, unsigned face) |
| { |
| if (target == GL_TEXTURE_CUBE_MAP) { |
| assert(face < 6); |
| return GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; |
| } |
| else { |
| return target; |
| } |
| } |
| |
| |
| /** |
| * For cube map faces, return a face index in [0,5]. |
| * For other targets return 0; |
| */ |
| static inline GLuint |
| _mesa_tex_target_to_face(GLenum target) |
| { |
| if (_mesa_is_cube_face(target)) |
| return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| else |
| return 0; |
| } |
| |
| |
| /** Are any of the dimensions of given texture equal to zero? */ |
| static inline GLboolean |
| _mesa_is_zero_size_texture(const struct gl_texture_image *texImage) |
| { |
| return (texImage->Width == 0 || |
| texImage->Height == 0 || |
| texImage->Depth == 0); |
| } |
| |
| /** \name Internal functions */ |
| /*@{*/ |
| |
| extern GLboolean |
| _mesa_is_proxy_texture(GLenum target); |
| |
| extern bool |
| _mesa_is_array_texture(GLenum target); |
| |
| |
| extern void |
| _mesa_delete_texture_image( struct gl_context *ctx, |
| struct gl_texture_image *teximage ); |
| |
| |
| extern void |
| _mesa_init_teximage_fields(struct gl_context *ctx, |
| struct gl_texture_image *img, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLint border, GLenum internalFormat, |
| mesa_format format); |
| extern void |
| _mesa_init_teximage_fields_ms(struct gl_context *ctx, |
| struct gl_texture_image *img, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLint border, GLenum internalFormat, |
| mesa_format format, |
| GLuint numSamples, |
| GLboolean fixedSampleLocations); |
| |
| |
| extern mesa_format |
| _mesa_choose_texture_format(struct gl_context *ctx, |
| struct gl_texture_object *texObj, |
| GLenum target, GLint level, |
| GLenum internalFormat, GLenum format, GLenum type); |
| |
| extern void |
| _mesa_update_fbo_texture(struct gl_context *ctx, |
| struct gl_texture_object *texObj, |
| GLuint face, GLuint level); |
| |
| extern void |
| _mesa_clear_texture_image(struct gl_context *ctx, |
| struct gl_texture_image *texImage); |
| |
| |
| extern struct gl_texture_image * |
| _mesa_select_tex_image(const struct gl_texture_object *texObj, |
| GLenum target, GLint level); |
| |
| |
| extern struct gl_texture_image * |
| _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj, |
| GLenum target, GLint level); |
| |
| mesa_format |
| _mesa_get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat); |
| |
| /** |
| * Return the base-level texture image for the given texture object. |
| */ |
| static inline const struct gl_texture_image * |
| _mesa_base_tex_image(const struct gl_texture_object *texObj) |
| { |
| return texObj->Image[0][texObj->BaseLevel]; |
| } |
| |
| |
| extern GLint |
| _mesa_max_texture_levels(struct gl_context *ctx, GLenum target); |
| |
| |
| extern GLboolean |
| _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, |
| GLuint numLevels, GLint level, |
| mesa_format format, GLuint numSamples, |
| GLint width, GLint height, GLint depth); |
| |
| extern GLboolean |
| _mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target, |
| GLenum intFormat, GLenum *error); |
| |
| extern GLint |
| _mesa_get_texture_dimensions(GLenum target); |
| |
| extern GLboolean |
| _mesa_tex_target_is_layered(GLenum target); |
| |
| extern GLuint |
| _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level); |
| |
| extern GLsizei |
| _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, |
| GLsizei depth); |
| |
| extern GLboolean |
| _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, |
| GLint level, GLint width, GLint height, |
| GLint depth, GLint border); |
| |
| extern mesa_format |
| _mesa_validate_texbuffer_format(const struct gl_context *ctx, |
| GLenum internalFormat); |
| |
| |
| bool |
| _mesa_legal_texture_base_format_for_target(struct gl_context *ctx, |
| GLenum target, |
| GLenum internalFormat); |
| |
| bool |
| _mesa_format_no_online_compression(GLenum format); |
| |
| GLboolean |
| _mesa_is_renderable_texture_format(const struct gl_context *ctx, |
| GLenum internalformat); |
| |
| extern void |
| _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage, |
| GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, const GLvoid *pixels, |
| bool dsa); |
| |
| extern void |
| _mesa_texture_storage_ms_memory(struct gl_context *ctx, GLuint dims, |
| struct gl_texture_object *texObj, |
| struct gl_memory_object *memObj, |
| GLenum target, GLsizei samples, |
| GLenum internalFormat, GLsizei width, |
| GLsizei height, GLsizei depth, |
| GLboolean fixedSampleLocations, |
| GLuint64 offset, const char* func); |
| |
| bool |
| _mesa_is_cube_map_texture(GLenum target); |
| |
| /*@}*/ |
| |
| |
| /** \name API entry point functions */ |
| /*@{*/ |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat, |
| GLsizei width, GLint border, |
| GLenum format, GLenum type, const GLvoid *pixels ); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat, |
| GLsizei width, GLsizei height, GLint border, |
| GLenum format, GLenum type, const GLvoid *pixels ); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat, |
| GLsizei width, GLsizei height, GLsizei depth, GLint border, |
| GLenum format, GLenum type, const GLvoid *pixels ); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLint border, GLenum format, GLenum type, |
| const GLvoid *pixels ); |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage1D_no_error(GLenum target, GLint level, GLint internalformat, |
| GLsizei width, GLint border, |
| GLenum format, GLenum type, const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage2D_no_error(GLenum target, GLint level, GLint internalformat, |
| GLsizei width, GLsizei height, GLint border, |
| GLenum format, GLenum type, const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage3D_no_error(GLenum target, GLint level, GLint internalformat, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLint border, GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image ); |
| |
| void GLAPIENTRY |
| _mesa_TexSubImage1D_no_error(GLenum target, GLint level, GLint xoffset, |
| GLsizei width, |
| GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, |
| GLsizei width, |
| GLenum format, GLenum type, |
| const GLvoid *pixels ); |
| |
| void GLAPIENTRY |
| _mesa_TexSubImage2D_no_error(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TexSubImage2D( GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| const GLvoid *pixels ); |
| |
| void GLAPIENTRY |
| _mesa_TexSubImage3D_no_error(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TexSubImage3D( GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, |
| const GLvoid *pixels ); |
| |
| void GLAPIENTRY |
| _mesa_TextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset, |
| GLsizei width, GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset, |
| GLsizei width, |
| GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| void GLAPIENTRY |
| _mesa_TextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset, |
| GLint yoffset, GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureSubImage2D(GLuint texture, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| void GLAPIENTRY |
| _mesa_TextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset, |
| GLint yoffset, GLint zoffset, GLsizei width, |
| GLsizei height, GLsizei depth, GLenum format, |
| GLenum type, const GLvoid *pixels); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureSubImage3D(GLuint texture, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, |
| const GLvoid *pixels); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, |
| GLint x, GLint y, GLsizei width, GLint border); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexImage2D( GLenum target, GLint level, |
| GLenum internalformat, GLint x, GLint y, |
| GLsizei width, GLsizei height, GLint border ); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexImage1D_no_error(GLenum target, GLint level, GLenum internalformat, |
| GLint x, GLint y, GLsizei width, GLint border); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexImage2D_no_error(GLenum target, GLint level, GLenum internalformat, |
| GLint x, GLint y, GLsizei width, GLsizei height, |
| GLint border ); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, |
| GLint x, GLint y, GLsizei width ); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexSubImage2D( GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLint x, GLint y, GLsizei width, GLsizei height ); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexSubImage3D( GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLint x, GLint y, GLsizei width, GLsizei height ); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTextureSubImage1D(GLuint texture, GLint level, |
| GLint xoffset, GLint x, GLint y, GLsizei width); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTextureSubImage2D(GLuint texture, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLint x, GLint y, |
| GLsizei width, GLsizei height); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTextureSubImage3D(GLuint texture, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLint x, GLint y, |
| GLsizei width, GLsizei height); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexSubImage1D_no_error(GLenum target, GLint level, GLint xoffset, |
| GLint x, GLint y, GLsizei width ); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexSubImage2D_no_error(GLenum target, GLint level, GLint xoffset, |
| GLint yoffset, GLint x, GLint y, GLsizei width, |
| GLsizei height); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTexSubImage3D_no_error(GLenum target, GLint level, GLint xoffset, |
| GLint yoffset, GLint zoffset, GLint x, GLint y, |
| GLsizei width, GLsizei height); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTextureSubImage1D_no_error(GLuint texture, GLint level, GLint xoffset, |
| GLint x, GLint y, GLsizei width); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTextureSubImage2D_no_error(GLuint texture, GLint level, GLint xoffset, |
| GLint yoffset, GLint x, GLint y, |
| GLsizei width, GLsizei height); |
| |
| extern void GLAPIENTRY |
| _mesa_CopyTextureSubImage3D_no_error(GLuint texture, GLint level, GLint xoffset, |
| GLint yoffset, GLint zoffset, GLint x, |
| GLint y, GLsizei width, GLsizei height); |
| |
| extern void GLAPIENTRY |
| _mesa_ClearTexSubImage( GLuint texture, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, const void *data ); |
| |
| extern void GLAPIENTRY |
| _mesa_ClearTexImage( GLuint texture, GLint level, |
| GLenum format, GLenum type, const void *data ); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexImage1D(GLenum target, GLint level, |
| GLenum internalformat, GLsizei width, |
| GLint border, GLsizei imageSize, |
| const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexImage2D(GLenum target, GLint level, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLint border, GLsizei imageSize, |
| const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexImage3D(GLenum target, GLint level, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLsizei depth, GLint border, |
| GLsizei imageSize, const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexImage1D_no_error(GLenum target, GLint level, |
| GLenum internalformat, GLsizei width, |
| GLint border, GLsizei imageSize, |
| const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexImage2D_no_error(GLenum target, GLint level, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLint border, |
| GLsizei imageSize, const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexImage3D_no_error(GLenum target, GLint level, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLsizei depth, GLint border, |
| GLsizei imageSize, const GLvoid *data); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexSubImage1D_no_error(GLenum target, GLint level, |
| GLint xoffset, GLsizei width, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| extern void GLAPIENTRY |
| _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, |
| GLsizei width, GLenum format, |
| GLsizei imageSize, const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTextureSubImage1D_no_error(GLuint texture, GLint level, |
| GLint xoffset, GLsizei width, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| extern void GLAPIENTRY |
| _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, |
| GLsizei width, GLenum format, |
| GLsizei imageSize, const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexSubImage2D_no_error(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| extern void GLAPIENTRY |
| _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, |
| GLint yoffset, GLsizei width, GLsizei height, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTextureSubImage2D_no_error(GLuint texture, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| extern void GLAPIENTRY |
| _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, |
| GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTexSubImage3D_no_error(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLint zoffset, GLsizei width, |
| GLsizei height, GLsizei depth, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| extern void GLAPIENTRY |
| _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, |
| GLint yoffset, GLint zoffset, GLsizei width, |
| GLsizei height, GLsizei depth, GLenum format, |
| GLsizei imageSize, const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_CompressedTextureSubImage3D_no_error(GLuint texture, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLint zoffset, GLsizei width, |
| GLsizei height, GLsizei depth, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| extern void GLAPIENTRY |
| _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, |
| GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, |
| GLsizei depth, |
| GLenum format, GLsizei imageSize, |
| const GLvoid *data); |
| |
| extern void GLAPIENTRY |
| _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer); |
| |
| extern void GLAPIENTRY |
| _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, |
| GLintptr offset, GLsizeiptr size); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer); |
| |
| extern void GLAPIENTRY |
| _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer, |
| GLintptr offset, GLsizeiptr size); |
| |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage2DMultisample(GLenum target, GLsizei samples, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLboolean fixedsamplelocations); |
| |
| extern void GLAPIENTRY |
| _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLsizei depth, |
| GLboolean fixedsamplelocations); |
| |
| extern void GLAPIENTRY |
| _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLboolean fixedsamplelocations); |
| |
| extern void GLAPIENTRY |
| _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLsizei depth, |
| GLboolean fixedsamplelocations); |
| |
| void GLAPIENTRY |
| _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, |
| GLboolean fixedsamplelocations); |
| |
| void GLAPIENTRY |
| _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, |
| GLenum internalformat, GLsizei width, |
| GLsizei height, GLsizei depth, |
| GLboolean fixedsamplelocations); |
| /*@}*/ |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |