| /**************************************************************************** |
| * Copyright (C) 2015 Intel Corporation. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| ***************************************************************************/ |
| |
| #include "swr_context.h" |
| #include "swr_public.h" |
| #include "swr_screen.h" |
| #include "swr_resource.h" |
| #include "swr_fence.h" |
| #include "gen_knobs.h" |
| |
| #include "pipe/p_screen.h" |
| #include "pipe/p_defines.h" |
| #include "util/u_memory.h" |
| #include "util/u_format.h" |
| #include "util/u_inlines.h" |
| #include "util/u_cpu_detect.h" |
| #include "util/u_format_s3tc.h" |
| #include "util/u_string.h" |
| |
| #include "state_tracker/sw_winsys.h" |
| |
| #include "jit_api.h" |
| |
| #include "memory/TilingFunctions.h" |
| |
| #include <stdio.h> |
| #include <map> |
| |
| /* |
| * Max texture sizes |
| * XXX Check max texture size values against core and sampler. |
| */ |
| #define SWR_MAX_TEXTURE_SIZE (4 * 1024 * 1024 * 1024ULL) /* 4GB */ |
| #define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */ |
| #define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */ |
| #define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */ |
| #define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */ |
| |
| /* Default max client_copy_limit */ |
| #define SWR_CLIENT_COPY_LIMIT 8192 |
| |
| /* Flag indicates creation of alternate surface, to prevent recursive loop |
| * in resource creation when msaa_force_enable is set. */ |
| #define SWR_RESOURCE_FLAG_ALT_SURFACE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0) |
| |
| |
| static const char * |
| swr_get_name(struct pipe_screen *screen) |
| { |
| static char buf[100]; |
| util_snprintf(buf, sizeof(buf), "SWR (LLVM %u.%u, %u bits)", |
| HAVE_LLVM >> 8, HAVE_LLVM & 0xff, |
| lp_native_vector_width ); |
| return buf; |
| } |
| |
| static const char * |
| swr_get_vendor(struct pipe_screen *screen) |
| { |
| return "Intel Corporation"; |
| } |
| |
| static boolean |
| swr_is_format_supported(struct pipe_screen *_screen, |
| enum pipe_format format, |
| enum pipe_texture_target target, |
| unsigned sample_count, |
| unsigned bind) |
| { |
| struct swr_screen *screen = swr_screen(_screen); |
| struct sw_winsys *winsys = screen->winsys; |
| const struct util_format_description *format_desc; |
| |
| assert(target == PIPE_BUFFER || target == PIPE_TEXTURE_1D |
| || target == PIPE_TEXTURE_1D_ARRAY |
| || target == PIPE_TEXTURE_2D |
| || target == PIPE_TEXTURE_2D_ARRAY |
| || target == PIPE_TEXTURE_RECT |
| || target == PIPE_TEXTURE_3D |
| || target == PIPE_TEXTURE_CUBE |
| || target == PIPE_TEXTURE_CUBE_ARRAY); |
| |
| format_desc = util_format_description(format); |
| if (!format_desc) |
| return FALSE; |
| |
| if ((sample_count > screen->msaa_max_count) |
| || !util_is_power_of_two(sample_count)) |
| return FALSE; |
| |
| if (bind & PIPE_BIND_DISPLAY_TARGET) { |
| if (!winsys->is_displaytarget_format_supported(winsys, bind, format)) |
| return FALSE; |
| } |
| |
| if (bind & PIPE_BIND_RENDER_TARGET) { |
| if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) |
| return FALSE; |
| |
| if (mesa_to_swr_format(format) == (SWR_FORMAT)-1) |
| return FALSE; |
| |
| /* |
| * Although possible, it is unnatural to render into compressed or YUV |
| * surfaces. So disable these here to avoid going into weird paths |
| * inside the state trackers. |
| */ |
| if (format_desc->block.width != 1 || format_desc->block.height != 1) |
| return FALSE; |
| } |
| |
| if (bind & PIPE_BIND_DEPTH_STENCIL) { |
| if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) |
| return FALSE; |
| |
| if (mesa_to_swr_format(format) == (SWR_FORMAT)-1) |
| return FALSE; |
| } |
| |
| if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC || |
| format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) { |
| return FALSE; |
| } |
| |
| if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC && |
| format != PIPE_FORMAT_ETC1_RGB8) { |
| return FALSE; |
| } |
| |
| return TRUE; |
| } |
| |
| static int |
| swr_get_param(struct pipe_screen *screen, enum pipe_cap param) |
| { |
| switch (param) { |
| /* limits */ |
| case PIPE_CAP_MAX_RENDER_TARGETS: |
| return PIPE_MAX_COLOR_BUFS; |
| case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: |
| return SWR_MAX_TEXTURE_2D_LEVELS; |
| case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: |
| return SWR_MAX_TEXTURE_3D_LEVELS; |
| case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: |
| return SWR_MAX_TEXTURE_CUBE_LEVELS; |
| case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: |
| return MAX_SO_STREAMS; |
| case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: |
| case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: |
| return MAX_ATTRIBUTES * 4; |
| case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: |
| case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: |
| return 1024; |
| case PIPE_CAP_MAX_VERTEX_STREAMS: |
| return 1; |
| case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: |
| return 2048; |
| case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: |
| return SWR_MAX_TEXTURE_ARRAY_LAYERS; |
| case PIPE_CAP_MIN_TEXEL_OFFSET: |
| return -8; |
| case PIPE_CAP_MAX_TEXEL_OFFSET: |
| return 7; |
| case PIPE_CAP_GLSL_FEATURE_LEVEL: |
| return 330; |
| case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: |
| return 16; |
| case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: |
| return 64; |
| case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: |
| return 65536; |
| case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: |
| return 0; |
| case PIPE_CAP_MAX_VIEWPORTS: |
| return 1; |
| case PIPE_CAP_ENDIANNESS: |
| return PIPE_ENDIAN_NATIVE; |
| case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: |
| case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: |
| return 0; |
| |
| /* supported features */ |
| case PIPE_CAP_NPOT_TEXTURES: |
| case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: |
| case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: |
| case PIPE_CAP_TWO_SIDED_STENCIL: |
| case PIPE_CAP_SM3: |
| case PIPE_CAP_POINT_SPRITE: |
| case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: |
| case PIPE_CAP_OCCLUSION_QUERY: |
| case PIPE_CAP_QUERY_TIME_ELAPSED: |
| case PIPE_CAP_QUERY_PIPELINE_STATISTICS: |
| case PIPE_CAP_TEXTURE_MIRROR_CLAMP: |
| case PIPE_CAP_TEXTURE_SHADOW_MAP: |
| case PIPE_CAP_TEXTURE_SWIZZLE: |
| case PIPE_CAP_BLEND_EQUATION_SEPARATE: |
| case PIPE_CAP_INDEP_BLEND_ENABLE: |
| case PIPE_CAP_INDEP_BLEND_FUNC: |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: |
| case PIPE_CAP_DEPTH_CLIP_DISABLE: |
| case PIPE_CAP_PRIMITIVE_RESTART: |
| case PIPE_CAP_TGSI_INSTANCEID: |
| case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: |
| case PIPE_CAP_START_INSTANCE: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: |
| case PIPE_CAP_CONDITIONAL_RENDER: |
| case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: |
| case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: |
| case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: |
| case PIPE_CAP_USER_VERTEX_BUFFERS: |
| case PIPE_CAP_USER_CONSTANT_BUFFERS: |
| case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: |
| case PIPE_CAP_QUERY_TIMESTAMP: |
| case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: |
| case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: |
| case PIPE_CAP_DRAW_INDIRECT: |
| case PIPE_CAP_UMA: |
| case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: |
| case PIPE_CAP_CLIP_HALFZ: |
| case PIPE_CAP_POLYGON_OFFSET_CLAMP: |
| case PIPE_CAP_DEPTH_BOUNDS_TEST: |
| case PIPE_CAP_CLEAR_TEXTURE: |
| case PIPE_CAP_TEXTURE_FLOAT_LINEAR: |
| case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: |
| case PIPE_CAP_CULL_DISTANCE: |
| case PIPE_CAP_CUBE_MAP_ARRAY: |
| case PIPE_CAP_DOUBLES: |
| return 1; |
| |
| /* MSAA support |
| * If user has explicitly set max_sample_count = 1 (via SWR_MSAA_MAX_COUNT) |
| * then disable all MSAA support and go back to old (FAKE_SW_MSAA) caps. */ |
| case PIPE_CAP_TEXTURE_MULTISAMPLE: |
| case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: |
| return (swr_screen(screen)->msaa_max_count > 1) ? 1 : 0; |
| case PIPE_CAP_FAKE_SW_MSAA: |
| return (swr_screen(screen)->msaa_max_count > 1) ? 0 : 1; |
| |
| /* fetch jit change for 2-4GB buffers requires alignment */ |
| case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: |
| return 1; |
| |
| /* unsupported features */ |
| case PIPE_CAP_ANISOTROPIC_FILTER: |
| case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: |
| case PIPE_CAP_SHADER_STENCIL_EXPORT: |
| case PIPE_CAP_TEXTURE_BARRIER: |
| case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: |
| case PIPE_CAP_VERTEX_COLOR_CLAMPED: |
| case PIPE_CAP_COMPUTE: |
| case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: |
| case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: |
| case PIPE_CAP_TGSI_TEXCOORD: |
| case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: |
| case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: |
| case PIPE_CAP_TEXTURE_GATHER_SM5: |
| case PIPE_CAP_TEXTURE_QUERY_LOD: |
| case PIPE_CAP_SAMPLE_SHADING: |
| case PIPE_CAP_TEXTURE_GATHER_OFFSETS: |
| case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: |
| case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: |
| case PIPE_CAP_SAMPLER_VIEW_TARGET: |
| case PIPE_CAP_VERTEXID_NOBASE: |
| case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: |
| case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: |
| case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: |
| case PIPE_CAP_TGSI_TXQS: |
| case PIPE_CAP_FORCE_PERSAMPLE_INTERP: |
| case PIPE_CAP_SHAREABLE_SHADERS: |
| case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: |
| case PIPE_CAP_DRAW_PARAMETERS: |
| case PIPE_CAP_TGSI_PACK_HALF_FLOAT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: |
| case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: |
| case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: |
| case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: |
| case PIPE_CAP_INVALIDATE_BUFFER: |
| case PIPE_CAP_GENERATE_MIPMAP: |
| case PIPE_CAP_STRING_MARKER: |
| case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: |
| case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: |
| case PIPE_CAP_QUERY_BUFFER_OBJECT: |
| case PIPE_CAP_QUERY_MEMORY_INFO: |
| case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: |
| case PIPE_CAP_PCI_GROUP: |
| case PIPE_CAP_PCI_BUS: |
| case PIPE_CAP_PCI_DEVICE: |
| case PIPE_CAP_PCI_FUNCTION: |
| case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: |
| case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES: |
| case PIPE_CAP_TGSI_VOTE: |
| case PIPE_CAP_MAX_WINDOW_RECTANGLES: |
| case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: |
| case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: |
| case PIPE_CAP_TGSI_ARRAY_COMPONENTS: |
| case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: |
| case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: |
| case PIPE_CAP_NATIVE_FENCE_FD: |
| case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: |
| case PIPE_CAP_TGSI_FS_FBFETCH: |
| case PIPE_CAP_TGSI_MUL_ZERO_WINS: |
| case PIPE_CAP_INT64: |
| case PIPE_CAP_INT64_DIVMOD: |
| case PIPE_CAP_TGSI_TEX_TXF_LZ: |
| case PIPE_CAP_TGSI_CLOCK: |
| case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE: |
| case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: |
| case PIPE_CAP_TGSI_BALLOT: |
| case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: |
| case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: |
| case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: |
| case PIPE_CAP_POST_DEPTH_COVERAGE: |
| case PIPE_CAP_BINDLESS_TEXTURE: |
| case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: |
| case PIPE_CAP_QUERY_SO_OVERFLOW: |
| case PIPE_CAP_MEMOBJ: |
| case PIPE_CAP_LOAD_CONSTBUF: |
| case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: |
| case PIPE_CAP_TILE_RASTER_ORDER: |
| return 0; |
| |
| case PIPE_CAP_VENDOR_ID: |
| return 0xFFFFFFFF; |
| case PIPE_CAP_DEVICE_ID: |
| return 0xFFFFFFFF; |
| case PIPE_CAP_ACCELERATED: |
| return 0; |
| case PIPE_CAP_VIDEO_MEMORY: { |
| /* XXX: Do we want to return the full amount of system memory ? */ |
| uint64_t system_memory; |
| |
| if (!os_get_total_physical_memory(&system_memory)) |
| return 0; |
| |
| return (int)(system_memory >> 20); |
| } |
| } |
| |
| /* should only get here on unhandled cases */ |
| debug_printf("Unexpected PIPE_CAP %d query\n", param); |
| return 0; |
| } |
| |
| static int |
| swr_get_shader_param(struct pipe_screen *screen, |
| enum pipe_shader_type shader, |
| enum pipe_shader_cap param) |
| { |
| if (shader == PIPE_SHADER_VERTEX || |
| shader == PIPE_SHADER_FRAGMENT || |
| shader == PIPE_SHADER_GEOMETRY) |
| return gallivm_get_shader_param(param); |
| |
| // Todo: tesselation, compute |
| return 0; |
| } |
| |
| |
| static float |
| swr_get_paramf(struct pipe_screen *screen, enum pipe_capf param) |
| { |
| switch (param) { |
| case PIPE_CAPF_MAX_LINE_WIDTH: |
| case PIPE_CAPF_MAX_LINE_WIDTH_AA: |
| case PIPE_CAPF_MAX_POINT_WIDTH: |
| return 255.0; /* arbitrary */ |
| case PIPE_CAPF_MAX_POINT_WIDTH_AA: |
| return 0.0; |
| case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: |
| return 0.0; |
| case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: |
| return 16.0; /* arbitrary */ |
| case PIPE_CAPF_GUARD_BAND_LEFT: |
| case PIPE_CAPF_GUARD_BAND_TOP: |
| case PIPE_CAPF_GUARD_BAND_RIGHT: |
| case PIPE_CAPF_GUARD_BAND_BOTTOM: |
| return 0.0; |
| } |
| /* should only get here on unhandled cases */ |
| debug_printf("Unexpected PIPE_CAPF %d query\n", param); |
| return 0.0; |
| } |
| |
| SWR_FORMAT |
| mesa_to_swr_format(enum pipe_format format) |
| { |
| static const std::map<pipe_format,SWR_FORMAT> mesa2swr = { |
| /* depth / stencil */ |
| {PIPE_FORMAT_Z16_UNORM, R16_UNORM}, // z |
| {PIPE_FORMAT_Z32_FLOAT, R32_FLOAT}, // z |
| {PIPE_FORMAT_Z24_UNORM_S8_UINT, R24_UNORM_X8_TYPELESS}, // z |
| {PIPE_FORMAT_Z24X8_UNORM, R24_UNORM_X8_TYPELESS}, // z |
| {PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, R32_FLOAT_X8X24_TYPELESS}, // z |
| |
| /* alpha */ |
| {PIPE_FORMAT_A8_UNORM, A8_UNORM}, |
| {PIPE_FORMAT_A16_UNORM, A16_UNORM}, |
| {PIPE_FORMAT_A16_FLOAT, A16_FLOAT}, |
| {PIPE_FORMAT_A32_FLOAT, A32_FLOAT}, |
| |
| /* odd sizes, bgr */ |
| {PIPE_FORMAT_B5G6R5_UNORM, B5G6R5_UNORM}, |
| {PIPE_FORMAT_B5G6R5_SRGB, B5G6R5_UNORM_SRGB}, |
| {PIPE_FORMAT_B5G5R5A1_UNORM, B5G5R5A1_UNORM}, |
| {PIPE_FORMAT_B5G5R5X1_UNORM, B5G5R5X1_UNORM}, |
| {PIPE_FORMAT_B4G4R4A4_UNORM, B4G4R4A4_UNORM}, |
| {PIPE_FORMAT_B8G8R8A8_UNORM, B8G8R8A8_UNORM}, |
| {PIPE_FORMAT_B8G8R8A8_SRGB, B8G8R8A8_UNORM_SRGB}, |
| {PIPE_FORMAT_B8G8R8X8_UNORM, B8G8R8X8_UNORM}, |
| {PIPE_FORMAT_B8G8R8X8_SRGB, B8G8R8X8_UNORM_SRGB}, |
| |
| /* rgb10a2 */ |
| {PIPE_FORMAT_R10G10B10A2_UNORM, R10G10B10A2_UNORM}, |
| {PIPE_FORMAT_R10G10B10A2_SNORM, R10G10B10A2_SNORM}, |
| {PIPE_FORMAT_R10G10B10A2_USCALED, R10G10B10A2_USCALED}, |
| {PIPE_FORMAT_R10G10B10A2_SSCALED, R10G10B10A2_SSCALED}, |
| {PIPE_FORMAT_R10G10B10A2_UINT, R10G10B10A2_UINT}, |
| |
| /* rgb10x2 */ |
| {PIPE_FORMAT_R10G10B10X2_USCALED, R10G10B10X2_USCALED}, |
| |
| /* bgr10a2 */ |
| {PIPE_FORMAT_B10G10R10A2_UNORM, B10G10R10A2_UNORM}, |
| {PIPE_FORMAT_B10G10R10A2_SNORM, B10G10R10A2_SNORM}, |
| {PIPE_FORMAT_B10G10R10A2_USCALED, B10G10R10A2_USCALED}, |
| {PIPE_FORMAT_B10G10R10A2_SSCALED, B10G10R10A2_SSCALED}, |
| {PIPE_FORMAT_B10G10R10A2_UINT, B10G10R10A2_UINT}, |
| |
| /* bgr10x2 */ |
| {PIPE_FORMAT_B10G10R10X2_UNORM, B10G10R10X2_UNORM}, |
| |
| /* r11g11b10 */ |
| {PIPE_FORMAT_R11G11B10_FLOAT, R11G11B10_FLOAT}, |
| |
| /* 32 bits per component */ |
| {PIPE_FORMAT_R32_FLOAT, R32_FLOAT}, |
| {PIPE_FORMAT_R32G32_FLOAT, R32G32_FLOAT}, |
| {PIPE_FORMAT_R32G32B32_FLOAT, R32G32B32_FLOAT}, |
| {PIPE_FORMAT_R32G32B32A32_FLOAT, R32G32B32A32_FLOAT}, |
| {PIPE_FORMAT_R32G32B32X32_FLOAT, R32G32B32X32_FLOAT}, |
| |
| {PIPE_FORMAT_R32_USCALED, R32_USCALED}, |
| {PIPE_FORMAT_R32G32_USCALED, R32G32_USCALED}, |
| {PIPE_FORMAT_R32G32B32_USCALED, R32G32B32_USCALED}, |
| {PIPE_FORMAT_R32G32B32A32_USCALED, R32G32B32A32_USCALED}, |
| |
| {PIPE_FORMAT_R32_SSCALED, R32_SSCALED}, |
| {PIPE_FORMAT_R32G32_SSCALED, R32G32_SSCALED}, |
| {PIPE_FORMAT_R32G32B32_SSCALED, R32G32B32_SSCALED}, |
| {PIPE_FORMAT_R32G32B32A32_SSCALED, R32G32B32A32_SSCALED}, |
| |
| {PIPE_FORMAT_R32_UINT, R32_UINT}, |
| {PIPE_FORMAT_R32G32_UINT, R32G32_UINT}, |
| {PIPE_FORMAT_R32G32B32_UINT, R32G32B32_UINT}, |
| {PIPE_FORMAT_R32G32B32A32_UINT, R32G32B32A32_UINT}, |
| |
| {PIPE_FORMAT_R32_SINT, R32_SINT}, |
| {PIPE_FORMAT_R32G32_SINT, R32G32_SINT}, |
| {PIPE_FORMAT_R32G32B32_SINT, R32G32B32_SINT}, |
| {PIPE_FORMAT_R32G32B32A32_SINT, R32G32B32A32_SINT}, |
| |
| /* 16 bits per component */ |
| {PIPE_FORMAT_R16_UNORM, R16_UNORM}, |
| {PIPE_FORMAT_R16G16_UNORM, R16G16_UNORM}, |
| {PIPE_FORMAT_R16G16B16_UNORM, R16G16B16_UNORM}, |
| {PIPE_FORMAT_R16G16B16A16_UNORM, R16G16B16A16_UNORM}, |
| {PIPE_FORMAT_R16G16B16X16_UNORM, R16G16B16X16_UNORM}, |
| |
| {PIPE_FORMAT_R16_USCALED, R16_USCALED}, |
| {PIPE_FORMAT_R16G16_USCALED, R16G16_USCALED}, |
| {PIPE_FORMAT_R16G16B16_USCALED, R16G16B16_USCALED}, |
| {PIPE_FORMAT_R16G16B16A16_USCALED, R16G16B16A16_USCALED}, |
| |
| {PIPE_FORMAT_R16_SNORM, R16_SNORM}, |
| {PIPE_FORMAT_R16G16_SNORM, R16G16_SNORM}, |
| {PIPE_FORMAT_R16G16B16_SNORM, R16G16B16_SNORM}, |
| {PIPE_FORMAT_R16G16B16A16_SNORM, R16G16B16A16_SNORM}, |
| |
| {PIPE_FORMAT_R16_SSCALED, R16_SSCALED}, |
| {PIPE_FORMAT_R16G16_SSCALED, R16G16_SSCALED}, |
| {PIPE_FORMAT_R16G16B16_SSCALED, R16G16B16_SSCALED}, |
| {PIPE_FORMAT_R16G16B16A16_SSCALED, R16G16B16A16_SSCALED}, |
| |
| {PIPE_FORMAT_R16_UINT, R16_UINT}, |
| {PIPE_FORMAT_R16G16_UINT, R16G16_UINT}, |
| {PIPE_FORMAT_R16G16B16_UINT, R16G16B16_UINT}, |
| {PIPE_FORMAT_R16G16B16A16_UINT, R16G16B16A16_UINT}, |
| |
| {PIPE_FORMAT_R16_SINT, R16_SINT}, |
| {PIPE_FORMAT_R16G16_SINT, R16G16_SINT}, |
| {PIPE_FORMAT_R16G16B16_SINT, R16G16B16_SINT}, |
| {PIPE_FORMAT_R16G16B16A16_SINT, R16G16B16A16_SINT}, |
| |
| {PIPE_FORMAT_R16_FLOAT, R16_FLOAT}, |
| {PIPE_FORMAT_R16G16_FLOAT, R16G16_FLOAT}, |
| {PIPE_FORMAT_R16G16B16_FLOAT, R16G16B16_FLOAT}, |
| {PIPE_FORMAT_R16G16B16A16_FLOAT, R16G16B16A16_FLOAT}, |
| {PIPE_FORMAT_R16G16B16X16_FLOAT, R16G16B16X16_FLOAT}, |
| |
| /* 8 bits per component */ |
| {PIPE_FORMAT_R8_UNORM, R8_UNORM}, |
| {PIPE_FORMAT_R8G8_UNORM, R8G8_UNORM}, |
| {PIPE_FORMAT_R8G8B8_UNORM, R8G8B8_UNORM}, |
| {PIPE_FORMAT_R8G8B8_SRGB, R8G8B8_UNORM_SRGB}, |
| {PIPE_FORMAT_R8G8B8A8_UNORM, R8G8B8A8_UNORM}, |
| {PIPE_FORMAT_R8G8B8A8_SRGB, R8G8B8A8_UNORM_SRGB}, |
| {PIPE_FORMAT_R8G8B8X8_UNORM, R8G8B8X8_UNORM}, |
| {PIPE_FORMAT_R8G8B8X8_SRGB, R8G8B8X8_UNORM_SRGB}, |
| |
| {PIPE_FORMAT_R8_USCALED, R8_USCALED}, |
| {PIPE_FORMAT_R8G8_USCALED, R8G8_USCALED}, |
| {PIPE_FORMAT_R8G8B8_USCALED, R8G8B8_USCALED}, |
| {PIPE_FORMAT_R8G8B8A8_USCALED, R8G8B8A8_USCALED}, |
| |
| {PIPE_FORMAT_R8_SNORM, R8_SNORM}, |
| {PIPE_FORMAT_R8G8_SNORM, R8G8_SNORM}, |
| {PIPE_FORMAT_R8G8B8_SNORM, R8G8B8_SNORM}, |
| {PIPE_FORMAT_R8G8B8A8_SNORM, R8G8B8A8_SNORM}, |
| |
| {PIPE_FORMAT_R8_SSCALED, R8_SSCALED}, |
| {PIPE_FORMAT_R8G8_SSCALED, R8G8_SSCALED}, |
| {PIPE_FORMAT_R8G8B8_SSCALED, R8G8B8_SSCALED}, |
| {PIPE_FORMAT_R8G8B8A8_SSCALED, R8G8B8A8_SSCALED}, |
| |
| {PIPE_FORMAT_R8_UINT, R8_UINT}, |
| {PIPE_FORMAT_R8G8_UINT, R8G8_UINT}, |
| {PIPE_FORMAT_R8G8B8_UINT, R8G8B8_UINT}, |
| {PIPE_FORMAT_R8G8B8A8_UINT, R8G8B8A8_UINT}, |
| |
| {PIPE_FORMAT_R8_SINT, R8_SINT}, |
| {PIPE_FORMAT_R8G8_SINT, R8G8_SINT}, |
| {PIPE_FORMAT_R8G8B8_SINT, R8G8B8_SINT}, |
| {PIPE_FORMAT_R8G8B8A8_SINT, R8G8B8A8_SINT}, |
| |
| /* These formats are valid for vertex data, but should not be used |
| * for render targets. |
| */ |
| |
| {PIPE_FORMAT_R32_FIXED, R32_SFIXED}, |
| {PIPE_FORMAT_R32G32_FIXED, R32G32_SFIXED}, |
| {PIPE_FORMAT_R32G32B32_FIXED, R32G32B32_SFIXED}, |
| {PIPE_FORMAT_R32G32B32A32_FIXED, R32G32B32A32_SFIXED}, |
| |
| {PIPE_FORMAT_R64_FLOAT, R64_FLOAT}, |
| {PIPE_FORMAT_R64G64_FLOAT, R64G64_FLOAT}, |
| {PIPE_FORMAT_R64G64B64_FLOAT, R64G64B64_FLOAT}, |
| {PIPE_FORMAT_R64G64B64A64_FLOAT, R64G64B64A64_FLOAT}, |
| |
| /* These formats have entries in SWR but don't have Load/StoreTile |
| * implementations. That means these aren't renderable, and thus having |
| * a mapping entry here is detrimental. |
| */ |
| /* |
| |
| {PIPE_FORMAT_L8_UNORM, L8_UNORM}, |
| {PIPE_FORMAT_I8_UNORM, I8_UNORM}, |
| {PIPE_FORMAT_L8A8_UNORM, L8A8_UNORM}, |
| {PIPE_FORMAT_L16_UNORM, L16_UNORM}, |
| {PIPE_FORMAT_UYVY, YCRCB_SWAPUVY}, |
| |
| {PIPE_FORMAT_L8_SRGB, L8_UNORM_SRGB}, |
| {PIPE_FORMAT_L8A8_SRGB, L8A8_UNORM_SRGB}, |
| |
| {PIPE_FORMAT_DXT1_RGBA, BC1_UNORM}, |
| {PIPE_FORMAT_DXT3_RGBA, BC2_UNORM}, |
| {PIPE_FORMAT_DXT5_RGBA, BC3_UNORM}, |
| |
| {PIPE_FORMAT_DXT1_SRGBA, BC1_UNORM_SRGB}, |
| {PIPE_FORMAT_DXT3_SRGBA, BC2_UNORM_SRGB}, |
| {PIPE_FORMAT_DXT5_SRGBA, BC3_UNORM_SRGB}, |
| |
| {PIPE_FORMAT_RGTC1_UNORM, BC4_UNORM}, |
| {PIPE_FORMAT_RGTC1_SNORM, BC4_SNORM}, |
| {PIPE_FORMAT_RGTC2_UNORM, BC5_UNORM}, |
| {PIPE_FORMAT_RGTC2_SNORM, BC5_SNORM}, |
| |
| {PIPE_FORMAT_L16A16_UNORM, L16A16_UNORM}, |
| {PIPE_FORMAT_I16_UNORM, I16_UNORM}, |
| {PIPE_FORMAT_L16_FLOAT, L16_FLOAT}, |
| {PIPE_FORMAT_L16A16_FLOAT, L16A16_FLOAT}, |
| {PIPE_FORMAT_I16_FLOAT, I16_FLOAT}, |
| {PIPE_FORMAT_L32_FLOAT, L32_FLOAT}, |
| {PIPE_FORMAT_L32A32_FLOAT, L32A32_FLOAT}, |
| {PIPE_FORMAT_I32_FLOAT, I32_FLOAT}, |
| |
| {PIPE_FORMAT_I8_UINT, I8_UINT}, |
| {PIPE_FORMAT_L8_UINT, L8_UINT}, |
| {PIPE_FORMAT_L8A8_UINT, L8A8_UINT}, |
| |
| {PIPE_FORMAT_I8_SINT, I8_SINT}, |
| {PIPE_FORMAT_L8_SINT, L8_SINT}, |
| {PIPE_FORMAT_L8A8_SINT, L8A8_SINT}, |
| |
| */ |
| }; |
| |
| auto it = mesa2swr.find(format); |
| if (it == mesa2swr.end()) |
| return (SWR_FORMAT)-1; |
| else |
| return it->second; |
| } |
| |
| static boolean |
| swr_displaytarget_layout(struct swr_screen *screen, struct swr_resource *res) |
| { |
| struct sw_winsys *winsys = screen->winsys; |
| struct sw_displaytarget *dt; |
| |
| const unsigned width = align(res->swr.width, res->swr.halign); |
| const unsigned height = align(res->swr.height, res->swr.valign); |
| |
| UINT stride; |
| dt = winsys->displaytarget_create(winsys, |
| res->base.bind, |
| res->base.format, |
| width, height, |
| 64, NULL, |
| &stride); |
| |
| if (dt == NULL) |
| return FALSE; |
| |
| void *map = winsys->displaytarget_map(winsys, dt, 0); |
| |
| res->display_target = dt; |
| res->swr.xpBaseAddress = (gfxptr_t)map; |
| |
| /* Clear the display target surface */ |
| if (map) |
| memset(map, 0, height * stride); |
| |
| winsys->displaytarget_unmap(winsys, dt); |
| |
| return TRUE; |
| } |
| |
| static bool |
| swr_texture_layout(struct swr_screen *screen, |
| struct swr_resource *res, |
| boolean allocate) |
| { |
| struct pipe_resource *pt = &res->base; |
| |
| pipe_format fmt = pt->format; |
| const struct util_format_description *desc = util_format_description(fmt); |
| |
| res->has_depth = util_format_has_depth(desc); |
| res->has_stencil = util_format_has_stencil(desc); |
| |
| if (res->has_stencil && !res->has_depth) |
| fmt = PIPE_FORMAT_R8_UINT; |
| |
| /* We always use the SWR layout. For 2D and 3D textures this looks like: |
| * |
| * |<------- pitch ------->| |
| * +=======================+------- |
| * |Array 0 | ^ |
| * | | | |
| * | Level 0 | | |
| * | | | |
| * | | qpitch |
| * +-----------+-----------+ | |
| * | | L2L2L2L2 | | |
| * | Level 1 | L3L3 | | |
| * | | L4 | v |
| * +===========+===========+------- |
| * |Array 1 | |
| * | | |
| * | Level 0 | |
| * | | |
| * | | |
| * +-----------+-----------+ |
| * | | L2L2L2L2 | |
| * | Level 1 | L3L3 | |
| * | | L4 | |
| * +===========+===========+ |
| * |
| * The overall width in bytes is known as the pitch, while the overall |
| * height in rows is the qpitch. Array slices are laid out logically below |
| * one another, qpitch rows apart. For 3D surfaces, the "level" values are |
| * just invalid for the higher array numbers (since depth is also |
| * minified). 1D and 1D array surfaces are stored effectively the same way, |
| * except that pitch never plays into it. All the levels are logically |
| * adjacent to each other on the X axis. The qpitch becomes the number of |
| * elements between array slices, while the pitch is unused. |
| * |
| * Each level's sizes are subject to the valign and halign settings of the |
| * surface. For compressed formats that swr is unaware of, we will use an |
| * appropriately-sized uncompressed format, and scale the widths/heights. |
| * |
| * This surface is stored inside res->swr. For depth/stencil textures, |
| * res->secondary will have an identically-laid-out but R8_UINT-formatted |
| * stencil tree. In the Z32F_S8 case, the primary surface still has 64-bpp |
| * texels, to simplify map/unmap logic which copies the stencil values |
| * in/out. |
| */ |
| |
| res->swr.width = pt->width0; |
| res->swr.height = pt->height0; |
| res->swr.type = swr_convert_target_type(pt->target); |
| res->swr.tileMode = SWR_TILE_NONE; |
| res->swr.format = mesa_to_swr_format(fmt); |
| res->swr.numSamples = std::max(1u, pt->nr_samples); |
| |
| if (pt->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) { |
| res->swr.halign = KNOB_MACROTILE_X_DIM; |
| res->swr.valign = KNOB_MACROTILE_Y_DIM; |
| |
| /* If SWR_MSAA_FORCE_ENABLE is set, turn on MSAA and override requested |
| * surface sample count. */ |
| if (screen->msaa_force_enable) { |
| res->swr.numSamples = screen->msaa_max_count; |
| fprintf(stderr,"swr_texture_layout: forcing sample count: %d\n", |
| res->swr.numSamples); |
| } |
| } else { |
| res->swr.halign = 1; |
| res->swr.valign = 1; |
| } |
| |
| unsigned halign = res->swr.halign * util_format_get_blockwidth(fmt); |
| unsigned width = align(pt->width0, halign); |
| if (pt->target == PIPE_TEXTURE_1D || pt->target == PIPE_TEXTURE_1D_ARRAY) { |
| for (int level = 1; level <= pt->last_level; level++) |
| width += align(u_minify(pt->width0, level), halign); |
| res->swr.pitch = util_format_get_blocksize(fmt); |
| res->swr.qpitch = util_format_get_nblocksx(fmt, width); |
| } else { |
| // The pitch is the overall width of the texture in bytes. Most of the |
| // time this is the pitch of level 0 since all the other levels fit |
| // underneath it. However in some degenerate situations, the width of |
| // level1 + level2 may be larger. In that case, we use those |
| // widths. This can happen if, e.g. halign is 32, and the width of level |
| // 0 is 32 or less. In that case, the aligned levels 1 and 2 will also |
| // be 32 each, adding up to 64. |
| unsigned valign = res->swr.valign * util_format_get_blockheight(fmt); |
| if (pt->last_level > 1) { |
| width = std::max<uint32_t>( |
| width, |
| align(u_minify(pt->width0, 1), halign) + |
| align(u_minify(pt->width0, 2), halign)); |
| } |
| res->swr.pitch = util_format_get_stride(fmt, width); |
| |
| // The qpitch is controlled by either the height of the second LOD, or |
| // the combination of all the later LODs. |
| unsigned height = align(pt->height0, valign); |
| if (pt->last_level == 1) { |
| height += align(u_minify(pt->height0, 1), valign); |
| } else if (pt->last_level > 1) { |
| unsigned level1 = align(u_minify(pt->height0, 1), valign); |
| unsigned level2 = 0; |
| for (int level = 2; level <= pt->last_level; level++) { |
| level2 += align(u_minify(pt->height0, level), valign); |
| } |
| height += std::max(level1, level2); |
| } |
| res->swr.qpitch = util_format_get_nblocksy(fmt, height); |
| } |
| |
| if (pt->target == PIPE_TEXTURE_3D) |
| res->swr.depth = pt->depth0; |
| else |
| res->swr.depth = pt->array_size; |
| |
| // Fix up swr format if necessary so that LOD offset computation works |
| if (res->swr.format == (SWR_FORMAT)-1) { |
| switch (util_format_get_blocksize(fmt)) { |
| default: |
| unreachable("Unexpected format block size"); |
| case 1: res->swr.format = R8_UINT; break; |
| case 2: res->swr.format = R16_UINT; break; |
| case 4: res->swr.format = R32_UINT; break; |
| case 8: |
| if (util_format_is_compressed(fmt)) |
| res->swr.format = BC4_UNORM; |
| else |
| res->swr.format = R32G32_UINT; |
| break; |
| case 16: |
| if (util_format_is_compressed(fmt)) |
| res->swr.format = BC5_UNORM; |
| else |
| res->swr.format = R32G32B32A32_UINT; |
| break; |
| } |
| } |
| |
| for (int level = 0; level <= pt->last_level; level++) { |
| res->mip_offsets[level] = |
| ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->swr); |
| } |
| |
| size_t total_size = res->swr.depth * res->swr.qpitch * res->swr.pitch * |
| res->swr.numSamples; |
| if (total_size > SWR_MAX_TEXTURE_SIZE) |
| return false; |
| |
| if (allocate) { |
| res->swr.xpBaseAddress = (gfxptr_t)AlignedMalloc(total_size, 64); |
| |
| if (res->has_depth && res->has_stencil) { |
| res->secondary = res->swr; |
| res->secondary.format = R8_UINT; |
| res->secondary.pitch = res->swr.pitch / util_format_get_blocksize(fmt); |
| |
| for (int level = 0; level <= pt->last_level; level++) { |
| res->secondary_mip_offsets[level] = |
| ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->secondary); |
| } |
| |
| total_size = res->secondary.depth * res->secondary.qpitch * |
| res->secondary.pitch * res->secondary.numSamples; |
| |
| res->secondary.xpBaseAddress = (gfxptr_t) AlignedMalloc(total_size, 64); |
| } |
| } |
| |
| return true; |
| } |
| |
| static boolean |
| swr_can_create_resource(struct pipe_screen *screen, |
| const struct pipe_resource *templat) |
| { |
| struct swr_resource res; |
| memset(&res, 0, sizeof(res)); |
| res.base = *templat; |
| return swr_texture_layout(swr_screen(screen), &res, false); |
| } |
| |
| /* Helper function that conditionally creates a single-sample resolve resource |
| * and attaches it to main multisample resource. */ |
| static boolean |
| swr_create_resolve_resource(struct pipe_screen *_screen, |
| struct swr_resource *msaa_res) |
| { |
| struct swr_screen *screen = swr_screen(_screen); |
| |
| /* If resource is multisample, create a single-sample resolve resource */ |
| if (msaa_res->base.nr_samples > 1 || (screen->msaa_force_enable && |
| !(msaa_res->base.flags & SWR_RESOURCE_FLAG_ALT_SURFACE))) { |
| |
| /* Create a single-sample copy of the resource. Copy the original |
| * resource parameters and set flag to prevent recursion when re-calling |
| * resource_create */ |
| struct pipe_resource alt_template = msaa_res->base; |
| alt_template.nr_samples = 0; |
| alt_template.flags |= SWR_RESOURCE_FLAG_ALT_SURFACE; |
| |
| /* Note: Display_target is a special single-sample resource, only the |
| * display_target has been created already. */ |
| if (msaa_res->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
| | PIPE_BIND_SHARED)) { |
| /* Allocate the multisample buffers. */ |
| if (!swr_texture_layout(screen, msaa_res, true)) |
| return false; |
| |
| /* Alt resource will only be bound as PIPE_BIND_RENDER_TARGET |
| * remove the DISPLAY_TARGET, SCANOUT, and SHARED bindings */ |
| alt_template.bind = PIPE_BIND_RENDER_TARGET; |
| } |
| |
| /* Allocate single-sample resolve surface */ |
| struct pipe_resource *alt; |
| alt = _screen->resource_create(_screen, &alt_template); |
| if (!alt) |
| return false; |
| |
| /* Attach it to the multisample resource */ |
| msaa_res->resolve_target = alt; |
| |
| /* Hang resolve surface state off the multisample surface state to so |
| * StoreTiles knows where to resolve the surface. */ |
| msaa_res->swr.xpAuxBaseAddress = (gfxptr_t)&swr_resource(alt)->swr; |
| } |
| |
| return true; /* success */ |
| } |
| |
| static struct pipe_resource * |
| swr_resource_create(struct pipe_screen *_screen, |
| const struct pipe_resource *templat) |
| { |
| struct swr_screen *screen = swr_screen(_screen); |
| struct swr_resource *res = CALLOC_STRUCT(swr_resource); |
| if (!res) |
| return NULL; |
| |
| res->base = *templat; |
| pipe_reference_init(&res->base.reference, 1); |
| res->base.screen = &screen->base; |
| |
| if (swr_resource_is_texture(&res->base)) { |
| if (res->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
| | PIPE_BIND_SHARED)) { |
| /* displayable surface |
| * first call swr_texture_layout without allocating to finish |
| * filling out the SWR_SURFACE_STATE in res */ |
| swr_texture_layout(screen, res, false); |
| if (!swr_displaytarget_layout(screen, res)) |
| goto fail; |
| } else { |
| /* texture map */ |
| if (!swr_texture_layout(screen, res, true)) |
| goto fail; |
| } |
| |
| /* If resource was multisample, create resolve resource and attach |
| * it to multisample resource. */ |
| if (!swr_create_resolve_resource(_screen, res)) |
| goto fail; |
| |
| } else { |
| /* other data (vertex buffer, const buffer, etc) */ |
| assert(util_format_get_blocksize(templat->format) == 1); |
| assert(templat->height0 == 1); |
| assert(templat->depth0 == 1); |
| assert(templat->last_level == 0); |
| |
| /* Easiest to just call swr_texture_layout, as it sets up |
| * SWR_SURFACE_STATE in res */ |
| if (!swr_texture_layout(screen, res, true)) |
| goto fail; |
| } |
| |
| return &res->base; |
| |
| fail: |
| FREE(res); |
| return NULL; |
| } |
| |
| static void |
| swr_resource_destroy(struct pipe_screen *p_screen, struct pipe_resource *pt) |
| { |
| struct swr_screen *screen = swr_screen(p_screen); |
| struct swr_resource *spr = swr_resource(pt); |
| |
| if (spr->display_target) { |
| /* If resource is display target, winsys manages the buffer and will |
| * free it on displaytarget_destroy. */ |
| swr_fence_finish(p_screen, NULL, screen->flush_fence, 0); |
| |
| struct sw_winsys *winsys = screen->winsys; |
| winsys->displaytarget_destroy(winsys, spr->display_target); |
| |
| if (spr->swr.numSamples > 1) { |
| /* Free an attached resolve resource */ |
| struct swr_resource *alt = swr_resource(spr->resolve_target); |
| swr_fence_work_free(screen->flush_fence, (void*)(alt->swr.xpBaseAddress), true); |
| |
| /* Free multisample buffer */ |
| swr_fence_work_free(screen->flush_fence, (void*)(spr->swr.xpBaseAddress), true); |
| } |
| } else { |
| /* For regular resources, defer deletion */ |
| swr_resource_unused(pt); |
| |
| if (spr->swr.numSamples > 1) { |
| /* Free an attached resolve resource */ |
| struct swr_resource *alt = swr_resource(spr->resolve_target); |
| swr_fence_work_free(screen->flush_fence, (void*)(alt->swr.xpBaseAddress), true); |
| } |
| |
| swr_fence_work_free(screen->flush_fence, (void*)(spr->swr.xpBaseAddress), true); |
| swr_fence_work_free(screen->flush_fence, |
| (void*)(spr->secondary.xpBaseAddress), true); |
| |
| /* If work queue grows too large, submit a fence to force queue to |
| * drain. This is mainly to decrease the amount of memory used by the |
| * piglit streaming-texture-leak test */ |
| if (screen->pipe && swr_fence(screen->flush_fence)->work.count > 64) |
| swr_fence_submit(swr_context(screen->pipe), screen->flush_fence); |
| } |
| |
| FREE(spr); |
| } |
| |
| |
| static void |
| swr_flush_frontbuffer(struct pipe_screen *p_screen, |
| struct pipe_resource *resource, |
| unsigned level, |
| unsigned layer, |
| void *context_private, |
| struct pipe_box *sub_box) |
| { |
| struct swr_screen *screen = swr_screen(p_screen); |
| struct sw_winsys *winsys = screen->winsys; |
| struct swr_resource *spr = swr_resource(resource); |
| struct pipe_context *pipe = screen->pipe; |
| struct swr_context *ctx = swr_context(pipe); |
| |
| if (pipe) { |
| swr_fence_finish(p_screen, NULL, screen->flush_fence, 0); |
| swr_resource_unused(resource); |
| ctx->api.pfnSwrEndFrame(ctx->swrContext); |
| } |
| |
| /* Multisample resolved into resolve_target at flush with store_resource */ |
| if (pipe && spr->swr.numSamples > 1) { |
| struct pipe_resource *resolve_target = spr->resolve_target; |
| |
| /* Once resolved, copy into display target */ |
| SWR_SURFACE_STATE *resolve = &swr_resource(resolve_target)->swr; |
| |
| void *map = winsys->displaytarget_map(winsys, spr->display_target, |
| PIPE_TRANSFER_WRITE); |
| memcpy(map, (void*)(resolve->xpBaseAddress), resolve->pitch * resolve->height); |
| winsys->displaytarget_unmap(winsys, spr->display_target); |
| } |
| |
| debug_assert(spr->display_target); |
| if (spr->display_target) |
| winsys->displaytarget_display( |
| winsys, spr->display_target, context_private, sub_box); |
| } |
| |
| |
| static void |
| swr_destroy_screen(struct pipe_screen *p_screen) |
| { |
| struct swr_screen *screen = swr_screen(p_screen); |
| struct sw_winsys *winsys = screen->winsys; |
| |
| fprintf(stderr, "SWR destroy screen!\n"); |
| |
| swr_fence_finish(p_screen, NULL, screen->flush_fence, 0); |
| swr_fence_reference(p_screen, &screen->flush_fence, NULL); |
| |
| JitDestroyContext(screen->hJitMgr); |
| #if USE_SIMD16_SHADERS |
| JitDestroyContext(screen->hJitMgr16); |
| #endif |
| |
| if (winsys->destroy) |
| winsys->destroy(winsys); |
| |
| FREE(screen); |
| } |
| |
| |
| static void |
| swr_validate_env_options(struct swr_screen *screen) |
| { |
| /* The client_copy_limit sets a maximum on the amount of user-buffer memory |
| * copied to scratch space on a draw. Past this, the draw will access |
| * user-buffer directly and then block. This is faster than queuing many |
| * large client draws. */ |
| screen->client_copy_limit = SWR_CLIENT_COPY_LIMIT; |
| int client_copy_limit = |
| debug_get_num_option("SWR_CLIENT_COPY_LIMIT", SWR_CLIENT_COPY_LIMIT); |
| if (client_copy_limit > 0) |
| screen->client_copy_limit = client_copy_limit; |
| |
| /* XXX msaa under development, disable by default for now */ |
| screen->msaa_max_count = 1; /* was SWR_MAX_NUM_MULTISAMPLES; */ |
| |
| /* validate env override values, within range and power of 2 */ |
| int msaa_max_count = debug_get_num_option("SWR_MSAA_MAX_COUNT", 1); |
| if (msaa_max_count != 1) { |
| if ((msaa_max_count < 1) || (msaa_max_count > SWR_MAX_NUM_MULTISAMPLES) |
| || !util_is_power_of_two(msaa_max_count)) { |
| fprintf(stderr, "SWR_MSAA_MAX_COUNT invalid: %d\n", msaa_max_count); |
| fprintf(stderr, "must be power of 2 between 1 and %d" \ |
| " (or 1 to disable msaa)\n", |
| SWR_MAX_NUM_MULTISAMPLES); |
| msaa_max_count = 1; |
| } |
| |
| fprintf(stderr, "SWR_MSAA_MAX_COUNT: %d\n", msaa_max_count); |
| if (msaa_max_count == 1) |
| fprintf(stderr, "(msaa disabled)\n"); |
| |
| screen->msaa_max_count = msaa_max_count; |
| } |
| |
| screen->msaa_force_enable = debug_get_bool_option( |
| "SWR_MSAA_FORCE_ENABLE", false); |
| if (screen->msaa_force_enable) |
| fprintf(stderr, "SWR_MSAA_FORCE_ENABLE: true\n"); |
| } |
| |
| |
| PUBLIC |
| struct pipe_screen * |
| swr_create_screen_internal(struct sw_winsys *winsys) |
| { |
| struct swr_screen *screen = CALLOC_STRUCT(swr_screen); |
| |
| if (!screen) |
| return NULL; |
| |
| if (!lp_build_init()) { |
| FREE(screen); |
| return NULL; |
| } |
| |
| screen->winsys = winsys; |
| screen->base.get_name = swr_get_name; |
| screen->base.get_vendor = swr_get_vendor; |
| screen->base.is_format_supported = swr_is_format_supported; |
| screen->base.context_create = swr_create_context; |
| screen->base.can_create_resource = swr_can_create_resource; |
| |
| screen->base.destroy = swr_destroy_screen; |
| screen->base.get_param = swr_get_param; |
| screen->base.get_shader_param = swr_get_shader_param; |
| screen->base.get_paramf = swr_get_paramf; |
| |
| screen->base.resource_create = swr_resource_create; |
| screen->base.resource_destroy = swr_resource_destroy; |
| |
| screen->base.flush_frontbuffer = swr_flush_frontbuffer; |
| |
| // Pass in "" for architecture for run-time determination |
| screen->hJitMgr = JitCreateContext(KNOB_SIMD_WIDTH, "", "swr"); |
| #if USE_SIMD16_SHADERS |
| screen->hJitMgr16 = JitCreateContext(16, "", "swr"); |
| #endif |
| |
| swr_fence_init(&screen->base); |
| |
| swr_validate_env_options(screen); |
| |
| return &screen->base; |
| } |
| |