| import { TraceMap } from '@jridgewell/trace-mapping'; |
| |
| import { OriginalSource, MapSource } from './source-map-tree'; |
| |
| import type { Sources, MapSource as MapSourceType } from './source-map-tree'; |
| import type { SourceMapInput, SourceMapLoader, LoaderContext } from './types'; |
| |
| function asArray<T>(value: T | T[]): T[] { |
| if (Array.isArray(value)) return value; |
| return [value]; |
| } |
| |
| /** |
| * Recursively builds a tree structure out of sourcemap files, with each node |
| * being either an `OriginalSource` "leaf" or a `SourceMapTree` composed of |
| * `OriginalSource`s and `SourceMapTree`s. |
| * |
| * Every sourcemap is composed of a collection of source files and mappings |
| * into locations of those source files. When we generate a `SourceMapTree` for |
| * the sourcemap, we attempt to load each source file's own sourcemap. If it |
| * does not have an associated sourcemap, it is considered an original, |
| * unmodified source file. |
| */ |
| export default function buildSourceMapTree( |
| input: SourceMapInput | SourceMapInput[], |
| loader: SourceMapLoader, |
| ): MapSourceType { |
| const maps = asArray(input).map((m) => new TraceMap(m, '')); |
| const map = maps.pop()!; |
| |
| for (let i = 0; i < maps.length; i++) { |
| if (maps[i].sources.length > 1) { |
| throw new Error( |
| `Transformation map ${i} must have exactly one source file.\n` + |
| 'Did you specify these with the most recent transformation maps first?', |
| ); |
| } |
| } |
| |
| let tree = build(map, loader, '', 0); |
| for (let i = maps.length - 1; i >= 0; i--) { |
| tree = MapSource(maps[i], [tree]); |
| } |
| return tree; |
| } |
| |
| function build( |
| map: TraceMap, |
| loader: SourceMapLoader, |
| importer: string, |
| importerDepth: number, |
| ): MapSourceType { |
| const { resolvedSources, sourcesContent, ignoreList } = map; |
| |
| const depth = importerDepth + 1; |
| const children = resolvedSources.map((sourceFile: string | null, i: number): Sources => { |
| // The loading context gives the loader more information about why this file is being loaded |
| // (eg, from which importer). It also allows the loader to override the location of the loaded |
| // sourcemap/original source, or to override the content in the sourcesContent field if it's |
| // an unmodified source file. |
| const ctx: LoaderContext = { |
| importer, |
| depth, |
| source: sourceFile || '', |
| content: undefined, |
| ignore: undefined, |
| }; |
| |
| // Use the provided loader callback to retrieve the file's sourcemap. |
| // TODO: We should eventually support async loading of sourcemap files. |
| const sourceMap = loader(ctx.source, ctx); |
| |
| const { source, content, ignore } = ctx; |
| |
| // If there is a sourcemap, then we need to recurse into it to load its source files. |
| if (sourceMap) return build(new TraceMap(sourceMap, source), loader, source, depth); |
| |
| // Else, it's an unmodified source file. |
| // The contents of this unmodified source file can be overridden via the loader context, |
| // allowing it to be explicitly null or a string. If it remains undefined, we fall back to |
| // the importing sourcemap's `sourcesContent` field. |
| const sourceContent = |
| content !== undefined ? content : sourcesContent ? sourcesContent[i] : null; |
| const ignored = ignore !== undefined ? ignore : ignoreList ? ignoreList.includes(i) : false; |
| return OriginalSource(source, sourceContent, ignored); |
| }); |
| |
| return MapSource(map, children); |
| } |