| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // FramebufferImpl.h: Defines the abstract rx::FramebufferImpl class. |
| |
| #ifndef LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_ |
| #define LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_ |
| |
| #include "angle_gl.h" |
| #include "common/angleutils.h" |
| #include "libANGLE/Error.h" |
| #include "libANGLE/Framebuffer.h" |
| |
| namespace gl |
| { |
| class State; |
| class Framebuffer; |
| class FramebufferAttachment; |
| struct Rectangle; |
| } |
| |
| namespace rx |
| { |
| |
| class FramebufferImpl |
| { |
| public: |
| explicit FramebufferImpl(const gl::Framebuffer::Data &data) : mData(data) { } |
| virtual ~FramebufferImpl() { } |
| |
| virtual void setColorAttachment(size_t index, const gl::FramebufferAttachment *attachment) = 0; |
| virtual void setDepthAttachment(const gl::FramebufferAttachment *attachment) = 0; |
| virtual void setStencilAttachment(const gl::FramebufferAttachment *attachment) = 0; |
| virtual void setDepthStencilAttachment(const gl::FramebufferAttachment *attachment) = 0; |
| |
| virtual void setDrawBuffers(size_t count, const GLenum *buffers) = 0; |
| virtual void setReadBuffer(GLenum buffer) = 0; |
| |
| virtual gl::Error invalidate(size_t count, const GLenum *attachments) = 0; |
| virtual gl::Error invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) = 0; |
| |
| virtual gl::Error clear(const gl::State &state, GLbitfield mask) = 0; |
| virtual gl::Error clearBufferfv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLfloat *values) = 0; |
| virtual gl::Error clearBufferuiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLuint *values) = 0; |
| virtual gl::Error clearBufferiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLint *values) = 0; |
| virtual gl::Error clearBufferfi(const gl::State &state, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) = 0; |
| |
| virtual GLenum getImplementationColorReadFormat() const = 0; |
| virtual GLenum getImplementationColorReadType() const = 0; |
| virtual gl::Error readPixels(const gl::State &state, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const = 0; |
| |
| virtual gl::Error blit(const gl::State &state, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, |
| GLbitfield mask, GLenum filter, const gl::Framebuffer *sourceFramebuffer) = 0; |
| |
| virtual GLenum checkStatus() const = 0; |
| |
| const gl::Framebuffer::Data &getData() const { return mData; } |
| |
| protected: |
| const gl::Framebuffer::Data &mData; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(FramebufferImpl); |
| }; |
| |
| } |
| |
| #endif // LIBANGLE_RENDERER_FRAMEBUFFERIMPL_H_ |