| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // FramebufferGL.cpp: Implements the class methods for FramebufferGL. |
| |
| #include "libANGLE/renderer/gl/FramebufferGL.h" |
| |
| #include "common/debug.h" |
| #include "libANGLE/State.h" |
| |
| namespace rx |
| { |
| |
| FramebufferGL::FramebufferGL(const gl::Framebuffer::Data &data) |
| : FramebufferImpl(data) |
| {} |
| |
| FramebufferGL::~FramebufferGL() |
| {} |
| |
| void FramebufferGL::setColorAttachment(size_t index, const gl::FramebufferAttachment *attachment) |
| { |
| //UNIMPLEMENTED(); |
| } |
| |
| void FramebufferGL::setDepthAttachment(const gl::FramebufferAttachment *attachment) |
| { |
| //UNIMPLEMENTED(); |
| } |
| |
| void FramebufferGL::setStencilAttachment(const gl::FramebufferAttachment *attachment) |
| { |
| //UNIMPLEMENTED(); |
| } |
| |
| void FramebufferGL::setDepthStencilAttachment(const gl::FramebufferAttachment *attachment) |
| { |
| //UNIMPLEMENTED(); |
| } |
| |
| void FramebufferGL::setDrawBuffers(size_t count, const GLenum *buffers) |
| { |
| //UNIMPLEMENTED(); |
| } |
| |
| void FramebufferGL::setReadBuffer(GLenum buffer) |
| { |
| //UNIMPLEMENTED(); |
| } |
| |
| gl::Error FramebufferGL::invalidate(size_t count, const GLenum *attachments) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error FramebufferGL::invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error FramebufferGL::clear(const gl::State &state, GLbitfield mask) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error FramebufferGL::clearBufferfv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLfloat *values) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error FramebufferGL::clearBufferuiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLuint *values) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error FramebufferGL::clearBufferiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLint *values) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error FramebufferGL::clearBufferfi(const gl::State &state, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| GLenum FramebufferGL::getImplementationColorReadFormat() const |
| { |
| UNIMPLEMENTED(); |
| return GLenum(); |
| } |
| |
| GLenum FramebufferGL::getImplementationColorReadType() const |
| { |
| UNIMPLEMENTED(); |
| return GLenum(); |
| } |
| |
| gl::Error FramebufferGL::readPixels(const gl::State &state, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const |
| { |
| const gl::PixelPackState &packState = state.getPackState(); |
| |
| if (packState.rowLength != 0 || packState.skipRows != 0 || packState.skipPixels != 0) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION, "invalid pixel store parameters in readPixels"); |
| } |
| |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error FramebufferGL::blit(const gl::State &state, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, |
| GLbitfield mask, GLenum filter, const gl::Framebuffer *sourceFramebuffer) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| GLenum FramebufferGL::checkStatus() const |
| { |
| UNIMPLEMENTED(); |
| return GLenum(); |
| } |
| |
| } |