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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferGL.h: Defines the class interface for FramebufferGL.
#ifndef LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_
#define LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_
#include "libANGLE/renderer/FramebufferImpl.h"
namespace rx
{
class FramebufferGL : public FramebufferImpl
{
public:
FramebufferGL(const gl::Framebuffer::Data &data);
~FramebufferGL() override;
void setColorAttachment(size_t index, const gl::FramebufferAttachment *attachment) override;
void setDepthAttachment(const gl::FramebufferAttachment *attachment) override;
void setStencilAttachment(const gl::FramebufferAttachment *attachment) override;
void setDepthStencilAttachment(const gl::FramebufferAttachment *attachment) override;
void setDrawBuffers(size_t count, const GLenum *buffers) override;
void setReadBuffer(GLenum buffer) override;
gl::Error invalidate(size_t count, const GLenum *attachments) override;
gl::Error invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) override;
gl::Error clear(const gl::State &state, GLbitfield mask) override;
gl::Error clearBufferfv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLfloat *values) override;
gl::Error clearBufferuiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLuint *values) override;
gl::Error clearBufferiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLint *values) override;
gl::Error clearBufferfi(const gl::State &state, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) override;
GLenum getImplementationColorReadFormat() const override;
GLenum getImplementationColorReadType() const override;
gl::Error readPixels(const gl::State &state, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const override;
gl::Error blit(const gl::State &state, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea,
GLbitfield mask, GLenum filter, const gl::Framebuffer *sourceFramebuffer) override;
GLenum checkStatus() const override;
private:
DISALLOW_COPY_AND_ASSIGN(FramebufferGL);
};
}
#endif // LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_