blob: 037016196e1ab0149579e98c476a71a7ede38afa [file] [log] [blame]
//
// Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Renderer.cpp: Implements EGL dependencies for creating and destroying Renderer instances.
#include "common/utilities.h"
#include "libANGLE/AttributeMap.h"
#include "libANGLE/renderer/Renderer.h"
#include <EGL/eglext.h>
namespace rx
{
Renderer::Renderer()
: mCapsInitialized(false),
mWorkaroundsInitialized(false)
{
}
Renderer::~Renderer()
{
}
void Renderer::ensureCapsInitialized() const
{
if (!mCapsInitialized)
{
generateCaps(&mCaps, &mTextureCaps, &mExtensions, &mLimitations);
mCapsInitialized = true;
}
}
const gl::Caps &Renderer::getRendererCaps() const
{
ensureCapsInitialized();
return mCaps;
}
const gl::TextureCapsMap &Renderer::getRendererTextureCaps() const
{
ensureCapsInitialized();
return mTextureCaps;
}
const gl::Extensions &Renderer::getRendererExtensions() const
{
ensureCapsInitialized();
return mExtensions;
}
const gl::Limitations &Renderer::getRendererLimitations() const
{
ensureCapsInitialized();
return mLimitations;
}
const Workarounds &Renderer::getWorkarounds() const
{
if (!mWorkaroundsInitialized)
{
mWorkarounds = generateWorkarounds();
mWorkaroundsInitialized = true;
}
return mWorkarounds;
}
}