| // |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // SurfaceImpl.h: Implementation methods of egl::Surface |
| |
| #ifndef LIBANGLE_RENDERER_SURFACEIMPL_H_ |
| #define LIBANGLE_RENDERER_SURFACEIMPL_H_ |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| |
| #include "common/angleutils.h" |
| #include "libANGLE/Error.h" |
| #include "libANGLE/FramebufferAttachment.h" |
| #include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h" |
| |
| namespace angle |
| { |
| struct Format; |
| } |
| |
| namespace gl |
| { |
| class Context; |
| class FramebufferState; |
| } |
| |
| namespace egl |
| { |
| class Display; |
| struct Config; |
| struct SurfaceState; |
| class Thread; |
| } |
| |
| namespace rx |
| { |
| class FramebufferImpl; |
| |
| class SurfaceImpl : public FramebufferAttachmentObjectImpl |
| { |
| public: |
| SurfaceImpl(const egl::SurfaceState &surfaceState); |
| ~SurfaceImpl() override; |
| virtual void destroy(const egl::Display *display) {} |
| |
| virtual egl::Error initialize(const egl::Display *display) = 0; |
| virtual FramebufferImpl *createDefaultFramebuffer(const gl::Context *context, |
| const gl::FramebufferState &state) = 0; |
| virtual egl::Error swap(const gl::Context *context) = 0; |
| virtual egl::Error swapWithDamage(const gl::Context *context, EGLint *rects, EGLint n_rects); |
| virtual egl::Error postSubBuffer(const gl::Context *context, |
| EGLint x, |
| EGLint y, |
| EGLint width, |
| EGLint height) = 0; |
| virtual egl::Error setPresentationTime(EGLnsecsANDROID time); |
| virtual egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) = 0; |
| virtual egl::Error bindTexImage(const gl::Context *context, |
| gl::Texture *texture, |
| EGLint buffer) = 0; |
| virtual egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) = 0; |
| virtual egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) = 0; |
| virtual void setSwapInterval(EGLint interval) = 0; |
| |
| // width and height can change with client window resizing |
| virtual EGLint getWidth() const = 0; |
| virtual EGLint getHeight() const = 0; |
| |
| virtual EGLint isPostSubBufferSupported() const = 0; |
| virtual EGLint getSwapBehavior() const = 0; |
| |
| // Used to query color format from pbuffers created from D3D textures. |
| virtual const angle::Format *getD3DTextureColorFormat() const |
| { |
| UNREACHABLE(); |
| return nullptr; |
| } |
| |
| protected: |
| const egl::SurfaceState &mState; |
| }; |
| |
| } |
| |
| #endif // LIBANGLE_RENDERER_SURFACEIMPL_H_ |
| |