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# Copyright 2019 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build_overrides/angle.gni")
declare_args() {
is_ggp = false
# Extract native libs in ANGLE apk. Useful for flamegraph generation.
angle_extract_native_libs = false
# Display mode for ANGLE vulkan display, could be 'simple' or 'headless', default is 'simple'.
angle_vulkan_display_mode = "simple"
# Defaults to capture building to $root_out_dir/angle_libs/with_capture.
# Switch on to build capture to $root_out_dir.
angle_with_capture_by_default = false
# Enables OpenCL support, off by default.
angle_enable_cl = false
}
if (angle_has_build) {
import("//build/config/dcheck_always_on.gni")
import("//build/config/ozone.gni")
import("//build/config/sanitizers/sanitizers.gni")
import("//build/config/ui.gni") # import the use_x11 variable
import("//build_overrides/build.gni")
import("//testing/test.gni")
if (is_android) {
import("//build/config/android/config.gni")
}
if (is_win) {
import("//build/config/win/visual_studio_version.gni")
}
if (is_chromecast || ozone_platform_headless) {
angle_vulkan_display_mode = "headless"
}
angle_use_x11 = use_x11 && !is_ggp
angle_use_vulkan_display = is_linux && !is_ggp
} else {
declare_args() {
is_ubsan = false
is_tsan = false
is_asan = false
is_lsan = false
build_with_chromium = false
dcheck_always_on = false
angle_use_x11 = (is_linux || is_chromeos) && !is_ggp
use_ozone = false
ozone_platform_gbm = false
ozone_platform_headless = false
use_fuzzing_engine = false
use_xcode_clang = false
is_apple = is_mac || is_ios
}
declare_args() {
angle_use_vulkan_display = is_linux && !is_ggp
}
}
# Subdirectory to place data files (e.g. layer JSON files).
angle_data_dir = "angledata"
declare_args() {
angle_assert_always_on = dcheck_always_on
if (current_cpu == "arm64" || current_cpu == "x64" ||
current_cpu == "mips64el" || current_cpu == "s390x" ||
current_cpu == "ppc64") {
angle_64bit_current_cpu = true
} else if (current_cpu == "arm" || current_cpu == "x86" ||
current_cpu == "mipsel" || current_cpu == "s390" ||
current_cpu == "ppc") {
angle_64bit_current_cpu = false
} else {
assert(false, "Unknown current CPU: $current_cpu")
}
}
declare_args() {
# By default we enable debug layers when asserts are turned on.
angle_debug_layers_enabled = is_debug || angle_assert_always_on
# Enable direct SPIR-V generation conditionally to avoid increasing binary size of ANGLE on
# official builds until that's the only path.
angle_enable_direct_spirv_gen = is_debug || angle_assert_always_on
if (!is_android) {
ndk_api_level_at_least_26 = false
} else {
ndk_api_level_at_least_26 =
(!angle_64bit_current_cpu && android32_ndk_api_level >= 26) ||
(angle_64bit_current_cpu && android64_ndk_api_level >= 26)
}
# Vulkan loader is statically linked on Mac. http://anglebug.com/4477
angle_shared_libvulkan = !is_mac
# There's no "is_winuwp" helper in BUILDCONFIG.gn, so we define one ourselves
angle_is_winuwp = is_win && target_os == "winuwp"
# Default to using "_angle" suffix on Android
if (is_android) {
angle_libs_suffix = "_angle"
} else {
angle_libs_suffix = ""
}
# Currently Windows on Arm doesn't support OpenGL or Vulkan.
is_win_arm64 = is_win && target_cpu == "arm64"
}
declare_args() {
# By default, ANGLE is using a thread pool for parallel compilation.
# Activating the delegate worker results in posting the tasks using the
# embedder API. In Chromium code base, it results in sending tasks to the
# worker thread pool.
angle_delegate_workers = build_with_chromium
# True if we are building inside an ANGLE checkout.
angle_standalone = !build_with_chromium
angle_enable_d3d9 = is_win && !angle_is_winuwp
angle_enable_d3d11 = is_win
angle_enable_gl =
(ozone_platform_gbm || !is_linux || (angle_use_x11 && !is_chromeos)) &&
!is_fuchsia && !angle_is_winuwp && !is_ggp && !is_win_arm64
angle_enable_vulkan =
angle_has_build &&
!(is_android && build_with_chromium && is_official_build) &&
((is_win && !angle_is_winuwp) ||
(is_linux && (angle_use_x11 || angle_use_vulkan_display) &&
!is_chromeos) || is_android || is_fuchsia || is_ggp || is_mac)
# When set to true, ANGLE will not use VK_KHR_surface and VK_KHR_swapchain
# extensions. Content can be rendered only off-screen.
angle_use_vulkan_null_display = build_with_chromium && is_fuchsia
# Disable null backend to save space for official build.
angle_enable_null = !is_official_build
angle_enable_gl_desktop = !is_android && !is_ios
# http://anglebug.com/2634
angle_enable_metal = is_mac
# Enables the OpenCL pass-through back end
angle_enable_cl_passthrough = angle_enable_cl
}
# OpenCL is not supported on Windows UWP, because the CL headers include DX9, which is not
# supported by UWP. A workaround might be possible if CL support on UWP is required.
assert(!angle_is_winuwp || !angle_enable_cl,
"OpenCL is not supported on Windows UWP")
if (!angle_enable_cl) {
angle_enable_cl_passthrough = false
}
declare_args() {
# Currently SwiftShader's Vulkan front-end doesn't build on Android.
# SwiftShader is not needed on Fuchsia because Vulkan is supported on all
# devices that run Fuchsia.
angle_enable_swiftshader =
angle_enable_vulkan && !is_android && !is_fuchsia && !is_ggp
angle_enable_hlsl = angle_enable_d3d9 || angle_enable_d3d11
angle_enable_essl = angle_enable_gl || use_ozone
angle_enable_glsl = angle_enable_gl || use_ozone
angle_enable_trace = false
angle_enable_trace_android_logcat = false
# Disable the layers in ubsan builds because of really slow builds.
# TODO(anglebug.com/4082) enable validation layers on mac for swiftshader
# Vulkan Validation Layers require Android NDK API level 26, i.e. Oreo, due to
# Vulkan Validation Layers compatibility issues, see http://crrev/c/1405714.
angle_enable_vulkan_validation_layers =
angle_enable_vulkan && !is_ubsan && !is_tsan && !is_asan &&
angle_debug_layers_enabled && !is_mac &&
(!is_android || ndk_api_level_at_least_26)
# ISpriteVisual windows cannot be validated and can lead to crashes if an invalid window is
# provided to ANGLE. Disable them for non-standalone ANGLE builds. crbug.com/1176118
angle_enable_d3d11_compositor_native_window =
angle_enable_d3d11 && angle_standalone
# Disable overlay by default
angle_enable_overlay = false
# Disable performance counter output by default
angle_enable_perf_counter_output = false
# We should use EAGL (ES) on iOS except on Mac Catalyst on Intel CPUs, which uses CGL (desktop GL).
angle_enable_eagl = angle_enable_gl && is_ios &&
!(target_environment == "catalyst" &&
(target_cpu == "x86" || target_cpu == "x64"))
angle_vulkan_headers_dir =
"$angle_root/third_party/vulkan-deps/vulkan-headers/src"
angle_vulkan_loader_dir =
"$angle_root/third_party/vulkan-deps/vulkan-loader/src"
angle_vulkan_tools_dir =
"$angle_root/third_party/vulkan-deps/vulkan-tools/src"
angle_vulkan_validation_layers_dir =
"$angle_root/third_party/vulkan-deps/vulkan-validation-layers/src"
}
declare_args() {
# TODO(jdarpinian): Support enabling CGL and EAGL at the same time using the soft linking code. Also support disabling both for Metal-only builds.
angle_enable_cgl = angle_enable_gl && !angle_enable_eagl && is_apple
angle_enable_apple_translator_workarounds =
is_apple &&
(angle_enable_glsl || angle_enable_metal || use_fuzzing_engine)
angle_has_histograms = angle_has_build
}
if (!defined(angle_zlib_compression_utils_dir)) {
angle_zlib_compression_utils_dir = "//third_party/zlib/google"
}
angle_common_configs = [
angle_root + ":angle_asserts_config",
angle_root + ":constructor_and_destructor_warnings",
angle_root + ":extra_warnings",
angle_root + ":internal_config",
angle_root + ":angle_uwp_env",
]
angle_remove_configs = []
if (angle_has_build) {
angle_remove_configs += [ "//build/config/compiler:default_include_dirs" ]
}
if (angle_has_build && is_clang) {
angle_remove_configs += [ "//build/config/clang:find_bad_constructs" ]
}
set_defaults("angle_executable") {
configs = angle_common_configs
public_configs = []
suppressed_configs = angle_remove_configs
data_deps = []
}
set_defaults("angle_shared_library") {
configs = angle_common_configs
public_configs = []
suppressed_configs = angle_remove_configs
}
set_defaults("angle_source_set") {
configs = angle_common_configs
public_configs = []
suppressed_configs = angle_remove_configs
}
set_defaults("angle_static_library") {
configs = angle_common_configs
public_configs = []
suppressed_configs = angle_remove_configs
}
set_defaults("angle_test") {
# Gtest itself can't pass all the strict warning filters.
configs = angle_common_configs - [
"$angle_root:constructor_and_destructor_warnings",
"$angle_root:extra_warnings",
] + [ "$angle_root/src/tests:angle_maybe_has_histograms" ]
public_configs = []
public_deps = []
sources = []
data = []
defines = []
deps = []
data_deps = []
suppressed_configs = angle_remove_configs
}
template("angle_executable") {
executable(target_name) {
forward_variables_from(invoker,
"*",
[
"configs",
"suppressed_configs",
"visibility",
])
# Needed because visibility is global.
forward_variables_from(invoker, [ "visibility" ])
configs += invoker.configs
configs -= invoker.suppressed_configs
if (angle_has_build && is_win) {
data_deps += [ "//build/win:runtime_libs" ]
}
}
}
template("angle_shared_library") {
# On ios, define an ios_framework_bundle instead of a shared library.
# ios_framework_bundle doesn't automatically link, so we have to create
# a group that links and bundles the framework as well.
target_type = "shared_library"
internal_target_name = target_name
if (is_ios) {
target_type = "ios_framework_bundle"
internal_target_name = target_name + "_framework"
}
target(target_type, internal_target_name) {
forward_variables_from(invoker,
"*",
[
"configs",
"suppressed_configs",
"visibility",
])
# Needed because visibility is global.
forward_variables_from(invoker, [ "visibility" ])
configs += invoker.configs
configs -= invoker.suppressed_configs
public_configs += [ angle_root + ":shared_library_public_config" ]
if (is_android) {
configs += [ angle_root + ":build_id_config" ]
configs -= [ "//build/config/android:hide_all_but_jni_onload" ]
}
if (is_ios) {
info_plist = "$angle_root/util/ios/Info.plist"
# shared libraries are hidden inside ios_framework_bundle, but we include headers from them
# Specifically, libGLESv1_CM includes headers from libGLESv2
check_includes = false
}
}
if (is_ios) {
group(target_name) {
forward_variables_from(invoker,
[
"testonly",
"visibility",
])
public_deps = [
":${internal_target_name}+bundle",
":${internal_target_name}+link",
]
}
}
}
template("angle_source_set") {
source_set(target_name) {
forward_variables_from(invoker,
"*",
[
"configs",
"suppressed_configs",
"visibility",
])
# Needed because visibility is global.
forward_variables_from(invoker, [ "visibility" ])
configs += invoker.configs
configs -= invoker.suppressed_configs
}
}
template("angle_static_library") {
static_library(target_name) {
forward_variables_from(invoker,
"*",
[
"configs",
"suppressed_configs",
"visibility",
])
# Needed because visibility is global.
forward_variables_from(invoker, [ "visibility" ])
configs += invoker.configs
configs -= invoker.suppressed_configs
}
}
if (angle_standalone || build_with_chromium) {
template("angle_test") {
test(target_name) {
forward_variables_from(invoker,
"*",
[
"configs",
"data",
"public_deps",
])
configs += invoker.configs
configs -= invoker.suppressed_configs
if (is_ios) {
# shared libraries are hidden inside ios_framework_bundle, but we include headers from them
check_includes = false
}
public_deps = invoker.public_deps + [
"$angle_root:angle_common",
"$angle_root:includes",
"$angle_root/src/tests:angle_test_expectations",
"$angle_root/third_party/rapidjson:rapidjson",
"$angle_root/util:angle_test_utils",
"//testing/gmock",
"//testing/gtest",
"//third_party/googletest:gmock",
"//third_party/googletest:gtest",
]
data = invoker.data + [
"$angle_root/scripts/run_gtest_angle_test.py",
"//testing/scripts/common.py",
"//testing/xvfb.py",
]
sources += [
"$angle_root/src/tests/test_utils/runner/HistogramWriter.h",
"$angle_root/src/tests/test_utils/runner/TestSuite.cpp",
"$angle_root/src/tests/test_utils/runner/TestSuite.h",
]
if (angle_has_histograms) {
sources +=
[ "$angle_root/src/tests/test_utils/runner/HistogramWriter.cpp" ]
deps += [
"//third_party/catapult/tracing/tracing:histogram",
"//third_party/catapult/tracing/tracing:reserved_infos",
]
}
if (is_mac && angle_enable_metal) {
# On macOS, compiling Metal shader sometimes takes very long time due to internal caching
# mechanism. This hooking library is a way to bypass this caching mechanism.
data_deps += [ "$angle_root/src/libANGLE/renderer/metal/file_hooking:metal_shader_cache_file_hooking" ]
}
if ((is_linux && !is_chromeos) ||
(build_with_chromium && is_chromeos_lacros && !is_chromeos_device)) {
use_xvfb = true
}
if ((is_linux || is_chromeos) && !is_component_build) {
# Set rpath to find shared libs in a non-component build.
configs += [ "//build/config/gcc:rpath_for_built_shared_libraries" ]
}
if (is_android) {
public_configs += [ "$angle_root:build_id_config" ]
configs -= [ "//build/config/android:hide_all_but_jni" ]
use_default_launcher = false
generate_final_jni = false
android_manifest_template = "$angle_root/src/tests/test_utils/runner/android/java/AndroidManifest.xml.jinja2"
deps += [
"$angle_root/src/tests:native_test_java",
"$angle_root/src/tests:native_test_support_android",
]
}
if (is_ios) {
# We use a special main function on iOS to initialize UIKit before the normal main runs.
ldflags = [
"-e",
"_ios_main",
]
sources += [ "$angle_root/util/ios/ios_main.mm" ]
}
if (angle_has_build && is_win) {
data_deps += [ "//build/win:runtime_libs" ]
}
}
}
}
# Used by a few targets that compile traces.
template("angle_trace_fixture") {
_config_name = target_name + "_config"
config(_config_name) {
include_dirs = [ "$angle_root/src/libANGLE/capture" ]
}
angle_source_set(target_name) {
testonly = true
defines = [ "ANGLE_REPLAY_IMPLEMENTATION" ]
suppressed_configs += [ "$angle_root:constructor_and_destructor_warnings" ]
sources = [
"$angle_root/src/libANGLE/capture/trace_fixture.cpp",
"$angle_root/src/libANGLE/capture/trace_fixture.h",
invoker.gl_header,
]
public_deps = [ "$angle_root:includes" ]
if (defined(invoker.public_deps)) {
public_deps += invoker.public_deps
}
include_dirs = [ "." ]
public_configs = [ ":${_config_name}" ]
if (defined(invoker.public_configs)) {
public_configs += invoker.public_configs
}
if (is_ios) {
# shared libraries are hidden inside ios_framework_bundle, but we include headers from them
check_includes = false
}
}
}
template("angle_trace") {
_trace_name = invoker.trace_name
_trace_dir = invoker.trace_dir
_trace_ctx = invoker.trace_ctx
_trace_prefix = "${_trace_dir}/${_trace_name}_capture_context${_trace_ctx}"
angle_shared_library(target_name) {
testonly = true
# Similar to capture replay sample, use the file index for sources
sources = [
"${_trace_prefix}.cpp",
"${_trace_prefix}.h",
] + invoker.sources
# TODO(http://anglebug.com/5878): Revert back to non-autogen'ed file names for the angledata.gz.
data = [ invoker.angledata ]
defines = [ "ANGLE_REPLAY_IMPLEMENTATION" ]
suppressed_configs += [ "$angle_root:constructor_and_destructor_warnings" ]
deps = [
"$angle_root:includes",
invoker.fixture,
]
if (is_android) {
libs = [ "log" ]
}
# Disable optimization in the trace perf tests to avoid optimizing huge files.
if (!is_debug) {
suppressed_configs += [
"//build/config/compiler:afdo",
"//build/config/compiler:afdo_optimize_size",
"//build/config/compiler:default_optimization",
"//build/config/compiler/pgo:default_pgo_flags",
]
configs += [ "//build/config/compiler:no_optimize" ]
}
include_dirs = [ "." ]
if (defined(invoker.output_name)) {
output_name = invoker.output_name
}
}
angle_source_set(target_name + "_headers") {
sources = [ "${_trace_prefix}.h" ]
}
}