| Name |
| |
| ANGLE_wait_until_work_scheduled |
| |
| Name Strings |
| |
| EGL_ANGLE_wait_until_work_scheduled |
| |
| Contact |
| |
| Gregg Tavares, Google (gman 'at' google.com) |
| |
| Status |
| |
| Draft. |
| |
| Version |
| |
| Version 1, 2022-12-15 |
| |
| Number |
| |
| ??? |
| |
| Dependencies |
| |
| The extension is written against the EGL 1.3 Specification, although it |
| should work on other versions of these specifications. |
| |
| Overview |
| |
| This extension provides a function that given a EGLDisplay will wait |
| until all contexts from that display have their work scheduled. |
| |
| Issues |
| |
| None. |
| |
| IP Status |
| |
| No known issues. |
| |
| New Procedures and Functions |
| |
| void eglWaitUntilWorkScheduledANGLE(EGLDisplay* dpy) |
| |
| New Tokens |
| |
| None |
| |
| Additions to the EGL 1.3 Specification |
| |
| Calling eglWaitUntilWorkScheduledANGLE will wait until all contexts |
| for the given display have their work scheduled. |
| |
| New Implementation Dependent State |
| |
| None |
| |
| Revision History |
| |
| Version 1, 2022-12-15 (Gregg Tavares) |
| - Initial draft |