| // Copyright 2020 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_PUBLIC_CPP_DEBUG_UTILS_H_ |
| #define ASH_PUBLIC_CPP_DEBUG_UTILS_H_ |
| |
| #include <sstream> |
| #include <string> |
| #include <vector> |
| |
| #include "ash/ash_export.h" |
| #include "base/memory/raw_ptr.h" |
| |
| namespace aura { |
| class Window; |
| } // namespace aura |
| |
| namespace ui { |
| class Layer; |
| } // namespace ui |
| |
| namespace ash { |
| namespace debug { |
| |
| class ASH_EXPORT DebugWindowHierarchyDelegate { |
| public: |
| virtual ~DebugWindowHierarchyDelegate() = default; |
| virtual std::vector<raw_ptr<aura::Window, VectorExperimental>> |
| GetAdjustedWindowChildren(aura::Window* window) const = 0; |
| |
| virtual std::vector<raw_ptr<ui::Layer, VectorExperimental>> |
| GetAdjustedLayerChildren(const ui::Layer* layer) const = 0; |
| }; |
| |
| ASH_EXPORT void SetDebugWindowHierarchyDelegate( |
| std::unique_ptr<DebugWindowHierarchyDelegate> delegate); |
| |
| // Prints all windows layer hierarchy to |out|. |
| ASH_EXPORT void PrintLayerHierarchy(std::ostringstream* out); |
| |
| // Prints current active window's view hierarchy to |out|. |
| ASH_EXPORT void PrintViewHierarchy(std::ostringstream* out); |
| |
| // Prints all windows hierarchy to |out|. If |scrub_data| is true, we |
| // may skip some data fields that are not very important for debugging. Returns |
| // a list of window titles. Window titles will be removed from |out| if |
| // |scrub_data| is true. |
| ASH_EXPORT std::vector<std::string> PrintWindowHierarchy( |
| std::ostringstream* out, |
| bool scrub_data); |
| |
| } // namespace debug |
| } // namespace ash |
| |
| #endif // ASH_PUBLIC_CPP_DEBUG_UTILS_H_ |