| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/public/cpp/shelf_model.h" |
| |
| #include <algorithm> |
| #include <utility> |
| |
| #include "ash/public/cpp/shelf_item_delegate.h" |
| #include "ash/public/cpp/shelf_model_observer.h" |
| #include "ash/public/cpp/shelf_types.h" |
| #include "base/check.h" |
| #include "base/strings/string_util.h" |
| |
| namespace ash { |
| |
| namespace { |
| |
| static ShelfModel* g_shelf_model = nullptr; |
| |
| int ShelfItemTypeToWeight(ShelfItemType type) { |
| switch (type) { |
| case TYPE_PINNED_APP: |
| case TYPE_BROWSER_SHORTCUT: |
| return 1; |
| case TYPE_APP: |
| case TYPE_UNPINNED_BROWSER_SHORTCUT: |
| return 2; |
| case TYPE_DIALOG: |
| return 3; |
| case TYPE_UNDEFINED: |
| NOTREACHED() << "ShelfItemType must be set"; |
| } |
| |
| NOTREACHED() << "Invalid type " << type; |
| } |
| |
| bool CompareByWeight(const ShelfItem& a, const ShelfItem& b) { |
| return ShelfItemTypeToWeight(a.type) < ShelfItemTypeToWeight(b.type); |
| } |
| |
| } // namespace |
| |
| ShelfModel* ShelfModel::Get() { |
| DCHECK(g_shelf_model); |
| return g_shelf_model; |
| } |
| |
| void ShelfModel::SetInstance(ShelfModel* shelf_model) { |
| g_shelf_model = shelf_model; |
| } |
| |
| ShelfModel::ShelfModel() = default; |
| |
| ShelfModel::~ShelfModel() = default; |
| |
| void ShelfModel::AddAndPinAppWithFactoryConstructedDelegate( |
| const std::string& app_id) { |
| DCHECK_LT(ItemIndexByAppID(app_id), 0); |
| |
| std::unique_ptr<ShelfItemDelegate> delegate = |
| shelf_item_factory_->CreateShelfItemDelegateForAppId(app_id); |
| std::unique_ptr<ShelfItem> item = shelf_item_factory_->CreateShelfItemForApp( |
| ash::ShelfID(app_id), STATUS_CLOSED, TYPE_PINNED_APP, |
| /*title=*/std::u16string()); |
| |
| Add(*item, std::move(delegate)); |
| } |
| |
| void ShelfModel::PinExistingItemWithID(const std::string& app_id) { |
| const int index = ItemIndexByAppID(app_id); |
| DCHECK_GE(index, 0); |
| |
| if (IsAppPinned(app_id)) |
| return; |
| |
| ShelfItem item = items_[index]; |
| DCHECK_EQ(item.type, TYPE_APP); |
| DCHECK(!item.IsPinStateForced()); |
| item.type = TYPE_PINNED_APP; |
| Set(index, item); |
| } |
| |
| bool ShelfModel::IsAppPinned(const std::string& app_id) const { |
| const int index = ItemIndexByID(ShelfID(app_id)); |
| if (index < 0) |
| return false; |
| return IsPinnedShelfItemType(items_[index].type); |
| } |
| |
| bool ShelfModel::AllowedToSetAppPinState(const std::string& app_id, |
| bool target_pin) const { |
| if (IsAppPinned(app_id) == target_pin) |
| return true; |
| |
| const ShelfID shelf_id(app_id); |
| const int index = ItemIndexByID(shelf_id); |
| |
| if (index < 0) { |
| // Allow to pin an app which is not open. |
| return !shelf_id.IsNull() && target_pin; |
| } |
| |
| const ShelfItem& item = items_[index]; |
| if (item.pinned_by_policy) |
| return false; |
| |
| // Allow to unpin a pinned app or pin a running app. |
| return (item.type == TYPE_PINNED_APP && !target_pin) || |
| (item.type == TYPE_APP && target_pin); |
| } |
| |
| void ShelfModel::UnpinAppWithID(const std::string& app_id) { |
| // If the app is already not pinned, do nothing and return. |
| if (!IsAppPinned(app_id)) |
| return; |
| |
| // Remove the item if it is closed, or mark it as unpinned. |
| const int index = ItemIndexByID(ShelfID(app_id)); |
| ShelfItem item = items_[index]; |
| DCHECK_EQ(item.type, TYPE_PINNED_APP); |
| DCHECK(!item.pinned_by_policy); |
| if (item.status == STATUS_CLOSED) { |
| RemoveItemAt(index); |
| } else { |
| item.type = TYPE_APP; |
| Set(index, item); |
| } |
| } |
| |
| void ShelfModel::DestroyItemDelegates() { |
| // Some ShelfItemDelegates access this model in their destructors and hence |
| // need early cleanup. |
| id_to_item_delegate_map_.clear(); |
| } |
| |
| int ShelfModel::Add(const ShelfItem& item, |
| std::unique_ptr<ShelfItemDelegate> delegate) { |
| return AddAt(items_.size(), item, std::move(delegate)); |
| } |
| |
| int ShelfModel::AddAt(int index, |
| const ShelfItem& item, |
| std::unique_ptr<ShelfItemDelegate> delegate) { |
| // Update the delegate map immediately. We don't send a |
| // ShelfItemDelegateChanged() call when adding items to the model. |
| delegate->set_shelf_id(item.id); |
| id_to_item_delegate_map_[item.id] = std::move(delegate); |
| |
| // Items should have unique non-empty ids to avoid undefined model behavior. |
| DCHECK(!item.id.IsNull()) << " The id is null."; |
| DCHECK_EQ(ItemIndexByID(item.id), -1) << " The id is not unique: " << item.id; |
| index = ValidateInsertionIndex(item.type, index); |
| items_.insert(items_.begin() + index, item); |
| for (auto& observer : observers_) |
| observer.ShelfItemAdded(index); |
| |
| return index; |
| } |
| |
| void ShelfModel::RemoveItemAt(int index) { |
| DCHECK(index >= 0 && index < item_count()); |
| ShelfItem old_item(items_[index]); |
| items_.erase(items_.begin() + index); |
| id_to_item_delegate_map_.erase(old_item.id); |
| for (auto& observer : observers_) |
| observer.ShelfItemRemoved(index, old_item); |
| } |
| |
| std::unique_ptr<ShelfItemDelegate> |
| ShelfModel::RemoveItemAndTakeShelfItemDelegate(const ShelfID& shelf_id) { |
| const int index = ItemIndexByID(shelf_id); |
| if (index < 0) |
| return nullptr; |
| |
| auto it = id_to_item_delegate_map_.find(shelf_id); |
| std::unique_ptr<ShelfItemDelegate> item = std::move(it->second); |
| RemoveItemAt(index); |
| return item; |
| } |
| |
| bool ShelfModel::CanSwap(int index, bool with_next) const { |
| const int target_index = with_next ? index + 1 : index - 1; |
| |
| // Out of bounds issues, or trying to swap the first item with the previous |
| // one, or the last item with the next one. |
| if (index < 0 || target_index >= item_count() || target_index < 0) |
| return false; |
| |
| const ShelfItem source_item = items()[index]; |
| const ShelfItem target_item = items()[target_index]; |
| // Trying to swap two items of different pin states. |
| if (!SamePinState(source_item.type, target_item.type)) |
| return false; |
| |
| return true; |
| } |
| |
| bool ShelfModel::Swap(int index, bool with_next) { |
| if (!CanSwap(index, with_next)) |
| return false; |
| |
| const int target_index = with_next ? index + 1 : index - 1; |
| Move(index, target_index); |
| return true; |
| } |
| |
| void ShelfModel::Move(int index, int target_index) { |
| if (index == target_index) |
| return; |
| |
| ShelfItem item(items_[index]); |
| |
| CHECK(index >= 0 && index < item_count()); |
| items_.erase(items_.begin() + index); |
| |
| CHECK(target_index >= 0 && target_index <= item_count()); |
| items_.insert(items_.begin() + target_index, item); |
| |
| for (auto& observer : observers_) |
| observer.ShelfItemMoved(index, target_index); |
| } |
| |
| void ShelfModel::Set(int index, const ShelfItem& item) { |
| if (index < 0 || index >= item_count()) { |
| NOTREACHED(); |
| } |
| |
| int new_index = item.type == items_[index].type |
| ? index |
| : ValidateInsertionIndex(item.type, index); |
| |
| ShelfItem old_item(items_[index]); |
| items_[index] = item; |
| DCHECK(old_item.id == item.id); |
| for (auto& observer : observers_) |
| observer.ShelfItemChanged(index, old_item); |
| |
| // If the type changes confirm that the item is still in the right order. |
| if (new_index != index) { |
| // The move function works by removing one item and then inserting it at the |
| // new location. However - by removing the item first the order will change |
| // so that our target index needs to be corrected. |
| // TODO(skuhne): Moving this into the Move function breaks lots of unit |
| // tests. So several functions were already using this incorrectly. |
| // That needs to be cleaned up. |
| if (index < new_index) |
| new_index--; |
| |
| Move(index, new_index); |
| } |
| } |
| |
| void ShelfModel::UpdateItemsForDeskChange( |
| const std::vector<ItemDeskUpdate>& items_desk_updates) { |
| for (const auto& item : items_desk_updates) { |
| const int index = item.index; |
| DCHECK(index >= 0 && index < item_count()); |
| items_[index].is_on_active_desk = item.is_on_active_desk; |
| } |
| |
| for (auto& observer : observers_) |
| observer.ShelfItemsUpdatedForDeskChange(); |
| } |
| |
| // TODO(manucornet): Add some simple unit tests for this method. |
| void ShelfModel::SetActiveShelfID(const ShelfID& shelf_id) { |
| if (active_shelf_id_ == shelf_id) |
| return; |
| |
| ShelfID old_active_id = active_shelf_id_; |
| active_shelf_id_ = shelf_id; |
| if (!old_active_id.IsNull()) |
| OnItemStatusChanged(old_active_id); |
| if (!active_shelf_id_.IsNull()) |
| OnItemStatusChanged(active_shelf_id_); |
| } |
| |
| void ShelfModel::OnItemStatusChanged(const ShelfID& id) { |
| for (auto& observer : observers_) |
| observer.ShelfItemStatusChanged(id); |
| } |
| |
| void ShelfModel::OnItemRippedOff() { |
| for (auto& observer : observers_) |
| observer.ShelfItemRippedOff(); |
| } |
| |
| void ShelfModel::OnItemReturnedFromRipOff(int index) { |
| for (auto& observer : observers_) |
| observer.ShelfItemReturnedFromRipOff(index); |
| } |
| |
| int ShelfModel::ItemIndexByID(const ShelfID& shelf_id) const { |
| for (size_t i = 0; i < items_.size(); ++i) { |
| if (items_[i].id == shelf_id) |
| return static_cast<int>(i); |
| } |
| return -1; |
| } |
| |
| int ShelfModel::GetItemIndexForType(ShelfItemType type) { |
| for (size_t i = 0; i < items_.size(); ++i) { |
| if (items_[i].type == type) |
| return i; |
| } |
| return -1; |
| } |
| |
| const ShelfItem* ShelfModel::ItemByID(const ShelfID& shelf_id) const { |
| int index = ItemIndexByID(shelf_id); |
| return index >= 0 ? &items_[index] : nullptr; |
| } |
| |
| int ShelfModel::ItemIndexByAppID(const std::string& app_id) const { |
| for (size_t i = 0; i < items_.size(); ++i) { |
| if (!app_id.compare(items_[i].id.app_id)) |
| return i; |
| } |
| return -1; |
| } |
| |
| int ShelfModel::FirstRunningAppIndex() const { |
| ShelfItem weight_dummy; |
| weight_dummy.type = TYPE_APP; |
| return std::lower_bound(items_.begin(), items_.end(), weight_dummy, |
| CompareByWeight) - |
| items_.begin(); |
| } |
| |
| void ShelfModel::ReplaceShelfItemDelegate( |
| const ShelfID& shelf_id, |
| std::unique_ptr<ShelfItemDelegate> item_delegate) { |
| DCHECK(item_delegate); |
| // Create a copy of the id that can be safely accessed if |shelf_id| is backed |
| // by a controller that will be deleted in the assignment below. |
| const ShelfID safe_shelf_id = shelf_id; |
| item_delegate->set_shelf_id(safe_shelf_id); |
| // This assignment replaces any ShelfItemDelegate already registered for |
| // |shelf_id|. |
| std::unique_ptr<ShelfItemDelegate> old_item_delegate = |
| std::move(id_to_item_delegate_map_[safe_shelf_id]); |
| id_to_item_delegate_map_[safe_shelf_id] = std::move(item_delegate); |
| for (auto& observer : observers_) { |
| observer.ShelfItemDelegateChanged( |
| safe_shelf_id, old_item_delegate.get(), |
| id_to_item_delegate_map_[safe_shelf_id].get()); |
| } |
| } |
| |
| ShelfItemDelegate* ShelfModel::GetShelfItemDelegate( |
| const ShelfID& shelf_id) const { |
| auto it = id_to_item_delegate_map_.find(shelf_id); |
| if (it != id_to_item_delegate_map_.end()) |
| return it->second.get(); |
| return nullptr; |
| } |
| |
| void ShelfModel::SetShelfItemFactory(ShelfModel::ShelfItemFactory* factory) { |
| shelf_item_factory_ = factory; |
| } |
| |
| AppWindowShelfItemController* ShelfModel::GetAppWindowShelfItemController( |
| const ShelfID& shelf_id) { |
| ShelfItemDelegate* item_delegate = GetShelfItemDelegate(shelf_id); |
| return item_delegate ? item_delegate->AsAppWindowShelfItemController() |
| : nullptr; |
| } |
| |
| void ShelfModel::AddObserver(ShelfModelObserver* observer) { |
| observers_.AddObserver(observer); |
| } |
| |
| void ShelfModel::RemoveObserver(ShelfModelObserver* observer) { |
| observers_.RemoveObserver(observer); |
| } |
| |
| int ShelfModel::ValidateInsertionIndex(ShelfItemType type, int index) const { |
| DCHECK(index >= 0 && index <= item_count() + 1); |
| |
| // Clamp |index| to the allowed range for the type as determined by |weight|. |
| ShelfItem weight_dummy; |
| weight_dummy.type = type; |
| index = std::max(std::lower_bound(items_.begin(), items_.end(), weight_dummy, |
| CompareByWeight) - |
| items_.begin(), |
| static_cast<ShelfItems::difference_type>(index)); |
| index = std::min(std::upper_bound(items_.begin(), items_.end(), weight_dummy, |
| CompareByWeight) - |
| items_.begin(), |
| static_cast<ShelfItems::difference_type>(index)); |
| |
| return index; |
| } |
| |
| void ShelfModel::UpdateItemNotification(const std::string& app_id, |
| bool has_badge) { |
| int index = ItemIndexByAppID(app_id); |
| // If the item is not pinned or active on the shelf. |
| if (index == -1) |
| return; |
| |
| if (items_[index].has_notification == has_badge) |
| return; |
| |
| items_[index].has_notification = has_badge; |
| |
| for (auto& observer : observers_) |
| observer.ShelfItemChanged(index, items_[index]); |
| } |
| |
| } // namespace ash |