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// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_COCOA_HISTORY_MENU_BRIDGE_H_
#define CHROME_BROWSER_UI_COCOA_HISTORY_MENU_BRIDGE_H_
#import <Cocoa/Cocoa.h>
#include <map>
#include <memory>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "base/task/cancelable_task_tracker.h"
#include "chrome/browser/profiles/profile_manager.h"
#include "chrome/browser/profiles/profile_manager_observer.h"
#import "chrome/browser/ui/cocoa/main_menu_item.h"
#import "components/favicon/core/favicon_service.h"
#include "components/history/core/browser/history_service.h"
#include "components/history/core/browser/history_service_observer.h"
#include "components/sessions/core/session_id.h"
#include "components/sessions/core/tab_restore_service.h"
#include "components/sessions/core/tab_restore_service_observer.h"
class Profile;
class ScopedProfileKeepAlive;
@class HistoryMenuCocoaController;
namespace {
class HistoryMenuBridgeTest;
class HistoryMenuBridgeLifetimeTest;
} // namespace
namespace favicon_base {
struct FaviconImageResult;
}
// C++ bridge for the history menu; one per AppController (means there
// is only one). This class observes various data sources, namely the
// HistoryService and the TabRestoreService, and then updates the NSMenu when
// there is new data.
//
// The history menu is broken up into sections: recently visited and recently
// closed. The overall menu has a tag of IDC_HISTORY_MENU, with the user content
// items having the local tags defined in the enum below. Items within a section
// all share the same tag. The structure of the menu is laid out in MainMenu.xib
// and the generated content is inserted after the Title elements. The recently
// closed section is special in that those menu items can have submenus to list
// all the tabs within that closed window. By convention, these submenu items
// have a tag that's equal to the parent + 1. Tags within the history menu have
// a range of [400,500) and do not go through CommandDispatch for their target-
// action mechanism.
//
// These menu items do not use firstResponder as their target. Rather, they are
// hooked directly up to the HistoryMenuCocoaController that then bridges back
// to this class. These items are created via the AddItemToMenu() helper. Also,
// unlike the typical ownership model, this bridge owns its controller. The
// controller is very thin and only exists to interact with Cocoa, but this
// class does the bulk of the work.
class HistoryMenuBridge : public sessions::TabRestoreServiceObserver,
public MainMenuItem,
public history::HistoryServiceObserver,
public ProfileManagerObserver {
public:
// This is a generalization of the data we store in the history menu because
// we pull things from different sources with different data types.
struct HistoryItem {
public:
HistoryItem();
// Copy constructor allowed.
HistoryItem(const HistoryItem& copy);
~HistoryItem();
// The title for the menu item.
std::u16string title;
// The URL that will be navigated to if the user selects this item.
GURL url;
// Favicon for the URL.
NSImage* __strong icon;
std::optional<tab_groups::TabGroupColorId> tab_group_color_id;
// If the icon is being requested from the FaviconService, |icon_requested|
// will be true and |icon_task_id| will be valid. If this is false, then
// |icon_task_id| will be
// base::CancelableTaskTracker::kBadTaskId.
bool icon_requested = false;
// The Handle given to us by the FaviconService for the icon fetch request.
base::CancelableTaskTracker::TaskId icon_task_id =
base::CancelableTaskTracker::kBadTaskId;
// The pointer to the item after it has been created. Strong; NSMenu also
// retains this. During a rebuild flood (if the user closes a lot of tabs
// quickly), the NSMenu can release the item before the HistoryItem has
// been fully deleted. If this were a weak pointer, it would result in a
// zombie.
NSMenuItem* __strong menu_item;
// This ID is unique for a browser session and can be passed to the
// TabRestoreService to re-open the closed window or tab that this
// references. A valid session ID indicates that this is an entry can be
// restored that way. Otherwise, the URL will be used to open the item and
// this ID will be SessionID::InvalidValue().
SessionID session_id;
// If the HistoryItem is a window, this will be the vector of tabs. Note
// that this is a list of weak references. The |menu_item_map_| is the owner
// of all items. If it is not a window, then the entry is a single page and
// the vector will be empty.
std::vector<HistoryItem*> tabs;
private:
// Copying is explicitly allowed, but assignment is not.
void operator=(const HistoryItem&);
};
// These tags are not global view tags and are local to the history menu. The
// normal procedure for menu items is to go through CommandDispatch, but since
// history menu items are hooked directly up to their target, they do not need
// to have the global IDC view tags.
enum Tags {
kRecentlyClosedSeparator = 400, // Item before recently closed section.
kRecentlyClosedTitle = 401, // Title of recently closed section.
kRecentlyClosed = 420, // Used for items in the recently closed section.
kVisitedSeparator = 440, // Separator before visited section.
kVisitedTitle = 441, // Title of the visited section.
kVisited = 460, // Used for all entries in the visited section.
kShowFullSeparator = 480 // Separator after the visited section.
};
explicit HistoryMenuBridge(Profile* profile);
HistoryMenuBridge(const HistoryMenuBridge&) = delete;
HistoryMenuBridge& operator=(const HistoryMenuBridge&) = delete;
~HistoryMenuBridge() override;
// TabRestoreServiceObserver:
void TabRestoreServiceChanged(sessions::TabRestoreService* service) override;
void TabRestoreServiceDestroyed(
sessions::TabRestoreService* service) override;
void TabRestoreServiceLoaded(sessions::TabRestoreService* service) override;
// MainMenuItem:
void ResetMenu() override;
void BuildMenu() override;
// ProfileManagerObserver:
void OnProfileMarkedForPermanentDeletion(Profile* profile) override;
void OnProfileManagerDestroying() override;
// Looks up an NSMenuItem in the |menu_item_map_| and returns the
// corresponding HistoryItem.
HistoryItem* HistoryItemForMenuItem(NSMenuItem* item);
// Called by HistoryMenuCocoaController when the menu begins and ends
// tracking, to block updates when it is open.
void SetIsMenuOpen(bool flag);
// I wish I has a "friend @class" construct. These are used by the HMCC
// to access model information when responding to actions.
history::HistoryService* service();
Profile* profile();
const base::FilePath& profile_dir() const;
// Resets |profile_| to nullptr. Called before the Profile is destroyed, when
// this bridge is still needed. Also performs some internal cleanup, like
// resetting observers and pointers to the Profile and KeyedServices.
void OnProfileWillBeDestroyed();
protected:
// Return the History menu.
virtual NSMenu* HistoryMenu();
// Clear items in the given |menu|. Menu items in the same section are given
// the same tag. This will go through the entire history menu, removing all
// items with a given tag. Note that this will recurse to submenus, removing
// child items from the menu item map. This will only remove items that have
// a target hooked up to the |controller_|.
void ClearMenuSection(NSMenu* menu, NSInteger tag);
// Adds a given title and URL to the passed-in menu with a certain tag and
// index. This will add |item| and the newly created menu item to the
// |menu_item_map_|, which takes ownership. Items are deleted in
// ClearMenuSection(). This returns the new menu item that was just added.
NSMenuItem* AddItemToMenu(std::unique_ptr<HistoryItem> item,
NSMenu* menu,
NSInteger tag,
NSInteger index);
// Adds an item for the window entry with a submenu containing its tabs.
// Returns whether the item was successfully added.
bool AddWindowEntryToMenu(sessions::tab_restore::Window* window,
NSMenu* menu,
NSInteger tag,
NSInteger index);
// Adds an item for the group entry with a submenu containing its tabs.
// Returns whether the item was successfully added.
bool AddGroupEntryToMenu(sessions::tab_restore::Group* group,
NSMenu* menu,
NSInteger tag,
NSInteger index);
// Adds standard 'Restore All' items and an item for each tab in |tabs|,
// potentially filtering out tabs like the NTP. Returns the number of tabs
// successfully added and updates the HistoryItem with those tabs.
int AddTabsToSubmenu(
NSMenu* submenu,
HistoryItem* item,
const std::vector<std::unique_ptr<sessions::tab_restore::Tab>>& tabs);
// Called by the ctor if |service_| is ready at the time, or by a
// notification receiver. Finishes initialization tasks by subscribing for
// change notifications and calling CreateMenu().
void Init();
// Does the query for the history information to create the menu.
void CreateMenu();
// Invoked when the History information has changed.
void OnHistoryChanged();
// Callback method for when HistoryService query results are ready with the
// most recently-visited sites.
void OnVisitedHistoryResults(history::QueryResults results);
// Creates a HistoryItem* for the given tab entry.
std::unique_ptr<HistoryItem> HistoryItemForTab(
const sessions::tab_restore::Tab& entry,
bool attach_group_icon);
// Helper function that sends an async request to the FaviconService to get
// an icon. The callback will update the NSMenuItem directly.
void GetFaviconForHistoryItem(HistoryItem* item);
// Callback for the FaviconService to return favicon image data when we
// request it. This decodes the raw data, updates the HistoryItem, and then
// sets the image on the menu. Called on the same same thread that
// GetFaviconForHistoryItem() was called on (UI thread).
void GotFaviconData(HistoryItem* item,
const favicon_base::FaviconImageResult& image_result);
// Cancels a favicon load request for a given HistoryItem, if one is in
// progress.
void CancelFaviconRequest(HistoryItem* item);
private:
friend class ::HistoryMenuBridgeTest;
friend class ::HistoryMenuBridgeLifetimeTest;
friend class HistoryMenuCocoaControllerTest;
void FinishCreateMenu();
// history::HistoryServiceObserver:
void OnURLVisited(history::HistoryService* history_service,
const history::URLRow& url_row,
const history::VisitRow& new_visit) override;
void OnURLsModified(history::HistoryService* history_service,
const history::URLRows& changed_urls) override;
void OnHistoryDeletions(history::HistoryService* history_service,
const history::DeletionInfo& deletion_info) override;
void OnHistoryServiceLoaded(history::HistoryService* service) override;
void HistoryServiceBeingDeleted(history::HistoryService* service) override;
// Changes the visibility of the menu items depend on the current profile
// type.
void SetVisibilityOfMenuItems();
// Returns if the given menu item should be visible for the current profile.
bool ShouldMenuItemBeVisible(NSMenuItem* item);
HistoryMenuCocoaController* __strong controller_;
raw_ptr<Profile> profile_; // weak
raw_ptr<history::HistoryService> history_service_ = nullptr; // weak
raw_ptr<sessions::TabRestoreService> tab_restore_service_ = nullptr; // weak
base::FilePath profile_dir_; // Remembered after OnProfileWillBeDestroyed().
// Inhibit Profile destruction until the HistoryService and TabRestoreService
// are finished loading.
std::unique_ptr<ScopedProfileKeepAlive> history_service_keep_alive_;
std::unique_ptr<ScopedProfileKeepAlive> tab_restore_service_keep_alive_;
base::CancelableTaskTracker cancelable_task_tracker_;
// A timer used to coalesce repeated calls to CreateMenu().
base::OneShotTimer finish_create_menu_timer_;
// Mapping of NSMenuItems to HistoryItems.
std::map<NSMenuItem*, std::unique_ptr<HistoryItem>> menu_item_map_;
// Requests to re-create the menu are coalesced. |create_in_progress_| is true
// when either waiting for the history service to return query results, or
// when the menu is rebuilding. |need_recreate_| is true whenever a rebuild
// has been scheduled but is waiting for the current one to finish.
bool create_in_progress_ = false;
bool need_recreate_ = false;
// In order to not jarringly refresh the menu while the user has it open,
// updates are blocked while the menu is tracking.
bool is_menu_open_ = false;
// The default favicon if a HistoryItem does not have one.
NSImage* __strong default_favicon_;
base::ScopedObservation<history::HistoryService,
history::HistoryServiceObserver>
history_service_observation_{this};
base::ScopedObservation<sessions::TabRestoreService,
sessions::TabRestoreServiceObserver>
tab_restore_service_observation_{this};
base::ScopedObservation<ProfileManager, ProfileManagerObserver>
profile_manager_observation_{this};
base::WeakPtrFactory<HistoryMenuBridge> weak_factory_{this};
};
#endif // CHROME_BROWSER_UI_COCOA_HISTORY_MENU_BRIDGE_H_