| // Copyright 2020 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_INIT_GL_DISPLAY_EGL_UTIL_X11_H_ |
| #define UI_GL_INIT_GL_DISPLAY_EGL_UTIL_X11_H_ |
| |
| #include <vector> |
| |
| #include "base/no_destructor.h" |
| #include "ui/gl/gl_display_egl_util.h" |
| |
| namespace gl { |
| |
| class GLDisplayEglUtilX11 : public GLDisplayEglUtil { |
| public: |
| static GLDisplayEglUtilX11* GetInstance(); |
| |
| // GLDisplayEglUtil overrides: |
| void GetPlatformExtraDisplayAttribs( |
| EGLenum platform_type, |
| std::vector<EGLAttrib>* attributes) override; |
| void ChoosePlatformCustomAlphaAndBufferSize(EGLint* alpha_size, |
| EGLint* buffer_size) override; |
| |
| private: |
| friend base::NoDestructor<GLDisplayEglUtilX11>; |
| GLDisplayEglUtilX11(); |
| ~GLDisplayEglUtilX11() override; |
| GLDisplayEglUtilX11(const GLDisplayEglUtilX11& util) = delete; |
| GLDisplayEglUtilX11& operator=(const GLDisplayEglUtilX11& util) = delete; |
| }; |
| |
| } // namespace gl |
| |
| #endif // UI_GL_INIT_GL_DISPLAY_EGL_UTIL_X11_H_ |