| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/views/controls/button/menu_button.h" |
| |
| #include <memory> |
| #include <utility> |
| |
| #include "base/memory/ptr_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "build/build_config.h" |
| #include "ui/base/dragdrop/drag_drop_types.h" |
| #include "ui/events/keycodes/dom/dom_code.h" |
| #include "ui/events/test/event_generator.h" |
| #include "ui/views/animation/test/ink_drop_host_view_test_api.h" |
| #include "ui/views/animation/test/test_ink_drop.h" |
| #include "ui/views/controls/button/button.h" |
| #include "ui/views/controls/button/menu_button_controller.h" |
| #include "ui/views/drag_controller.h" |
| #include "ui/views/style/platform_style.h" |
| #include "ui/views/test/views_test_base.h" |
| #include "ui/views/widget/widget_utils.h" |
| |
| #if defined(USE_AURA) |
| #include "ui/aura/client/drag_drop_client.h" |
| #include "ui/aura/client/drag_drop_client_observer.h" |
| #include "ui/base/dragdrop/mojom/drag_drop_types.mojom-shared.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_handler.h" |
| #endif |
| |
| using base::ASCIIToUTF16; |
| |
| namespace views { |
| |
| class TestMenuButton : public MenuButton { |
| public: |
| TestMenuButton() |
| : TestMenuButton(base::BindRepeating(&TestMenuButton::ButtonPressed, |
| base::Unretained(this))) {} |
| explicit TestMenuButton(PressedCallback callback) |
| : MenuButton(std::move(callback), std::u16string(u"button")) {} |
| TestMenuButton(const TestMenuButton&) = delete; |
| TestMenuButton& operator=(const TestMenuButton&) = delete; |
| ~TestMenuButton() override = default; |
| |
| bool clicked() const { return clicked_; } |
| Button::ButtonState last_state() const { return last_state_; } |
| ui::EventType last_event_type() const { return last_event_type_; } |
| |
| void Reset() { |
| clicked_ = false; |
| last_state_ = Button::STATE_NORMAL; |
| last_event_type_ = ui::ET_UNKNOWN; |
| } |
| |
| private: |
| void ButtonPressed(const ui::Event& event) { |
| clicked_ = true; |
| last_state_ = GetState(); |
| last_event_type_ = event.type(); |
| } |
| |
| bool clicked_ = false; |
| Button::ButtonState last_state_ = Button::STATE_NORMAL; |
| ui::EventType last_event_type_ = ui::ET_UNKNOWN; |
| }; |
| |
| class MenuButtonTest : public ViewsTestBase { |
| public: |
| MenuButtonTest() = default; |
| MenuButtonTest(const MenuButtonTest&) = delete; |
| MenuButtonTest& operator=(const MenuButtonTest&) = delete; |
| ~MenuButtonTest() override = default; |
| |
| void TearDown() override { |
| generator_.reset(); |
| if (widget_ && !widget_->IsClosed()) |
| widget_->Close(); |
| |
| ViewsTestBase::TearDown(); |
| } |
| |
| protected: |
| Widget* widget() { return widget_; } |
| TestMenuButton* button() { return button_; } |
| ui::test::EventGenerator* generator() { return generator_.get(); } |
| test::TestInkDrop* ink_drop() { return ink_drop_; } |
| |
| gfx::Point GetOutOfButtonLocation() const { |
| return gfx::Point(button_->x() - 1, button_->y() - 1); |
| } |
| |
| void CreateWidget() { |
| DCHECK(!widget_); |
| |
| widget_ = new Widget; |
| Widget::InitParams params = |
| CreateParams(Widget::InitParams::TYPE_WINDOW_FRAMELESS); |
| params.bounds = gfx::Rect(0, 0, 200, 200); |
| widget_->Init(std::move(params)); |
| } |
| |
| void ConfigureMenuButton(std::unique_ptr<TestMenuButton> button) { |
| CreateWidget(); |
| generator_ = |
| std::make_unique<ui::test::EventGenerator>(GetRootWindow(widget_)); |
| // Set initial mouse location in a consistent way so that the menu button we |
| // are about to create initializes its hover state in a consistent manner. |
| generator_->set_current_screen_location(gfx::Point(10, 10)); |
| |
| button_ = widget_->SetContentsView(std::move(button)); |
| button_->SetBoundsRect(gfx::Rect(0, 0, 200, 20)); |
| |
| auto ink_drop = std::make_unique<test::TestInkDrop>(); |
| ink_drop_ = ink_drop.get(); |
| test::InkDropHostViewTestApi(button_).SetInkDrop(std::move(ink_drop)); |
| |
| widget_->Show(); |
| } |
| |
| private: |
| Widget* widget_ = nullptr; // Owned by self. |
| TestMenuButton* button_ = nullptr; // Owned by |widget_|. |
| std::unique_ptr<ui::test::EventGenerator> generator_; |
| test::TestInkDrop* ink_drop_ = nullptr; // Owned by |button_|. |
| }; |
| |
| // A Button that will acquire a PressedLock in the pressed callback and |
| // optionally release it as well. |
| class PressStateButton : public TestMenuButton { |
| public: |
| explicit PressStateButton(bool release_lock) |
| : TestMenuButton(base::BindRepeating(&PressStateButton::ButtonPressed, |
| base::Unretained(this))), |
| release_lock_(release_lock) {} |
| PressStateButton(const PressStateButton&) = delete; |
| PressStateButton& operator=(const PressStateButton&) = delete; |
| ~PressStateButton() override = default; |
| |
| void ReleasePressedLock() { pressed_lock_.reset(); } |
| |
| private: |
| void ButtonPressed() { |
| pressed_lock_ = button_controller()->TakeLock(); |
| if (release_lock_) |
| ReleasePressedLock(); |
| } |
| |
| bool release_lock_; |
| std::unique_ptr<MenuButtonController::PressedLock> pressed_lock_; |
| }; |
| |
| // Basic implementation of a DragController, to test input behaviour for |
| // MenuButtons that can be dragged. |
| class TestDragController : public DragController { |
| public: |
| TestDragController() = default; |
| TestDragController(const TestDragController&) = delete; |
| TestDragController& operator=(const TestDragController&) = delete; |
| ~TestDragController() override = default; |
| |
| void WriteDragDataForView(View* sender, |
| const gfx::Point& press_pt, |
| ui::OSExchangeData* data) override {} |
| |
| int GetDragOperationsForView(View* sender, const gfx::Point& p) override { |
| return ui::DragDropTypes::DRAG_MOVE; |
| } |
| |
| bool CanStartDragForView(View* sender, |
| const gfx::Point& press_pt, |
| const gfx::Point& p) override { |
| return true; |
| } |
| }; |
| |
| #if defined(USE_AURA) |
| // Basic implementation of a DragDropClient, tracking the state of the drag |
| // operation. While dragging addition mouse events are consumed, preventing the |
| // target view from receiving them. |
| class TestDragDropClient : public aura::client::DragDropClient, |
| public ui::EventHandler { |
| public: |
| TestDragDropClient(); |
| TestDragDropClient(const TestDragDropClient&) = delete; |
| TestDragDropClient& operator=(const TestDragDropClient&) = delete; |
| ~TestDragDropClient() override; |
| |
| // aura::client::DragDropClient: |
| int StartDragAndDrop(std::unique_ptr<ui::OSExchangeData> data, |
| aura::Window* root_window, |
| aura::Window* source_window, |
| const gfx::Point& screen_location, |
| int operation, |
| ui::mojom::DragEventSource source) override; |
| void DragCancel() override; |
| bool IsDragDropInProgress() override; |
| void AddObserver(aura::client::DragDropClientObserver* observer) override {} |
| void RemoveObserver(aura::client::DragDropClientObserver* observer) override { |
| } |
| |
| // ui::EventHandler: |
| void OnMouseEvent(ui::MouseEvent* event) override; |
| |
| private: |
| // True while receiving ui::LocatedEvents for drag operations. |
| bool drag_in_progress_ = false; |
| |
| // Target window where drag operations are occurring. |
| aura::Window* target_ = nullptr; |
| }; |
| |
| TestDragDropClient::TestDragDropClient() = default; |
| |
| TestDragDropClient::~TestDragDropClient() = default; |
| |
| int TestDragDropClient::StartDragAndDrop( |
| std::unique_ptr<ui::OSExchangeData> data, |
| aura::Window* root_window, |
| aura::Window* source_window, |
| const gfx::Point& screen_location, |
| int operation, |
| ui::mojom::DragEventSource source) { |
| if (IsDragDropInProgress()) |
| return ui::DragDropTypes::DRAG_NONE; |
| drag_in_progress_ = true; |
| target_ = root_window; |
| return operation; |
| } |
| |
| void TestDragDropClient::DragCancel() { |
| drag_in_progress_ = false; |
| } |
| |
| bool TestDragDropClient::IsDragDropInProgress() { |
| return drag_in_progress_; |
| } |
| |
| void TestDragDropClient::OnMouseEvent(ui::MouseEvent* event) { |
| if (!IsDragDropInProgress()) |
| return; |
| switch (event->type()) { |
| case ui::ET_MOUSE_DRAGGED: |
| event->StopPropagation(); |
| break; |
| case ui::ET_MOUSE_RELEASED: |
| drag_in_progress_ = false; |
| event->StopPropagation(); |
| break; |
| default: |
| break; |
| } |
| } |
| #endif // defined(USE_AURA) |
| |
| // Tests if the callback is called correctly when a mouse click happens on a |
| // MenuButton. |
| TEST_F(MenuButtonTest, ActivateDropDownOnMouseClick) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| generator()->ClickLeftButton(); |
| |
| EXPECT_TRUE(button()->clicked()); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->last_state()); |
| } |
| |
| TEST_F(MenuButtonTest, ActivateOnKeyPress) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| EXPECT_FALSE(button()->clicked()); |
| button()->OnKeyPressed(ui::KeyEvent( |
| ui::ET_KEY_PRESSED, ui::KeyboardCode::VKEY_SPACE, ui::DomCode::SPACE, 0)); |
| EXPECT_TRUE(button()->clicked()); |
| |
| button()->Reset(); |
| EXPECT_FALSE(button()->clicked()); |
| |
| button()->OnKeyPressed(ui::KeyEvent(ui::ET_KEY_PRESSED, |
| ui::KeyboardCode::VKEY_RETURN, |
| ui::DomCode::ENTER, 0)); |
| EXPECT_EQ(PlatformStyle::kReturnClicksFocusedControl, button()->clicked()); |
| } |
| |
| // Tests that the ink drop center point is set from the mouse click point. |
| TEST_F(MenuButtonTest, InkDropCenterSetFromClick) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| gfx::Point click_point(6, 8); |
| generator()->MoveMouseTo(click_point); |
| generator()->ClickLeftButton(); |
| |
| EXPECT_TRUE(button()->clicked()); |
| EXPECT_EQ(click_point, test::InkDropHostViewTestApi(button()) |
| .GetInkDropCenterBasedOnLastEvent()); |
| } |
| |
| // Tests that the ink drop center point is set from the PressedLock constructor. |
| TEST_F(MenuButtonTest, InkDropCenterSetFromClickWithPressedLock) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| gfx::Point click_point(11, 7); |
| ui::MouseEvent click_event(ui::EventType::ET_MOUSE_PRESSED, click_point, |
| click_point, base::TimeTicks(), 0, 0); |
| MenuButtonController::PressedLock pressed_lock(button()->button_controller(), |
| false, &click_event); |
| |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| EXPECT_EQ(click_point, test::InkDropHostViewTestApi(button()) |
| .GetInkDropCenterBasedOnLastEvent()); |
| } |
| |
| // Test that the MenuButton stays pressed while there are any PressedLocks. |
| TEST_F(MenuButtonTest, ButtonStateForMenuButtonsWithPressedLocks) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| // Move the mouse over the button; the button should be in a hovered state. |
| generator()->MoveMouseTo(gfx::Point(10, 10)); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->GetState()); |
| |
| // Introduce a PressedLock, which should make the button pressed. |
| auto pressed_lock1 = std::make_unique<MenuButtonController::PressedLock>( |
| button()->button_controller()); |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| |
| // Even if we move the mouse outside of the button, it should remain pressed. |
| generator()->MoveMouseTo(gfx::Point(300, 10)); |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| |
| // Creating a new lock should obviously keep the button pressed. |
| auto pressed_lock2 = std::make_unique<MenuButtonController::PressedLock>( |
| button()->button_controller()); |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| |
| // The button should remain pressed while any locks are active. |
| pressed_lock1.reset(); |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| |
| // Resetting the final lock should return the button's state to normal... |
| pressed_lock2.reset(); |
| EXPECT_EQ(Button::STATE_NORMAL, button()->GetState()); |
| |
| // ...And it should respond to mouse movement again. |
| generator()->MoveMouseTo(gfx::Point(10, 10)); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->GetState()); |
| |
| // Test that the button returns to the appropriate state after the press; if |
| // the mouse ends over the button, the button should be hovered. |
| pressed_lock1 = button()->button_controller()->TakeLock(); |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| pressed_lock1.reset(); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->GetState()); |
| |
| // If the button is disabled before the pressed lock, it should be disabled |
| // after the pressed lock. |
| button()->SetState(Button::STATE_DISABLED); |
| pressed_lock1 = button()->button_controller()->TakeLock(); |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| pressed_lock1.reset(); |
| EXPECT_EQ(Button::STATE_DISABLED, button()->GetState()); |
| |
| generator()->MoveMouseTo(gfx::Point(300, 10)); |
| |
| // Edge case: the button is disabled, a pressed lock is added, and then the |
| // button is re-enabled. It should be enabled after the lock is removed. |
| pressed_lock1 = button()->button_controller()->TakeLock(); |
| EXPECT_EQ(Button::STATE_PRESSED, button()->GetState()); |
| button()->SetState(Button::STATE_NORMAL); |
| pressed_lock1.reset(); |
| EXPECT_EQ(Button::STATE_NORMAL, button()->GetState()); |
| } |
| |
| // Test that the MenuButton does not become pressed if it can be dragged, until |
| // a release occurs. |
| TEST_F(MenuButtonTest, DraggableMenuButtonActivatesOnRelease) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| TestDragController drag_controller; |
| button()->set_drag_controller(&drag_controller); |
| |
| generator()->PressLeftButton(); |
| EXPECT_FALSE(button()->clicked()); |
| |
| generator()->ReleaseLeftButton(); |
| EXPECT_TRUE(button()->clicked()); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->last_state()); |
| } |
| |
| TEST_F(MenuButtonTest, InkDropStateForMenuButtonActivationsWithoutCallback) { |
| ConfigureMenuButton( |
| std::make_unique<TestMenuButton>(Button::PressedCallback())); |
| ink_drop()->AnimateToState(InkDropState::ACTION_PENDING); |
| button()->Activate(nullptr); |
| |
| EXPECT_EQ(InkDropState::HIDDEN, ink_drop()->GetTargetInkDropState()); |
| } |
| |
| TEST_F(MenuButtonTest, |
| InkDropStateForMenuButtonActivationsWithCallbackThatDoesntAcquireALock) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| button()->Activate(nullptr); |
| |
| EXPECT_EQ(InkDropState::ACTION_TRIGGERED, |
| ink_drop()->GetTargetInkDropState()); |
| } |
| |
| TEST_F( |
| MenuButtonTest, |
| InkDropStateForMenuButtonActivationsWithCallbackThatDoesntReleaseAllLocks) { |
| ConfigureMenuButton(std::make_unique<PressStateButton>(false)); |
| button()->Activate(nullptr); |
| |
| EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState()); |
| } |
| |
| TEST_F(MenuButtonTest, |
| InkDropStateForMenuButtonActivationsWithCallbackThatReleasesAllLocks) { |
| ConfigureMenuButton(std::make_unique<PressStateButton>(true)); |
| button()->Activate(nullptr); |
| |
| EXPECT_EQ(InkDropState::DEACTIVATED, ink_drop()->GetTargetInkDropState()); |
| } |
| |
| TEST_F(MenuButtonTest, InkDropStateForMenuButtonsWithPressedLocks) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| auto pressed_lock1 = std::make_unique<MenuButtonController::PressedLock>( |
| button()->button_controller()); |
| |
| EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState()); |
| |
| auto pressed_lock2 = std::make_unique<MenuButtonController::PressedLock>( |
| button()->button_controller()); |
| |
| EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState()); |
| |
| pressed_lock1.reset(); |
| EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState()); |
| |
| pressed_lock2.reset(); |
| EXPECT_EQ(InkDropState::DEACTIVATED, ink_drop()->GetTargetInkDropState()); |
| } |
| |
| // Verifies only one ink drop animation is triggered when multiple PressedLocks |
| // are attached to a MenuButton. |
| TEST_F(MenuButtonTest, OneInkDropAnimationForReentrantPressedLocks) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| auto pressed_lock1 = std::make_unique<MenuButtonController::PressedLock>( |
| button()->button_controller()); |
| |
| EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState()); |
| ink_drop()->AnimateToState(InkDropState::ACTION_PENDING); |
| |
| auto pressed_lock2 = std::make_unique<MenuButtonController::PressedLock>( |
| button()->button_controller()); |
| |
| EXPECT_EQ(InkDropState::ACTION_PENDING, ink_drop()->GetTargetInkDropState()); |
| } |
| |
| // Verifies the InkDropState is left as ACTIVATED if a PressedLock is active |
| // before another Activation occurs. |
| TEST_F(MenuButtonTest, |
| InkDropStateForMenuButtonWithPressedLockBeforeActivation) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| MenuButtonController::PressedLock lock(button()->button_controller()); |
| |
| button()->Activate(nullptr); |
| |
| EXPECT_EQ(InkDropState::ACTIVATED, ink_drop()->GetTargetInkDropState()); |
| } |
| |
| #if defined(USE_AURA) |
| |
| // Tests that the MenuButton does not become pressed if it can be dragged, and a |
| // DragDropClient is processing the events. |
| TEST_F(MenuButtonTest, DraggableMenuButtonDoesNotActivateOnDrag) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| TestDragController drag_controller; |
| button()->set_drag_controller(&drag_controller); |
| |
| TestDragDropClient drag_client; |
| SetDragDropClient(GetContext(), &drag_client); |
| button()->AddPreTargetHandler(&drag_client, |
| ui::EventTarget::Priority::kSystem); |
| |
| generator()->DragMouseBy(10, 0); |
| EXPECT_FALSE(button()->clicked()); |
| EXPECT_EQ(Button::STATE_NORMAL, button()->last_state()); |
| button()->RemovePreTargetHandler(&drag_client); |
| } |
| |
| #endif // USE_AURA |
| |
| // No touch on desktop Mac. Tracked in http://crbug.com/445520. |
| #if !defined(OS_APPLE) || defined(USE_AURA) |
| |
| // Tests if the callback is notified correctly when a gesture tap happens on a |
| // MenuButton that has a callback. |
| TEST_F(MenuButtonTest, ActivateDropDownOnGestureTap) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| |
| // Move the mouse outside the menu button so that it doesn't impact the |
| // button state. |
| generator()->MoveMouseTo(400, 400); |
| EXPECT_FALSE(button()->IsMouseHovered()); |
| |
| generator()->GestureTapAt(gfx::Point(10, 10)); |
| |
| // Check that MenuButton has notified the callback, while it was in pressed |
| // state. |
| EXPECT_TRUE(button()->clicked()); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->last_state()); |
| |
| // The button should go back to its normal state since the gesture ended. |
| EXPECT_EQ(Button::STATE_NORMAL, button()->GetState()); |
| } |
| |
| // Tests that the button enters a hovered state upon a tap down, before becoming |
| // pressed at activation. |
| TEST_F(MenuButtonTest, TouchFeedbackDuringTap) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| generator()->PressTouch(); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->GetState()); |
| |
| generator()->ReleaseTouch(); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->last_state()); |
| } |
| |
| // Tests that a move event that exits the button returns it to the normal state, |
| // and that the button did not activate the callback. |
| TEST_F(MenuButtonTest, TouchFeedbackDuringTapCancel) { |
| ConfigureMenuButton(std::make_unique<TestMenuButton>()); |
| generator()->PressTouch(); |
| EXPECT_EQ(Button::STATE_HOVERED, button()->GetState()); |
| |
| generator()->MoveTouch(gfx::Point(10, 30)); |
| generator()->ReleaseTouch(); |
| EXPECT_EQ(Button::STATE_NORMAL, button()->GetState()); |
| EXPECT_FALSE(button()->clicked()); |
| } |
| |
| #endif // !defined(OS_APPLE) || defined(USE_AURA) |
| |
| TEST_F(MenuButtonTest, InkDropHoverWhenShowingMenu) { |
| ConfigureMenuButton(std::make_unique<PressStateButton>(false)); |
| |
| generator()->MoveMouseTo(GetOutOfButtonLocation()); |
| EXPECT_FALSE(ink_drop()->is_hovered()); |
| |
| generator()->MoveMouseTo(button()->bounds().CenterPoint()); |
| EXPECT_TRUE(ink_drop()->is_hovered()); |
| |
| generator()->PressLeftButton(); |
| EXPECT_FALSE(ink_drop()->is_hovered()); |
| } |
| |
| TEST_F(MenuButtonTest, InkDropIsHoveredAfterDismissingMenuWhenMouseOverButton) { |
| auto press_state_button = std::make_unique<PressStateButton>(false); |
| auto* test_button = press_state_button.get(); |
| ConfigureMenuButton(std::move(press_state_button)); |
| |
| generator()->MoveMouseTo(button()->bounds().CenterPoint()); |
| generator()->PressLeftButton(); |
| EXPECT_FALSE(ink_drop()->is_hovered()); |
| test_button->ReleasePressedLock(); |
| |
| EXPECT_TRUE(ink_drop()->is_hovered()); |
| } |
| |
| TEST_F(MenuButtonTest, |
| InkDropIsntHoveredAfterDismissingMenuWhenMouseOutsideButton) { |
| auto press_state_button = std::make_unique<PressStateButton>(false); |
| auto* test_button = press_state_button.get(); |
| ConfigureMenuButton(std::move(press_state_button)); |
| |
| generator()->MoveMouseTo(button()->bounds().CenterPoint()); |
| generator()->PressLeftButton(); |
| generator()->MoveMouseTo(GetOutOfButtonLocation()); |
| test_button->ReleasePressedLock(); |
| |
| EXPECT_FALSE(ink_drop()->is_hovered()); |
| } |
| |
| // This test ensures there isn't a UAF in MenuButton::OnGestureEvent() if the |
| // button callback deletes the MenuButton. |
| TEST_F(MenuButtonTest, DestroyButtonInGesture) { |
| std::unique_ptr<TestMenuButton> test_menu_button = |
| std::make_unique<TestMenuButton>(base::BindRepeating( |
| [](std::unique_ptr<TestMenuButton>* button) { button->reset(); }, |
| &test_menu_button)); |
| ConfigureMenuButton(std::move(test_menu_button)); |
| |
| ui::GestureEvent gesture_event(0, 0, 0, base::TimeTicks::Now(), |
| ui::GestureEventDetails(ui::ET_GESTURE_TAP)); |
| button()->OnGestureEvent(&gesture_event); |
| } |
| |
| } // namespace views |