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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_
#define UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_
#include <memory>
#include <string>
#include <utility>
#include "base/macros.h"
#include "base/scoped_observation.h"
#include "base/time/time.h"
#include "ui/base/models/combobox_model.h"
#include "ui/base/models/combobox_model_observer.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/prefix_delegate.h"
#include "ui/views/metadata/view_factory.h"
#include "ui/views/style/typography.h"
namespace gfx {
class FontList;
}
namespace ui {
class MenuModel;
}
namespace views {
namespace test {
class ComboboxTestApi;
}
class FocusRing;
class MenuRunner;
class PrefixSelector;
// A non-editable combobox (aka a drop-down list or selector).
// Combobox has two distinct parts, the drop down arrow and the text.
class VIEWS_EXPORT Combobox : public View,
public PrefixDelegate,
public ui::ComboboxModelObserver {
public:
METADATA_HEADER(Combobox);
static constexpr int kDefaultComboboxTextContext = style::CONTEXT_BUTTON;
static constexpr int kDefaultComboboxTextStyle = style::STYLE_PRIMARY;
// A combobox with an empty model.
explicit Combobox(int text_context = kDefaultComboboxTextContext,
int text_style = kDefaultComboboxTextStyle);
// |model| is owned by the combobox when using this constructor.
explicit Combobox(std::unique_ptr<ui::ComboboxModel> model,
int text_context = kDefaultComboboxTextContext,
int text_style = kDefaultComboboxTextStyle);
// |model| is not owned by the combobox when using this constructor.
explicit Combobox(ui::ComboboxModel* model,
int text_context = kDefaultComboboxTextContext,
int text_style = kDefaultComboboxTextStyle);
~Combobox() override;
const gfx::FontList& GetFontList() const;
// Sets the callback which will be called when a selection has been made.
void SetCallback(base::RepeatingClosure callback) {
callback_ = std::move(callback);
}
// Gets/Sets the selected index.
int GetSelectedIndex() const { return selected_index_; }
void SetSelectedIndex(int index);
// Looks for the first occurrence of |value| in |model()|. If found, selects
// the found index and returns true. Otherwise simply noops and returns false.
bool SelectValue(const std::u16string& value);
void SetOwnedModel(std::unique_ptr<ui::ComboboxModel> model);
void SetModel(ui::ComboboxModel* model);
ui::ComboboxModel* GetModel() const { return model_; }
// Gets/Sets the tooltip text, and the accessible name if it is currently
// empty.
std::u16string GetTooltipTextAndAccessibleName() const;
void SetTooltipTextAndAccessibleName(const std::u16string& tooltip_text);
// Set the accessible name of the combobox.
void SetAccessibleName(const std::u16string& name);
std::u16string GetAccessibleName() const;
// Visually marks the combobox as having an invalid value selected.
// When invalid, it paints with white text on a red background.
// Callers are responsible for restoring validity with selection changes.
void SetInvalid(bool invalid);
bool GetInvalid() const { return invalid_; }
// Whether the combobox should use the largest label as the content size.
void SetSizeToLargestLabel(bool size_to_largest_label);
bool GetSizeToLargestLabel() const { return size_to_largest_label_; }
// Overridden from View:
gfx::Size CalculatePreferredSize() const override;
void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& e) override;
bool OnKeyPressed(const ui::KeyEvent& e) override;
void OnPaint(gfx::Canvas* canvas) override;
void OnFocus() override;
void OnBlur() override;
void GetAccessibleNodeData(ui::AXNodeData* node_data) override;
bool HandleAccessibleAction(const ui::AXActionData& action_data) override;
void OnThemeChanged() override;
// Overridden from PrefixDelegate:
int GetRowCount() override;
int GetSelectedRow() override;
void SetSelectedRow(int row) override;
std::u16string GetTextForRow(int row) override;
protected:
// Overridden from ComboboxModelObserver:
void OnComboboxModelChanged(ui::ComboboxModel* model) override;
// Getters to be used by metadata.
const base::RepeatingClosure& GetCallback() const;
const std::unique_ptr<ui::ComboboxModel>& GetOwnedModel() const;
private:
friend class test::ComboboxTestApi;
class ComboboxMenuModel;
// Updates the border according to the current node_data.
void UpdateBorder();
// Given bounds within our View, this helper mirrors the bounds if necessary.
void AdjustBoundsForRTLUI(gfx::Rect* rect) const;
// Draws the selected value of the drop down list
void PaintIconAndText(gfx::Canvas* canvas);
// Opens the dropdown menu in response to |event|.
void ArrowButtonPressed(const ui::Event& event);
// Show the drop down list
void ShowDropDownMenu(ui::MenuSourceType source_type);
// Cleans up after the menu as closed
void OnMenuClosed(Button::ButtonState original_button_state);
// Called when the selection is changed by the user.
void OnPerformAction();
// Finds the size of the largest menu label.
gfx::Size GetContentSize() const;
// Handles the clicking event.
void HandleClickEvent();
PrefixSelector* GetPrefixSelector();
// Returns the color to use for the combobox's focus ring.
SkColor GetFocusRingColor() const;
// Optionally used to tie the lifetime of the model to this combobox. See
// constructor.
std::unique_ptr<ui::ComboboxModel> owned_model_;
// Reference to our model, which may be owned or not.
ui::ComboboxModel* model_ = nullptr;
// Typography context for the text written in the combobox and the options
// shown in the drop-down menu.
const int text_context_;
// Typography style for the text written in the combobox and the options shown
// in the drop-down menu.
const int text_style_;
// Callback notified when the selected index changes.
base::RepeatingClosure callback_;
// The current selected index; -1 and means no selection.
int selected_index_ = -1;
// True when the selection is visually denoted as invalid.
bool invalid_ = false;
// The accessible name of this combobox.
std::u16string accessible_name_;
// A helper used to select entries by keyboard input.
std::unique_ptr<PrefixSelector> selector_;
// The ComboboxModel for use by |menu_runner_|.
std::unique_ptr<ui::MenuModel> menu_model_;
// Like MenuButton, we use a time object in order to keep track of when the
// combobox was closed. The time is used for simulating menu behavior; that
// is, if the menu is shown and the button is pressed, we need to close the
// menu. There is no clean way to get the second click event because the
// menu is displayed using a modal loop and, unlike regular menus in Windows,
// the button is not part of the displayed menu.
base::TimeTicks closed_time_;
// The maximum dimensions of the content in the dropdown.
gfx::Size content_size_;
// A transparent button that handles events and holds button state. Placed on
// top of the combobox as a child view. Doesn't paint itself, but serves as a
// host for inkdrops.
Button* arrow_button_;
// Set while the dropdown is showing. Ensures the menu is closed if |this| is
// destroyed.
std::unique_ptr<MenuRunner> menu_runner_;
// When true, the size of contents is defined by the selected label.
// Otherwise, it's defined by the widest label in the menu. If this is set to
// true, the parent view must relayout in ChildPreferredSizeChanged().
bool size_to_largest_label_ = true;
// The focus ring for this Combobox.
FocusRing* focus_ring_ = nullptr;
base::ScopedObservation<ui::ComboboxModel, ui::ComboboxModelObserver>
observation_{this};
DISALLOW_COPY_AND_ASSIGN(Combobox);
};
BEGIN_VIEW_BUILDER(VIEWS_EXPORT, Combobox, View)
VIEW_BUILDER_PROPERTY(base::RepeatingClosure, Callback)
VIEW_BUILDER_PROPERTY(std::unique_ptr<ui::ComboboxModel>, OwnedModel)
VIEW_BUILDER_PROPERTY(ui::ComboboxModel*, Model)
VIEW_BUILDER_PROPERTY(int, SelectedIndex)
VIEW_BUILDER_PROPERTY(bool, Invalid)
VIEW_BUILDER_PROPERTY(bool, SizeToLargestLabel)
VIEW_BUILDER_PROPERTY(std::u16string, AccessibleName)
VIEW_BUILDER_PROPERTY(std::u16string, TooltipTextAndAccessibleName)
END_VIEW_BUILDER
} // namespace views
DEFINE_VIEW_BUILDER(VIEWS_EXPORT, Combobox)
#endif // UI_VIEWS_CONTROLS_COMBOBOX_COMBOBOX_H_